blender/intern/audaspace/FX/AUD_FaderReader.cpp

115 lines
2.5 KiB
C++
Raw Normal View History

/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_FaderReader.h"
#include <cstring>
AUD_FaderReader::AUD_FaderReader(AUD_IReader* reader, AUD_FadeType type,
float start,float length) :
AUD_EffectReader(reader),
m_type(type),
m_start(start),
m_length(length),
m_empty(true)
{
}
void AUD_FaderReader::read(int & length, sample_t* & buffer)
{
int position = m_reader->getPosition();
AUD_Specs specs = m_reader->getSpecs();
int samplesize = AUD_SAMPLE_SIZE(specs);
m_reader->read(length, buffer);
if((position + length) / (float)specs.rate <= m_start)
{
if(m_type != AUD_FADE_OUT)
{
if(m_buffer.getSize() < length * samplesize)
{
m_buffer.resize(length * samplesize);
m_empty = false;
}
buffer = m_buffer.getBuffer();
if(!m_empty)
{
memset(buffer, 0, length * samplesize);
m_empty = true;
}
}
}
else if(position / (float)specs.rate >= m_start+m_length)
{
if(m_type == AUD_FADE_OUT)
{
if(m_buffer.getSize() < length * samplesize)
{
m_buffer.resize(length * samplesize);
m_empty = false;
}
buffer = m_buffer.getBuffer();
if(!m_empty)
{
memset(buffer, 0, length * samplesize);
m_empty = true;
}
}
}
else
{
if(m_buffer.getSize() < length * samplesize)
m_buffer.resize(length * samplesize);
sample_t* buf = m_buffer.getBuffer();
float volume = 1.0f;
for(int i = 0; i < length * specs.channels; i++)
{
if(i % specs.channels == 0)
{
volume = (((position+i)/(float)specs.rate)-m_start) / m_length;
if(volume > 1.0f)
volume = 1.0f;
else if(volume < 0.0f)
volume = 0.0f;
if(m_type == AUD_FADE_OUT)
volume = 1.0f - volume;
}
buf[i] = buffer[i] * volume;
}
buffer = buf;
m_empty = false;
}
}