blender/release/scripts
2006-06-26 03:42:38 +00:00
..
bpydata Fixed 2 bugs in mesh brush. 3805 and 3806 2006-04-11 02:41:11 +00:00
bpymodules Made 3ds import remove 0,0,0 dummy vert (Thanks Ken) 2006-06-19 01:27:41 +00:00
3ds_export.py Applied patch 4188 with some modifications. 2006-05-14 03:11:55 +00:00
3ds_import.py Made 3ds import remove 0,0,0 dummy vert (Thanks Ken) 2006-06-19 01:27:41 +00:00
ac3d_export.py Scripts: 2006-06-18 19:05:51 +00:00
ac3d_import.py Scripts: 2006-01-29 19:17:53 +00:00
animation_trajectory.py Allow to see in real time trajectory of selected object. 2006-05-14 11:55:52 +00:00
Apply_def.py Scripts: 2006-01-29 19:17:53 +00:00
archimap.py use f.area where possible over python function and use len(mface) over len(mface.v) 2006-06-07 02:10:10 +00:00
armature_symetry.py BPython: 2005-05-17 07:17:52 +00:00
Axiscopy.py Scripts: 2006-01-29 19:17:53 +00:00
batch_name_edit.py renaming python script... 2006-01-20 02:37:00 +00:00
bevel_center.py Bit the bullet and put a py2.3 blender on my system :/ ro fix http://projects.blender.org/tracker/index.php?func=detail&aid=3959&group_id=9&atid=125 2006-05-31 04:03:50 +00:00
blender2cal3d.py ==scripts == 2006-04-19 00:54:21 +00:00
blenderLipSynchro.py Scripts: 2005-12-15 18:12:49 +00:00
bvh2arm.py Scripts: 2006-01-29 19:17:53 +00:00
camera_changer.py BPython: bug fixes / patches from trackers 2005-05-20 05:14:03 +00:00
clean_mesh.py removing file with old name, 2006-01-20 04:41:55 +00:00
config.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
console.py Scripts: 2006-01-29 19:17:53 +00:00
DirectX8Exporter.py ==scripts == 2006-04-18 22:56:45 +00:00
DirectX8Importer.py ==Directx 8 importer== 2006-03-29 06:25:07 +00:00
discombobulator.py Scripts updated: 2005-10-11 19:05:56 +00:00
disp_paint.py Scripts: 2005-10-11 02:32:58 +00:00
doc_browser.py Bug #4279: doc browser script broken. 2006-06-11 21:35:14 +00:00
envelope_assignment.py BPython: 2005-05-17 07:17:52 +00:00
envelope_symmetry.py BPython: 2005-05-17 07:17:52 +00:00
export_lightwave_motion.py Lightwave mot exporter now does worldspace loc/size/rot 2006-04-27 12:51:09 +00:00
export-iv-0.1.py ==SConscript fix for cygwin== 2006-02-12 15:37:01 +00:00
fixfromarmature.py JMS's updated script. Must try to work out which one to remove, this one or apply_def 2006-04-22 09:23:25 +00:00
flt_export.py removed slow list handeling 2006-01-10 17:40:50 +00:00
flt_filewalker.py Added openflight import/export- Blight v1.2 2006-01-10 13:42:20 +00:00
flt_import.py bugfix: Object.Get() throws ValueError rather than AttributeError. 2006-02-01 15:21:05 +00:00
help_browser.py BPython bug fixes: 2005-06-11 05:30:14 +00:00
help_getting_started.py Scripts: 2004-11-07 16:31:13 +00:00
help_manual.py Scripts: 2004-11-07 16:31:13 +00:00
help_py_reference.py Scripts: 2004-11-07 16:31:13 +00:00
help_release_notes.py Scripts: 2004-11-07 16:31:13 +00:00
help_tutorials.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_blender.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_devcomm.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_eshop.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_usercomm.py Scripts: 2004-11-07 16:31:13 +00:00
hotkeys.py BUG #4323: 2006-06-14 21:04:53 +00:00
image_edit.py Win32 image opening was broken with the default settings. 2006-05-16 01:41:54 +00:00
image_find_paths.py A utility script that refinds all image paths for images that have a path whos file dosent exist. 2006-04-10 23:14:17 +00:00
kloputils.py Scripts: 2004-11-07 16:31:13 +00:00
kmz_ImportWithMesh.py JMS Updates the script, and I did some fixes too. now works with more models. 2006-06-06 02:58:36 +00:00
knife.py BPython: 2005-05-17 07:17:52 +00:00
lightwave_export.py Scripts: 2006-01-29 19:17:53 +00:00
lightwave_import.py Scripts: 2006-01-29 19:17:53 +00:00
md2_export.py ==md2 export update== 2006-05-26 00:21:02 +00:00
md2_import.py Scripts: 2005-12-15 01:42:45 +00:00
