forked from bartvdbraak/blender
PyAPI
- added new mathutils.Color() type, use with rna so we can do for eg: material.diffuse_color.r = 1.0 # also has hsv access material.diffuse_color.s = 0.6 - made Mathutils and Geometry module names lowercase.
This commit is contained in:
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@ -77,7 +77,7 @@ import shutil # for file copying
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# import Blender
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import bpy
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import Mathutils
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import mathutils
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@ -135,7 +135,7 @@ def copy_images(dest_dir, textures):
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# I guess FBX uses degrees instead of radians (Arystan).
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# Call this function just before writing to FBX.
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def eulerRadToDeg(eul):
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ret = Mathutils.Euler()
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ret = mathutils.Euler()
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ret.x = 180 / math.pi * eul[0]
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ret.y = 180 / math.pi * eul[1]
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@ -143,10 +143,10 @@ def eulerRadToDeg(eul):
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return ret
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mtx4_identity = Mathutils.Matrix()
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mtx4_identity = mathutils.Matrix()
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# testing
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mtx_x90 = Mathutils.RotationMatrix( math.pi/2, 3, 'X') # used
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mtx_x90 = mathutils.RotationMatrix( math.pi/2, 3, 'X') # used
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#mtx_x90n = RotationMatrix(-90, 3, 'x')
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#mtx_y90 = RotationMatrix( 90, 3, 'y')
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#mtx_y90n = RotationMatrix(-90, 3, 'y')
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@ -154,11 +154,11 @@ mtx_x90 = Mathutils.RotationMatrix( math.pi/2, 3, 'X') # used
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#mtx_z90n = RotationMatrix(-90, 3, 'z')
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#mtx4_x90 = RotationMatrix( 90, 4, 'x')
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mtx4_x90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'X') # used
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mtx4_x90n = mathutils.RotationMatrix(-math.pi/2, 4, 'X') # used
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#mtx4_y90 = RotationMatrix( 90, 4, 'y')
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mtx4_y90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'Y') # used
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mtx4_z90 = Mathutils.RotationMatrix( math.pi/2, 4, 'Z') # used
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mtx4_z90n = Mathutils.RotationMatrix(-math.pi/2, 4, 'Z') # used
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mtx4_y90n = mathutils.RotationMatrix(-math.pi/2, 4, 'Y') # used
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mtx4_z90 = mathutils.RotationMatrix( math.pi/2, 4, 'Z') # used
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mtx4_z90n = mathutils.RotationMatrix(-math.pi/2, 4, 'Z') # used
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# def strip_path(p):
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# return p.split('\\')[-1].split('/')[-1]
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@ -333,7 +333,7 @@ def write(filename, batch_objects = None, \
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EXP_CAMERA = True,
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EXP_EMPTY = True,
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EXP_IMAGE_COPY = False,
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GLOBAL_MATRIX = Mathutils.Matrix(),
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GLOBAL_MATRIX = mathutils.Matrix(),
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ANIM_ENABLE = True,
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ANIM_OPTIMIZE = True,
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ANIM_OPTIMIZE_PRECISSION = 6,
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@ -600,8 +600,8 @@ def write(filename, batch_objects = None, \
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matrix_rot = matrix_rot * mtx_x90
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elif type =='CAMERA':
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# elif ob and type =='Camera':
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y = matrix_rot * Mathutils.Vector(0,1,0)
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matrix_rot = Mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
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y = matrix_rot * mathutils.Vector(0,1,0)
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matrix_rot = mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
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return matrix_rot
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@ -702,8 +702,8 @@ def write(filename, batch_objects = None, \
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matrix_rot = matrix_rot * mtx_x90
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rot = tuple(matrix_rot.to_euler())
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elif ob and ob.type =='Camera':
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y = matrix_rot * Mathutils.Vector(0,1,0)
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matrix_rot = Mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
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y = matrix_rot * mathutils.Vector(0,1,0)
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matrix_rot = mathutils.RotationMatrix(math.pi/2, 3, y) * matrix_rot
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rot = tuple(matrix_rot.to_euler())
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else:
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rot = tuple(matrix_rot.to_euler())
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@ -1088,8 +1088,8 @@ def write(filename, batch_objects = None, \
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file.write('\n\t\tTypeFlags: "Camera"')
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file.write('\n\t\tGeometryVersion: 124')
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file.write('\n\t\tPosition: %.6f,%.6f,%.6f' % loc)
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file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(matrix_rot * Mathutils.Vector(0,1,0)) )
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file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(matrix_rot * Mathutils.Vector(0,0,-1)) )
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file.write('\n\t\tUp: %.6f,%.6f,%.6f' % tuple(matrix_rot * mathutils.Vector(0,1,0)) )
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file.write('\n\t\tLookAt: %.6f,%.6f,%.6f' % tuple(matrix_rot * mathutils.Vector(0,0,-1)) )
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#file.write('\n\t\tUp: 0,0,0' )
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#file.write('\n\t\tLookAt: 0,0,0' )
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@ -48,7 +48,7 @@ Be sure not to use modifiers that change the number or order of verts in the mes
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# ***** END GPL LICENCE BLOCK *****
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import bpy
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import Mathutils
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import mathutils
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from struct import pack
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@ -87,7 +87,7 @@ def write(filename, sce, ob, PREF_STARTFRAME, PREF_ENDFRAME, PREF_FPS):
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me = ob.create_mesh(sce, True, 'PREVIEW')
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#Flip y and z
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mat_flip = Mathutils.Matrix(\
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mat_flip = mathutils.Matrix(\
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[1.0, 0.0, 0.0, 0.0],\
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[0.0, 0.0, 1.0, 0.0],\
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[0.0, 1.0, 0.0, 0.0],\
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@ -47,7 +47,7 @@ import time
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import shutil
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import bpy
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import Mathutils
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import mathutils
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# Returns a tuple - path,extension.
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@ -221,7 +221,7 @@ def write_nurb(file, ob, ob_mat):
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cu = ob.data
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# use negative indices
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Vector = Blender.Mathutils.Vector
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Vector = Blender.mathutils.Vector
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for nu in cu:
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if nu.type==0: DEG_ORDER_U = 1
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@ -370,7 +370,7 @@ def write(filename, objects, scene,
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file.write('mtllib %s\n' % ( mtlfilename.split('\\')[-1].split('/')[-1] ))
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if EXPORT_ROTX90:
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mat_xrot90= Mathutils.RotationMatrix(-math.pi/2, 4, 'X')
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mat_xrot90= mathutils.RotationMatrix(-math.pi/2, 4, 'X')
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# Initialize totals, these are updated each object
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totverts = totuvco = totno = 1
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@ -69,7 +69,7 @@ import math
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import os
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import bpy
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import Mathutils
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import mathutils
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from export_3ds import create_derived_objects, free_derived_objects
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@ -81,7 +81,7 @@ from export_3ds import create_derived_objects, free_derived_objects
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#
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DEG2RAD=0.017453292519943295
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MATWORLD= Mathutils.RotationMatrix(-90, 4, 'X')
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MATWORLD= mathutils.RotationMatrix(-90, 4, 'X')
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####################################
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# Global Variables
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@ -22,8 +22,8 @@ import math
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from math import radians
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import bpy
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import Mathutils
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from Mathutils import Vector, Euler, Matrix, RotationMatrix, TranslationMatrix
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import mathutils
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from mathutils import Vector, Euler, Matrix, RotationMatrix, TranslationMatrix
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class bvh_node_class(object):
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@ -144,7 +144,7 @@ import struct
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from import_scene_obj import unpack_face_list, load_image
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import bpy
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import Mathutils
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import mathutils
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BOUNDS_3DS = []
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@ -310,8 +310,8 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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contextObName = None
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contextLamp = [None, None] # object, Data
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contextMaterial = None
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contextMatrix_rot = None # Blender.Mathutils.Matrix(); contextMatrix.identity()
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#contextMatrix_tx = None # Blender.Mathutils.Matrix(); contextMatrix.identity()
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contextMatrix_rot = None # Blender.mathutils.Matrix(); contextMatrix.identity()
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#contextMatrix_tx = None # Blender.mathutils.Matrix(); contextMatrix.identity()
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contextMesh_vertls = None
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contextMesh_facels = None
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contextMeshMaterials = {} # matname:[face_idxs]
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@ -722,7 +722,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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def getuv():
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temp_data = file.read(STRUCT_SIZE_2FLOAT)
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new_chunk.bytes_read += STRUCT_SIZE_2FLOAT #2 float x 4 bytes each
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return Mathutils.Vector( struct.unpack('<2f', temp_data) )
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return mathutils.Vector( struct.unpack('<2f', temp_data) )
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contextMeshUV = [ getuv() for i in range(num_uv) ]
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@ -732,7 +732,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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data = list( struct.unpack('<ffffffffffff', temp_data) )
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new_chunk.bytes_read += STRUCT_SIZE_4x3MAT
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contextMatrix_rot = Mathutils.Matrix(\
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contextMatrix_rot = mathutils.Matrix(\
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data[:3] + [0],\
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data[3:6] + [0],\
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data[6:9] + [0],\
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@ -740,7 +740,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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'''
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contextMatrix_rot = Blender.Mathutils.Matrix(\
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contextMatrix_rot = Blender.mathutils.Matrix(\
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data[:3] + [0],\
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data[3:6] + [0],\
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data[6:9] + [0],\
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@ -748,14 +748,14 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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'''
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'''
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contextMatrix_rot = Blender.Mathutils.Matrix(\
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contextMatrix_rot = Blender.mathutils.Matrix(\
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data[:3] ,\
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data[3:6],\
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data[6:9])
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'''
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'''
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contextMatrix_rot = Blender.Mathutils.Matrix()
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contextMatrix_rot = Blender.mathutils.Matrix()
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m = 0
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for j in xrange(4):
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for i in xrange(3):
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@ -773,7 +773,7 @@ def process_next_chunk(file, previous_chunk, importedObjects, IMAGE_SEARCH):
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#print contextMatrix_rot
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contextMatrix_rot.invert()
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#print contextMatrix_rot
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#contextMatrix_tx = Blender.Mathutils.TranslationMatrix(0.5 * Blender.Mathutils.Vector(data[9:]))
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#contextMatrix_tx = Blender.mathutils.TranslationMatrix(0.5 * Blender.mathutils.Vector(data[9:]))
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#contextMatrix_tx.invert()
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#tx.invert()
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@ -946,8 +946,8 @@ def load_3ds(filename, context, IMPORT_CONSTRAIN_BOUNDS=10.0, IMAGE_SEARCH=True,
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SCALE/=10
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# SCALE Matrix
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SCALE_MAT = Mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
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# SCALE_MAT = Blender.Mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
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SCALE_MAT = mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
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# SCALE_MAT = Blender.mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
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for ob in importedObjects:
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ob.setMatrix(ob.matrixWorld * SCALE_MAT)
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@ -54,8 +54,8 @@ Note, This loads mesh objects and materials only, nurbs and curves are not suppo
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import os
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import time
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import bpy
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import Mathutils
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import Geometry
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import mathutils
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from geometry import PolyFill
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# from Blender import Mesh, Draw, Window, Texture, Material, sys
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# # import BPyMesh
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@ -127,7 +127,7 @@ def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS= True):
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if not set: # Need sets for this, otherwise do a normal fill.
