blender/release/scripts/startup/bl_ui/space_sequencer.py

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
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def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
class SEQUENCER_HT_header(bpy.types.Header):
bl_space_type = 'SEQUENCE_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("SEQUENCER_MT_view")
if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
sub.menu("SEQUENCER_MT_select")
sub.menu("SEQUENCER_MT_marker")
sub.menu("SEQUENCER_MT_add")
sub.menu("SEQUENCER_MT_strip")
layout.prop(st, "view_type", expand=True, text="")
if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
layout.prop(st, "display_mode", expand=True, text="")
if (st.view_type == 'SEQUENCER'):
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
elif (st.view_type == 'SEQUENCER_PREVIEW'):
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "display_channel", text="Channel")
else:
layout.prop(st, "display_channel", text="Channel")
ed = context.scene.sequence_editor
if ed:
row = layout.row(align=True)
row.prop(ed, "show_overlay", text="", icon='GHOST_ENABLED')
if ed.show_overlay:
row.prop(ed, "overlay_frame", text="")
row.prop(ed, "overlay_lock", text="", icon='LOCKED')
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class SEQUENCER_MT_view_toggle(bpy.types.Menu):
bl_label = "View Type"
def draw(self, context):
layout = self.layout
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layout.operator("sequencer.view_toggle").type = 'SEQUENCER'
layout.operator("sequencer.view_toggle").type = 'PREVIEW'
layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW'
class SEQUENCER_MT_view(bpy.types.Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.column()
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layout.operator("sequencer.properties", icon='MENU_PANEL')
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layout.separator()
if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
layout.operator("sequencer.view_all", text='View all Sequences')
if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text='Fit preview in window')
layout.operator("sequencer.view_zoom_ratio", text='Show preview 1:1').ratio = 1.0
layout.operator_context = 'INVOKE_DEFAULT'
# # XXX, invokes in the header view
# layout.operator("sequencer.view_ghost_border", text='Overlay Border')
layout.operator("sequencer.view_selected")
layout.prop(st, "show_frames")
layout.prop(st, "show_frame_indicator")
if st.display_mode == 'IMAGE':
layout.prop(st, "show_safe_margin")
if st.display_mode == 'WAVEFORM':
layout.prop(st, "show_separate_color")
layout.separator()
layout.prop(st, "use_marker_sync")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
class SEQUENCER_MT_select(bpy.types.Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_linked")
layout.operator("sequencer.select_all_toggle")
layout.operator("sequencer.select_inverse")
class SEQUENCER_MT_marker(bpy.types.Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
#layout.operator_context = 'EXEC_REGION_WIN'
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layout.column()
layout.operator("marker.add", "Add Marker")
layout.operator("marker.duplicate", text="Duplicate Marker")
layout.operator("marker.delete", text="Delete Marker")
layout.separator()
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layout.operator("marker.rename", text="Rename Marker")
layout.operator("marker.move", text="Grab/Move Marker")
#layout.operator("sequencer.sound_strip_add", text="Transform Markers") # toggle, will be rna - (sseq->flag & SEQ_MARKER_TRANS)
class SEQUENCER_MT_add(bpy.types.Menu):
bl_label = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene...")
else:
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene...")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(bpy.types.Menu):
bl_label = "Effect Strip..."
