blender/release
Hans Goudey e463d2c16f UI: Change node editor grid into a dot grid
This patch makes the background grid of the node editor a grid of dots
instead of lines. This makes the background look a bit more subtle and
reduces visual complexity. The dots are meant to provide a reference
when panning and zooming. Based on the design of @pablovazquez, and
a patch originally authored by @fabian_schempp.

The "Grid Levels" controls how many levels of dots are drawn. As the
editor zooms in, the higher levels of dots fade in, making them closer
together visually. The zoom factor at which each grid starts and ends
fading in is controllable in the code, and could be tweaked further
in the future. The new default value is 7, out of a range from 0 to 9.

Differential Revision: https://developer.blender.org/D10345
2021-10-25 21:50:05 -05:00
..
bin Thumbnails: refactor extraction to use one code-path for all platforms 2021-10-20 10:31:30 +11:00
darwin Update all README to clearify intention or usage 2021-05-31 18:58:42 +02:00
datafiles UI: Change node editor grid into a dot grid 2021-10-25 21:50:05 -05:00
freedesktop Linux: prefer using dedicated GPU when launching Blender 2021-06-25 15:28:19 +02:00
license Licenses: Attribution document 2020-12-11 18:44:11 +01:00
lts Blender LTS: match download urls with latest changes in buildbot. 2021-05-19 16:41:51 +02:00
scripts UI: Change node editor grid into a dot grid 2021-10-25 21:50:05 -05:00
text Move license files to license subfolder 2020-09-24 12:49:36 +02:00
windows BuildBot: Cleanup 2021-06-01 15:18:11 +02:00