2009-11-01 15:21:20 +00:00
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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2009-12-13 14:00:39 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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2009-12-13 14:00:39 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-11-01 15:21:20 +00:00
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#
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# ##### END GPL LICENSE BLOCK #####
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2005-12-15 01:42:45 +00:00
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2009-12-13 14:38:30 +00:00
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# <pep8 compliant>
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2009-12-13 14:00:39 +00:00
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# Script copyright (C) Bob Holcomb
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2010-09-01 02:48:23 +00:00
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# Contributors: Bob Holcomb, Richard L?rk?ng, Damien McGinnes, Campbell Barton, Mario Lapin
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2005-12-15 01:42:45 +00:00
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2009-09-29 15:27:00 +00:00
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import os
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import time
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import struct
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2010-09-01 12:11:34 +00:00
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from io_utils import load_image
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2009-09-29 15:27:00 +00:00
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2007-03-26 19:44:44 +00:00
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import bpy
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2010-04-11 14:22:27 +00:00
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import mathutils
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2009-09-29 15:27:00 +00:00
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BOUNDS_3DS = []
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2006-07-03 01:52:14 +00:00
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2006-12-11 08:57:39 +00:00
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2005-12-19 17:21:55 +00:00
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######################################################
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# Data Structures
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######################################################
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2006-02-01 10:52:54 +00:00
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#Some of the chunks that we will see
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#----- Primary Chunk, at the beginning of each file
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2009-09-29 15:27:00 +00:00
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PRIMARY = int('0x4D4D',16)
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2005-12-19 17:21:55 +00:00
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2006-02-01 10:52:54 +00:00
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#------ Main Chunks
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2010-09-01 12:11:34 +00:00
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OBJECTINFO = 0x3D3D #This gives the version of the mesh and is found right before the material and object information
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VERSION = 0x0002 #This gives the version of the .3ds file
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EDITKEYFRAME= 0xB000 #This is the header for all of the key frame info
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2006-02-01 10:52:54 +00:00
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#------ sub defines of OBJECTINFO
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2009-09-29 15:27:00 +00:00
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MATERIAL = 45055 #0xAFFF // This stored the texture info
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OBJECT = 16384 #0x4000 // This stores the faces, vertices, etc...
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2006-02-01 10:52:54 +00:00
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#>------ sub defines of MATERIAL
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2005-12-19 17:21:55 +00:00
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#------ sub defines of MATERIAL_BLOCK
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2010-09-01 12:11:34 +00:00
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MAT_NAME = 0xA000 # This holds the material name
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MAT_AMBIENT = 0xA010 # Ambient color of the object/material
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MAT_DIFFUSE = 0xA020 # This holds the color of the object/material
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MAT_SPECULAR = 0xA030 # SPecular color of the object/material
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MAT_SHINESS = 0xA040 # ??
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MAT_TRANSPARENCY= 0xA050 # Transparency value of material
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MAT_SELF_ILLUM = 0xA080 # Self Illumination value of material
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MAT_WIRE = 0xA085 # Only render's wireframe
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MAT_TEXTURE_MAP = 0xA200 # This is a header for a new texture map
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MAT_SPECULAR_MAP= 0xA204 # This is a header for a new specular map
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MAT_OPACITY_MAP = 0xA210 # This is a header for a new opacity map
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MAT_REFLECTION_MAP= 0xA220 # This is a header for a new reflection map
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MAT_BUMP_MAP = 0xA230 # This is a header for a new bump map
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MAT_MAP_FILEPATH = 0xA300 # This holds the file name of the texture
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MAT_FLOAT_COLOR = 0x0010 #color defined as 3 floats
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MAT_24BIT_COLOR = 0x0011 #color defined as 3 bytes
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2006-02-01 10:52:54 +00:00
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#>------ sub defines of OBJECT
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2010-09-01 12:11:34 +00:00
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OBJECT_MESH = 0x4100 # This lets us know that we are reading a new object
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OBJECT_LAMP = 0x4600 # This lets un know we are reading a light object
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OBJECT_LAMP_SPOT = 0x4610 # The light is a spotloght.
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OBJECT_LAMP_OFF = 0x4620 # The light off.
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OBJECT_LAMP_ATTENUATE = 0x4625
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OBJECT_LAMP_RAYSHADE = 0x4627
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OBJECT_LAMP_SHADOWED = 0x4630
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OBJECT_LAMP_LOCAL_SHADOW = 0x4640
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OBJECT_LAMP_LOCAL_SHADOW2 = 0x4641
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OBJECT_LAMP_SEE_CONE = 0x4650
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OBJECT_LAMP_SPOT_RECTANGULAR = 0x4651
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OBJECT_LAMP_SPOT_OVERSHOOT = 0x4652
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OBJECT_LAMP_SPOT_PROJECTOR = 0x4653
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OBJECT_LAMP_EXCLUDE = 0x4654
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OBJECT_LAMP_RANGE = 0x4655
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OBJECT_LAMP_ROLL = 0x4656
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OBJECT_LAMP_SPOT_ASPECT = 0x4657
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OBJECT_LAMP_RAY_BIAS = 0x4658
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OBJECT_LAMP_INNER_RANGE = 0x4659
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OBJECT_LAMP_OUTER_RANGE = 0x465A
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OBJECT_LAMP_MULTIPLIER = 0x465B
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OBJECT_LAMP_AMBIENT_LIGHT = 0x4680
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OBJECT_CAMERA= 0x4700 # This lets un know we are reading a camera object
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2006-02-01 10:52:54 +00:00
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#>------ sub defines of CAMERA
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2010-09-01 12:11:34 +00:00
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OBJECT_CAM_RANGES= 0x4720 # The camera range values
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2006-02-01 10:52:54 +00:00
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#>------ sub defines of OBJECT_MESH
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2010-09-01 12:11:34 +00:00
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OBJECT_VERTICES = 0x4110 # The objects vertices
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OBJECT_FACES = 0x4120 # The objects faces
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OBJECT_MATERIAL = 0x4130 # This is found if the object has a material, either texture map or color
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OBJECT_UV = 0x4140 # The UV texture coordinates
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OBJECT_TRANS_MATRIX = 0x4160 # The Object Matrix
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2006-02-01 10:52:54 +00:00
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global scn
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2009-09-29 15:27:00 +00:00
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scn = None
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2006-02-01 10:52:54 +00:00
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#the chunk class
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2005-12-15 01:42:45 +00:00
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class chunk:
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2009-12-13 14:00:39 +00:00
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ID = 0
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length = 0
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bytes_read = 0
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2005-12-15 01:42:45 +00:00
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2009-12-13 14:00:39 +00:00
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#we don't read in the bytes_read, we compute that
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binary_format='<HI'
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2005-12-15 01:42:45 +00:00
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2009-12-13 14:00:39 +00:00
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def __init__(self):
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self.ID = 0
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self.length = 0
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self.bytes_read = 0
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2005-12-15 01:42:45 +00:00
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2009-12-13 14:00:39 +00:00
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def dump(self):
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print('ID: ', self.ID)
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print('ID in hex: ', hex(self.ID))
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print('length: ', self.length)
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print('bytes_read: ', self.bytes_read)
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2005-12-15 01:42:45 +00:00
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def read_chunk(file, chunk):
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2009-12-13 14:00:39 +00:00
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temp_data = file.read(struct.calcsize(chunk.binary_format))
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data = struct.unpack(chunk.binary_format, temp_data)
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chunk.ID = data[0]
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chunk.length = data[1]
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#update the bytes read function
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chunk.bytes_read = 6
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2005-12-19 17:21:55 +00:00
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2009-12-13 14:00:39 +00:00
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#if debugging
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#chunk.dump()
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2005-12-15 01:42:45 +00:00
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def read_string(file):
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2009-12-13 14:00:39 +00:00
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#read in the characters till we get a null character
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s = b''
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while not s.endswith(b'\x00'):
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s += struct.unpack('<c', file.read(1))[0]
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#print 'string: ',s
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2009-09-29 15:27:00 +00:00
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2010-08-25 01:20:50 +00:00
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#remove the null character from the string
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2009-12-13 14:00:39 +00:00
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s = str(s[:-1], 'ASCII')
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2009-09-29 15:27:00 +00:00
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# print("read string", s)
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2009-12-13 14:00:39 +00:00
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return s
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2006-02-01 10:52:54 +00:00
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######################################################
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# IMPORT
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######################################################
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def process_next_object_chunk(file, previous_chunk):
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2009-12-13 14:00:39 +00:00
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new_chunk = chunk()
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temp_chunk = chunk()
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2006-02-01 10:52:54 +00:00
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2009-12-13 14:00:39 +00:00
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while (previous_chunk.bytes_read < previous_chunk.length):
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#read the next chunk
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read_chunk(file, new_chunk)
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2006-02-01 10:52:54 +00:00
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def skip_to_end(file, skip_chunk):
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2009-12-13 14:00:39 +00:00
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buffer_size = skip_chunk.length - skip_chunk.bytes_read
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binary_format='%ic' % buffer_size
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temp_data = file.read(struct.calcsize(binary_format))
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skip_chunk.bytes_read += buffer_size
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2005-12-15 01:42:45 +00:00
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2005-12-19 17:21:55 +00:00
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def add_texture_to_material(image, texture, material, mapto):
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2010-02-10 01:55:45 +00:00
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#print('assigning %s to %s' % (texture, material))
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2010-02-22 23:32:58 +00:00
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2009-12-13 14:00:39 +00:00
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if mapto not in ("COLOR", "SPECULARITY", "ALPHA", "NORMAL"):
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print('/tError: Cannot map to "%s"\n\tassuming diffuse color. modify material "%s" later.' % (mapto, material.name))
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mapto = "COLOR"
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2009-09-29 15:27:00 +00:00
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2010-02-22 23:32:58 +00:00
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if image:
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2010-02-10 01:55:45 +00:00
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texture.image = image
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2009-09-29 15:27:00 +00:00
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2010-09-03 14:53:54 +00:00
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mtex = material.texture_slots.add()
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mtex.texture = texture
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mtex.texture_coords = 'UV'
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mtex.use_map_color_diffuse = False
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if mapto == 'COLOR':
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mtex.use_map_color_diffuse = True
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elif mapto == 'SPECULARITY':
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mtex.use_map_specular = True
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elif mapto == 'ALPHA':
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mtex.use_map_alpha = True
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elif mapto == 'NORMAL':
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mtex.use_map_normal = True
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2006-02-01 10:52:54 +00:00
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2007-01-31 01:18:51 +00:00
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def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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2009-12-13 14:00:39 +00:00
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#print previous_chunk.bytes_read, 'BYTES READ'
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contextObName = None
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contextLamp = [None, None] # object, Data
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contextMaterial = None
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2010-04-11 14:22:27 +00:00
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contextMatrix_rot = None # Blender.mathutils.Matrix(); contextMatrix.identity()
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#contextMatrix_tx = None # Blender.mathutils.Matrix(); contextMatrix.identity()
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2010-08-12 02:24:12 +00:00
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contextMesh_vertls = None # flat array: (verts * 3)
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2009-12-13 14:00:39 +00:00
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contextMesh_facels = None
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contextMeshMaterials = {} # matname:[face_idxs]
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2010-08-12 02:24:12 +00:00
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contextMeshUV = None # flat array (verts * 2)
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2009-12-13 14:00:39 +00:00
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TEXTURE_DICT = {}
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MATDICT = {}
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2009-09-29 15:27:00 +00:00
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# TEXMODE = Mesh.FaceModes['TEX']
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2009-12-13 14:00:39 +00:00
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# Localspace variable names, faster.
