blender/intern/cycles/kernel/svm
Weizhen Huang 7484a1504d Cleanup: rename function
The name #ensure_valid_reflection seems to indicate that the resulted
reflection must be valid, whereas in the reality it only ensure validity
for specular reflections. The new name matches the behavior better.
2023-03-20 14:35:02 +01:00
..
ao.h Cleanup: minor cleanups for sample pattern code 2022-09-01 14:57:39 +02:00
aov.h Cleanup: refactoring of kernel film function names and organization 2022-09-02 17:13:28 +02:00
attribute.h Cycles: simplify handling of ray differentials 2022-08-15 13:48:02 +02:00
bevel.h Fix T89037: Cycles: Backfacing node can be wrong for lights with negative scale 2023-01-10 02:55:23 +01:00
blackbody.h Fix T98036: Cycles blackbody inaccurate for low temperature and wide gamut 2022-05-23 22:07:59 +02:00
brick.h Cycles: add non-uniform scaling to spot light size 2023-02-03 18:51:14 +01:00
brightness.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
bump.h Cycles: simplify handling of ray differentials 2022-08-15 13:48:02 +02:00
camera.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
checker.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
clamp.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
closure.h Cleanup: rename function 2023-03-20 14:35:02 +01:00
color_util.h Nodes: Add Exclusion color mix mode 2022-12-16 15:42:41 +00:00
convert.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
displace.h Cycles: only apply function #ensure_valid_reflection to glossy materials 2023-03-20 14:35:02 +01:00
fractal_noise.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
fresnel.h Refactor: renamed I -> wi, omega_in -> wo in Cycles 2023-01-17 18:07:13 +01:00
gamma.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
geometry.h Refactor: renamed I -> wi, omega_in -> wo in Cycles 2023-01-17 18:07:13 +01:00
gradient.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
hsv.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
ies.h Cycles: Add support for OSL texture intrinsic on the GPU 2023-01-19 19:14:48 +01:00
image.h Cleanup: use make_float4(f) zero_float4() to simplify code 2022-03-23 20:06:12 +01:00
invert.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
light_path.h Cleanup: typos in comments. 2022-02-26 02:15:22 +01:00
magic.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
map_range.h Cycles: unify math functions names 2022-06-23 15:02:53 +02:00
mapping_util.h Cycles: unify math functions names 2022-06-23 15:02:53 +02:00
mapping.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
math_util.h Cycles: unify math functions names 2022-06-23 15:02:53 +02:00
math.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
mix.h Node: Mix node 2022-08-31 00:13:57 +01:00
musgrave.h Cleanup: format 2022-08-30 16:22:49 +10:00
node_types_template.h Node: Mix node 2022-08-31 00:13:57 +01:00
noise.h Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8 2022-11-08 12:28:40 +01:00
noisetex.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
normal.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
ramp_util.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
ramp.h Cleanup: renaming and consistency for kernel data 2022-06-20 12:30:48 +02:00
sepcomb_color.h Cleanup: format 2022-05-05 17:33:43 +10:00
sepcomb_hsv.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
sepcomb_vector.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
sky.h Fix T103094: Cycles ignores small suns in Nishita sky 2023-01-19 18:31:54 -06:00
svm.h Fix T103094: Cycles ignores small suns in Nishita sky 2023-01-19 18:31:54 -06:00
tex_coord.h Refactor: renamed I -> wi, omega_in -> wo in Cycles 2023-01-17 18:07:13 +01:00
types.h Cycles: Make Fresnel term independent of microfacet closure type 2023-03-05 19:52:07 +01:00
value.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
vector_rotate.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
vector_transform.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
vertex_color.h Cycles: Add Hydra render delegate 2022-03-23 16:39:05 +01:00
voronoi.h Cycles: unify math functions names 2022-06-23 15:02:53 +02:00
voxel.h Cleanup: use make_float4(f) zero_float4() to simplify code 2022-03-23 20:06:12 +01:00
wave.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
wavelength.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
white_noise.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
wireframe.h Refactor: renamed I -> wi, omega_in -> wo in Cycles 2023-01-17 18:07:13 +01:00