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PREF_FIX_LOOPS= False
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Vector= Mathutils.Vector
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Vector= mathutils.Vector
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if not indices:
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return []
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@ -158,7 +158,7 @@ def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS= True):
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if verts[i][1]==verts[i-1][0]:
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verts.pop(i-1)
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fill= Geometry.PolyFill([verts])
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fill= PolyFill([verts])
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else:
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'''
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@ -266,7 +266,7 @@ def BPyMesh_ngon(from_data, indices, PREF_FIX_LOOPS= True):
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vert_map[i+ii]= vert[2]
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ii+=len(verts)
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fill= Geometry.PolyFill([ [v[0] for v in loop] for loop in loop_list ])
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fill= PolyFill([ [v[0] for v in loop] for loop in loop_list ])
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#draw_loops(loop_list)
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#raise 'done loop'
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# map to original indicies
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# <pep8 compliant>
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from _bpy import types as bpy_types
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from Mathutils import Vector
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from mathutils import Vector
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StructRNA = bpy_types.Struct.__bases__[0]
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# StructRNA = bpy_types.Struct
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@ -236,7 +236,7 @@ class EditBone(StructRNA, _GenericBone):
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Transform the the bones head, tail, roll and envalope (when the matrix has a scale component).
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Expects a 4x4 or 3x3 matrix.
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"""
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from Mathutils import Vector
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from mathutils import Vector
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z_vec = self.matrix.rotation_part() * Vector(0.0, 0.0, 1.0)
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self.tail = matrix * self.tail
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self.head = matrix * self.head
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# <pep8 compliant>
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import bpy
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from Mathutils import Vector
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from mathutils import Vector
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# TODO, have these in a more general module
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from rna_prop_ui import rna_idprop_ui_prop_get
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@ -23,7 +23,7 @@ from math import radians, pi
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from rigify import RigifyError, ORG_PREFIX
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from rigify_utils import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list, get_side_name, get_base_name
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from rna_prop_ui import rna_idprop_ui_prop_get
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from Mathutils import Vector
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from mathutils import Vector
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METARIG_NAMES = "shoulder", "arm", "forearm", "hand"
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import bpy
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from rna_prop_ui import rna_idprop_ui_prop_get
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from Mathutils import Vector
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from mathutils import Vector
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from rigify import RigifyError
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from rigify_utils import copy_bone_simple
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import bpy
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from rna_prop_ui import rna_idprop_ui_prop_get
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from math import acos
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from Mathutils import Vector
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from mathutils import Vector
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from rigify import RigifyError
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from rigify_utils import copy_bone_simple
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def fk(obj, bone_definition, base_names, options):
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from Mathutils import Vector
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from mathutils import Vector
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arm = obj.data
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# these account for all bones in METARIG_NAMES
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from math import pi
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from rigify import RigifyError
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from rigify_utils import bone_class_instance, copy_bone_simple, get_side_name, get_base_name
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from Mathutils import Vector
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from mathutils import Vector
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METARIG_NAMES = "hips", "thigh", "shin", "foot", "toe"
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import bpy
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from rna_prop_ui import rna_idprop_ui_prop_get
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from math import acos, pi
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from Mathutils import Vector
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from mathutils import Vector
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from rigify import RigifyError
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from rigify_utils import copy_bone_simple
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@ -119,7 +119,7 @@ def deform(obj, definitions, base_names, options):
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def main(obj, bone_definition, base_names, options):
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from Mathutils import Vector
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from mathutils import Vector
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arm = obj.data
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eb = obj.data.edit_bones
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@ -125,7 +125,7 @@ def deform(obj, definitions, base_names, options):
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def main(obj, bone_definition, base_names, options):
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from Mathutils import Vector
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from mathutils import Vector
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arm = obj.data
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@ -248,7 +248,7 @@ def main(obj, bone_definition, base_names, options):
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# NOTE: the direction of the Z rotation depends on which side the palm is on.
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# we could do a simple side-of-x test but better to work out the direction
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# the hand is facing.
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from Mathutils import Vector
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from mathutils import Vector
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from math import degrees
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child_pbone_01 = obj.pose.bones[children[0]].bone
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child_pbone_02 = obj.pose.bones[children[1]].bone
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def main(obj, bone_definition, base_names, options):
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from Mathutils import Vector, RotationMatrix
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from mathutils import Vector, RotationMatrix
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from math import radians, pi
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arm = obj.data
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from rigify import RigifyError
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from rigify_utils import bone_class_instance, copy_bone_simple
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from rna_prop_ui import rna_idprop_ui_prop_get
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from Mathutils import Vector, RotationMatrix
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from mathutils import Vector, RotationMatrix
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from math import radians, pi
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# not used, defined for completeness
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||||
|
@ -128,7 +128,7 @@ def deform(obj, definitions, base_names, options):
|
||||
|
||||
# TODO: rename all of the head/neck references to tongue
|
||||
def main(obj, bone_definition, base_names, options):
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
|
||||
arm = obj.data
|
||||
|
||||
|
@ -26,7 +26,7 @@
|
||||
# that a generic function would need to check for.
|
||||
|
||||
import bpy
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
from rna_prop_ui import rna_idprop_ui_prop_get
|
||||
|
||||
DELIMITER = '-._'