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STRUCT_SIZE_1CHAR = struct.calcsize('c')
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STRUCT_SIZE_2FLOAT = struct.calcsize('2f')
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STRUCT_SIZE_3FLOAT = struct.calcsize('3f')
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STRUCT_SIZE_UNSIGNED_SHORT = struct.calcsize('H')
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STRUCT_SIZE_4UNSIGNED_SHORT = struct.calcsize('4H')
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STRUCT_SIZE_4x3MAT = struct.calcsize('ffffffffffff')
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_STRUCT_SIZE_4x3MAT = struct.calcsize('fffffffffffff')
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# STRUCT_SIZE_4x3MAT = calcsize('ffffffffffff')
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# print STRUCT_SIZE_4x3MAT, ' STRUCT_SIZE_4x3MAT'
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def putContextMesh(myContextMesh_vertls, myContextMesh_facels, myContextMeshMaterials):
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2010-08-12 02:24:12 +00:00
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bmesh = bpy.data.meshes.new(contextObName)
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if myContextMesh_vertls:
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2010-08-26 22:44:05 +00:00
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bmesh.vertices.add(len(myContextMesh_vertls)//3)
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bmesh.faces.add(len(myContextMesh_facels))
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2010-08-18 03:42:26 +00:00
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bmesh.vertices.foreach_set("co", myContextMesh_vertls)
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2010-08-12 02:24:12 +00:00
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eekadoodle_faces = []
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for v1, v2, v3 in myContextMesh_facels:
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eekadoodle_faces.extend([v3, v1, v2, 0] if v3 == 0 else [v1, v2, v3, 0])
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2010-08-18 03:42:26 +00:00
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bmesh.faces.foreach_set("vertices_raw", eekadoodle_faces)
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2010-08-12 02:24:12 +00:00
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if bmesh.faces and contextMeshUV:
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2010-08-23 22:16:45 +00:00
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bmesh.uv_textures.new()
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uv_faces = bmesh.uv_textures.active.data[:]
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2009-12-13 14:00:39 +00:00
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else:
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2010-08-12 02:24:12 +00:00
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uv_faces = None
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for mat_idx, (matName, faces) in enumerate(myContextMeshMaterials.items()):
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if matName is None:
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2010-08-26 22:44:05 +00:00
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bmat = None
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2010-08-12 02:24:12 +00:00
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else:
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bmat = MATDICT[matName][1]
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img = TEXTURE_DICT.get(bmat.name)
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2010-08-26 22:44:05 +00:00
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2010-09-03 07:25:37 +00:00
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bmesh.materials.append(bmat) # can be None
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2010-08-26 22:44:05 +00:00
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2010-08-12 02:24:12 +00:00
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if uv_faces and img:
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for fidx in faces:
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bmesh.faces[fidx].material_index = mat_idx
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uf = uv_faces[fidx]
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uf.image = img
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2010-08-20 08:11:26 +00:00
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uf.use_image = True
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2010-08-12 02:24:12 +00:00
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else:
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for fidx in faces:
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bmesh.faces[fidx].material_index = mat_idx
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if uv_faces:
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for fidx, uf in enumerate(uv_faces):
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face = myContextMesh_facels[fidx]
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v1, v2, v3 = face
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# eekadoodle
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if v3 == 0:
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v1, v2, v3 = v3, v1, v2
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uf.uv1 = contextMeshUV[v1 * 2:(v1 * 2) + 2]
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uf.uv2 = contextMeshUV[v2 * 2:(v2 * 2) + 2]
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uf.uv3 = contextMeshUV[v3 * 2:(v3 * 2) + 2]
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# always a tri
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ob = bpy.data.objects.new(tempName, bmesh)
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SCN.objects.link(ob)
|
|
|
|
|
|
|
|
'''
|
|
|
|
if contextMatrix_tx:
|
|
|
|
ob.setMatrix(contextMatrix_tx)
|
|
|
|
'''
|
|
|
|
|
|
|
|
if contextMatrix_rot:
|
|
|
|
ob.matrix_world = contextMatrix_rot
|
|
|
|
|
|
|
|
importedObjects.append(ob)
|
|
|
|
bmesh.update()
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
#a spare chunk
|
|
|
|
new_chunk = chunk()
|
|
|
|
temp_chunk = chunk()
|
|
|
|
|
|
|
|
CreateBlenderObject = False
|
|
|
|
|
|
|
|
def read_float_color(temp_chunk):
|
|
|
|
temp_data = file.read(struct.calcsize('3f'))
|
|
|
|
temp_chunk.bytes_read += 12
|
|
|
|
return [float(col) for col in struct.unpack('<3f', temp_data)]
|
|
|
|
|
|
|
|
def read_byte_color(temp_chunk):
|
|
|
|
temp_data = file.read(struct.calcsize('3B'))
|
|
|
|
temp_chunk.bytes_read += 3
|
|
|
|
return [float(col)/255 for col in struct.unpack('<3B', temp_data)] # data [0,1,2] == rgb
|
|
|
|
|
|
|
|
def read_texture(new_chunk, temp_chunk, name, mapto):
|
2010-08-25 01:20:50 +00:00
|
|
|
new_texture = bpy.data.textures.new(name, type='IMAGE')
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
img = None
|
|
|
|
while (new_chunk.bytes_read < new_chunk.length):
|
|
|
|
#print 'MAT_TEXTURE_MAP..while', new_chunk.bytes_read, new_chunk.length
|
|
|
|
read_chunk(file, temp_chunk)
|
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
if (temp_chunk.ID == MAT_MAP_FILEPATH):
|
2009-12-13 14:00:39 +00:00
|
|
|
texture_name = read_string(file)
|
|
|
|
img = TEXTURE_DICT[contextMaterial.name] = load_image(texture_name, dirname)
|
|
|
|
new_chunk.bytes_read += (len(texture_name)+1) #plus one for the null character that gets removed
|
|
|
|
|
|
|
|
else:
|
|
|
|
skip_to_end(file, temp_chunk)
|
|
|
|
|
|
|
|
new_chunk.bytes_read += temp_chunk.bytes_read
|
|
|
|
|
|
|
|
# add the map to the material in the right channel
|
|
|
|
if img:
|
|
|
|
add_texture_to_material(img, new_texture, contextMaterial, mapto)
|
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
dirname = os.path.dirname(file.name)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
#loop through all the data for this chunk (previous chunk) and see what it is
|
|
|
|
while (previous_chunk.bytes_read < previous_chunk.length):
|
|
|
|
#print '\t', previous_chunk.bytes_read, 'keep going'
|
|
|
|
#read the next chunk
|
|
|
|
#print 'reading a chunk'
|
|
|
|
read_chunk(file, new_chunk)
|
|
|
|
|
|
|
|
#is it a Version chunk?
