blender/source/creator
Aaron Carlisle 9f044cb422 Remove MinGW support
The Issue
=======

For a long time now MinGW has been unsupported and unmaintained and at this point,
it looks like something that we should just leave behind and move on.


Why Remove
==========

One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work.  For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch

If we wanted to keep MinGW then we would need to make more custom patches to the external libs and
this is not something our platform maintainers are willing to do.

For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3

Fixes T51301

Differential Revision: https://developer.blender.org/D2648
2017-05-27 15:34:55 -04:00
..
blender.map Fix T46799: Blender crashes when enumerating POCL devices 2015-11-27 14:48:26 +05:00
buildinfo.c Further tweaks to buildinfo 2013-11-15 18:05:27 +06:00
CMakeLists.txt Remove MinGW support 2017-05-27 15:34:55 -04:00
creator_args.c Revert "Fix T51328: Add note to cmdline help that threads must be first" 2017-04-27 21:48:06 +10:00
creator_intern.h Cleanup split creator.c 2016-02-28 05:23:48 +11:00
creator_signals.c Refactor BKE_blender into separate headers 2016-04-25 19:27:45 +10:00
creator.c Fix over creation of cache files handles (leading to memory leaks). 2016-08-26 14:28:50 +02:00
osx_locals.map OSX: make some more symbols global only, this may prevent clashes on older systems and is good for loading times anyway. 2014-09-19 15:00:15 +02:00