..
RAS_OpenGLFilters
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_OpenGLRasterizer
BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286 .
2011-01-23 17:17:21 +00:00
CMakeLists.txt
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
RAS_2DFilterManager.cpp
A couple of changes to 2D filters to make adding new built-in ones nicer:
2010-11-01 00:15:12 +00:00
RAS_2DFilterManager.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
RAS_BucketManager.cpp
update for MingW/CMake
2010-09-15 16:13:32 +00:00
RAS_BucketManager.h
BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into.
2010-06-16 19:07:20 +00:00
RAS_CameraData.h
use BLI_findstring in more places & remove some warnings, no functional changes.
2010-02-22 09:22:36 +00:00
RAS_Deformer.h
BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286 .
2011-01-23 17:17:21 +00:00
RAS_FramingManager.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
RAS_FramingManager.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
RAS_ICanvas.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
RAS_IPolygonMaterial.cpp
BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286 .
2011-01-23 17:17:21 +00:00
RAS_IPolygonMaterial.h
BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286 .
2011-01-23 17:17:21 +00:00
RAS_IRasterizer.h
update for MingW/CMake
2010-09-15 16:13:32 +00:00
RAS_IRenderTools.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_IRenderTools.h
Patch:[ #25163 ] BGE support for Blender Font objects - unicode support
2010-12-16 10:25:41 +00:00
RAS_LightObject.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.cpp
update for MingW/CMake
2010-09-15 16:13:32 +00:00
RAS_MaterialBucket.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
RAS_MeshObject.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_MeshObject.h
update for MingW/CMake
2010-09-15 16:13:32 +00:00
RAS_ObjectColor.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_Polygon.cpp
update for MingW/CMake
2010-09-15 16:13:32 +00:00
RAS_Polygon.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
RAS_Rect.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
RAS_texmatrix.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
RAS_TexMatrix.h
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_TexVert.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
RAS_TexVert.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00