mesh_bbrush_menu.py Added Mesh menu access for b-brush sculpter. 2006-01-18 00:14:33 +00:00
mesh_boneweight_copy.py removed an optimizarion in seeking verts that could cause an eternal loop. 2006-05-10 15:31:11 +00:00
mesh_cleanup.py use f.area where possible over python function and use len(mface) over len(mface.v) 2006-06-07 02:10:10 +00:00
mesh_edges2curves.py This script converts open and closed edge loops into polylines 2006-02-08 14:38:47 +00:00
mesh_mirror_tool.py * Added optional X Zero snapping with tolerence limit. 2006-04-28 11:41:11 +00:00
mesh_poly_reduce.py Simple fix, args from the UI were out of allignment 2006-06-02 06:34:13 +00:00
mesh_tri2quad.py Another fix for a silly bug 2006-02-20 10:31:24 +00:00
mirror_bone_weights.py Scripts: 2005-12-15 20:12:00 +00:00
nendo_export.py Scripts: 2006-01-29 19:17:53 +00:00
nendo_import.py Scripts: 2006-01-29 19:17:53 +00:00
obdatacopier.py Scripts: 2004-11-07 16:31:13 +00:00
obj_export.py use f.area where possible over python function and use len(mface) over len(mface.v) 2006-06-07 02:10:10 +00:00
obj_import.py Added an option to OBJ import "As Instance" - so people can import all the objs objects into a new scene and have a group instanced in the current scene. 2006-06-03 07:46:56 +00:00
object_batch_name_edit.py Applied patch https://projects.blender.org/tracker/index.php?func=detail&aid=4159&group_id=9&atid=127 2006-05-06 09:11:11 +00:00
off_export.py Scripts: 2006-01-29 19:17:53 +00:00
off_import.py Scripts: 2006-01-29 19:17:53 +00:00
paths_import.py Scripts: 2005-06-12 23:40:46 +00:00
ply_export.py ==python scripts== 2006-01-12 21:33:42 +00:00
ply_import.py Speedup by a factor of about 20% 2006-01-26 15:39:38 +00:00
radiosity_export.py Scripts: 2006-01-29 19:17:53 +00:00
radiosity_import.py Scripts: 2006-01-29 19:17:53 +00:00
raw_export.py Scripts: 2006-01-29 19:17:53 +00:00
raw_import.py Scripts: 2006-01-29 19:17:53 +00:00
renameobjectbyblock.py Scripts: 2004-11-07 16:31:13 +00:00
rvk1_torvk2.py Scripts: Jean-Michel updated his rvk1 to rvk2 script (thanks); small fix in BPyRegistry module to remove empty config keys instead of causing an error 2005-11-04 16:30:38 +00:00
save_theme.py Scripts: 2006-01-29 19:17:53 +00:00
skin.py Scripts: 2006-01-29 19:17:53 +00:00
slp_import.py Scripts: 2006-01-29 19:17:53 +00:00
sysinfo.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
tex2uvbaker.py Scripts: 2006-01-29 19:17:53 +00:00
truespace_export.py Scripts: 2006-01-29 19:17:53 +00:00
truespace_import.py Scripts: 2006-01-29 19:17:53 +00:00
unweld.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
uv_auto_layout_tex.py Braught back saveRenderedImage now I have a clue about what it does. 2006-05-30 10:15:01 +00:00
uv_export.py == UV Export == 2006-06-15 22:27:36 +00:00
uv_from_adjacent.py This script sets the UV mapping and image of selected faces from adjacent unselected faces. 2006-02-07 10:50:35 +00:00
uv_relax.py works with free verts and a bit faster 2006-02-07 03:58:57 +00:00
uvcopy.py returned a revised result output, style "Copied UV from object Cube to object(s) ['Cube.004', 'Cube.003', 'Cube.002', 'Cube.001']." 2006-01-31 21:01:50 +00:00
uvpaint.py Scripts: 2005-10-11 02:32:58 +00:00
vertexpaint_selfshadow_ao.py fixed devide by zero error with zero length edges. 2006-05-15 17:42:01 +00:00
videoscape_export.py Scripts: 2006-01-29 19:17:53 +00:00
vrml97_export.py Hrmm, this is a bit nasty: I am now using a different call to get a mesh 2006-05-19 17:28:17 +00:00
weightpaint_clean.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
weightpaint_grow_shrink.py Added some shortcuts to Mesh 2006-05-11 10:06:15 +00:00
weightpaint_normalize.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
widgetwizard.py Scripts: 2005-12-15 18:12:49 +00:00
x3d_export.py Scripts: 2006-01-29 19:17:53 +00:00
xfig_export.py ==python scripts== 2006-01-13 00:24:23 +00:00
xsi_export.py Scripts: 2005-12-15 20:12:00 +00:00