blender/source/gameengine/PyDoc/KX_BlenderMaterial.py

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from PyObjectPlus import *
class KX_BlenderMaterial(PyObjectPlus): # , RAS_IPolyMaterial)
"""
KX_BlenderMaterial
All placeholders have a __ prefix
"""
def __getShader(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __setBlending(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""
def __getMaterialIndex(val):
"""
TODO - Description
@param val: the starting frame of the animation
@type val: float
@rtype: integer
@return: TODO Description
"""