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
layout.operator("sequencer.effect_strip_add", text="Cross").type = 'CROSS'
layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Plugin").type = 'PLUGIN'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
layout.operator("sequencer.effect_strip_add", text="Multicam Selector").type = 'MULTICAM'
layout.operator("sequencer.effect_strip_add", text="Adjustment Layer").type = 'ADJUSTMENT'
class SEQUENCER_MT_strip(bpy.types.Menu):
bl_label = "Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.column()
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
layout.separator()
layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
layout.operator("sequencer.images_separate")
layout.operator("sequencer.deinterlace_selected_movies")
layout.separator()
layout.operator("sequencer.duplicate")
layout.operator("sequencer.delete")
strip = act_strip(context)
if strip:
stype = strip.type
# XXX note strip.type is never equal to 'EFFECT', look at seq_type_items within rna_sequencer.c
if stype == 'EFFECT':
pass
# layout.separator()
# layout.operator("sequencer.effect_change")
# layout.operator("sequencer.effect_reassign_inputs")
elif stype == 'IMAGE':
layout.separator()
# layout.operator("sequencer.image_change")
layout.operator("sequencer.rendersize")
elif stype == 'SCENE':
pass
# layout.separator()
# layout.operator("sequencer.scene_change", text="Change Scene")
elif stype == 'MOVIE':
layout.separator()
# layout.operator("sequencer.movie_change")
layout.operator("sequencer.rendersize")
layout.separator()
layout.operator("sequencer.meta_make")
layout.operator("sequencer.meta_separate")
#if (ed && (ed->metastack.first || (ed->act_seq && ed->act_seq->type == SEQ_META))) {
# uiItemS(layout);
# uiItemO(layout, NULL, 0, "sequencer.meta_toggle");
#}
layout.separator()
layout.operator("sequencer.reload")
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layout.operator("sequencer.reassign_inputs")
layout.operator("sequencer.swap_inputs")
layout.separator()
layout.operator("sequencer.lock")
layout.operator("sequencer.unlock")
layout.operator("sequencer.mute")
layout.operator("sequencer.unmute")
layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
layout.operator("sequencer.snap")
layout.operator_menu_enum("sequencer.swap", "side")
layout.separator()
layout.operator("sequencer.swap_data")
class SequencerButtonsPanel():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
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@staticmethod
def has_sequencer(context):
return (context.space_data.view_type == 'SEQUENCER') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
@classmethod
def poll(cls, context):
return cls.has_sequencer(context) and (act_strip(context) is not None)
class SequencerButtonsPanel_Output():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_preview(context):
return (context.space_data.view_type == 'PREVIEW') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
@classmethod
def poll(cls, context):
return cls.has_preview(context)
class SEQUENCER_PT_edit(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Edit Strip"
def draw(self, context):
layout = self.layout
scene = context.scene
frame_current = scene.frame_current
strip = act_strip(context)
split = layout.split(percentage=0.3)
split.label(text="Name:")
split.prop(strip, "name", text="")
split = layout.split(percentage=0.3)
split.label(text="Type:")
split.prop(strip, "type", text="")
split = layout.split(percentage=0.3)
split.label(text="Blend:")
split.prop(strip, "blend_type", text="")
row = layout.row(align=True)
sub = row.row()
sub.active = (not strip.mute)
sub.prop(strip, "blend_alpha", text="Opacity", slider=True)
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON' if strip.mute else 'RESTRICT_VIEW_OFF', text="")
row.prop(strip, "lock", toggle=True, icon='LOCKED' if strip.lock else 'UNLOCKED', text="")
col = layout.column()
sub = col.column()
sub.enabled = not strip.lock
sub.prop(strip, "channel")
sub.prop(strip, "frame_start")
sub.prop(strip, "frame_final_duration")
col = layout.column(align=True)
row = col.row()
row.label(text="Final Length: %s" % bpy.utils.smpte_from_frame(strip.frame_final_duration))
row = col.row()
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row.active = (frame_current >= strip.frame_start and frame_current <= strip.frame_start + strip.frame_duration)
row.label(text="Playhead: %d" % (frame_current - strip.frame_start))
col.label(text="Frame Offset %d:%d" % (strip.frame_offset_start, strip.frame_offset_end))
col.label(text="Frame Still %d:%d" % (strip.frame_still_start, strip.frame_still_end))
elem = False
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if strip.type == 'IMAGE':
elem = strip.getStripElem(frame_current)
