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#!BPY
""" Registration info for Blender menus: <- these words are ignored
Name : ' Camera Changer '
Blender : 234
Group : ' Animation '
Tip : ' Create script link to change cameras (based on their names) during an animation '
"""
__author__ = ' 3R - R3gis '
__version__ = ' 1.2 '
__url__ = [ " Author ' s site , http://cybercreator.free.fr " , " French Blender support forum, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender " ]
__email__ = [ " 3R, r3gis@free.fr " ]
__bpydoc__ = """ \
This script creates an script link to change cameras during an animation .
The created script link ( a Blender Text ) is linked to Scene Frame Changed events .
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Usage :
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Run the script , then name the camera Object with the number of the frame ( s )
where you want this camera to become active .
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For example : < br >
- a camera called " 10 " will become active at frame 10. < br >
- a camera called " 10,25,185 " will become active at frames 10 , 25 and 185.
Notes : < br >
- This script creates another script named camera . py , which is linked to the current scene . < br >
- If there is already a text called " camera.py " , but it ' s from an old version or is not recognized,
you can choose if you want to rename or overwrite it .
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- Script inspired by Jean - Michel ( jms ) Soler ' s:<br>
http : / / jmsoler . free . fr / didacticiel / blender / tutor / cpl_changerdecamera . htm
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"""
# $Id$
#
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# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Copyright (C) 2004-2005: Regis Montoya
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
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#Script inspired of the idea of this one :
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#http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_changerdecamera.htm
#
#----------------------------------------------
# R3gis Montoya (3R)
#
# Pout tout probleme a:
# cybercreator@free.fr
# ---------------------------------------------
import Blender
from Blender import *
import string
sc = Scene . GetCurrent ( )
#import du texte
lestext = Blender . Text . Get ( )
Ntexts = [ ]
for txt in lestext :
Ntexts . append ( txt . getName ( ) )
ecrire = 0
if ' camera.py ' not in Ntexts :
ecrire = 1
else :
if lestext [ Ntexts . index ( ' camera.py ' ) ] . asLines ( ) [ 0 ] != " # camera.py 1.2 link python # " :
reecrire = Blender . Draw . PupMenu ( " WARNING: Text camera.py already exists but is outdated % t|Overwrite|Rename old version text " )
if reecrire == 1 :
Text . unlink ( lestext [ Ntexts . index ( ' camera.py ' ) ] )
ecrire = 1
if reecrire == 2 :
lestext [ Ntexts . index ( ' camera.py ' ) ] . name = " old_camera.txt "
ecrire = 1
if ecrire == 1 :
scripting = Blender . Text . New ( ' camera.py ' )
scripting . write ( " # camera.py 1.2 link python # \n import Blender \n from Blender import * \n from math import * \n import string \n " )
scripting . write ( " sc=Scene.GetCurrent() \n #Changement camera \n lescam=[] \n objets=Blender.Object.Get() \n " )
scripting . write ( " for ob in objets: \n if type(ob.getData())==Blender.Types.CameraType: \n try: " )
scripting . write ( " \n lesfram=string.split(ob.name, ' , ' ) \n for fr in lesfram: \n lescam.append(ob.name) \n lescam.append(int(fr)) \n except: \n pass " )
scripting . write ( " \n frame = Blender.Get( ' curframe ' ) \n if frame in lescam: \n nom=lescam.index(frame) \n sc.setCurrentCamera(Blender.Object.Get(lescam[nom-1])) \n " )
#Linkage
list = [ ]
try :
for script in sc . getScriptLinks ( ' FrameChanged ' ) :
list . append ( script )
except :
pass
if ' camera.py ' not in list :
sc . addScriptLink ( ' camera.py ' , ' FrameChanged ' )
Blender . Draw . PupMenu ( " Done! Remember: % t|Name cameras as (a comma separated list of) their activation frame number(s) " )
Blender . Redraw ( - 1 )