|
|
|
|
if (new_chunk.ID == VERSION):
|
|
|
|
#print 'if (new_chunk.ID == VERSION):'
|
|
|
|
#print 'found a VERSION chunk'
|
|
|
|
#read in the version of the file
|
|
|
|
#it's an unsigned short (H)
|
|
|
|
temp_data = file.read(struct.calcsize('I'))
|
|
|
|
version = struct.unpack('<I', temp_data)[0]
|
|
|
|
new_chunk.bytes_read += 4 #read the 4 bytes for the version number
|
|
|
|
#this loader works with version 3 and below, but may not with 4 and above
|
|
|
|
if (version > 3):
|
|
|
|
print('\tNon-Fatal Error: Version greater than 3, may not load correctly: ', version)
|
|
|
|
|
|
|
|
#is it an object info chunk?
|
|
|
|
elif (new_chunk.ID == OBJECTINFO):
|
|
|
|
#print 'elif (new_chunk.ID == OBJECTINFO):'
|
|
|
|
# print 'found an OBJECTINFO chunk'
|
|
|
|
process_next_chunk(file, new_chunk, importedObjects, IMAGE_SEARCH)
|
|
|
|
|
|
|
|
#keep track of how much we read in the main chunk
|
|
|
|
new_chunk.bytes_read += temp_chunk.bytes_read
|
|
|
|
|
|
|
|
#is it an object chunk?
|
|
|
|
elif (new_chunk.ID == OBJECT):
|
|
|
|
|
|
|
|
if CreateBlenderObject:
|
|
|
|
putContextMesh(contextMesh_vertls, contextMesh_facels, contextMeshMaterials)
|
|
|
|
contextMesh_vertls = []; contextMesh_facels = []
|
|
|
|
|
|
|
|
## preparando para receber o proximo objeto
|
|
|
|
contextMeshMaterials = {} # matname:[face_idxs]
|
|
|
|
contextMeshUV = None
|
|
|
|
#contextMesh.vertexUV = 1 # Make sticky coords.
|
|
|
|
# Reset matrix
|
|
|
|
contextMatrix_rot = None
|
|
|
|
#contextMatrix_tx = None
|
|
|
|
|
|
|
|
CreateBlenderObject = True
|
|
|
|
tempName = read_string(file)
|
|
|
|
contextObName = tempName
|
|
|
|
new_chunk.bytes_read += len(tempName)+1
|
|
|
|
|
|
|
|
#is it a material chunk?
|
|
|
|
elif (new_chunk.ID == MATERIAL):
|
2009-09-29 15:27:00 +00:00
|
|
|
|
|
|
|
# print("read material")
|
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
#print 'elif (new_chunk.ID == MATERIAL):'
|
2010-01-12 11:21:42 +00:00
|
|
|
contextMaterial = bpy.data.materials.new('Material')
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_NAME):
|
|
|
|
#print 'elif (new_chunk.ID == MAT_NAME):'
|
|
|
|
material_name = read_string(file)
|
2009-09-29 15:27:00 +00:00
|
|
|
|
|
|
|
# print("material name", material_name)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
#plus one for the null character that ended the string
|
|
|
|
new_chunk.bytes_read += len(material_name)+1
|
|
|
|
|
|
|
|
contextMaterial.name = material_name.rstrip() # remove trailing whitespace
|
|
|
|
MATDICT[material_name]= (contextMaterial.name, contextMaterial)
|
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_AMBIENT):
|
|
|
|
#print 'elif (new_chunk.ID == MAT_AMBIENT):'
|
|
|
|
read_chunk(file, temp_chunk)
|
|
|
|
if (temp_chunk.ID == MAT_FLOAT_COLOR):
|
|
|
|
contextMaterial.mirror_color = read_float_color(temp_chunk)
|
2009-09-29 15:27:00 +00:00
|
|
|
# temp_data = file.read(struct.calcsize('3f'))
|
|
|
|
# temp_chunk.bytes_read += 12
|
|
|
|
# contextMaterial.mirCol = [float(col) for col in struct.unpack('<3f', temp_data)]
|
2009-12-13 14:00:39 +00:00
|
|
|
elif (temp_chunk.ID == MAT_24BIT_COLOR):
|
|
|
|
contextMaterial.mirror_color = read_byte_color(temp_chunk)
|
2009-09-29 15:27:00 +00:00
|
|
|
# temp_data = file.read(struct.calcsize('3B'))
|
|
|
|
# temp_chunk.bytes_read += 3
|
|
|
|
# contextMaterial.mirCol = [float(col)/255 for col in struct.unpack('<3B', temp_data)] # data [0,1,2] == rgb
|
2009-12-13 14:00:39 +00:00
|
|
|
else:
|
|
|
|
skip_to_end(file, temp_chunk)
|
|
|
|
new_chunk.bytes_read += temp_chunk.bytes_read
|
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_DIFFUSE):
|
|
|
|
#print 'elif (new_chunk.ID == MAT_DIFFUSE):'
|
|
|
|
read_chunk(file, temp_chunk)
|
|
|
|
if (temp_chunk.ID == MAT_FLOAT_COLOR):
|
|
|
|
contextMaterial.diffuse_color = read_float_color(temp_chunk)
|
2009-09-29 15:27:00 +00:00
|
|
|
# temp_data = file.read(struct.calcsize('3f'))
|
|
|
|
# temp_chunk.bytes_read += 12
|
|
|
|
# contextMaterial.rgbCol = [float(col) for col in struct.unpack('<3f', temp_data)]
|
2009-12-13 14:00:39 +00:00
|
|
|
elif (temp_chunk.ID == MAT_24BIT_COLOR):
|
|
|
|
contextMaterial.diffuse_color = read_byte_color(temp_chunk)
|
2009-09-29 15:27:00 +00:00
|
|
|
