blender/release/scripts/ui/properties_data_curve.py

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from rna_prop_ui import PropertyPanel
class CurveButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
return (context.object and context.object.type in ('CURVE', 'SURFACE', 'TEXT') and context.curve)
class CurveButtonsPanelCurve(CurveButtonsPanel):
'''Same as above but for curves only'''
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'CURVE' and context.curve)
class CurveButtonsPanelActive(CurveButtonsPanel):
'''Same as above but for curves only'''
@classmethod
def poll(cls, context):
curve = context.curve
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return (curve and type(curve) is not bpy.types.TextCurve and curve.splines.active)
class DATA_PT_context_curve(CurveButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
space = context.space_data
split = layout.split(percentage=0.65)
if ob:
split.template_ID(ob, "data")
split.separator()
elif curve:
split.template_ID(space, "pin_id")
split.separator()
class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel):
bl_label = "Shape"
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
is_surf = (ob.type == 'SURFACE')
is_curve = (ob.type == 'CURVE')
is_text = (ob.type == 'TEXT')
if is_curve:
row = layout.row()
row.prop(curve, "dimensions", expand=True)
split = layout.split()
col = split.column()
col.label(text="Resolution:")
sub = col.column(align=True)
sub.prop(curve, "resolution_u", text="Preview U")
sub.prop(curve, "render_resolution_u", text="Render U")
if is_curve:
col.label(text="Twisting:")
col.prop(curve, "twist_mode", text="")
col.prop(curve, "twist_smooth", text="Smooth")
if is_text:
col.label(text="Display:")
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col.prop(curve, "use_fast_edit", text="Fast Editing")
col = split.column()
if is_surf:
sub = col.column(align=True)
sub.label(text="")
sub.prop(curve, "resolution_v", text="Preview V")
sub.prop(curve, "render_resolution_v", text="Render V")
if is_curve or is_text:
sub = col.column()
sub.label(text="Caps:")
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sub.prop(curve, "use_fill_front")
sub.prop(curve, "use_fill_back")
sub.prop(curve, "use_fill_deform")
col.label(text="Textures:")
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col.prop(curve, "use_map_on_length")
col.prop(curve, "use_auto_texspace")
class DATA_PT_geometry_curve(CurveButtonsPanel, bpy.types.Panel):
bl_label = "Geometry"
@classmethod
def poll(cls, context):
obj = context.object
if obj and obj.type == 'SURFACE':
return False
return context.curve
def draw(self, context):
layout = self.layout
curve = context.curve
split = layout.split()
col = split.column()
col.label(text="Modification:")
col.prop(curve, "offset")
col.prop(curve, "extrude")
col.label(text="Taper Object:")
col.prop(curve, "taper_object", text="")
col = split.column()
col.label(text="Bevel:")
col.prop(curve, "bevel_depth", text="Depth")
col.prop(curve, "bevel_resolution", text="Resolution")
col.label(text="Bevel Object:")
col.prop(curve, "bevel_object", text="")
class DATA_PT_pathanim(CurveButtonsPanelCurve, bpy.types.Panel):
bl_label = "Path Animation"
def draw_header(self, context):
curve = context.curve
self.layout.prop(curve, "use_path", text="")
def draw(self, context):
layout = self.layout
curve = context.curve
layout.active = curve.use_path
col = layout.column()
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layout.prop(curve, "path_duration", text="Frames")
layout.prop(curve, "eval_time")
split = layout.split()
col = split.column()
col.prop(curve, "use_path_follow")
col.prop(curve, "use_stretch")
col.prop(curve, "use_deform_bounds")
col = split.column()
col.prop(curve, "use_radius")
col.prop(curve, "use_time_offset", text="Offset Children")
class DATA_PT_active_spline(CurveButtonsPanelActive, bpy.types.Panel):
bl_label = "Active Spline"
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
act_spline = curve.splines.active
is_surf = (ob.type == 'SURFACE')
is_poly = (act_spline.type == 'POLY')
split = layout.split()
if is_poly:
# These settings are below but its easier to have
# poly's set aside since they use so few settings
col = split.column()
col.label(text="Cyclic:")
col.prop(act_spline, "use_smooth")
col = split.column()
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col.prop(act_spline, "use_cyclic_u", text="U")
else:
col = split.column()
col.label(text="Cyclic:")
if act_spline.type == 'NURBS':
col.label(text="Bezier:")
col.label(text="Endpoint:")
col.label(text="Order:")
col.label(text="Resolution:")
col = split.column()
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col.prop(act_spline, "use_cyclic_u", text="U")
if act_spline.type == 'NURBS':
sub = col.column()
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# sub.active = (not act_spline.use_cyclic_u)
sub.prop(act_spline, "use_bezier_u", text="U")
sub.prop(act_spline, "use_endpoint_u", text="U")
sub = col.column()
sub.prop(act_spline, "order_u", text="U")
col.prop(act_spline, "resolution_u", text="U")
if is_surf:
col = split.column()
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col.prop(act_spline, "use_cyclic_v", text="V")
