b0d68627a3
Caused by 6a5c14e58f90552b4c01 which still inverted the mask even though it was being subtracted from the factor, effectively inverting it anyway. Instead restore the previous logic which gathered the mask before dealing with visibility. That's preferred because it can be replaced with a `gather` when mask storage is inverted to be like selection, and because the logic is a bit simpler. Also remove the clamping of the mask since it generally shouldn't break sculpt code and because mask values are clamped by editing tools already. |
||
---|---|---|
.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
lib | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
AUTHORS | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.