blender/source/gameengine/Ketsji/KXNetwork/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Ketsji'
incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions'
incs += ' #source/gameengine/Network #source/gameengine/SceneGraph'
incs += ' ' + env['BF_PYTHON_INC']
cxxflags = []
if env['OURPLATFORM']=='win32-vc':
cxxflags.append ('/GR')
cxxflags.append ('/O2')
env.BlenderLib ( 'kx_network', Split(sources), Split(incs), defines=[],libtype=['core', 'player'], priority=[400, 145], cxx_compileflags=cxxflags )