|
||||
|
@ -18,7 +18,7 @@
|
||||
|
||||
# <pep8-80 compliant>
|
||||
import bpy
|
||||
import Mathutils
|
||||
import mathutils
|
||||
from math import cos, sin, pi
|
||||
|
||||
# could this be stored elsewhere?
|
||||
|
@ -18,13 +18,13 @@
|
||||
|
||||
# <pep8 compliant>
|
||||
import bpy
|
||||
import Mathutils
|
||||
import mathutils
|
||||
from math import cos, sin, pi
|
||||
|
||||
|
||||
def add_torus(major_rad, minor_rad, major_seg, minor_seg):
|
||||
Vector = Mathutils.Vector
|
||||
Quaternion = Mathutils.Quaternion
|
||||
Vector = mathutils.Vector
|
||||
Quaternion = mathutils.Quaternion
|
||||
|
||||
PI_2 = pi * 2
|
||||
z_axis = (0, 0, 1)
|
||||
|
@ -190,7 +190,7 @@ def banner(context):
|
||||
add_scrollback("Execute: Enter", 'OUTPUT')
|
||||
add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
|
||||
add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
|
||||
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, Mathutils, Geometry", 'OUTPUT')
|
||||
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, mathutils, Geometry", 'OUTPUT')
|
||||
add_scrollback("", 'OUTPUT')
|
||||
add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info.", 'ERROR')
|
||||
add_scrollback("", 'OUTPUT')
|
||||
|
@ -1,6 +1,6 @@
|
||||
from math import *
|
||||
import bpy
|
||||
from Mathutils import *
|
||||
from mathutils import *
|
||||
|
||||
def main(context):
|
||||
def cleanupEulCurve(fcv):
|
||||
|
@ -76,7 +76,7 @@ class MeshMirrorUV(bpy.types.Operator):
|
||||
def execute(self, context):
|
||||
DIR = 1 # TODO, make an option
|
||||
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
|
||||
ob = context.active_object
|
||||
is_editmode = (ob.mode == 'EDIT')
|
||||
|
@ -22,7 +22,7 @@ import bpy
|
||||
|
||||
|
||||
def pose_info():
|
||||
from Mathutils import Matrix
|
||||
from mathutils import Matrix
|
||||
|
||||
info = {}
|
||||
|
||||
|
@ -235,8 +235,8 @@ class ShapeTransfer(bpy.types.Operator):
|
||||
ob.active_shape_key_index = len(me.shape_keys.keys) - 1
|
||||
ob.shape_key_lock = True
|
||||
|
||||
from Geometry import BarycentricTransform
|
||||
from Mathutils import Vector
|
||||
from geometry import BarycentricTransform
|
||||
from mathutils import Vector
|
||||
|
||||
if use_clamp and mode == 'OFFSET':
|
||||
use_clamp = False
|
||||
@ -452,7 +452,7 @@ class MakeDupliFace(bpy.types.Operator):
|
||||
return (obj and obj.type == 'MESH')
|
||||
|
||||
def _main(self, context):
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
from math import sqrt
|
||||
|
||||
SCALE_FAC = 0.01
|
||||
|
@ -19,7 +19,7 @@
|
||||
# <pep8 compliant>
|
||||
|
||||
import bpy
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
|
||||
|
||||
def align_objects(align_x, align_y, align_z, align_mode, relative_to):
|
||||
|
@ -25,7 +25,7 @@ def randomize_selected(seed, loc, rot, scale, scale_even, scale_min):
|
||||
|
||||
import random
|
||||
from random import uniform
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
|
||||
random.seed(seed)
|
||||
|
||||
|
@ -22,10 +22,9 @@
|
||||
|
||||
# <pep8 compliant>
|
||||
|
||||
#from Blender import Object, Draw, Window, sys, Mesh, Geometry
|
||||
from Mathutils import Matrix, Vector, RotationMatrix
|
||||
from mathutils import Matrix, Vector, RotationMatrix
|
||||
import time
|
||||
import Geometry
|
||||
import geometry
|
||||
import bpy
|
||||
from math import cos, radians
|
||||
|
||||
@ -227,7 +226,7 @@ def islandIntersectUvIsland(source, target, SourceOffset):
|
||||
# Edge intersect test
|
||||
for ed in edgeLoopsSource:
|
||||
for seg in edgeLoopsTarget:
|
||||
i = Geometry.LineIntersect2D(\
|
||||
i = geometry.LineIntersect2D(\
|
||||
seg[0], seg[1], SourceOffset+ed[0], SourceOffset+ed[1])
|
||||
if i:
|
||||
return 1 # LINE INTERSECTION
|
||||
@ -741,7 +740,7 @@ def packIslands(islandList):
|
||||
#XXX Window.DrawProgressBar(0.7, 'Packing %i UV Islands...' % len(packBoxes) )
|
||||
|
||||
time1 = time.time()
|
||||
packWidth, packHeight = Geometry.BoxPack2D(packBoxes)
|
||||
packWidth, packHeight = geometry.BoxPack2D(packBoxes)
|
||||
|
||||
# print 'Box Packing Time:', time.time() - time1
|
||||
|
||||
@ -1056,7 +1055,7 @@ def main(context, island_margin, projection_limit):
|
||||
for f in faceProjectionGroupList[i]:
|
||||
f_uv = f.uv
|
||||
for j, v in enumerate(f.v):
|
||||
# XXX - note, between Mathutils in 2.4 and 2.5 the order changed.
|
||||
# XXX - note, between mathutils in 2.4 and 2.5 the order changed.
|
||||
f_uv[j][:] = (v.co * MatProj)[:2]
|
||||
|
||||
|
||||
|
@ -34,7 +34,7 @@ import bpy
|
||||
import math
|
||||
import time
|
||||
|
||||
from Mathutils import Vector
|
||||
from mathutils import Vector
|
||||
from bpy.props import *
|
||||
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
# import GameKeys
|
||||
|
||||
# support for Vector(), Matrix() types and advanced functions like ScaleMatrix(...) and RotationMatrix(...)
|
||||
# import Mathutils
|
||||
# import mathutils
|
||||
|
||||
# for functions like getWindowWidth(), getWindowHeight()
|
||||
# import Rasterizer
|
||||
|
@ -101,7 +101,7 @@ def PolyFill(polylines):
|
||||
|
||||
The example below creates 2 polylines and fills them in with faces, then makes a mesh in the current scene::
|
||||
import Blender
|
||||
Vector= Blender.Mathutils.Vector
|
||||
Vector= Blender.mathutils.Vector
|
||||
|
||||
# Outline of 5 points
|
||||
polyline1= [Vector(-2.0, 1.0, 1.0), Vector(-1.0, 2.0, 1.0), Vector(1.0, 2.0, 1.0), Vector(1.0, -1.0, 1.0), Vector(-1.0, -1.0, 1.0)]
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Blender.Mathutils module and its subtypes
|
||||
# Blender.mathutils module and its subtypes
|
||||
|
||||
|
||||
|
||||
|
@ -1,3 +0,0 @@
|
||||
import Mathutils
|
||||
|
||||
# todo
|
@ -1,3 +0,0 @@
|
||||
import Mathutils
|
||||
|
||||
# todo
|
@ -1,3 +0,0 @@
|
||||
import Mathutils
|
||||
|
||||
# todo
|
3
source/blender/python/doc/examples/mathutils.Euler.py
Normal file
3
source/blender/python/doc/examples/mathutils.Euler.py
Normal file
@ -0,0 +1,3 @@
|
||||
import mathutils
|
||||
|
||||
# todo
|
3
source/blender/python/doc/examples/mathutils.Matrix.py
Normal file
3
source/blender/python/doc/examples/mathutils.Matrix.py
Normal file
@ -0,0 +1,3 @@
|
||||
import mathutils
|
||||
|
||||
# todo
|
@ -0,0 +1,3 @@
|
||||
import mathutils
|
||||
|
||||
# todo
|
@ -1,20 +1,20 @@
|
||||
import Mathutils
|
||||
import mathutils
|
||||
|
||||
# zero length vector
|
||||
vec = Mathutils.Vector(0, 0, 1)
|
||||
vec = mathutils.Vector(0, 0, 1)
|
||||
|
||||
# unit length vector
|
||||
vec_a = vec.copy().normalize()
|
||||
|
||||
vec_b = Mathutils.Vector(0, 1, 2)
|
||||
vec_b = mathutils.Vector(0, 1, 2)
|
||||
|
||||
vec2d = Mathutils.Vector(1, 2)
|
||||
vec3d = Mathutils.Vector([1, 0, 0])
|
||||
vec2d = mathutils.Vector(1, 2)
|
||||
vec3d = mathutils.Vector([1, 0, 0])
|
||||
vec4d = vec_a.copy().resize4D()
|
||||
|
||||
# other mathutuls types
|
||||
quat = Mathutils.Quaternion()
|
||||
matrix = Mathutils.Matrix()
|
||||
quat = mathutils.Quaternion()
|
||||
matrix = mathutils.Matrix()
|
||||
|
||||
# Comparison operators can be done on Vector classes:
|
||||
|
@ -1,9 +1,9 @@
|
||||
import Mathutils
|
||||
import mathutils
|
||||
|
||||
vec = Mathutils.Vector(1.0, 2.0, 3.0)
|
||||
vec = mathutils.Vector(1.0, 2.0, 3.0)
|
||||
|
||||
mat_rot = Mathutils.RotationMatrix(90, 4, 'X')
|
||||
mat_trans = Mathutils.TranslationMatrix(vec)
|
||||
mat_rot = mathutils.RotationMatrix(90, 4, 'X')
|
||||
mat_trans = mathutils.TranslationMatrix(vec)
|
||||
|
||||
mat = mat_trans * mat_rot
|
||||
mat.invert()
|
@ -318,7 +318,7 @@ def rna2sphinx(BASEPATH):
|
||||
fw(" These parts of the API are relatively stable and are unlikely to change significantly\n")
|
||||
fw(" * data API, access to attributes of blender data such as mesh verts, material color, timeline frames and scene objects\n")
|
||||
fw(" * user interface functions for defining buttons, creation of menus, headers, panels\n")
|
||||
fw(" * modules: bgl, Mathutils and Geometry\n")
|
||||
fw(" * modules: bgl, mathutils and geometry\n")
|
||||
fw("\n")
|
||||
fw(".. toctree::\n")
|
||||
fw(" :maxdepth: 1\n\n")
|
||||
@ -332,7 +332,7 @@ def rna2sphinx(BASEPATH):
|
||||
# C modules
|
||||
fw(" bpy.props.rst\n\n")
|
||||
|
||||
fw(" Mathutils.rst\n\n")
|
||||
fw(" mathutils.rst\n\n")
|
||||
fw(" blf.rst\n\n")
|
||||
file.close()
|
||||
|
||||
@ -371,8 +371,8 @@ def rna2sphinx(BASEPATH):
|
||||
from bpy import props as module
|
||||
