blender/release/scripts
Hans Goudey e463d2c16f UI: Change node editor grid into a dot grid
This patch makes the background grid of the node editor a grid of dots
instead of lines. This makes the background look a bit more subtle and
reduces visual complexity. The dots are meant to provide a reference
when panning and zooming. Based on the design of @pablovazquez, and
a patch originally authored by @fabian_schempp.

The "Grid Levels" controls how many levels of dots are drawn. As the
editor zooms in, the higher levels of dots fade in, making them closer
together visually. The zoom factor at which each grid starts and ends
fading in is controllable in the code, and could be tweaked further
in the future. The new default value is 7, out of a range from 0 to 9.

Differential Revision: https://developer.blender.org/D10345
2021-10-25 21:50:05 -05:00
..
addons@c49c16c38d UI: Use flat colors for NLA strip drawing 2021-10-25 16:29:26 +02:00
addons_contrib@1646764828 UI: Use flat colors for NLA strip drawing 2021-10-25 16:29:26 +02:00
freestyle Fix T88015: Round end caps on Freestyle lines not shaped as documented 2021-07-12 22:14:57 +02:00
modules UI: Improve layout of custom property edit panel 2021-10-25 10:01:07 -05:00
presets UI: Change node editor grid into a dot grid 2021-10-25 21:50:05 -05:00
startup Sequencer: Expose preview transform operators in menu 2021-10-25 22:19:30 -04:00
templates_osl OSL: add basic OSL shader template 2021-03-26 10:27:31 -06:00
templates_py ToolSystem: support per-tool gizmo group properties 2021-08-26 16:02:31 +10:00