2009-11-01 15:21:20 +00:00
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-11-01 15:21:20 +00:00
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#
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# ##### END GPL LICENSE BLOCK #####
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2009-10-31 20:16:59 +00:00
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2009-10-31 23:35:56 +00:00
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# <pep8 compliant>
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2009-05-08 18:17:57 +00:00
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import bpy
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2010-01-08 08:54:41 +00:00
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from rna_prop_ui import PropertyPanel
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2009-05-08 18:17:57 +00:00
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2009-11-12 21:44:35 +00:00
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narrowui = 180
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2009-10-31 23:35:56 +00:00
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2009-11-14 13:35:44 +00:00
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2010-02-07 13:56:36 +00:00
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class LAMP_MT_sunsky_presets(bpy.types.Menu):
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bl_label = "Render Presets"
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preset_subdir = "sunsky"
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preset_operator = "script.python_file_run"
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2010-02-07 13:56:36 +00:00
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draw = bpy.types.Menu.draw_preset
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2009-05-08 18:17:57 +00:00
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class DataButtonsPanel(bpy.types.Panel):
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2009-10-31 19:31:45 +00:00
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "data"
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def poll(self, context):
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2010-03-10 20:24:06 +00:00
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engine = context.scene.render.engine
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return context.lamp and (engine in self.COMPAT_ENGINES)
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2009-10-31 23:35:56 +00:00
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2010-03-14 23:26:17 +00:00
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2009-06-07 11:42:13 +00:00
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class DATA_PT_preview(DataButtonsPanel):
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2009-10-31 19:31:45 +00:00
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bl_label = "Preview"
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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self.layout.template_preview(context.lamp)
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2009-06-07 11:42:13 +00:00
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2010-03-14 23:26:17 +00:00
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2009-07-09 09:42:34 +00:00
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class DATA_PT_context_lamp(DataButtonsPanel):
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2009-10-31 19:31:45 +00:00
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bl_label = ""
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bl_show_header = False
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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ob = context.object
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lamp = context.lamp
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space = context.space_data
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2009-11-19 13:26:51 +00:00
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wide_ui = context.region.width > narrowui
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-12 21:44:35 +00:00
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split = layout.split(percentage=0.65)
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if ob:
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split.template_ID(ob, "data")
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2009-11-23 00:27:30 +00:00
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split.separator()
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2009-11-12 21:44:35 +00:00
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elif lamp:
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split.template_ID(space, "pin_id")
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2009-11-23 00:27:30 +00:00
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split.separator()
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2009-11-12 21:44:35 +00:00
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else:
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2009-11-14 23:24:15 +00:00
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if ob:
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layout.template_ID(ob, "data")
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elif lamp:
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layout.template_ID(space, "pin_id")
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2009-06-07 13:36:12 +00:00
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2009-10-31 23:35:56 +00:00
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2010-01-08 08:54:41 +00:00
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class DATA_PT_custom_props_lamp(DataButtonsPanel, PropertyPanel):
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_context_path = "object.data"
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2010-01-08 08:54:41 +00:00
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2009-07-09 09:07:25 +00:00
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class DATA_PT_lamp(DataButtonsPanel):
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2009-10-31 19:31:45 +00:00
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bl_label = "Lamp"
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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lamp = context.lamp
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2009-11-19 13:26:51 +00:00
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wide_ui = context.region.width > narrowui
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-23 00:27:30 +00:00
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layout.prop(lamp, "type", expand=True)
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2009-11-12 21:44:35 +00:00
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else:
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2009-11-23 00:27:30 +00:00
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layout.prop(lamp, "type", text="")
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2009-10-31 19:31:45 +00:00
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split = layout.split()
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col = split.column()
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sub = col.column()
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2009-11-23 00:27:30 +00:00
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sub.prop(lamp, "color", text="")
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sub.prop(lamp, "energy")