# temp_data = file.read(struct.calcsize('3B'))
|
|
|
|
# temp_chunk.bytes_read += 3
|
|
|
|
# contextMaterial.rgbCol = [float(col)/255 for col in struct.unpack('<3B', temp_data)] # data [0,1,2] == rgb
|
2009-12-13 14:00:39 +00:00
|
|
|
else:
|
|
|
|
skip_to_end(file, temp_chunk)
|
2005-12-15 01:42:45 +00:00
|
|
|
|
2009-09-29 15:27:00 +00:00
|
|
|
# print("read material diffuse color", contextMaterial.diffuse_color)
|
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
new_chunk.bytes_read += temp_chunk.bytes_read
|
2009-09-29 15:27:00 +00:00
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
elif (new_chunk.ID == MAT_SPECULAR):
|
|
|
|
#print 'elif (new_chunk.ID == MAT_SPECULAR):'
|
|
|
|
read_chunk(file, temp_chunk)
|
|
|
|
if (temp_chunk.ID == MAT_FLOAT_COLOR):
|
|
|
|
contextMaterial.specular_color = read_float_color(temp_chunk)
|
2009-09-29 15:27:00 +00:00
|
|
|
# temp_data = file.read(struct.calcsize('3f'))
|
|
|
|
# temp_chunk.bytes_read += 12
|
|
|
|
# contextMaterial.mirCol = [float(col) for col in struct.unpack('<3f', temp_data)]
|
2009-12-13 14:00:39 +00:00
|
|
|
elif (temp_chunk.ID == MAT_24BIT_COLOR):
|
|
|
|
contextMaterial.specular_color = read_byte_color(temp_chunk)
|
2009-09-29 15:27:00 +00:00
|
|
|
# temp_data = file.read(struct.calcsize('3B'))
|
|
|
|
# temp_chunk.bytes_read += 3
|
|
|
|
# contextMaterial.mirCol = [float(col)/255 for col in struct.unpack('<3B', temp_data)] # data [0,1,2] == rgb
|
2009-12-13 14:00:39 +00:00
|
|
|
else:
|
|
|
|
skip_to_end(file, temp_chunk)
|
|
|
|
new_chunk.bytes_read += temp_chunk.bytes_read
|
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_TEXTURE_MAP):
|
|
|
|
read_texture(new_chunk, temp_chunk, "Diffuse", "COLOR")
|
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_SPECULAR_MAP):
|
|
|
|
read_texture(new_chunk, temp_chunk, "Specular", "SPECULARITY")
|
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_OPACITY_MAP):
|
|
|
|
read_texture(new_chunk, temp_chunk, "Opacity", "ALPHA")
|
2009-09-29 15:27:00 +00:00
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
elif (new_chunk.ID == MAT_BUMP_MAP):
|
|
|
|
read_texture(new_chunk, temp_chunk, "Bump", "NORMAL")
|
|
|
|
|
|
|
|
elif (new_chunk.ID == MAT_TRANSPARENCY):
|
|
|
|
#print 'elif (new_chunk.ID == MAT_TRANSPARENCY):'
|
|
|
|
read_chunk(file, temp_chunk)
|
|
|
|
temp_data = file.read(STRUCT_SIZE_UNSIGNED_SHORT)
|
|
|
|
|
|
|
|
temp_chunk.bytes_read += 2
|
|
|
|
contextMaterial.alpha = 1-(float(struct.unpack('<H', temp_data)[0])/100)
|
|
|
|
new_chunk.bytes_read += temp_chunk.bytes_read
|
|
|
|
|
|
|
|
|
|
|
|
elif (new_chunk.ID == OBJECT_LAMP): # Basic lamp support.
|
|
|
|
|
|
|
|
temp_data = file.read(STRUCT_SIZE_3FLOAT)
|
|
|
|
|
|
|
|
x,y,z = struct.unpack('<3f', temp_data)
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_3FLOAT
|
|
|
|
|
2010-02-22 00:07:46 +00:00
|
|
|
ob = bpy.data.objects.new("Lamp", bpy.data.lamps.new("Lamp"))
|
2009-12-13 14:00:39 +00:00
|
|
|
SCN.objects.link(ob)
|
|
|
|
|
|
|
|
contextLamp[1]= ob.data
|
2009-09-29 15:27:00 +00:00
|
|
|
# contextLamp[1]= bpy.data.lamps.new()
|
2009-12-13 14:00:39 +00:00
|
|
|
contextLamp[0]= ob
|
2009-09-29 15:27:00 +00:00
|
|
|
# contextLamp[0]= SCN_OBJECTS.new(contextLamp[1])
|
2009-12-13 14:00:39 +00:00
|
|
|
importedObjects.append(contextLamp[0])
|
|
|
|
|
|
|
|
#print 'number of faces: ', num_faces
|
|
|
|
#print x,y,z
|
|
|
|
contextLamp[0].location = (x, y, z)
|
2009-09-29 15:27:00 +00:00
|
|
|
# contextLamp[0].setLocation(x,y,z)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
# Reset matrix
|
|
|
|
contextMatrix_rot = None
|
|
|
|
#contextMatrix_tx = None
|
|
|
|
#print contextLamp.name,
|
|
|
|
|
|
|
|
elif (new_chunk.ID == OBJECT_MESH):
|
|
|
|
# print 'Found an OBJECT_MESH chunk'
|
|
|
|
pass
|
|
|
|
elif (new_chunk.ID == OBJECT_VERTICES):
|
|
|
|
'''
|
|
|
|
Worldspace vertex locations
|
|
|
|
'''
|
|
|
|
# print 'elif (new_chunk.ID == OBJECT_VERTICES):'
|
|
|
|
temp_data = file.read(STRUCT_SIZE_UNSIGNED_SHORT)
|
|
|
|
num_verts = struct.unpack('<H', temp_data)[0]
|
|
|
|
new_chunk.bytes_read += 2
|
|
|
|
|
|
|
|
# print 'number of verts: ', num_verts
|
2010-08-12 02:24:12 +00:00
|
|
|
contextMesh_vertls = struct.unpack('<%df' % (num_verts * 3), file.read(STRUCT_SIZE_3FLOAT * num_verts))
