blender/release/scripts
Brecht Van Lommel fd53b72871 Objects: Eevee and workbench rendering of new Volume, Hair, PointCloud
Only the volume drawing part is really finished and exposed to the user. Hair
plugs into the existing hair rendering code and is fairly straightforward. The
pointcloud drawing is a hack using overlays rather than Eevee and workbench.

The most tricky part for volume rendering is the case where each volume grid
has a different transform, which requires an additional matrix in the shader
and non-trivial logic in Eevee volume drawing. In the common case were all the
transforms match we don't use the additional per-grid matrix in the shader.

Ref T73201, T68981

Differential Revision: https://developer.blender.org/D6955
2020-03-18 11:23:05 +01:00
..
addons@47a32a5370 Cleanup: add device_texture for images, distinct from other global memory 2020-03-12 17:28:55 +01:00
addons_contrib@70b649775e Cleanup: add device_texture for images, distinct from other global memory 2020-03-12 17:28:55 +01:00
freestyle Fix T72289: FreeStyle python error 2019-12-18 11:00:50 +01:00
modules Online Manual Reference: Update 2020-03-17 16:28:58 -04:00
presets Revert "UI: Add 7 new community themes" 2020-03-17 10:41:40 +11:00
startup Objects: Eevee and workbench rendering of new Volume, Hair, PointCloud 2020-03-18 11:23:05 +01:00
templates_osl OSL: remove fresnel template that was not public domain. 2019-01-28 12:04:54 +01:00
templates_py Addons: deprecate 'wiki_url' 2020-03-05 11:45:22 +11:00