2004-01-20 20:28:39 +00:00
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ng_loopbacknetwork_env = Environment()
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# Import the C flags set in the SConstruct file
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Import ('cflags')
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Import ('cxxflags')
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Import ('defines')
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2004-02-15 19:25:32 +00:00
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Import ('user_options_dict')
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2004-01-20 20:28:39 +00:00
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ng_loopbacknetwork_env.Append (CCFLAGS = cflags)
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ng_loopbacknetwork_env.Append (CXXFLAGS = cxxflags)
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ng_loopbacknetwork_env.Append (CPPDEFINES = defines)
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source_files = ['NG_LoopBackNetworkDeviceInterface.cpp']
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ng_loopbacknetwork_env.Append (CPPPATH=['.',
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'#source/kernel/gen_system',
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'#intern/string',
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'#source/gameengine/Network',
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])
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2004-02-15 19:25:32 +00:00
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ng_loopbacknetwork_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_loopbacknetwork', source=source_files)
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