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_3FLOAT * num_verts
|
|
|
|
# dummyvert is not used atm!
|
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
#print 'object verts: bytes read: ', new_chunk.bytes_read
|
|
|
|
|
|
|
|
elif (new_chunk.ID == OBJECT_FACES):
|
|
|
|
# print 'elif (new_chunk.ID == OBJECT_FACES):'
|
|
|
|
temp_data = file.read(STRUCT_SIZE_UNSIGNED_SHORT)
|
|
|
|
num_faces = struct.unpack('<H', temp_data)[0]
|
|
|
|
new_chunk.bytes_read += 2
|
|
|
|
#print 'number of faces: ', num_faces
|
|
|
|
|
2010-08-12 02:24:12 +00:00
|
|
|
# print '\ngetting a face'
|
|
|
|
temp_data = file.read(STRUCT_SIZE_4UNSIGNED_SHORT * num_faces)
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_4UNSIGNED_SHORT * num_faces #4 short ints x 2 bytes each
|
|
|
|
contextMesh_facels = struct.unpack('<%dH' % (num_faces * 4), temp_data)
|
|
|
|
contextMesh_facels = [contextMesh_facels[i - 3:i] for i in range(3, (num_faces * 4) + 3, 4)]
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
elif (new_chunk.ID == OBJECT_MATERIAL):
|
|
|
|
# print 'elif (new_chunk.ID == OBJECT_MATERIAL):'
|
|
|
|
material_name = read_string(file)
|
|
|
|
new_chunk.bytes_read += len(material_name)+1 # remove 1 null character.
|
|
|
|
|
|
|
|
temp_data = file.read(STRUCT_SIZE_UNSIGNED_SHORT)
|
|
|
|
num_faces_using_mat = struct.unpack('<H', temp_data)[0]
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_UNSIGNED_SHORT
|
|
|
|
|
2010-08-12 02:24:12 +00:00
|
|
|
|
|
|
|
temp_data = file.read(STRUCT_SIZE_UNSIGNED_SHORT * num_faces_using_mat)
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_UNSIGNED_SHORT * num_faces_using_mat
|
2009-12-13 14:00:39 +00:00
|
|
|
|
2010-08-12 02:24:12 +00:00
|
|
|
contextMeshMaterials[material_name]= struct.unpack("<%dH" % (num_faces_using_mat), temp_data)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
#look up the material in all the materials
|
|
|
|
|
|
|
|
elif (new_chunk.ID == OBJECT_UV):
|
|
|
|
temp_data = file.read(STRUCT_SIZE_UNSIGNED_SHORT)
|
|
|
|
num_uv = struct.unpack('<H', temp_data)[0]
|
|
|
|
new_chunk.bytes_read += 2
|
|
|
|
|
2010-08-12 02:24:12 +00:00
|
|
|
temp_data = file.read(STRUCT_SIZE_2FLOAT * num_uv)
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_2FLOAT * num_uv
|
|
|
|
contextMeshUV = struct.unpack('<%df' % (num_uv * 2), temp_data)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
elif (new_chunk.ID == OBJECT_TRANS_MATRIX):
|
|
|
|
# How do we know the matrix size? 54 == 4x4 48 == 4x3
|
|
|
|
temp_data = file.read(STRUCT_SIZE_4x3MAT)
|
|
|
|
data = list( struct.unpack('<ffffffffffff', temp_data) )
|
|
|
|
new_chunk.bytes_read += STRUCT_SIZE_4x3MAT
|
|
|
|
|
2010-04-11 14:22:27 +00:00
|
|
|
contextMatrix_rot = mathutils.Matrix(\
|
2009-12-13 14:00:39 +00:00
|
|
|
data[:3] + [0],\
|
|
|
|
data[3:6] + [0],\
|
|
|
|
data[6:9] + [0],\
|
|
|
|
data[9:] + [1])
|
|
|
|
|
|
|
|
|
|
|
|
'''
|
2010-04-11 14:22:27 +00:00
|
|
|
contextMatrix_rot = Blender.mathutils.Matrix(\
|
2009-12-13 14:00:39 +00:00
|
|
|
data[:3] + [0],\
|
|
|
|
data[3:6] + [0],\
|
|
|
|
data[6:9] + [0],\
|
|
|
|
[0,0,0,1])
|
|
|
|
'''
|
|
|
|
|
|
|
|
'''
|
2010-04-11 14:22:27 +00:00
|
|
|
contextMatrix_rot = Blender.mathutils.Matrix(\
|
2009-12-13 14:00:39 +00:00
|
|
|
data[:3] ,\
|
|
|
|
data[3:6],\
|
|
|
|
data[6:9])
|
|
|
|
'''
|
|
|
|
|
|
|
|
'''
|
2010-04-11 14:22:27 +00:00
|
|
|
contextMatrix_rot = Blender.mathutils.Matrix()
|
2009-12-13 14:00:39 +00:00
|
|
|
m = 0
|
|
|
|
for j in xrange(4):
|
|
|
|
for i in xrange(3):
|
|
|
|
contextMatrix_rot[j][i] = data[m]
|
|
|
|
m += 1
|
|
|
|
|
|
|
|
contextMatrix_rot[0][3]=0;
|
|
|
|
contextMatrix_rot[1][3]=0;
|
|
|
|
contextMatrix_rot[2][3]=0;
|
|
|
|
contextMatrix_rot[3][3]=1;
|
|
|
|
'''
|
|
|
|
|
|
|
|
#contextMatrix_rot.resize4x4()
|
|
|
|
#print "MTX"
|
|
|
|
#print contextMatrix_rot
|
|
|
|
contextMatrix_rot.invert()
|
|
|
|
#print contextMatrix_rot
|
2010-08-11 16:40:36 +00:00
|
|
|
#contextMatrix_tx = mathutils.Matrix.Translation(0.5 * Blender.mathutils.Vector(data[9:]))
|
2009-12-13 14:00:39 +00:00
|
|
|
#contextMatrix_tx.invert()
|
|
|
|
|
|
|
|
#tx.invert()
|
|
|
|
|
|
|
|
#contextMatrix = contextMatrix * tx
|
|
|
|
#contextMatrix = contextMatrix *tx
|
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
elif (new_chunk.ID == MAT_MAP_FILEPATH):
|
2009-12-13 14:00:39 +00:00
|
|
|
texture_name = read_string(file)
|
|
|
|
try:
|
|
|
|
TEXTURE_DICT[contextMaterial.name]
|
|
|
|
except:
|
2010-09-01 12:11:34 +00:00
|
|
|
#img = TEXTURE_DICT[contextMaterial.name]= BPyImage.comprehensiveImageLoad(texture_name, FILEPATH)
|
2009-12-13 14:00:39 +00:00
|
|
|
img = TEXTURE_DICT[contextMaterial.name] = load_image(texture_name, dirname)
