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BL_ActionActuator.cpp
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Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable.
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2008-07-10 14:23:19 +00:00 |
BL_ActionActuator.h
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Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable.
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2008-07-10 14:23:19 +00:00 |
BL_ArmatureObject.cpp
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Merge of apricot branch game engine changes into trunk, excluding GLSL.
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2008-06-17 10:27:34 +00:00 |
BL_ArmatureObject.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BL_BlenderDataConversion.cpp
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Bugfix: game engine does not support non-camera type objects as a
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2008-07-28 14:28:19 +00:00 |
BL_BlenderDataConversion.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BL_DeformableGameObject.cpp
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BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.
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2008-06-18 06:46:49 +00:00 |
BL_DeformableGameObject.h
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BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.
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2008-07-19 07:45:19 +00:00 |
BL_MeshDeformer.cpp
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Sync with Apricot Game Engine
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2008-07-10 12:47:20 +00:00 |
BL_MeshDeformer.h
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Sync with Apricot Game Engine
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2008-07-10 12:47:20 +00:00 |
BL_ShapeActionActuator.cpp
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
BL_ShapeActionActuator.h
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
BL_ShapeDeformer.cpp
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BGE patch: fix mesh deformation errors with duplicated objects sharing the same mesh in case of 1) armature+multiple material 2) shape drivers
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2008-07-16 21:24:54 +00:00 |
BL_ShapeDeformer.h
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Sync with Apricot Game Engine
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2008-07-10 12:47:20 +00:00 |
BL_SkinDeformer.cpp
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BGE patch: fix mesh deformation errors with duplicated objects sharing the same mesh in case of 1) armature+multiple material 2) shape drivers
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2008-07-16 21:24:54 +00:00 |
BL_SkinDeformer.h
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BGE patch: fix mesh deformation errors with duplicated objects sharing the same mesh in case of 1) armature+multiple material 2) shape drivers
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2008-07-16 21:24:54 +00:00 |
BL_SkinMeshObject.cpp
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Sync with Apricot Game Engine
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2008-07-10 12:47:20 +00:00 |
BL_SkinMeshObject.h
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Sync with Apricot Game Engine
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2008-07-10 12:47:20 +00:00 |
BlenderWorldInfo.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BlenderWorldInfo.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
CMakeLists.txt
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_BlenderScalarInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_BlenderScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_BlenderSceneConverter.cpp
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Merge of apricot branch game engine changes into trunk, excluding GLSL.
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2008-06-17 10:27:34 +00:00 |
KX_BlenderSceneConverter.h
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Merge of apricot branch game engine changes into trunk, excluding GLSL.
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2008-06-17 10:27:34 +00:00 |
KX_ConvertActuators.cpp
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
KX_ConvertActuators.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ConvertControllers.cpp
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BGE patch: Add NAND, NOR, XOR, XNOR controllers.
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2008-06-23 20:41:18 +00:00 |
KX_ConvertControllers.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ConvertProperties.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ConvertProperties.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ConvertSensors.cpp
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BGE logic update: new servo control motion actuator, new distance constraint actuator, new orientation constraint actuator, new actuator sensor.
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2008-07-04 08:14:50 +00:00 |
KX_ConvertSensors.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IpoConvert.cpp
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BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
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2008-07-25 13:45:57 +00:00 |
KX_IpoConvert.h
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BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
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2008-07-25 13:45:57 +00:00 |
Makefile
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SConscript
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This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
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2007-08-28 10:07:08 +00:00 |