pymodule2sphinx(BASEPATH, "bpy.props", module, "Property Definitions (bpy.props)")
|
||||
|
||||
import Mathutils as module
|
||||
pymodule2sphinx(BASEPATH, "Mathutils", module, "Math Types & Utilities (Mathutils)")
|
||||
import mathutils as module
|
||||
pymodule2sphinx(BASEPATH, "mathutils", module, "Math Types & Utilities (mathutils)")
|
||||
del module
|
||||
|
||||
import blf as module
|
||||
|
@ -44,7 +44,7 @@
|
||||
|
||||
|
||||
/*-------------------------DOC STRINGS ---------------------------*/
|
||||
static char M_Geometry_doc[] = "The Blender Geometry module\n\n";
|
||||
static char M_Geometry_doc[] = "The Blender geometry module\n\n";
|
||||
static char M_Geometry_Intersect_doc[] = "(v1, v2, v3, ray, orig, clip=1) - returns the intersection between a ray and a triangle, if possible, returns None otherwise";
|
||||
static char M_Geometry_TriangleArea_doc[] = "(v1, v2, v3) - returns the area size of the 2D or 3D triangle defined";
|
||||
static char M_Geometry_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined";
|
||||
@ -59,7 +59,7 @@ static char M_Geometry_BoxPack2D_doc[] = "";
|
||||
static char M_Geometry_BezierInterp_doc[] = "";
|
||||
|
||||
//---------------------------------INTERSECTION FUNCTIONS--------------------
|
||||
//----------------------------------Mathutils.Intersect() -------------------
|
||||
//----------------------------------geometry.Intersect() -------------------
|
||||
static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args )
|
||||
{
|
||||
VectorObject *ray, *ray_off, *vec1, *vec2, *vec3;
|
||||
@ -131,7 +131,7 @@ static PyObject *M_Geometry_Intersect( PyObject * self, PyObject * args )
|
||||
|
||||
return newVectorObject(pvec, 3, Py_NEW, NULL);
|
||||
}
|
||||
//----------------------------------Mathutils.LineIntersect() -------------------
|
||||
//----------------------------------geometry.LineIntersect() -------------------
|
||||
/* Line-Line intersection using algorithm from mathworld.wolfram.com */
|
||||
static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args )
|
||||
{
|
||||
@ -200,7 +200,7 @@ static PyObject *M_Geometry_LineIntersect( PyObject * self, PyObject * args )
|
||||
|
||||
|
||||
//---------------------------------NORMALS FUNCTIONS--------------------
|
||||
//----------------------------------Mathutils.QuadNormal() -------------------
|
||||
//----------------------------------geometry.QuadNormal() -------------------
|
||||
static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args )
|
||||
{
|
||||
VectorObject *vec1;
|
||||
@ -251,7 +251,7 @@ static PyObject *M_Geometry_QuadNormal( PyObject * self, PyObject * args )
|
||||
return newVectorObject(n1, 3, Py_NEW, NULL);
|
||||
}
|
||||
|
||||
//----------------------------Mathutils.TriangleNormal() -------------------
|
||||
//----------------------------geometry.TriangleNormal() -------------------
|
||||
static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args )
|
||||
{
|
||||
VectorObject *vec1, *vec2, *vec3;
|
||||
@ -288,7 +288,7 @@ static PyObject *M_Geometry_TriangleNormal( PyObject * self, PyObject * args )
|
||||
}
|
||||
|
||||
//--------------------------------- AREA FUNCTIONS--------------------
|
||||
//----------------------------------Mathutils.TriangleArea() -------------------
|
||||
//----------------------------------geometry.TriangleArea() -------------------
|
||||
static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args )
|
||||
{
|
||||
VectorObject *vec1, *vec2, *vec3;
|
||||
@ -333,7 +333,7 @@ static PyObject *M_Geometry_TriangleArea( PyObject * self, PyObject * args )
|
||||
}
|
||||
}
|
||||
|
||||
/*----------------------------------Geometry.PolyFill() -------------------*/
|
||||
/*----------------------------------geometry.PolyFill() -------------------*/
|
||||
/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */
|
||||
static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
|
||||
{
|
||||
@ -363,7 +363,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
|
||||
if (!PySequence_Check(polyLine)) {
|
||||
freedisplist(&dispbase);
|
||||
Py_XDECREF(polyLine); /* may be null so use Py_XDECREF*/
|
||||
PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of Mathutils.Vector's" );
|
||||
PyErr_SetString( PyExc_TypeError, "One or more of the polylines is not a sequence of mathutils.Vector's" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -373,7 +373,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
|
||||
if (EXPP_check_sequence_consistency( polyLine, &vector_Type ) != 1) {
|
||||
freedisplist(&dispbase);
|
||||
Py_DECREF(polyLine);
|
||||
PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a Mathutils.Vector type" );
|
||||
PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" );
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
@ -414,7 +414,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
|
||||
|
||||
if(ls_error) {
|
||||
freedisplist(&dispbase); /* possible some dl was allocated */
|
||||
PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a Mathutils.Vector type" );
|
||||
PyErr_SetString( PyExc_TypeError, "A point in one of the polylines is not a mathutils.Vector type" );
|
||||
return NULL;
|
||||
}
|
||||
else if (totpoints) {
|
||||
@ -428,7 +428,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq )
|
||||
tri_list= PyList_New(dl->parts);
|
||||
if( !tri_list ) {
|
||||
freedisplist(&dispbase);
|
||||
PyErr_SetString( PyExc_RuntimeError, "Geometry.PolyFill failed to make a new list" );
|
||||
PyErr_SetString( PyExc_RuntimeError, "geometry.PolyFill failed to make a new list" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -819,7 +819,7 @@ struct PyMethodDef M_Geometry_methods[] = {
|
||||
|
||||
static struct PyModuleDef M_Geometry_module_def = {
|
||||
PyModuleDef_HEAD_INIT,
|
||||
"Geometry", /* m_name */
|
||||
"geometry", /* m_name */
|
||||
M_Geometry_doc, /* m_doc */
|
||||
0, /* m_size */
|
||||
M_Geometry_methods, /* m_methods */
|
||||
|
@ -124,7 +124,7 @@ PyObject *quat_rotation(PyObject *arg1, PyObject *arg2)
|
||||
}
|
||||
|
||||
//----------------------------------MATRIX FUNCTIONS--------------------
|
||||
//----------------------------------Mathutils.RotationMatrix() ----------
|
||||
//----------------------------------mathutils.RotationMatrix() ----------
|
||||
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
|
||||
static char M_Mathutils_RotationMatrix_doc[] =
|
||||
".. function:: RotationMatrix(angle, size, axis)\n"
|
||||
@ -150,14 +150,14 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
if(!PyArg_ParseTuple(args, "fi|O", &angle, &matSize, &vec)) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.RotationMatrix(angle, size, axis): expected float int and a string or vector\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(vec && !VectorObject_Check(vec)) {
|
||||
axis= _PyUnicode_AsString((PyObject *)vec);
|
||||
if(axis==NULL || axis[0]=='\0' || axis[1]!='\0' || axis[0] < 'X' || axis[0] > 'Z') {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.RotationMatrix(): 3rd argument axis value must be a 3D vector or a string in 'X', 'Y', 'Z'\n");
|
||||
return NULL;
|
||||
}
|
||||
else {
|
||||
@ -172,20 +172,20 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
|
||||
angle-=(Py_PI*2);
|
||||
|
||||
if(matSize != 2 && matSize != 3 && matSize != 4) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
return NULL;
|
||||
}
|
||||
if(matSize == 2 && (vec != NULL)) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): cannot create a 2x2 rotation matrix around arbitrary axis\n");
|
||||
return NULL;
|
||||
}
|
||||
if((matSize == 3 || matSize == 4) && (axis == NULL) && (vec == NULL)) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): please choose an axis of rotation for 3d and 4d matrices\n");
|
||||
return NULL;
|
||||
}
|
||||
if(vec) {
|
||||
if(vec->size != 3) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): the vector axis must be a 3D vector\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): the vector axis must be a 3D vector\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -228,7 +228,7 @@ static PyObject *M_Mathutils_RotationMatrix(PyObject * self, PyObject * args)
|
||||
}
|
||||
else {
|
||||
/* should never get here */
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.RotationMatrix(): unknown error\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.RotationMatrix(): unknown error\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -263,11 +263,11 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