|
2010-09-01 12:11:34 +00:00
|
|
|
# img = TEXTURE_DICT[contextMaterial.name]= BPyImage.comprehensiveImageLoad(texture_name, FILEPATH, PLACE_HOLDER=False, RECURSIVE=IMAGE_SEARCH)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
new_chunk.bytes_read += len(texture_name)+1 #plus one for the null character that gets removed
|
|
|
|
|
|
|
|
else: #(new_chunk.ID!=VERSION or new_chunk.ID!=OBJECTINFO or new_chunk.ID!=OBJECT or new_chunk.ID!=MATERIAL):
|
|
|
|
# print 'skipping to end of this chunk'
|
|
|
|
buffer_size = new_chunk.length - new_chunk.bytes_read
|
|
|
|
binary_format='%ic' % buffer_size
|
|
|
|
temp_data = file.read(struct.calcsize(binary_format))
|
|
|
|
new_chunk.bytes_read += buffer_size
|
|
|
|
|
|
|
|
|
|
|
|
#update the previous chunk bytes read
|
|
|
|
# print 'previous_chunk.bytes_read += new_chunk.bytes_read'
|
|
|
|
# print previous_chunk.bytes_read, new_chunk.bytes_read
|
|
|
|
previous_chunk.bytes_read += new_chunk.bytes_read
|
|
|
|
## print 'Bytes left in this chunk: ', previous_chunk.length - previous_chunk.bytes_read
|
|
|
|
|
|
|
|
# FINISHED LOOP
|
|
|
|
# There will be a number of objects still not added
|
2010-08-12 02:24:12 +00:00
|
|
|
if CreateBlenderObject:
|
2009-12-13 14:00:39 +00:00
|
|
|
putContextMesh(contextMesh_vertls, contextMesh_facels, contextMeshMaterials)
|
2005-12-15 01:42:45 +00:00
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
def load_3ds(filepath, context, IMPORT_CONSTRAIN_BOUNDS=10.0, IMAGE_SEARCH=True, APPLY_MATRIX=False):
|
|
|
|
global SCN
|
2009-09-29 15:27:00 +00:00
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
# XXX
|
2010-09-01 12:11:34 +00:00
|
|
|
# if BPyMessages.Error_NoFile(filepath):
|
2009-09-29 15:27:00 +00:00
|
|
|
# return
|
2009-12-13 14:00:39 +00:00
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
print('\n\nImporting 3DS: %r' % (filepath))
|
2009-09-29 15:27:00 +00:00
|
|
|
|
2009-12-13 14:00:39 +00:00
|
|
|
time1 = time.clock()
|
2009-09-29 15:27:00 +00:00
|
|
|
# time1 = Blender.sys.time()
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
current_chunk = chunk()
|
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
file = open(filepath, 'rb')
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
#here we go!
|
|
|
|
# print 'reading the first chunk'
|
|
|
|
read_chunk(file, current_chunk)
|
|
|
|
if (current_chunk.ID!=PRIMARY):
|
2010-09-01 12:11:34 +00:00
|
|
|
print('\tFatal Error: Not a valid 3ds file: %r' % filepath)
|
2009-12-13 14:00:39 +00:00
|
|
|
file.close()
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
|
|
# IMPORT_AS_INSTANCE = Blender.Draw.Create(0)
|
2009-09-29 15:27:00 +00:00
|
|
|
# IMPORT_CONSTRAIN_BOUNDS = Blender.Draw.Create(10.0)
|
|
|
|
# IMAGE_SEARCH = Blender.Draw.Create(1)
|
|
|
|
# APPLY_MATRIX = Blender.Draw.Create(0)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
# Get USER Options
|
2009-09-29 15:27:00 +00:00
|
|
|
# pup_block = [\
|
|
|
|
# ('Size Constraint:', IMPORT_CONSTRAIN_BOUNDS, 0.0, 1000.0, 'Scale the model by 10 until it reacehs the size constraint. Zero Disables.'),\
|
|
|
|
# ('Image Search', IMAGE_SEARCH, 'Search subdirs for any assosiated images (Warning, may be slow)'),\
|
|
|
|
# ('Transform Fix', APPLY_MATRIX, 'Workaround for object transformations importing incorrectly'),\
|
|
|
|
# #('Group Instance', IMPORT_AS_INSTANCE, 'Import objects into a new scene and group, creating an instance in the current scene.'),\
|
|
|
|
# ]
|
2009-12-13 14:00:39 +00:00
|
|
|
|
2009-09-29 15:27:00 +00:00
|
|
|
# if PREF_UI:
|
|
|
|
# if not Blender.Draw.PupBlock('Import 3DS...', pup_block):
|
|
|
|
# return
|
2009-12-13 14:00:39 +00:00
|
|
|
|
2009-09-29 15:27:00 +00:00
|
|
|
# Blender.Window.WaitCursor(1)
|
2009-12-13 14:00:39 +00:00
|
|
|
|
2009-09-29 15:27:00 +00:00
|
|
|
# IMPORT_CONSTRAIN_BOUNDS = IMPORT_CONSTRAIN_BOUNDS.val
|
|
|
|
# # IMPORT_AS_INSTANCE = IMPORT_AS_INSTANCE.val
|
|
|
|
# IMAGE_SEARCH = IMAGE_SEARCH.val
|
|
|
|
# APPLY_MATRIX = APPLY_MATRIX.val
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
if IMPORT_CONSTRAIN_BOUNDS:
|
|
|
|
BOUNDS_3DS[:]= [1<<30, 1<<30, 1<<30, -1<<30, -1<<30, -1<<30]
|
|
|
|
else:
|
|
|
|
BOUNDS_3DS[:]= []
|
|
|
|
|
|
|
|
##IMAGE_SEARCH
|
|
|
|
|
|
|
|
scn = context.scene
|
2009-09-29 15:27:00 +00:00
|
|
|
# scn = bpy.data.scenes.active
|
2009-12-13 14:00:39 +00:00
|
|
|
SCN = scn
|
2009-09-29 15:27:00 +00:00
|
|
|
# SCN_OBJECTS = scn.objects
|
|
|
|
# SCN_OBJECTS.selected = [] # de select all
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
importedObjects = [] # Fill this list with objects
|
|
|
|
process_next_chunk(file, current_chunk, importedObjects, IMAGE_SEARCH)
