95b3daed5d
This is a follow up to #124054, which made all selected bones get their location keyed after a targetless IK transform. That solved an issue where auto-keying was failing to insert location keys on bones that needed them, but in the process that fix also inserts location keys on many bones that *don't* need it. This commit addresses one of the simpler cases of unneccesary location keys: bones that are connected to their parents. If a bone is connected, its location will no longer get keyed. Pull Request: https://projects.blender.org/blender/blender/pulls/124145 |
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CMakeLists.txt |