if(!VectorObject_Check(vec)) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): expected vector\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.TranslationMatrix(): expected vector\n");
|
||||
return NULL;
|
||||
}
|
||||
if(vec->size != 3 && vec->size != 4) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.TranslationMatrix(): vector must be 3D or 4D\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.TranslationMatrix(): vector must be 3D or 4D\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -282,7 +282,7 @@ static PyObject *M_Mathutils_TranslationMatrix(PyObject * self, VectorObject * v
|
||||
|
||||
return newMatrixObject(mat, 4, 4, Py_NEW, NULL);
|
||||
}
|
||||
//----------------------------------Mathutils.ScaleMatrix() -------------
|
||||
//----------------------------------mathutils.ScaleMatrix() -------------
|
||||
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
|
||||
static char M_Mathutils_ScaleMatrix_doc[] =
|
||||
".. function:: ScaleMatrix(factor, size, axis)\n"
|
||||
@ -307,16 +307,16 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args)
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
if(!PyArg_ParseTuple(args, "fi|O!", &factor, &matSize, &vector_Type, &vec)) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.ScaleMatrix(): expected float int and optional vector\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.ScaleMatrix(): expected float int and optional vector\n");
|
||||
return NULL;
|
||||
}
|
||||
if(matSize != 2 && matSize != 3 && matSize != 4) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.ScaleMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
return NULL;
|
||||
}
|
||||
if(vec) {
|
||||
if(vec->size > 2 && matSize == 2) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.ScaleMatrix(): please use 2D vectors when scaling in 2D\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -373,7 +373,7 @@ static PyObject *M_Mathutils_ScaleMatrix(PyObject * self, PyObject * args)
|
||||
//pass to matrix creation
|
||||
return newMatrixObject(mat, matSize, matSize, Py_NEW, NULL);
|
||||
}
|
||||
//----------------------------------Mathutils.OrthoProjectionMatrix() ---
|
||||
//----------------------------------mathutils.OrthoProjectionMatrix() ---
|
||||
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
|
||||
static char M_Mathutils_OrthoProjectionMatrix_doc[] =
|
||||
".. function:: OrthoProjectionMatrix(plane, size, axis)\n"
|
||||
@ -398,16 +398,16 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
if(!PyArg_ParseTuple(args, "si|O!", &plane, &matSize, &vector_Type, &vec)) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.OrthoProjectionMatrix(): expected string and int and optional vector\n");
|
||||
return NULL;
|
||||
}
|
||||
if(matSize != 2 && matSize != 3 && matSize != 4) {
|
||||
PyErr_SetString(PyExc_AttributeError,"Mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
PyErr_SetString(PyExc_AttributeError,"mathutils.OrthoProjectionMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
return NULL;
|
||||
}
|
||||
if(vec) {
|
||||
if(vec->size > 2 && matSize == 2) {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): please use 2D vectors when scaling in 2D\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -430,7 +430,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
|
||||
mat[4] = 1.0f;
|
||||
mat[8] = 1.0f;
|
||||
} else {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): unknown plane - expected: X, Y, XY, XZ, YZ\n");
|
||||
return NULL;
|
||||
}
|
||||
} else { //arbitrary plane
|
||||
@ -458,7 +458,7 @@ static PyObject *M_Mathutils_OrthoProjectionMatrix(PyObject * self, PyObject * a
|
||||
mat[7] = -(vec->vec[1] * vec->vec[2]);
|
||||
mat[8] = 1 - (vec->vec[2] * vec->vec[2]);
|
||||
} else {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.OrthoProjectionMatrix(): unknown plane - expected: 'r' expected for axis designation\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -500,11 +500,11 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args)
|
||||
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
if(!PyArg_ParseTuple(args, "sfi", &plane, &factor, &matSize)) {
|
||||
PyErr_SetString(PyExc_TypeError,"Mathutils.ShearMatrix(): expected string float and int\n");
|
||||
PyErr_SetString(PyExc_TypeError,"mathutils.ShearMatrix(): expected string float and int\n");
|
||||
return NULL;
|
||||
}
|
||||
if(matSize != 2 && matSize != 3 && matSize != 4) {
|
||||
PyErr_SetString(PyExc_AttributeError,"Mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
PyErr_SetString(PyExc_AttributeError,"mathutils.ShearMatrix(): can only return a 2x2 3x3 or 4x4 matrix\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -535,7 +535,7 @@ static PyObject *M_Mathutils_ShearMatrix(PyObject * self, PyObject * args)
|
||||
mat[4] = 1.0f;
|
||||
mat[8] = 1.0f;
|
||||
} else {
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.ShearMatrix(): expected: x, y, xy, xz, yz or wrong matrix size for shearing plane\n");
|
||||
return NULL;
|
||||
}
|
||||
if(matSize == 4) {
|
||||
@ -683,7 +683,7 @@ struct PyMethodDef M_Mathutils_methods[] = {
|
||||
|
||||
static struct PyModuleDef M_Mathutils_module_def = {
|
||||
PyModuleDef_HEAD_INIT,
|
||||
"Mathutils", /* m_name */
|
||||
"mathutils", /* m_name */
|
||||
M_Mathutils_doc, /* m_doc */
|
||||
0, /* m_size */
|
||||
M_Mathutils_methods, /* m_methods */
|
||||
@ -705,7 +705,9 @@ PyObject *Mathutils_Init(void)
|
||||
return NULL;
|
||||
if( PyType_Ready( &quaternion_Type ) < 0 )
|
||||
return NULL;
|
||||
|
||||
if( PyType_Ready( &color_Type ) < 0 )
|
||||
return NULL;
|
||||
|
||||
submodule = PyModule_Create(&M_Mathutils_module_def);
|
||||
PyDict_SetItemString(PySys_GetObject("modules"), M_Mathutils_module_def.m_name, submodule);
|
||||
|
||||
@ -714,6 +716,7 @@ PyObject *Mathutils_Init(void)
|
||||
PyModule_AddObject( submodule, "Matrix", (PyObject *)&matrix_Type );
|
||||
PyModule_AddObject( submodule, "Euler", (PyObject *)&euler_Type );
|
||||
PyModule_AddObject( submodule, "Quaternion", (PyObject *)&quaternion_Type );
|
||||
PyModule_AddObject( submodule, "Color", (PyObject *)&color_Type );
|
||||
|
||||
mathutils_matrix_vector_cb_index= Mathutils_RegisterCallback(&mathutils_matrix_vector_cb);
|
||||
|
||||
|
@ -37,6 +37,7 @@
|
||||
#include "mathutils_matrix.h"
|
||||
#include "mathutils_quat.h"
|
||||
#include "mathutils_euler.h"
|
||||
#include "mathutils_color.h"
|
||||
|
||||
/* Can cast different mathutils types to this, use for generic funcs */
|
||||
|
||||
|
467
source/blender/python/generic/mathutils_color.c
Normal file
467
source/blender/python/generic/mathutils_color.c
Normal file
@ -0,0 +1,467 @@
|
||||
/*
|
||||
* $Id: mathutils_color.c 28124 2010-04-11 12:05:27Z campbellbarton $
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* Contributor(s): Campbell Barton
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
#include "mathutils.h"
|
||||
|
||||
#include "BLI_math.h"
|
||||
#include "BKE_utildefines.h"
|
||||
|
||||
//----------------------------------mathutils.Color() -------------------
|
||||
//makes a new color for you to play with
|
||||
static PyObject *Color_new(PyTypeObject * type, PyObject * args, PyObject * kwargs)
|
||||
{
|
||||
PyObject *listObject = NULL;
|
||||
int size, i;
|
||||
float col[3];
|
||||
PyObject *e;
|
||||
|
||||
|
||||
size = PyTuple_GET_SIZE(args);
|
||||
if (size == 1) {
|
||||
listObject = PyTuple_GET_ITEM(args, 0);
|
||||
if (PySequence_Check(listObject)) {
|
||||
size = PySequence_Length(listObject);
|
||||
} else { // Single argument was not a sequence
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Color(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
} else if (size == 0) {
|
||||
//returns a new empty 3d color
|
||||
return newColorObject(NULL, Py_NEW, NULL);
|
||||
} else {
|
||||
listObject = args;
|
||||
}
|
||||
|
||||
if (size != 3) { // Invalid color size
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Color(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i=0; i<size; i++) {
|
||||
e = PySequence_GetItem(listObject, i);
|
||||
if (e == NULL) { // Failed to read sequence
|
||||
Py_DECREF(listObject);
|
||||
PyErr_SetString(PyExc_RuntimeError, "mathutils.Color(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
col[i]= (float)PyFloat_AsDouble(e);
|
||||
Py_DECREF(e);
|
||||
|
||||
if(col[i]==-1 && PyErr_Occurred()) { // parsed item is not a number
