2011-04-27 11:58:34 +00:00
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/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __KERNEL_COMPAT_CPU_H__
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#define __KERNEL_COMPAT_CPU_H__
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#define __KERNEL_CPU__
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#include "util_debug.h"
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#include "util_math.h"
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#include "util_types.h"
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CCL_NAMESPACE_BEGIN
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/* Assertions inside the kernel only work for the CPU device, so we wrap it in
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a macro which is empty for other devices */
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#define kernel_assert(cond) assert(cond)
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/* Texture types to be compatible with CUDA textures. These are really just
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simple arrays and after inlining fetch hopefully revert to being a simple
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pointer lookup. */
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template<typename T> struct texture {
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T fetch(int index)
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{
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kernel_assert(index >= 0 && index < width);
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return data[index];
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}
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2011-11-10 14:32:16 +00:00
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/*__m128 fetch_m128(int index)
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2011-04-27 11:58:34 +00:00
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{
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kernel_assert(index >= 0 && index < width);
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return ((__m128*)data)[index];
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}
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__m128i fetch_m128i(int index)
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{
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kernel_assert(index >= 0 && index < width);
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return ((__m128i*)data)[index];
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2011-11-10 14:32:16 +00:00
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}*/
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2011-04-27 11:58:34 +00:00
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2011-11-22 13:15:19 +00:00
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float interp(float x, int size)
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2011-04-27 11:58:34 +00:00
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{
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2011-11-22 13:15:19 +00:00
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kernel_assert(size == width);
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2011-04-27 11:58:34 +00:00
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x = clamp(x, 0.0f, 1.0f)*width;
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int index = min((int)x, width-1);
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int nindex = min(index+1, width-1);
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float t = x - index;
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return (1.0f - t)*data[index] + t*data[nindex];
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}
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T *data;
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int width;
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};
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template<typename T> struct texture_image {
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float4 read(float4 r)
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{
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return r;
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}
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float4 read(uchar4 r)
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{
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float f = 1.0f/255.0f;
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return make_float4(r.x*f, r.y*f, r.z*f, r.w*f);
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}
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int wrap_periodic(int x, int width)
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{
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x %= width;
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if(x < 0)
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x += width;
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return x;
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}
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int wrap_clamp(int x, int width)
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{
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return clamp(x, 0, width-1);
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}
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float frac(float x, int *ix)
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{
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int i = (int)x - ((x < 0.0f)? 1: 0);
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*ix = i;
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return x - (float)i;
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}
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float4 interp(float x, float y, bool periodic = true)
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{
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if(!data)
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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int ix, iy, nix, niy;
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float tx = frac(x*width, &ix);
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float ty = frac(y*height, &iy);
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if(periodic) {
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ix = wrap_periodic(ix, width);
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iy = wrap_periodic(iy, height);
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nix = wrap_periodic(ix+1, width);
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niy = wrap_periodic(iy+1, height);
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}
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else {
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ix = wrap_clamp(ix, width);
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iy = wrap_clamp(iy, height);
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nix = wrap_clamp(ix+1, width);
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niy = wrap_clamp(iy+1, height);
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}
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float4 r = (1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width]);
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r += (1.0f - ty)*tx*read(data[nix + iy*width]);
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r += ty*(1.0f - tx)*read(data[ix + niy*width]);
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r += ty*tx*read(data[nix + niy*width]);
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return r;
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}
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T *data;
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int width, height;
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};
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typedef texture<float4> texture_float4;
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typedef texture<float> texture_float;
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typedef texture<uint> texture_uint;
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typedef texture<int> texture_int;
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typedef texture<uint4> texture_uint4;
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typedef texture_image<float4> texture_image_float4;
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typedef texture_image<uchar4> texture_image_uchar4;
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/* Macros to handle different memory storage on different devices */
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#define kernel_tex_fetch(tex, index) (kg->tex.fetch(index))
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#define kernel_tex_fetch_m128(tex, index) (kg->tex.fetch_m128(index))
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#define kernel_tex_fetch_m128i(tex, index) (kg->tex.fetch_m128i(index))
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2011-11-22 13:15:19 +00:00
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#define kernel_tex_interp(tex, t, size) (kg->tex.interp(t, size))
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2011-04-27 11:58:34 +00:00
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#define kernel_tex_image_interp(tex, x, y) (kg->tex.interp(x, y))
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#define kernel_data (kg->__data)
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CCL_NAMESPACE_END
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#endif /* __KERNEL_COMPAT_CPU_H__ */
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