ab8e9ba3dd
The multi-thread cache service is activated only on multi-core processors. It consists in loading, decoding and caching the video frames in a separate thread. The cache size is 5 decoded frames and 30 raw frames. Note that the opening of video file/stream/camera is not multi-thread: you will still experience a delay at the VideoFFmpeg object creation. Processing of the video frame (resize, loading to texture) is still done in the main thread. Caching is automatically enabled for video file, video streaming and video camera. Video streaming now works correctly: the videos frames are loaded at the correct rate. Network delays and frequency drifts are automatically compensated. Note: an http video source is always treated as a streaming source, even though the http protocol allows seeking. For the user it means that he cannot define start/stop range and cannot restart the video except by reopening the source. Pause/play is however possible. Video camera is now correctly handled on Linux: it will not slow down the BGE. A video camera is treated as a streaming source.
82 lines
2.4 KiB
Makefile
82 lines
2.4 KiB
Makefile
#
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# $Id$
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): none yet.
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#
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# ***** END GPL LICENSE BLOCK *****
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#
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#
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LIBNAME = bloutines
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DIR = $(OCGDIR)/gameengine/$(LIBNAME)
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include nan_compile.mk
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CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
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CPPFLAGS += -I$(NAN_GLEW)/include
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CPPFLAGS += -I$(NAN_SUMO)/include -I$(NAN_SOLID)/include
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CPPFLAGS += -I$(NAN_SOLID)
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CPPFLAGS += -I$(NAN_STRING)/include
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CPPFLAGS += -I$(NAN_MOTO)/include
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CPPFLAGS += -I$(NAN_BMFONT)/include
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CPPFLAGS += -I$(NAN_FUZZICS)/include
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CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
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CPPFLAGS += -I$(NAN_GLEW)/include
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CPPFLAGS += -I$(OPENGL_HEADERS)
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# because of kernel dependency on makesdna
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CPPFLAGS += -I../../blender/makesdna
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CPPFLAGS += -I../../blender/include
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# because of kernel dependency on imbuf
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CPPFLAGS += -I../../blender/imbuf
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CPPFLAGS += -I../../blender/blenlib
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CPPFLAGS += -I../../blender/blenkernel
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CPPFLAGS += -I../../blender/render/extern/include
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CPPFLAGS += -I../../blender/blenloader
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CPPFLAGS += -I../../blender/blenkernel
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CPPFLAGS += -I../../blender/gpu
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CPPFLAGS += -I../Converter
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CPPFLAGS += -I../Expressions
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CPPFLAGS += -I../GameLogic
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CPPFLAGS += -I../Ketsji
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CPPFLAGS += -I../Rasterizer
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CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
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CPPFLAGS += -I../SceneGraph
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CPPFLAGS += -I../../kernel/gen_system
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CPPFLAGS += -I../Network
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CPPFLAGS += -I../Network/LoopBackNetwork
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CPPFLAGS += -I../Physics/common
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CPPFLAGS += -I../Physics/Sumo
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CPPFLAGS += -I.
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ifeq ($(OS),windows)
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CPPFLAGS += -I../../blender
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endif
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
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ifeq ($(WITH_FFMPEG), true)
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CPPFLAGS += -DWITH_FFMPEG
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endif
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