elif strip.type == 'MOVIE':
elem = strip.elements[0]
if elem and elem.orig_width > 0 and elem.orig_height > 0:
col.label(text="Orig Dim: %dx%d" % (elem.orig_width, elem.orig_height))
class SEQUENCER_PT_effect(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Effect Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'PLUGIN',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED',
'MULTICAM', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
if strip.input_count > 0:
col = layout.column()
col.prop(strip, "input_1")
if strip.input_count > 1:
col.prop(strip, "input_2")
if strip.input_count > 2:
col.prop(strip, "input_3")
if strip.type == 'COLOR':
layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
col.prop(strip, "transition_type")
col.label(text="Direction:")
col.row().prop(strip, "direction", expand=True)
col = layout.column()
col.prop(strip, "blur_width", slider=True)
if strip.transition_type in {'SINGLE', 'DOUBLE'}:
col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
flow.prop(strip, "threshold", slider=True)
flow.prop(strip, "clamp", slider=True)
flow.prop(strip, "boost_factor")
flow.prop(strip, "blur_radius")
row = layout.row()
row.prop(strip, "quality", slider=True)
row.prop(strip, "use_only_boost")
elif strip.type == 'SPEED':
layout.prop(strip, "use_default_fade", "Stretch to input strip length")
if not strip.use_default_fade:
layout.prop(strip, "use_as_speed")
if strip.use_as_speed:
layout.prop(strip, "speed_factor")
else:
layout.prop(strip, "speed_factor", text="Frame number")
layout.prop(strip, "scale_to_length")
#doesn't work currently
#layout.prop(strip, "use_frame_blend")
elif strip.type == 'TRANSFORM':
self.draw_panel_transform(strip)
elif strip.type == "MULTICAM":
layout.prop(strip, "multicam_source")
row = layout.row(align=True)
sub = row.row()
sub.scale_x = 2.0
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sub.operator("screen.animation_play", text="", icon='PAUSE' if context.screen.is_animation_playing else 'PLAY')
row.label("Cut To")
for i in range(1, strip.channel):
row.operator("sequencer.cut_multicam", text=str(i)).camera = i
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "multiply_speed")
elif strip.type in {'CROSS', 'GAMMA_CROSS', 'PLUGIN', 'WIPE'}:
col.prop(strip, "use_default_fade", "Default fade")
if not strip.use_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
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layout.prop(strip, "use_translation", text="Image Offset:")
if strip.use_translation:
col = layout.column(align=True)
col.prop(strip.transform, "offset_x", text="X")
col.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop:")
if strip.use_crop:
col = layout.column(align=True)
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col.prop(strip.crop, "max_y")
col.prop(strip.crop, "min_x")
col.prop(strip.crop, "min_y")
col.prop(strip.crop, "max_x")
def draw_panel_transform(self, strip):
layout = self.layout
col = layout.column()
col.prop(strip, "interpolation")
col.prop(strip, "translation_unit")
col = layout.column(align=True)
col.label(text="Position:")
col.prop(strip, "translate_start_x", text="X")
col.prop(strip, "translate_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.prop(strip, "use_uniform_scale")
if (strip.use_uniform_scale):
col = layout.column(align=True)
col.prop(strip, "scale_start_x", text="Scale")
else:
col = layout.column(align=True)
col.label(text="Scale:")
col.prop(strip, "scale_start_x", text="X")
col.prop(strip, "scale_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.label(text="Rotation:")
col.prop(strip, "rotation_start", text="Rotation")
class SEQUENCER_PT_input(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Strip Input"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META',
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'PLUGIN',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
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def draw(self, context):
layout = self.layout
strip = act_strip(context)
seq_type = strip.type
# draw a filename if we have one
if seq_type == 'IMAGE':
split = layout.split(percentage=0.2)
col = split.column()
col.label(text="Path:")
col = split.column()
col.prop(strip, "directory", text="")
# Current element for the filename
elem = strip.getStripElem(context.scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
col = split.column()
col.label(text="File:")
col = split.column()
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col.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
elif seq_type == 'MOVIE':
split = layout.split(percentage=0.2)
col = split.column()
col.label(text="Path:")
col = split.column()
col.prop(strip, "filepath", text="")
col.prop(strip, "mpeg_preseek", text="MPEG Preseek")