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Color(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
return newColorObject(col, Py_NEW, NULL);
|
||||
}
|
||||
|
||||
//-----------------------------METHODS----------------------------
|
||||
|
||||
//----------------------------Color.rotate()-----------------------
|
||||
// return a copy of the color
|
||||
|
||||
static char Color_copy_doc[] =
|
||||
".. function:: copy()\n"
|
||||
"\n"
|
||||
" Returns a copy of this color.\n"
|
||||
"\n"
|
||||
" :return: A copy of the color.\n"
|
||||
" :rtype: :class:`Color`\n"
|
||||
"\n"
|
||||
" .. note:: use this to get a copy of a wrapped color with no reference to the original data.\n";
|
||||
|
||||
static PyObject *Color_copy(ColorObject * self, PyObject *args)
|
||||
{
|
||||
if(!BaseMath_ReadCallback(self))
|
||||
return NULL;
|
||||
|
||||
return newColorObject(self->col, Py_NEW, Py_TYPE(self));
|
||||
}
|
||||
|
||||
//----------------------------print object (internal)--------------
|
||||
//print the object to screen
|
||||
static PyObject *Color_repr(ColorObject * self)
|
||||
{
|
||||
char str[64];
|
||||
|
||||
if(!BaseMath_ReadCallback(self))
|
||||
return NULL;
|
||||
|
||||
sprintf(str, "[%.6f, %.6f, %.6f](color)", self->col[0], self->col[1], self->col[2]);
|
||||
return PyUnicode_FromString(str);
|
||||
}
|
||||
//------------------------tp_richcmpr
|
||||
//returns -1 execption, 0 false, 1 true
|
||||
static PyObject* Color_richcmpr(PyObject *objectA, PyObject *objectB, int comparison_type)
|
||||
{
|
||||
ColorObject *colA = NULL, *colB = NULL;
|
||||
int result = 0;
|
||||
|
||||
if(ColorObject_Check(objectA)) {
|
||||
colA = (ColorObject*)objectA;
|
||||
if(!BaseMath_ReadCallback(colA))
|
||||
return NULL;
|
||||
}
|
||||
if(ColorObject_Check(objectB)) {
|
||||
colB = (ColorObject*)objectB;
|
||||
if(!BaseMath_ReadCallback(colB))
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!colA || !colB){
|
||||
if (comparison_type == Py_NE){
|
||||
Py_RETURN_TRUE;
|
||||
}else{
|
||||
Py_RETURN_FALSE;
|
||||
}
|
||||
}
|
||||
colA = (ColorObject*)objectA;
|
||||
colB = (ColorObject*)objectB;
|
||||
|
||||
switch (comparison_type){
|
||||
case Py_EQ:
|
||||
result = EXPP_VectorsAreEqual(colA->col, colB->col, 3, 1);
|
||||
break;
|
||||
case Py_NE:
|
||||
result = !EXPP_VectorsAreEqual(colA->col, colB->col, 3, 1);
|
||||
break;
|
||||
default:
|
||||
printf("The result of the comparison could not be evaluated");
|
||||
break;
|
||||
}
|
||||
if (result == 1){
|
||||
Py_RETURN_TRUE;
|
||||
}else{
|
||||
Py_RETURN_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------SEQUENCE PROTOCOLS------------------------
|
||||
//----------------------------len(object)------------------------
|
||||
//sequence length
|
||||
static int Color_len(ColorObject * self)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
//----------------------------object[]---------------------------
|
||||
//sequence accessor (get)
|
||||
static PyObject *Color_item(ColorObject * self, int i)
|
||||
{
|
||||
if(i<0) i= 3-i;
|
||||
|
||||
if(i < 0 || i >= 3) {
|
||||
PyErr_SetString(PyExc_IndexError, "color[attribute]: array index out of range");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(!BaseMath_ReadIndexCallback(self, i))
|
||||
return NULL;
|
||||
|
||||
return PyFloat_FromDouble(self->col[i]);
|
||||
|
||||
}
|
||||
//----------------------------object[]-------------------------
|
||||
//sequence accessor (set)
|
||||
static int Color_ass_item(ColorObject * self, int i, PyObject * value)
|
||||
{
|
||||
float f = PyFloat_AsDouble(value);
|
||||
|
||||
if(f == -1 && PyErr_Occurred()) { // parsed item not a number
|
||||
PyErr_SetString(PyExc_TypeError, "color[attribute] = x: argument not a number");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(i<0) i= 3-i;
|
||||
|
||||
if(i < 0 || i >= 3){
|
||||
PyErr_SetString(PyExc_IndexError, "color[attribute] = x: array assignment index out of range\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
self->col[i] = f;
|
||||
|
||||
if(!BaseMath_WriteIndexCallback(self, i))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
//----------------------------object[z:y]------------------------
|
||||
//sequence slice (get)
|
||||
static PyObject *Color_slice(ColorObject * self, int begin, int end)
|
||||
{
|
||||
PyObject *list = NULL;
|
||||
int count;
|
||||
|
||||
if(!BaseMath_ReadCallback(self))
|
||||
return NULL;
|
||||
|
||||
CLAMP(begin, 0, 3);
|
||||
if (end<0) end= 4+end;
|
||||
CLAMP(end, 0, 3);
|
||||
begin = MIN2(begin,end);
|
||||
|
||||
list = PyList_New(end - begin);
|
||||
for(count = begin; count < end; count++) {
|
||||
PyList_SetItem(list, count - begin,
|
||||
PyFloat_FromDouble(self->col[count]));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
//----------------------------object[z:y]------------------------
|
||||
//sequence slice (set)
|
||||
static int Color_ass_slice(ColorObject * self, int begin, int end,
|
||||
PyObject * seq)
|
||||
{
|
||||
int i, y, size = 0;
|
||||
float col[3];
|
||||
PyObject *e;
|
||||
|
||||
if(!BaseMath_ReadCallback(self))
|
||||
return -1;
|
||||
|
||||
CLAMP(begin, 0, 3);
|
||||
if (end<0) end= 4+end;
|
||||
CLAMP(end, 0, 3);
|
||||
begin = MIN2(begin,end);
|
||||
|
||||
size = PySequence_Length(seq);
|
||||
if(size != (end - begin)){
|
||||
PyErr_SetString(PyExc_TypeError, "color[begin:end] = []: size mismatch in slice assignment");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (i = 0; i < size; i++) {
|
||||
e = PySequence_GetItem(seq, i);
|
||||
if (e == NULL) { // Failed to read sequence
|
||||
PyErr_SetString(PyExc_RuntimeError, "color[begin:end] = []: unable to read sequence");
|
||||
return -1;
|
||||
}
|
||||
|
||||
col[i] = (float)PyFloat_AsDouble(e);
|
||||
Py_DECREF(e);
|
||||
|
||||
if(col[i]==-1 && PyErr_Occurred()) { // parsed item not a number
|
||||
PyErr_SetString(PyExc_TypeError, "color[begin:end] = []: sequence argument not a number");
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
//parsed well - now set in vector
|
||||
for(y = 0; y < 3; y++){
|
||||
self->col[begin + y] = col[y];
|
||||
}
|
||||
|
||||
BaseMath_WriteCallback(self);
|
||||
return 0;
|
||||
}
|
||||
//-----------------PROTCOL DECLARATIONS--------------------------
|
||||
static PySequenceMethods Color_SeqMethods = {
|
||||
(lenfunc) Color_len, /* sq_length */
|
||||
(binaryfunc) 0, /* sq_concat */
|
||||
(ssizeargfunc) 0, /* sq_repeat */
|
||||
(ssizeargfunc) Color_item, /* sq_item */
|
||||
(ssizessizeargfunc) Color_slice, /* sq_slice */
|
||||
(ssizeobjargproc) Color_ass_item, /* sq_ass_item */
|
||||
(ssizessizeobjargproc) Color_ass_slice, /* sq_ass_slice */
|
||||
};
|
||||
|
||||
|
||||
/* color channel, vector.r/g/b */
|
||||
static PyObject *Color_getChannel( ColorObject * self, void *type )
|
||||
{
|
||||
return Color_item(self, GET_INT_FROM_POINTER(type));
|
||||
}
|
||||
|
||||
static int Color_setChannel(ColorObject * self, PyObject * value, void * type)
|
||||
{
|
||||
return Color_ass_item(self, GET_INT_FROM_POINTER(type), value);
|
||||
}
|
||||
|
||||
/* color channel (HSV), color.h/s/v */
|
||||
static PyObject *Color_getChannelHSV( ColorObject * self, void *type )
|
||||
{
|
||||
float hsv[3];
|
||||
int i= GET_INT_FROM_POINTER(type);
|
||||
|
||||
if(!BaseMath_ReadCallback(self))
|
||||
return NULL;
|
||||
|
||||
rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2]));
|
||||
|
||||
return PyFloat_FromDouble(hsv[i]);
|
||||
}
|
||||
|
||||
static int Color_setChannelHSV(ColorObject * self, PyObject * value, void * type)
|
||||
{
|
||||
float hsv[3];
|
||||
int i= GET_INT_FROM_POINTER(type);
|
||||
float f = PyFloat_AsDouble(value);
|
||||
|
||||
if(f == -1 && PyErr_Occurred()) {
|
||||
PyErr_SetString(PyExc_TypeError, "color.h/s/v = value: argument not a number");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!BaseMath_ReadCallback(self))
|
||||
return -1;
|
||||
|
||||
rgb_to_hsv(self->col[0], self->col[1], self->col[2], &(hsv[0]), &(hsv[1]), &(hsv[2]));
|
||||
CLAMP(f, 0.0f, 1.0f);
|
||||
hsv[i] = f;
|
||||
hsv_to_rgb(hsv[0], hsv[1], hsv[2], &(self->col[0]), &(self->col[1]), &(self->col[2]));
|
||||
|
||||
if(!BaseMath_WriteCallback(self))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python attributes get/set structure: */
|
||||
/*****************************************************************************/
|
||||
static PyGetSetDef Color_getseters[] = {
|
||||
