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Dalai Felinto f12b1790a0 Fix 73841 : Game Engine - Camera Lens Shift
This is essential for video projection, and the alternative until now was to manually change the projection matrix via Python.
( http://www.blender.org/manual/game_engine/camera/introduction.html#camera-lens-shift
- this page will be removed as soon as I commit this)

Also this is working for perspective and orto cameras BUT if the sensor is not AUTO it will only look correct in blenderplayer (this is an unrelated bug, but just in case someone runs into it while testing this, now you know why you got the issue).

Kudos for the BlenderVR project for supporting this feature development.

Differential Revision: https://developer.blender.org/D1379
2015-06-29 10:45:27 -03:00
build_files CMake: quiet warnings in GTest 2015-06-23 14:34:52 +10:00
doc BGE: added clamping of angular velocity. 2015-06-28 12:54:53 +02:00
extern CMake: quiet warnings in GTest 2015-06-23 14:34:52 +10:00
intern Fix T45154: Translation binary file(blender.mo) for Japanese is too small 2015-06-29 12:27:59 +02:00
release Fix T45234: Stereo Parallel vs. Off-Axis 2015-06-29 10:24:25 -03:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Fix 73841 : Game Engine - Camera Lens Shift 2015-06-29 10:45:27 -03:00
tests Cleanup: int/uint mismatch in printf... 2015-06-27 11:02:58 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt CMake: set advanced var 2015-06-17 14:25:05 +10:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile CMake: use functions instead of macros 2015-06-17 09:38:24 +10:00
SConstruct Fix T44968: Python executable crashes due to missing .DLL 2015-06-10 13:41:06 +05:00