|
|
|
|
|
|
|
|
|
|
|
|
# Link the objects into this scene.
|
|
|
|
# Layers = scn.Layers
|
|
|
|
|
|
|
|
# REMOVE DUMMYVERT, - remove this in the next release when blenders internal are fixed.
|
|
|
|
|
2010-07-27 02:41:30 +00:00
|
|
|
for ob in importedObjects:
|
|
|
|
if ob.type == 'MESH':
|
|
|
|
me = ob.data
|
2010-08-18 03:42:26 +00:00
|
|
|
# me.vertices.delete([me.vertices[0],]) # XXX, todo
|
2010-07-27 02:41:30 +00:00
|
|
|
if not APPLY_MATRIX:
|
|
|
|
me.transform(ob.matrix_world.copy().invert())
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
# Done DUMMYVERT
|
|
|
|
"""
|
|
|
|
if IMPORT_AS_INSTANCE:
|
2010-09-01 12:11:34 +00:00
|
|
|
name = filepath.split('\\')[-1].split('/')[-1]
|
2009-12-13 14:00:39 +00:00
|
|
|
# Create a group for this import.
|
|
|
|
group_scn = Scene.New(name)
|
|
|
|
for ob in importedObjects:
|
|
|
|
group_scn.link(ob) # dont worry about the layers
|
|
|
|
|
|
|
|
grp = Blender.Group.New(name)
|
|
|
|
grp.objects = importedObjects
|
|
|
|
|
|
|
|
grp_ob = Object.New('Empty', name)
|
|
|
|
grp_ob.enableDupGroup = True
|
|
|
|
grp_ob.DupGroup = grp
|
|
|
|
scn.link(grp_ob)
|
|
|
|
grp_ob.Layers = Layers
|
|
|
|
grp_ob.sel = 1
|
|
|
|
else:
|
|
|
|
# Select all imported objects.
|
|
|
|
for ob in importedObjects:
|
|
|
|
scn.link(ob)
|
|
|
|
ob.Layers = Layers
|
|
|
|
ob.sel = 1
|
|
|
|
"""
|
|
|
|
|
|
|
|
if 0:
|
2009-09-29 15:27:00 +00:00
|
|
|
# if IMPORT_CONSTRAIN_BOUNDS!=0.0:
|
2009-12-13 14:00:39 +00:00
|
|
|
# Set bounds from objecyt bounding box
|
|
|
|
for ob in importedObjects:
|
|
|
|
if ob.type == 'MESH':
|
2009-09-29 15:27:00 +00:00
|
|
|
# if ob.type=='Mesh':
|
2009-12-13 14:00:39 +00:00
|
|
|
ob.makeDisplayList() # Why dosnt this update the bounds?
|
|
|
|
for v in ob.getBoundBox():
|
|
|
|
for i in (0,1,2):
|
|
|
|
if v[i] < BOUNDS_3DS[i]:
|
|
|
|
BOUNDS_3DS[i]= v[i] # min
|
|
|
|
|
|
|
|
if v[i] > BOUNDS_3DS[i + 3]:
|
|
|
|
BOUNDS_3DS[i + 3]= v[i] # min
|
|
|
|
|
|
|
|
# Get the max axis x/y/z
|
|
|
|
max_axis = max(BOUNDS_3DS[3]-BOUNDS_3DS[0], BOUNDS_3DS[4]-BOUNDS_3DS[1], BOUNDS_3DS[5]-BOUNDS_3DS[2])
|
|
|
|
# print max_axis
|
|
|
|
if max_axis < 1 << 30: # Should never be false but just make sure.
|
|
|
|
|
|
|
|
# Get a new scale factor if set as an option
|
|
|
|
SCALE = 1.0
|
|
|
|
while (max_axis * SCALE) > IMPORT_CONSTRAIN_BOUNDS:
|
|
|
|
SCALE/=10
|
|
|
|
|
|
|
|
# SCALE Matrix
|
2010-04-11 14:22:27 +00:00
|
|
|
SCALE_MAT = mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
|
|
|
|
# SCALE_MAT = Blender.mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
for ob in importedObjects:
|
2010-07-03 17:39:29 +00:00
|
|
|
ob.matrix_world = ob.matrix_world * SCALE_MAT
|
2009-12-13 14:00:39 +00:00
|
|
|
|
|
|
|
# Done constraining to bounds.
|
|
|
|
|
|
|
|
# Select all new objects.
|
2010-09-01 12:11:34 +00:00
|
|
|
print('finished importing: %r in %.4f sec.' % (filepath, (time.clock()-time1)))
|
2009-12-13 14:00:39 +00:00
|
|
|
file.close()
|
|
|
|
|
2005-12-15 01:42:45 +00:00
|
|
|
|
2010-09-01 12:11:34 +00:00
|
|
|
def load(operator, context, filepath="", constrain_size=0.0, use_image_search=True, use_apply_transform=True):
|
|
|
|
load_3ds(filepath, context, IMPORT_CONSTRAIN_BOUNDS=constrain_size, IMAGE_SEARCH=use_image_search, APPLY_MATRIX=use_apply_transform)
|
|
|
|
return {'FINISHED'}
|