{"r", (getter)Color_getChannel, (setter)Color_setChannel, "Red color channel. **type** float", (void *)0},
|
||||
{"g", (getter)Color_getChannel, (setter)Color_setChannel, "Green color channel. **type** float", (void *)1},
|
||||
{"b", (getter)Color_getChannel, (setter)Color_setChannel, "Blue color channel. **type** float", (void *)2},
|
||||
|
||||
{"h", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Hue component in [0, 1]. **type** float", (void *)0},
|
||||
{"s", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Saturation component in [0, 1]. **type** float", (void *)1},
|
||||
{"v", (getter)Color_getChannelHSV, (setter)Color_setChannelHSV, "HSV Value component in [0, 1]. **type** float", (void *)2},
|
||||
|
||||
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
|
||||
{"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
|
||||
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
|
||||
};
|
||||
|
||||
|
||||
//-----------------------METHOD DEFINITIONS ----------------------
|
||||
static struct PyMethodDef Color_methods[] = {
|
||||
{"__copy__", (PyCFunction) Color_copy, METH_VARARGS, Color_copy_doc},
|
||||
{"copy", (PyCFunction) Color_copy, METH_VARARGS, Color_copy_doc},
|
||||
{NULL, NULL, 0, NULL}
|
||||
};
|
||||
|
||||
//------------------PY_OBECT DEFINITION--------------------------
|
||||
static char color_doc[] =
|
||||
"This object gives access to Colors in Blender.";
|
||||
|
||||
PyTypeObject color_Type = {
|
||||
PyVarObject_HEAD_INIT(NULL, 0)
|
||||
"color", //tp_name
|
||||
sizeof(ColorObject), //tp_basicsize
|
||||
0, //tp_itemsize
|
||||
(destructor)BaseMathObject_dealloc, //tp_dealloc
|
||||
0, //tp_print
|
||||
0, //tp_getattr
|
||||
0, //tp_setattr
|
||||
0, //tp_compare
|
||||
(reprfunc) Color_repr, //tp_repr
|
||||
0, //tp_as_number
|
||||
&Color_SeqMethods, //tp_as_sequence
|
||||
0, //tp_as_mapping
|
||||
0, //tp_hash
|
||||
0, //tp_call
|
||||
0, //tp_str
|
||||
0, //tp_getattro
|
||||
0, //tp_setattro
|
||||
0, //tp_as_buffer
|
||||
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, //tp_flags
|
||||
color_doc, //tp_doc
|
||||
0, //tp_traverse
|
||||
0, //tp_clear
|
||||
(richcmpfunc)Color_richcmpr, //tp_richcompare
|
||||
0, //tp_weaklistoffset
|
||||
0, //tp_iter
|
||||
0, //tp_iternext
|
||||
Color_methods, //tp_methods
|
||||
0, //tp_members
|
||||
Color_getseters, //tp_getset
|
||||
0, //tp_base
|
||||
0, //tp_dict
|
||||
0, //tp_descr_get
|
||||
0, //tp_descr_set
|
||||
0, //tp_dictoffset
|
||||
0, //tp_init
|
||||
0, //tp_alloc
|
||||
Color_new, //tp_new
|
||||
0, //tp_free
|
||||
0, //tp_is_gc
|
||||
0, //tp_bases
|
||||
0, //tp_mro
|
||||
0, //tp_cache
|
||||
0, //tp_subclasses
|
||||
0, //tp_weaklist
|
||||
0 //tp_del
|
||||
};
|
||||
//------------------------newColorObject (internal)-------------
|
||||
//creates a new color object
|
||||
/*pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER
|
||||
(i.e. it was allocated elsewhere by MEM_mallocN())
|
||||
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
|
||||
(i.e. it must be created here with PyMEM_malloc())*/
|
||||
PyObject *newColorObject(float *col, int type, PyTypeObject *base_type)
|
||||
{
|
||||
ColorObject *self;
|
||||
int x;
|
||||
|
||||
if(base_type) self = (ColorObject *)base_type->tp_alloc(base_type, 0);
|
||||
else self = PyObject_NEW(ColorObject, &color_Type);
|
||||
|
||||
/* init callbacks as NULL */
|
||||
self->cb_user= NULL;
|
||||
self->cb_type= self->cb_subtype= 0;
|
||||
|
||||
if(type == Py_WRAP){
|
||||
self->col = col;
|
||||
self->wrapped = Py_WRAP;
|
||||
}else if (type == Py_NEW){
|
||||
self->col = PyMem_Malloc(3 * sizeof(float));
|
||||
if(!col) { //new empty
|
||||
for(x = 0; x < 3; x++) {
|
||||
self->col[x] = 0.0f;
|
||||
}
|
||||
}else{
|
||||
VECCOPY(self->col, col);
|
||||
}
|
||||
self->wrapped = Py_NEW;
|
||||
}else{ //bad type
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return (PyObject *)self;
|
||||
}
|
||||
|
||||
PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
|
||||
{
|
||||
ColorObject *self= (ColorObject *)newColorObject(NULL, Py_NEW, NULL);
|
||||
if(self) {
|
||||
Py_INCREF(cb_user);
|
||||
self->cb_user= cb_user;
|
||||
self->cb_type= (unsigned char)cb_type;
|
||||
self->cb_subtype= (unsigned char)cb_subtype;
|
||||
}
|
||||
|
||||
return (PyObject *)self;
|
||||
}
|
59
source/blender/python/generic/mathutils_color.h
Normal file
59
source/blender/python/generic/mathutils_color.h
Normal file
@ -0,0 +1,59 @@
|
||||
/*
|
||||
* $Id:
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): Joseph Gilbert
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EXPP_color_h
|
||||
#define EXPP_color_h
|
||||
|
||||
#include <Python.h>
|
||||
|
||||
extern PyTypeObject color_Type;
|
||||
#define ColorObject_Check(_v) PyObject_TypeCheck((_v), &color_Type)
|
||||
|
||||
typedef struct {
|
||||
PyObject_VAR_HEAD
|
||||
float *col; /*1D array of data */
|
||||
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
|
||||
unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */
|
||||
unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */
|
||||
unsigned char wrapped; /* wrapped data type? */
|
||||
/* end BaseMathObject */
|
||||
|
||||
} ColorObject;
|
||||
|
||||
/*struct data contains a pointer to the actual data that the
|
||||
object uses. It can use either PyMem allocated data (which will
|
||||
be stored in py_data) or be a wrapper for data allocated through
|
||||
blender (stored in blend_data). This is an either/or struct not both*/
|
||||
|
||||
//prototypes
|
||||
PyObject *newColorObject( float *col, int type, PyTypeObject *base_type);
|
||||
PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
|
||||
|
||||
#endif /* EXPP_color_h */
|
@ -35,7 +35,7 @@
|
||||
#include "BLO_sys_types.h"
|
||||
#endif
|
||||
|
||||
//----------------------------------Mathutils.Euler() -------------------
|
||||
//----------------------------------mathutils.Euler() -------------------
|
||||
//makes a new euler for you to play with
|
||||
static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwargs)
|
||||
{
|
||||
@ -51,7 +51,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
|
||||
if (PySequence_Check(listObject)) {
|
||||
size = PySequence_Length(listObject);
|
||||
} else { // Single argument was not a sequence
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
} else if (size == 0) {
|
||||
@ -62,7 +62,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
|
||||
}
|
||||
|
||||
if (size != 3) { // Invalid euler size
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -70,7 +70,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
|
||||
e = PySequence_GetItem(listObject, i);
|
||||
if (e == NULL) { // Failed to read sequence
|
||||
Py_DECREF(listObject);
|
||||
PyErr_SetString(PyExc_RuntimeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
PyErr_SetString(PyExc_RuntimeError, "mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -78,7 +78,7 @@ static PyObject *Euler_new(PyTypeObject * type, PyObject * args, PyObject * kwar
|
||||
Py_DECREF(e);
|
||||
|
||||
if(eul[i]==-1 && PyErr_Occurred()) { // parsed item is not a number
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Euler(): 3d numeric sequence expected\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -499,7 +499,7 @@ static PySequenceMethods Euler_SeqMethods = {
|
||||
|
||||
|
||||
/*
|
||||
* vector axis, vector.x/y/z/w
|
||||
* euler axis, euler.x/y/z
|
||||
*/
|
||||
static PyObject *Euler_getAxis( EulerObject * self, void *type )
|
||||
{
|
||||
|
@ -105,7 +105,7 @@ Mathutils_Callback mathutils_matrix_vector_cb = {
|
||||
};
|
||||
/* matrix vector callbacks, this is so you can do matrix[i][j] = val */
|
||||
|
||||
//----------------------------------Mathutils.Matrix() -----------------
|
||||
//----------------------------------mathutils.Matrix() -----------------
|
||||
//mat is a 1D array of floats - row[0][0],row[0][1], row[1][0], etc.
|
||||
//create a new matrix type
|
||||
static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
@ -119,7 +119,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
|
||||
argSize = PyTuple_GET_SIZE(args);
|
||||
if(argSize > 4){ //bad arg nums
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
return NULL;
|
||||
} else if (argSize == 0) { //return empty 4D matrix
|
||||
return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW, NULL);
|
||||
@ -141,13 +141,13 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
if (PySequence_Check(argObject)) { //seq?
