blender/source
Sergey Sharybin ec051f5103 Fix/workaround T51070: Cannot scale procedural texture in compositor
The issue is coming from some weird semi-finished canvas feature, which
was remapping coordinate without applying any differential on the sampling
ellipse (in fact, there is no ellipse, sampling think is always a single
pixel).

The whole thing is just weak in the compositor, for now just bring behavior
back to how it was prior to optimization (multithreading) commit.
2017-05-19 10:56:26 +02:00
..
blender Fix/workaround T51070: Cannot scale procedural texture in compositor 2017-05-19 10:56:26 +02:00
blenderplayer Fix Blenderplayer stubs 2017-05-11 01:13:32 +02:00
creator Revert "Fix T51328: Add note to cmdline help that threads must be first" 2017-04-27 21:48:06 +10:00
gameengine BGE: Use BLI's stringify instead of implementing it again 2017-05-11 16:46:43 +02:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt