blender/release/scripts/ui
Dalai Felinto e37e3845a1 BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallength uses camera focallength
Now the default eye separation value is 0.10 (reasonable for games with 1 meter == 1 B.U.
The focallength used is the camera focal length (DOF settings). It allow you to even use different focal lengths for different scenes (good for UI)

In order to change it you can change the camera focal length or use Rasterizer.setFocalLength.
If you use the Rasterizer method it will use this value for all the cameras.

ToDo:
- Blenderplayer settings
- Update wiki documentation (any volunteer)?

* Note to stereo fans:
I don't have a real stereo environment to test it (other than cheap cyan-red glasses). If you can give it a try in a more robust system and report bugs or problems with BGE current system please let me know. I would be glad to help to make it work 100% by the time Blender 2.5 is out.

For the record, BGE is using the method known as 'parallel axis asymmetric frustum perspective projection'. This method is well documented here:
http://local.wasp.uwa.edu.au/~pbourke/miscellaneous/stereographics/stereorender/
2009-12-29 15:47:20 +00:00
..
properties_data_armature_rigify.py replace dynamic_menu.py with Menu classmethods much less complicated. 2009-12-25 22:16:19 +00:00
properties_data_armature.py pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8 2009-12-26 09:36:50 +00:00
properties_data_bone.py rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py error with bone UI 2009-12-17 13:17:24 +00:00
properties_data_camera.py rna UI api rename... 2009-11-23 00:27:30 +00:00
properties_data_curve.py - curve geometry curve panel wasnt displaying with no active spline 2009-12-03 14:20:35 +00:00
properties_data_empty.py rna UI api rename... 2009-11-23 00:27:30 +00:00
properties_data_lamp.py rna UI api rename... 2009-11-23 00:27:30 +00:00
properties_data_lattice.py rna UI api rename... 2009-11-23 00:27:30 +00:00
properties_data_mesh.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
properties_data_metaball.py rna UI api rename... 2009-11-23 00:27:30 +00:00
properties_data_modifier.py * More small modifier tweaks. 2009-12-29 12:53:30 +00:00
properties_game.py BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallength uses camera focallength 2009-12-29 15:47:20 +00:00
properties_material.py use python3 syntax for defining a set. 2009-12-13 16:20:18 +00:00
properties_object_constraint.py * new metarig type for the durian dragon leg (original rig by Cessen) 2009-12-14 20:56:19 +00:00
properties_object.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
properties_particle.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
properties_physics_cloth.py String fix and a bunch of PEP8 issues I had collected in the meanwhile. 2009-12-04 17:54:48 +00:00
properties_physics_common.py * Rest length parameter for harmonic force springs. Implementation is a slightly modified version of the patch provided by Raúl Fernández Hernández (Farsthary). 2009-12-21 11:19:07 +00:00
properties_physics_field.py more ui api changes. 2009-11-23 11:43:38 +00:00
properties_physics_fluid.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
properties_physics_smoke.py more ui api changes. 2009-11-23 11:43:38 +00:00
properties_physics_softbody.py Try to get soft body to curve working 2009-12-28 00:07:24 +00:00
properties_render.py use python3 syntax for defining a set. 2009-12-13 16:20:18 +00:00
properties_scene.py use python3 syntax for defining a set. 2009-12-13 16:20:18 +00:00
properties_texture.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
properties_world.py use python3 syntax for defining a set. 2009-12-13 16:20:18 +00:00
space_buttons.py rna UI api rename... 2009-11-23 00:27:30 +00:00
space_console.py * register operators like other classes 2009-12-24 19:50:43 +00:00
space_dopesheet.py add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
space_filebrowser.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
space_graph.py add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
space_image.py UV Editor: added proportional edit buttons to the header. 2009-12-11 14:34:21 +00:00
space_info.py remove operators WM_OT_open_recentfile and WM_OT_open_recentfile_splash 2009-12-28 10:44:02 +00:00
space_logic.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
space_nla.py add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
space_node.py rename operators TFM_OT_* --> TRANSFORM_OT_* 2009-12-10 10:36:32 +00:00
space_outliner.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
space_sequencer.py sequencer clipboard 2009-12-17 14:45:47 +00:00
space_text.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
space_time.py pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8 2009-12-26 09:36:50 +00:00
space_userpref.py netrender tab to spaces 2009-12-29 00:04:57 +00:00
space_view3d_toolbar.py netrender tab to spaces 2009-12-29 00:04:57 +00:00
space_view3d.py pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8 2009-12-26 09:36:50 +00:00