|
||||
if(seqSize){ //0 at first
|
||||
if(PySequence_Length(argObject) != seqSize){ //seq size not same
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
seqSize = PySequence_Length(argObject);
|
||||
}else{ //arg not a sequence
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -155,14 +155,14 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
for (i = 0; i < argSize; i++){
|
||||
m = PyTuple_GET_ITEM(args, i);
|
||||
if (m == NULL) { // Failed to read sequence
|
||||
PyErr_SetString(PyExc_RuntimeError, "Mathutils.Matrix(): failed to parse arguments...\n");
|
||||
PyErr_SetString(PyExc_RuntimeError, "mathutils.Matrix(): failed to parse arguments...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (j = 0; j < seqSize; j++) {
|
||||
s = PySequence_GetItem(m, j);
|
||||
if (s == NULL) { // Failed to read sequence
|
||||
PyErr_SetString(PyExc_RuntimeError, "Mathutils.Matrix(): failed to parse arguments...\n");
|
||||
PyErr_SetString(PyExc_RuntimeError, "mathutils.Matrix(): failed to parse arguments...\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -170,7 +170,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
Py_DECREF(s);
|
||||
|
||||
if(scalar==-1 && PyErr_Occurred()) { // parsed item is not a number
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Matrix(): expects 0-4 numeric sequences of the same size\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -36,7 +36,7 @@ extern PyTypeObject matrix_Type;
|
||||
#define MatrixObject_Check(_v) PyObject_TypeCheck((_v), &matrix_Type)
|
||||
|
||||
typedef float **ptRow;
|
||||
typedef struct _Matrix { /* keep aligned with BaseMathObject in Mathutils.h */
|
||||
typedef struct _Matrix { /* keep aligned with BaseMathObject in mathutils.h */
|
||||
PyObject_VAR_HEAD
|
||||
float *contigPtr; /*1D array of data (alias)*/
|
||||
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
|
||||
|
@ -712,7 +712,7 @@ static PyObject *Quaternion_getAxisVec( QuaternionObject * self, void *type )
|
||||
return (PyObject *) newVectorObject(vec, 3, Py_NEW, NULL);
|
||||
}
|
||||
|
||||
//----------------------------------Mathutils.Quaternion() --------------
|
||||
//----------------------------------mathutils.Quaternion() --------------
|
||||
static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
{
|
||||
PyObject *listObject = NULL, *n, *q;
|
||||
@ -728,13 +728,13 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
|
||||
if ((size == 4 && PySequence_Length(args) !=1) ||
|
||||
(size == 3 && PySequence_Length(args) !=2) || (size >4 || size < 3)) {
|
||||
// invalid args/size
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
if(size == 3){ //get angle in axis/angle
|
||||
n = PySequence_GetItem(args, 1);
|
||||
if(n == NULL) { // parsed item not a number or getItem fail
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -742,7 +742,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
|
||||
Py_DECREF(n);
|
||||
|
||||
if (angle==-1 && PyErr_Occurred()) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -752,17 +752,17 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
|
||||
size = PySequence_Length(listObject);
|
||||
if (size != 3) {
|
||||
// invalid args/size
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
angle = PyFloat_AsDouble(PyTuple_GET_ITEM(args, 0));
|
||||
|
||||
if (angle==-1 && PyErr_Occurred()) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
} else { // argument was not a sequence
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -774,12 +774,12 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
|
||||
|
||||
if (size == 3) { // invalid quat size
|
||||
if(PySequence_Length(args) != 2){
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
}else{
|
||||
if(size != 4){
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -787,7 +787,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
|
||||
for (i=0; i<size; i++) { //parse
|
||||
q = PySequence_GetItem(listObject, i);
|
||||
if (q == NULL) { // Failed to read sequence
|
||||
PyErr_SetString(PyExc_RuntimeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_RuntimeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -795,7 +795,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
|
||||
Py_DECREF(q);
|
||||
|
||||
if (quat[i]==-1 && PyErr_Occurred()) {
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Quaternion(): 4d numeric sequence expected or 3d vector and number\n");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@
|
||||
extern PyTypeObject quaternion_Type;
|
||||
#define QuaternionObject_Check(_v) PyObject_TypeCheck((_v), &quaternion_Type)
|
||||
|
||||
typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
|
||||
typedef struct { /* keep aligned with BaseMathObject in mathutils.h */
|
||||
PyObject_VAR_HEAD
|
||||
float *quat; /* 1D array of data (alias) */
|
||||
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
|
||||
|
@ -41,7 +41,7 @@
|
||||
|
||||
static PyObject *row_vector_multiplication(VectorObject* vec, MatrixObject * mat); /* utility func */
|
||||
|
||||
//----------------------------------Mathutils.Vector() ------------------
|
||||
//----------------------------------mathutils.Vector() ------------------
|
||||
// Supports 2D, 3D, and 4D vector objects both int and float values
|
||||
// accepted. Mixed float and int values accepted. Ints are parsed to float
|
||||
static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
@ -57,7 +57,7 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
if (PySequence_Check(listObject)) {
|
||||
size = PySequence_Length(listObject);
|
||||
} else { // Single argument was not a sequence
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
return NULL;
|
||||
}
|
||||
} else if (size == 0) {
|
||||
@ -68,21 +68,21 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
|
||||
}
|
||||
|
||||
if (size<2 || size>4) { // Invalid vector size
|
||||
PyErr_SetString(PyExc_AttributeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
PyErr_SetString(PyExc_AttributeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i=0; i<size; i++) {
|
||||
v=PySequence_GetItem(listObject, i);
|
||||
if (v==NULL) { // Failed to read sequence
|
||||
PyErr_SetString(PyExc_RuntimeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
PyErr_SetString(PyExc_RuntimeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
f= PyFloat_AsDouble(v);
|
||||
if(f==-1 && PyErr_Occurred()) { // parsed item not a number
|
||||
Py_DECREF(v);
|
||||
PyErr_SetString(PyExc_TypeError, "Mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
PyErr_SetString(PyExc_TypeError, "mathutils.Vector(): 2-4 floats or ints expected (optionally in a sequence)\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -643,7 +643,6 @@ static PyObject *Vector_Project(VectorObject * self, VectorObject * value)
|
||||
return newVectorObject(vec, size, Py_NEW, NULL);
|
||||
}
|
||||
|
||||
//----------------------------------Mathutils.MidpointVecs() -------------
|
||||
static char Vector_Lerp_doc[] =
|
||||
".. function:: lerp(other, factor)\n"
|
||||
"\n"
|
||||
|
@ -35,7 +35,7 @@
|
||||
extern PyTypeObject vector_Type;
|
||||
#define VectorObject_Check(_v) PyObject_TypeCheck((_v), &vector_Type)
|
||||
|
||||
typedef struct { /* keep aligned with BaseMathObject in Mathutils.h */
|
||||
typedef struct { /* keep aligned with BaseMathObject in mathutils.h */
|
||||
PyObject_VAR_HEAD
|
||||
float *vec; /*1D array of data (alias), wrapped status depends on wrapped status */
|
||||
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
|
||||
|
@ -66,6 +66,7 @@ static int mathutils_rna_array_cb_index= -1; /* index for our callbacks */
|
||||
#define MATHUTILS_CB_SUBTYPE_EUL 0
|
||||
#define MATHUTILS_CB_SUBTYPE_VEC 1
|
||||
#define MATHUTILS_CB_SUBTYPE_QUAT 2
|
||||
#define MATHUTILS_CB_SUBTYPE_COLOR 0
|
||||
|
||||
static int mathutils_rna_generic_check(BPy_PropertyRNA *self)
|
||||
{
|
||||
@ -246,8 +247,8 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
|
||||
}
|
||||
else {
|
||||
PyObject *eul_cb= newEulerObject_cb(ret, 0, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_EUL); // TODO, get order from RNA
|
||||
Py_DECREF(ret); /* the matrix owns now */
|
||||
ret= eul_cb; /* return the matrix instead */
|
||||
Py_DECREF(ret); /* the euler owns now */
|
||||
ret= eul_cb; /* return the euler instead */
|
||||
}
|
||||
}
|
||||
else if (len==4) {
|
||||
@ -257,11 +258,23 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
|
||||
}
|
||||
else {
|
||||
PyObject *quat_cb= newQuaternionObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_QUAT);
|
||||
Py_DECREF(ret); /* the matrix owns now */
|
||||
ret= quat_cb; /* return the matrix instead */
|
||||
Py_DECREF(ret); /* the quat owns now */
|
||||
ret= quat_cb; /* return the quat instead */
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PROP_COLOR:
|
||||
if(len==3) { /* color */
|
||||
if(is_thick) {
|
||||
ret= newColorObject(NULL, Py_NEW, NULL); // TODO, get order from RNA
|
||||
RNA_property_float_get_array(ptr, prop, ((ColorObject *)ret)->col);
|
||||
}
|
||||
else {
|
||||
PyObject *col_cb= newColorObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_COLOR);
|
||||
Py_DECREF(ret); /* the color owns now */
|
||||
ret= col_cb; /* return the color instead */
|
||||
}
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -1622,7 +1622,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
|
||||
/* quick hack for GamePython modules
|
||||
TODO: register builtin modules properly by ExtendInittab */
|
||||
if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") ||
|
||||
!strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "bgl") || !strcmp(name, "Geometry")) {
|
||||
!strcmp(name, "Rasterizer") || !strcmp(name, "mathutils") || !strcmp(name, "bgl") || !strcmp(name, "geometry")) {
|
||||
return PyImport_ImportModuleEx(name, globals, locals, fromlist);
|
||||
}
|
||||
|
||||
|
@ -26,7 +26,7 @@ The Blender Game Engine Python API Reference
|
||||
|
||||
These modules have no GameEngine specific functionality but are useful in many cases.
|
||||
|
||||
- L{Mathutils}
|
||||
- L{mathutils}
|
||||
- L{Geometry}
|
||||
- L{BGL}
|
||||
|
||||
|
@ -1670,7 +1670,7 @@ class KX_GameObject(SCA_IObject):
|
||||
@deprecated: use L{localOrientation}
|
||||
@type orn: 3x3 rotation matrix, or Quaternion.
|
||||
@param orn: a rotation matrix specifying the new rotation.
|
||||
@note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed.
|
||||
@note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed.
|
||||
"""
|
||||
def alignAxisToVect(vect, axis, factor):
|
||||
"""
|
||||
@ -1704,7 +1704,7 @@ class KX_GameObject(SCA_IObject):
|
||||
@deprecated: use L{worldOrientation}
|
||||
@rtype: 3x3 rotation matrix
|
||||
@return: The game object's rotation matrix
|
||||
@note: When using this matrix with Blender.Mathutils.Matrix() types, it will need to be transposed.
|
||||
@note: When using this matrix with Blender.mathutils.Matrix() types, it will need to be transposed.
|
||||
"""
|
||||
def applyMovement(movement, local = 0):
|
||||
"""
|
||||
|
Loading…
Reference in New Issue
Block a user