# TODO, sound???
# end drawing filename
layout.prop(strip, "use_translation", text="Image Offset:")
if strip.use_translation:
col = layout.column(align=True)
col.prop(strip.transform, "offset_x", text="X")
col.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop:")
if strip.use_crop:
col = layout.column(align=True)
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col.prop(strip.crop, "max_y")
col.prop(strip.crop, "min_x")
col.prop(strip.crop, "min_y")
col.prop(strip.crop, "max_x")
if not isinstance(strip, bpy.types.EffectSequence):
col = layout.column(align=True)
col.label(text="Trim Duration (hard):")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
col = layout.column(align=True)
col.label(text="Trim Duration (soft):")
col.prop(strip, "frame_offset_start", text="Start")
col.prop(strip, "frame_offset_end", text="End")
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class SEQUENCER_PT_sound(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Sound"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
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layout.template_ID(strip, "sound", open="sound.open")
layout.separator()
layout.prop(strip, "filepath", text="")
row = layout.row()
if strip.sound.packed_file:
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(strip.sound, "use_memory_cache")
layout.prop(strip, "volume")
layout.prop(strip, "attenuation")
col = layout.column(align=True)
col.label(text="Trim Duration:")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Scene"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SCENE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "scene")
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
sce = strip.scene
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layout.label(text="Original frame range: %d-%d (%d)" % (sce.frame_start, sce.frame_end, sce.frame_end - sce.frame_start + 1))
class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Filter"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META',
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'PLUGIN',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
col = layout.column()
col.label(text="Video:")
col.prop(strip, "strobe")
row = layout.row()
row.label(text="Flip:")
row.prop(strip, "use_flip_x", text="X")
row.prop(strip, "use_flip_y", text="Y")
col = layout.column()
col.prop(strip, "use_reverse_frames", text="Backwards")
col.prop(strip, "use_deinterlace")
col = layout.column()
col.label(text="Colors:")
col.prop(strip, "color_saturation", text="Saturation")
col.prop(strip, "color_multiply", text="Multiply")
col.prop(strip, "use_premultiply")
col.prop(strip, "use_float")
layout.prop(strip, "use_color_balance")
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if strip.use_color_balance and strip.color_balance: # TODO - need to add this somehow
row = layout.row()
row.active = strip.use_color_balance
col = row.column()
col.template_color_wheel(strip.color_balance, "lift", value_slider=False, cubic=True)
col.row().prop(strip.color_balance, "lift")
col.prop(strip.color_balance, "invert_lift", text="Inverse")
col = row.column()
col.template_color_wheel(strip.color_balance, "gamma", value_slider=False, lock_luminosity=True, cubic=True)
col.row().prop(strip.color_balance, "gamma")
col.prop(strip.color_balance, "invert_gamma", text="Inverse")
col = row.column()
col.template_color_wheel(strip.color_balance, "gain", value_slider=False, lock_luminosity=True, cubic=True)
col.row().prop(strip.color_balance, "gain")
col.prop(strip.color_balance, "invert_gain", text="Inverse")
class SEQUENCER_PT_proxy(SequencerButtonsPanel, bpy.types.Panel):
bl_label = "Proxy"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META', 'MULTICAM'}
def draw_header(self, context):
strip = act_strip(context)
self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
strip = act_strip(context)
flow = layout.column_flow()
flow.prop(strip, "use_proxy_custom_directory")
flow.prop(strip, "use_proxy_custom_file")
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if strip.proxy: # TODO - need to add this somehow
if strip.use_proxy_custom_directory and not strip.use_proxy_custom_file:
flow.prop(strip.proxy, "directory")
if strip.use_proxy_custom_file:
flow.prop(strip.proxy, "filepath")
class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, bpy.types.Panel):
bl_label = "Scene Preview/Render"
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def draw(self, context):
layout = self.layout
render = context.scene.render
col = layout.column()
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col.active = False # Currently only opengl preview works!
col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
col = layout.column()
#col.active = render.use_sequencer_gl_preview
col.prop(render, "sequencer_gl_preview", text="")
'''
col = layout.column()
col.prop(render, "use_sequencer_gl_render", text="Open GL Render")
col = layout.column()
col.active = render.use_sequencer_gl_render
col.prop(render, "sequencer_gl_render", text="")
'''
class SEQUENCER_PT_view(SequencerButtonsPanel_Output, bpy.types.Panel):
bl_label = "View Settings"
def draw(self, context):
layout = self.layout
st = context.space_data
col = layout.column()
if st.display_mode == 'IMAGE':
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col.prop(st, "draw_overexposed") # text="Zebra"
col.prop(st, "show_safe_margin")
if st.display_mode == 'WAVEFORM':
col.prop(st, "show_separate_color")
col.prop(st, "proxy_render_size")
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)