blender/scripts/addons_core/node_wrangler
Damien Picard fab15384a4 I18n: Node Wrangler: Use proper translation contexts in the UI
Many operator buttons in Node Wrangler used custom texts defined
elsewhere, but the translation context in this case is "Operator". It
should be using "Default" instead.

Attribute nodes in the shader editor should never be translated
because their name is user data.

Some button labels were switched to title case.

"Dodge" and "Burn" were renamed to "Color Dodge" and "Color Burn"
respectively, to match the item name from the actual node.

The "Frame Selected" operator now uses Node translation context, to
distinguish from the other operator of the same name which means
"Place selected in view".

Pull Request: https://projects.blender.org/blender/blender/pulls/123403
2024-06-25 10:36:44 +02:00
..
utils I18n: Node Wrangler: Use proper translation contexts in the UI 2024-06-25 10:36:44 +02:00
__init__.py I18n: Node Wrangler: Use proper translation contexts in the UI 2024-06-25 10:36:44 +02:00
interface.py I18n: Node Wrangler: Use proper translation contexts in the UI 2024-06-25 10:36:44 +02:00
operators.py I18n: Node Wrangler: Use proper translation contexts in the UI 2024-06-25 10:36:44 +02:00
preferences.py Add-ons: make node wrangler a core add-on 2024-05-31 16:53:26 +02:00
README.md Add-ons: make node wrangler a core add-on 2024-05-31 16:53:26 +02:00

Running Tests

./utils/paths_test.py