blender/intern/cycles/render
2012-09-07 11:06:45 +00:00
..
attribute.cpp Fix for attribute lookup in OSL. This uses a map in the OSL globals instead of the device texture. 2012-09-05 17:08:56 +00:00
attribute.h Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help! 2012-09-07 11:06:45 +00:00
background.cpp Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
background.h Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
buffers.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
buffers.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
camera.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
camera.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
CMakeLists.txt Fix for #32184 and redesign of particle storage in Cycles. 2012-08-31 17:27:08 +00:00
film.cpp Fix #31883: cycles vectors pass rendering crash with some render layers using 2012-06-20 14:24:52 +00:00
film.h Fix #31883: cycles vectors pass rendering crash with some render layers using 2012-06-20 14:24:52 +00:00
filter.cpp style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
filter.h Cycles: 2011-08-28 13:55:59 +00:00
graph.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
graph.h Replaced dynamic_casts for node type checks by simple 'special type' identifiers. RTTI has to be disabled in cycles for OSL. 2012-09-03 11:38:15 +00:00
image.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
image.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
integrator.cpp Cycles: first step for implementation of non-progressive sampler that handles 2012-06-13 11:44:48 +00:00
integrator.h Cycles: first step for implementation of non-progressive sampler that handles 2012-06-13 11:44:48 +00:00
light.cpp Fix #32088: cycles crash removing a lamp with non-progressive sampling. 2012-09-03 16:52:59 +00:00
light.h Cycles: first step for implementation of non-progressive sampler that handles 2012-06-13 11:44:48 +00:00
mesh_displace.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
mesh.cpp Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help! 2012-09-07 11:06:45 +00:00
mesh.h Cycles: threading optimizations 2012-05-05 19:44:33 +00:00
nodes.cpp Cycles / OSL: 2012-09-04 22:33:11 +00:00
nodes.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
object.cpp Fix for #32184 and redesign of particle storage in Cycles. 2012-08-31 17:27:08 +00:00
object.h Fix for #32184 and redesign of particle storage in Cycles. 2012-08-31 17:27:08 +00:00
osl.cpp Fix for OSL input parameter name mapping. When assigning input constants to shader parameters, use the compatible_name function to strip whitespace. 2012-09-04 16:47:00 +00:00
osl.h
particles.cpp Cycles fix: don't skip particle device update when there are no particle systems. The device texture always contains at least one dummy particle in case particle info node is used for non-instance objects, this must be initialized in any case. 2012-09-01 11:30:19 +00:00
particles.h Added a bunch of additional particle state attributes to the Cycles particle info node: 2012-08-31 19:38:59 +00:00
scene.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
scene.h Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help! 2012-09-07 11:06:45 +00:00
session.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
session.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
shader.cpp style cleanup: block comments 2012-06-09 17:22:52 +00:00
shader.h style cleanup: block comments 2012-06-09 17:22:52 +00:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
svm.cpp code cleanup: removed/renamed shadow & duplicate variable definitions. 2012-06-09 18:20:40 +00:00
svm.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
tile.cpp Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
tile.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00