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2009-10-31 19:31:45 +00:00
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if lamp.type in ('POINT', 'SPOT'):
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2009-11-23 00:27:30 +00:00
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sub.label(text="Falloff:")
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sub.prop(lamp, "falloff_type", text="")
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sub.prop(lamp, "distance")
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2009-10-31 19:31:45 +00:00
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if lamp.falloff_type == 'LINEAR_QUADRATIC_WEIGHTED':
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2009-11-23 00:27:30 +00:00
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col.label(text="Attenuation Factors:")
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2009-10-31 19:31:45 +00:00
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sub = col.column(align=True)
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2009-11-23 00:27:30 +00:00
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sub.prop(lamp, "linear_attenuation", slider=True, text="Linear")
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sub.prop(lamp, "quadratic_attenuation", slider=True, text="Quadratic")
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2009-10-31 19:31:45 +00:00
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "sphere")
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2009-10-31 19:31:45 +00:00
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if lamp.type == 'AREA':
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "distance")
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col.prop(lamp, "gamma")
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-12 21:44:35 +00:00
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col = split.column()
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "negative")
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col.prop(lamp, "layer", text="This Layer Only")
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col.prop(lamp, "specular")
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col.prop(lamp, "diffuse")
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2009-07-27 20:39:10 +00:00
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2009-10-31 23:35:56 +00:00
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2009-07-21 01:52:05 +00:00
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class DATA_PT_sunsky(DataButtonsPanel):
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2009-10-31 19:31:45 +00:00
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bl_label = "Sky & Atmosphere"
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2009-10-31 19:31:45 +00:00
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def poll(self, context):
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lamp = context.lamp
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2010-03-10 20:24:06 +00:00
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engine = context.scene.render.engine
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return (lamp and lamp.type == 'SUN') and (engine in self.COMPAT_ENGINES)
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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lamp = context.lamp.sky
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2009-11-19 13:26:51 +00:00
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wide_ui = context.region.width > narrowui
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2009-10-31 19:31:45 +00:00
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2010-02-07 13:56:36 +00:00
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row = layout.row(align=True)
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row.prop(lamp, "use_sky")
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row.menu("LAMP_MT_sunsky_presets", text="Presets")
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row.operator("lamp.sunsky_preset_add", text="Add")
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2009-10-31 19:31:45 +00:00
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row = layout.row()
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2010-02-07 13:56:36 +00:00
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row.active = lamp.use_sky or lamp.use_atmosphere
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2009-11-23 00:27:30 +00:00
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row.prop(lamp, "atmosphere_turbidity", text="Turbidity")
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2009-10-31 19:31:45 +00:00
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split = layout.split()
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col = split.column()
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2010-02-07 13:56:36 +00:00
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col.active = lamp.use_sky
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2009-11-23 00:27:30 +00:00
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col.label(text="Blending:")
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2009-10-31 19:31:45 +00:00
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sub = col.column()
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2009-11-23 00:27:30 +00:00
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sub.prop(lamp, "sky_blend_type", text="")
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sub.prop(lamp, "sky_blend", text="Factor")
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2009-10-31 19:31:45 +00:00
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2009-11-23 00:27:30 +00:00
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col.label(text="Color Space:")
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2009-10-31 19:31:45 +00:00
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sub = col.column()
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2009-11-23 00:27:30 +00:00
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sub.row().prop(lamp, "sky_color_space", expand=True)
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sub.prop(lamp, "sky_exposure", text="Exposure")
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-12 21:44:35 +00:00
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col = split.column()
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2010-02-07 13:56:36 +00:00
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col.active = lamp.use_sky
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2009-11-23 00:27:30 +00:00
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col.label(text="Horizon:")
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2009-10-31 19:31:45 +00:00
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sub = col.column()
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2009-11-23 00:27:30 +00:00
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sub.prop(lamp, "horizon_brightness", text="Brightness")
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sub.prop(lamp, "spread", text="Spread")
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2009-10-31 19:31:45 +00:00
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2009-11-23 00:27:30 +00:00
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col.label(text="Sun:")
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2009-10-31 19:31:45 +00:00
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sub = col.column()
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2009-11-23 00:27:30 +00:00
