forked from bartvdbraak/blender
89 lines
2.0 KiB
C
89 lines
2.0 KiB
C
|
/*
|
||
|
* $Id$
|
||
|
*
|
||
|
* ***** BEGIN LGPL LICENSE BLOCK *****
|
||
|
*
|
||
|
* Copyright 2009 Jörg Hermann Müller
|
||
|
*
|
||
|
* This file is part of AudaSpace.
|
||
|
*
|
||
|
* AudaSpace is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* AudaSpace is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public License
|
||
|
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*
|
||
|
* ***** END LGPL LICENSE BLOCK *****
|
||
|
*/
|
||
|
|
||
|
#ifndef AUD_BANDPASSFACTORY
|
||
|
#define AUD_BANDPASSFACTORY
|
||
|
|
||
|
#include "AUD_EffectFactory.h"
|
||
|
|
||
|
/**
|
||
|
* This factory creates a band pass filter for a sound wave.
|
||
|
*/
|
||
|
class AUD_BandPassFactory : public AUD_EffectFactory
|
||
|
{
|
||
|
private:
|
||
|
/**
|
||
|
* The lowest frequency to be passed.
|
||
|
*/
|
||
|
float m_low;
|
||
|
|
||
|
/**
|
||
|
* The highest frequency to be passed.
|
||
|
*/
|
||
|
float m_high;
|
||
|
|
||
|
public:
|
||
|
/**
|
||
|
* Creates a new band pass factory.
|
||
|
* \param factory The input factory.
|
||
|
* \param low The lowest passed frequency.
|
||
|
* \param high The highest passed frequency.
|
||
|
*/
|
||
|
AUD_BandPassFactory(AUD_IFactory* factory, float low, float high);
|
||
|
|
||
|
/**
|
||
|
* Creates a new band pass factory.
|
||
|
* \param low The lowest passed frequency.
|
||
|
* \param high The highest passed frequency.
|
||
|
*/
|
||
|
AUD_BandPassFactory(float low, float high);
|
||
|
|
||
|
/**
|
||
|
* Returns the lowest passed frequency.
|
||
|
*/
|
||
|
float getLow();
|
||
|
|
||
|
/**
|
||
|
* Returns the highest passed frequency.
|
||
|
*/
|
||
|
float getHigh();
|
||
|
|
||
|
/**
|
||
|
* Sets the lowest passed frequency.
|
||
|
* \param low The lowest passed frequency.
|
||
|
*/
|
||
|
void setLow(float low);
|
||
|
|
||
|
/**
|
||
|
* Sets the highest passed frequency.
|
||
|
* \param high The highest passed frequency.
|
||
|
*/
|
||
|
void setHigh(float hight);
|
||
|
|
||
|
virtual AUD_IReader* createReader();
|
||
|
};
|
||
|
|
||
|
#endif //AUD_BANDPASSFACTORY
|