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Antony Riakiotakis b481524fde fix for float projection painting, now updating correctly.
This fix also allows for partial update of the image, speeding up painting. 
The different code path implemented will be used to upload high resolution images to OpenGL when onion branch is merged.
Due to conversion of float textures to/from sRGB, corrections made to brush color sampling to take account of the image profile. This is not 100% correct yet as texture images used for projection painting strokes are not converted to/from sRGB yet(This has been decided due to loss of precision for 8-bit formats). It will have to do for now, though.

last-minute update, exr image loading is broken, will fix asap
2011-06-06 22:10:05 +00:00
build_files fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg. 2011-06-06 08:40:47 +00:00
doc quiet 2 compiler warnings and update man page 2011-06-04 03:07:56 +00:00
extern update to glew 1.6 from 1.5.8 2011-06-02 00:05:54 +00:00
intern SVN maintenance. 2011-06-05 00:10:20 +00:00
release UI: fix render properties panel order, it didn't match order in startup.blend, 2011-06-06 20:04:58 +00:00
source fix for float projection painting, now updating correctly. 2011-06-06 22:10:05 +00:00
CMakeLists.txt CMake option 'WITH_HEADLESS' to build blender in headless mode (no x11/xlib) with NULL ghost classe. 2011-06-04 14:12:55 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile avoid cd'ing with the makefile stub 2011-06-06 16:00:32 +00:00
SConstruct Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00