blender/source/gameengine/Ketsji/KX_FontObject.h

82 lines
2.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file KX_FontObject.h
* \ingroup ketsji
*/
#ifndef __KX_FONTOBJECT_H__
#define __KX_FONTOBJECT_H__
#include "KX_GameObject.h"
class KX_FontObject : public KX_GameObject
{
public:
Py_Header
KX_FontObject(void* sgReplicationInfo,
SG_Callbacks callbacks,
RAS_IRasterizer* rasterizer,
Object *ob,
bool do_color_management);
virtual ~KX_FontObject();
void DrawFontText();
/**
* Inherited from CValue -- return a new copy of this
* instance allocated on the heap. Ownership of the new
* object belongs with the caller.
*/
virtual CValue* GetReplica();
virtual void ProcessReplica();
virtual int GetGameObjectType() { return OBJ_TEXT; }
protected:
std::vector<STR_String> m_text;
Object* m_object;
int m_fontid;
int m_dpi;
float m_fsize;
float m_resolution;
float m_color[4];
float m_line_spacing;
MT_Vector3 m_offset;
class RAS_IRasterizer* m_rasterizer; //needed for drawing routine
bool m_do_color_management;
#ifdef WITH_PYTHON
static PyObject* pyattr_get_text(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
#endif
};
#endif /* __KX_FONTOBJECT_H__ */