95b3daed5d
This is a follow up to #124054, which made all selected bones get their location keyed after a targetless IK transform. That solved an issue where auto-keying was failing to insert location keys on bones that needed them, but in the process that fix also inserts location keys on many bones that *don't* need it. This commit addresses one of the simpler cases of unneccesary location keys: bones that are connected to their parents. If a bone is connected, its location will no longer get keyed. Pull Request: https://projects.blender.org/blender/blender/pulls/124145 |
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build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
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.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
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make.bat | ||
pyproject.toml | ||
README.md |
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