blender/extern/sdlew/include/SDL2/SDL_test_random.h
Sergey Sharybin 80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00

35 lines
640 B
C

#ifndef _SDL_test_random_h
#define _SDL_test_random_h
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDLTest_RandomInt(c) ((int)SDLTest_Random(c))
typedef struct {
unsigned int a;
unsigned int x;
unsigned int c;
unsigned int ah;
unsigned int al;
} SDLTest_RandomContext;
void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi,
unsigned int ci);
void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext);
unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext);
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif