blender/source/gameengine/GamePlayer
Bastien Montagne 5ff3017900 Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)!

Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ).

Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
2012-11-11 16:54:26 +00:00
..
common style cleanup 2012-10-22 08:15:51 +00:00
ghost Replacing gettext i18n backend by boost::locale one. 2012-11-11 16:54:26 +00:00
CMakeLists.txt code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
SConscript * tweak linking priorities - should help for GCC users 2008-01-08 09:47:44 +00:00