# its a surface, assume its a nurb.
sub = col.column()
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sub.active = (not act_spline.use_cyclic_v)
sub.prop(act_spline, "use_bezier_v", text="V")
sub.prop(act_spline, "use_endpoint_v", text="V")
sub = col.column()
sub.prop(act_spline, "order_v", text="V")
sub.prop(act_spline, "resolution_v", text="V")
if not is_surf:
split = layout.split()
col = split.column()
col.active = (curve.dimensions == '3D')
col.label(text="Interpolation:")
col.prop(act_spline, "tilt_interpolation", text="Tilt")
col.prop(act_spline, "radius_interpolation", text="Radius")
layout.prop(act_spline, "use_smooth")
class DATA_PT_font(CurveButtonsPanel, bpy.types.Panel):
bl_label = "Font"
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'TEXT' and context.curve)
def draw(self, context):
layout = self.layout
text = context.curve
char = context.curve.edit_format
layout.template_ID(text, "font", open="font.open", unlink="font.unlink")
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#layout.prop(text, "font")
split = layout.split()
col = split.column()
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col.prop(text, "size", text="Size")
col = split.column()
col.prop(text, "shear")
split = layout.split()
col = split.column()
col.label(text="Object Font:")
col.prop(text, "family", text="")
col = split.column()
col.label(text="Text on Curve:")
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col.prop(text, "follow_curve", text="")
split = layout.split()
col = split.column()
colsub = col.column(align=True)
colsub.label(text="Underline:")
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colsub.prop(text, "underline_position", text="Position")
colsub.prop(text, "underline_height", text="Thickness")
col = split.column()
col.label(text="Character:")
col.prop(char, "use_bold")
col.prop(char, "use_italic")
col.prop(char, "use_underline")
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split = layout.split()
col = split.column()
col.prop(text, "small_caps_scale", text="Small Caps")
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col = split.column()
col.prop(char, "use_small_caps")
class DATA_PT_paragraph(CurveButtonsPanel, bpy.types.Panel):
bl_label = "Paragraph"
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'TEXT' and context.curve)
def draw(self, context):
layout = self.layout
text = context.curve
layout.label(text="Align:")
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layout.prop(text, "align", expand=True)
split = layout.split()
col = split.column(align=True)
col.label(text="Spacing:")
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col.prop(text, "space_character", text="Character")
col.prop(text, "space_word", text="Word")
col.prop(text, "space_line", text="Line")
col = split.column(align=True)
col.label(text="Offset:")
col.prop(text, "offset_x", text="X")
col.prop(text, "offset_y", text="Y")
class DATA_PT_textboxes(CurveButtonsPanel, bpy.types.Panel):
bl_label = "Text Boxes"
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'TEXT' and context.curve)
def draw(self, context):
layout = self.layout
text = context.curve
split = layout.split()
col = split.column()
col.operator("font.textbox_add", icon='ZOOMIN')
col = split.column()
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for i, box in enumerate(text.text_boxes):
boxy = layout.box()
row = boxy.row()
split = row.split()
col = split.column(align=True)
col.label(text="Dimensions:")
col.prop(box, "width", text="Width")
col.prop(box, "height", text="Height")
col = split.column(align=True)
col.label(text="Offset:")
col.prop(box, "x", text="X")
col.prop(box, "y", text="Y")
row.operator("font.textbox_remove", text='', icon='X', emboss=False).index = i
class DATA_PT_custom_props_curve(CurveButtonsPanel, PropertyPanel, bpy.types.Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
def register():
pass
def unregister():
pass
if __name__ == "__main__":
register()