blender/extern/sdlew/include/SDL2/SDL_test_random.h

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#ifndef _SDL_test_random_h
#define _SDL_test_random_h
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDLTest_RandomInt(c) ((int)SDLTest_Random(c))
typedef struct {
unsigned int a;
unsigned int x;
unsigned int c;
unsigned int ah;
unsigned int al;
} SDLTest_RandomContext;
void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi,
unsigned int ci);
void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext);
unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext);
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif