..
attribute.h
Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
2022-09-09 15:35:44 +02:00
curve_intersect.h
Cycles: simplify handling of ray distance in GPU rendering
2022-07-25 13:27:40 +02:00
curve.h
Cleanup: renaming and consistency for kernel data
2022-06-20 12:30:48 +02:00
geom.h
Cycles: use SPDX license headers
2022-02-11 17:47:34 +01:00
motion_curve.h
Cleanup: renaming and consistency for kernel data
2022-06-20 12:30:48 +02:00
motion_point.h
Cleanup: renaming and consistency for kernel data
2022-06-20 12:30:48 +02:00
motion_triangle_intersect.h
Cycles: switch Cycles triangle barycentric convention to match Embree/OptiX
2022-07-27 21:03:33 +02:00
motion_triangle_shader.h
Fix T100134: Cycles faceted triangle normals with motion blur
2022-08-04 19:08:45 +02:00
motion_triangle.h
Cleanup: renaming and consistency for kernel data
2022-06-20 12:30:48 +02:00
object.h
Cleanup: remove unnecessary bvh_instance_motion_pop
2022-07-27 21:02:21 +02:00
patch.h
Cleanup: renaming and consistency for kernel data
2022-06-20 12:30:48 +02:00
point_intersect.h
Cycles: simplify handling of ray distance in GPU rendering
2022-07-25 13:27:40 +02:00
point.h
Cleanup: renaming and consistency for kernel data
2022-06-20 12:30:48 +02:00
primitive.h
Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
2022-09-09 15:35:44 +02:00
shader_data.h
Cycles: Make OSL implementation independent from SVM
2022-09-13 10:59:28 +02:00
subd_triangle.h
Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
2022-09-09 15:35:44 +02:00
triangle_intersect.h
Cycles: switch Cycles triangle barycentric convention to match Embree/OptiX
2022-07-27 21:03:33 +02:00
triangle.h
Cycles: switch Cycles triangle barycentric convention to match Embree/OptiX
2022-07-27 21:03:33 +02:00
volume.h
Cycles: Remove separate OSL attribute map and instead always use SVM attribute map
2022-09-09 15:35:44 +02:00