blender/intern/ghost/SConscript

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#!/usr/bin/env python
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Nathan Letwory.
#
# ***** END GPL LICENSE BLOCK *****
import sys
import os
Import ('env')
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window_system = env['OURPLATFORM']
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sources = env.Glob('intern/*.cpp')
sources2 = env.Glob('intern/GHOST_NDOFManager3Dconnexion.c')
if window_system == 'darwin':
sources += env.Glob('intern/*.mm')
#remove, will be readded below if needed.
sources.remove('intern' + os.sep + 'GHOST_ContextCGL.mm')
if not env['WITH_BF_GL_EGL']:
sources.remove('intern' + os.sep + 'GHOST_ContextEGL.cpp')
# seems cleaner to remove these now then add back the one that is needed
sources.remove('intern' + os.sep + 'GHOST_ContextGLX.cpp')
sources.remove('intern' + os.sep + 'GHOST_ContextWGL.cpp')
pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget', 'GHOST_NDOFManager', 'GHOST_Context']
defs = env['BF_GL_DEFINITIONS']
if env['WITH_BF_GL_EGL']:
defs.append('WITH_EGL')
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incs = [
'.',
env['BF_GLEW_INC'],
'../glew-mx',
'#source/blender/imbuf',
'#source/blender/makesdna',
'../string',
]
incs = ' '.join(incs)
if env['WITH_GHOST_SDL']:
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
sources.remove('intern' + os.sep + f + 'X11.cpp')
except ValueError:
pass
incs += ' ' + env['BF_SDL_INC']
defs += ['WITH_GHOST_SDL']
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elif window_system in ('linux', 'openbsd3', 'sunos5', 'freebsd7', 'freebsd8', 'freebsd9', 'aix4', 'aix5'):
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
defs += ['WITH_X11']
## removing because scons does not support system installation
## if this is used for blender.org builds it means our distrobution
## will find any locally installed blender and double up its script path.
## So until this is supported properly as with CMake,
## just dont use the PREFIX.
# defs += ['PREFIX=\\"/usr/local/\\"'] # XXX, make an option
if env['WITH_X11_XINPUT']:
defs += ['WITH_X11_XINPUT']
if env['WITH_X11_XF86VMODE']:
#incs += env['X11_xf86vmode_INCLUDE_PATH']
defs += ['WITH_X11_XF86VMODE']
# freebsd doesn't seem to support XDND protocol
if env['WITH_GHOST_XDND'] and window_system not in ('freebsd7', 'freebsd8', 'freebsd9'):
incs += ' #/extern/xdnd'
defs += ['WITH_XDND']
else:
sources.remove('intern' + os.sep + 'GHOST_DropTargetX11.cpp')
if not env['WITH_BF_GL_EGL']:
sources.append('intern' + os.sep + 'GHOST_ContextGLX.cpp')
elif window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'):
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'X11.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
if not env['WITH_BF_GL_EGL']:
sources.append('intern' + os.sep + 'GHOST_ContextWGL.cpp')
elif window_system == 'darwin':
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
for f in pf:
try:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'X11.cpp')
except ValueError:
pass
try:
sources.remove('intern' + os.sep + f + 'SDL.cpp')
except ValueError:
pass
if not env['WITH_BF_GL_EGL']:
sources.append('intern' + os.sep + 'GHOST_ContextCGL.mm')
else:
print "Unknown window system specified."
Exit()
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if env['BF_GHOST_DEBUG']:
defs.append('WITH_GHOST_DEBUG')
else:
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sources.remove('intern' + os.sep + 'GHOST_EventPrinter.cpp')
if env['WITH_BF_3DMOUSE']:
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defs.append('WITH_INPUT_NDOF')
if env['OURPLATFORM'] in ('linux','darwin'):
incs += ' ' + env['BF_3DMOUSE_INC']
else:
sources.remove('intern' + os.sep + 'GHOST_NDOFManager.cpp')
try:
if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'):
sources.remove('intern' + os.sep + 'GHOST_NDOFManagerWin32.cpp')
elif window_system=='darwin':
sources.remove('intern' + os.sep + 'GHOST_NDOFManagerCocoa.mm')
else:
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sources.remove('intern' + os.sep + 'GHOST_NDOFManagerX11.cpp')
except ValueError:
pass
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if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs = env['BF_WINTAB_INC'] + ' ' + incs
incs += ' ../utfconv'
if window_system in ('win32-vc', 'win64-vc'):
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15]) #, cc_compileflags=env['CCFLAGS'].append('/WX') )
elif window_system == 'darwin' and env['C_COMPILER_ID'] == 'gcc' and env['CCVERSION'] >= '4.6': # always use default-Apple-gcc for objC language, for gnu-compilers do not support it fully yet
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15], cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++' )
print "GHOST COCOA WILL BE COMPILED WITH APPLE GCC"
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else:
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] )
if window_system == 'darwin' and env['WITH_BF_3DMOUSE']: # build seperate to circumvent extern "C" linkage issues
env.BlenderLib ('bf_intern_ghostndof3dconnexion', sources2, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] )