blender/release/scripts
Mike Erwin b10d0058d7 NDOF: compile 3D mouse code only if WITH_INPUT_NDOF
When WITH_INPUT_NDOF is disabled, 3D mouse handling code is removed
from:

- GHOST (was mostly done, finished the job)
- window manager
- various editors
- RNA
- keymaps

The input tab of user prefs does not show 3D mouse settings. Key map
editor does not show NDOF mappings.

DNA does not change.

On my Mac the compiled binary is 42KB smaller after this change. It
runs fine WITH_INPUT_NDOF on or off.
2016-08-18 00:22:18 -04:00
..
addons@407d0ea752 Fix for previous commit changing the addons submodule. 2016-07-31 03:23:51 +02:00
addons_contrib@9f29e18707 File Selector, support filepath dropping 2015-11-05 01:33:50 +11:00
freestyle Fix T48366: Freestyle will unnecessary exclude some linked objects. 2016-08-05 22:25:16 +09:00
modules First set of UI/i18n messages fixes (mostly new GP code). 2016-08-16 22:36:59 +02:00
presets Theme: 2.4x, correct graph region color 2016-06-03 01:59:53 +10:00
startup NDOF: compile 3D mouse code only if WITH_INPUT_NDOF 2016-08-18 00:22:18 -04:00
templates_osl Cycles: Remove Westin closure. 2014-10-03 16:03:49 +02:00
templates_py Rename script stub 2016-06-27 16:04:59 +10:00