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sub.prop(lamp, "sun_brightness", text="Brightness")
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sub.prop(lamp, "sun_size", text="Size")
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sub.prop(lamp, "backscattered_light", slider=True, text="Back Light")
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2009-10-31 19:31:45 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-10-31 19:31:45 +00:00
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2010-02-07 13:56:36 +00:00
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layout.prop(lamp, "use_atmosphere")
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2009-10-31 19:31:45 +00:00
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split = layout.split()
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col = split.column()
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2010-02-07 13:56:36 +00:00
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col.active = lamp.use_atmosphere
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2009-11-23 00:27:30 +00:00
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col.label(text="Intensity:")
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col.prop(lamp, "sun_intensity", text="Sun")
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col.prop(lamp, "atmosphere_distance_factor", text="Distance")
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-12 21:44:35 +00:00
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col = split.column()
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2010-02-07 13:56:36 +00:00
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col.active = lamp.use_atmosphere
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2009-11-23 00:27:30 +00:00
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col.label(text="Scattering:")
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2009-10-31 19:31:45 +00:00
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sub = col.column(align=True)
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2009-11-23 00:27:30 +00:00
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sub.prop(lamp, "atmosphere_inscattering", slider=True, text="Inscattering")
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sub.prop(lamp, "atmosphere_extinction", slider=True, text="Extinction")
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2009-10-31 23:35:56 +00:00
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2009-10-31 19:31:45 +00:00
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2009-05-08 21:52:57 +00:00
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class DATA_PT_shadow(DataButtonsPanel):
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2009-10-31 19:31:45 +00:00
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bl_label = "Shadow"
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2010-03-10 20:24:06 +00:00
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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2009-10-31 19:31:45 +00:00
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def poll(self, context):
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lamp = context.lamp
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2010-03-10 20:24:06 +00:00
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engine = context.scene.render.engine
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return (lamp and lamp.type in ('POINT', 'SUN', 'SPOT', 'AREA')) and (engine in self.COMPAT_ENGINES)
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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lamp = context.lamp
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2009-11-19 13:26:51 +00:00
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wide_ui = context.region.width > narrowui
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-23 00:27:30 +00:00
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layout.prop(lamp, "shadow_method", expand=True)
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2009-11-12 21:44:35 +00:00
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else:
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2009-11-23 00:27:30 +00:00
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layout.prop(lamp, "shadow_method", text="")
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2009-10-31 19:31:45 +00:00
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if lamp.shadow_method != 'NOSHADOW':
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split = layout.split()
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col = split.column()
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "shadow_color", text="")
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2009-10-31 19:31:45 +00:00
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-12 21:44:35 +00:00
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col = split.column()
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "shadow_layer", text="This Layer Only")
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col.prop(lamp, "only_shadow")
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2009-10-31 19:31:45 +00:00
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if lamp.shadow_method == 'RAY_SHADOW':
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col = layout.column()
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2009-11-23 00:27:30 +00:00
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col.label(text="Sampling:")
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-23 00:27:30 +00:00
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col.row().prop(lamp, "shadow_ray_sampling_method", expand=True)
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2009-11-12 21:44:35 +00:00
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else:
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "shadow_ray_sampling_method", text="")
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2009-10-31 19:31:45 +00:00
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if lamp.type in ('POINT', 'SUN', 'SPOT'):
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split = layout.split()
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col = split.column()
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "shadow_soft_size", text="Soft Size")
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2009-10-31 19:31:45 +00:00
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "shadow_ray_samples", text="Samples")
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2009-10-31 19:31:45 +00:00
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if lamp.shadow_ray_sampling_method == 'ADAPTIVE_QMC':
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2009-11-23 00:27:30 +00:00
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col.prop(lamp, "shadow_adaptive_threshold", text="Threshold")
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2009-11-19 13:26:51 +00:00
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if wide_ui:
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2009-11-12 21:44:35 +00:00
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col = split.column()
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2009-10-31 19:31:45 +00:00
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elif lamp.type == 'AREA':
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split = layout.split()
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col = split.column()
|
2009-11-14 13:35:44 +00:00
|
|
|
|
2009-10-31 19:31:45 +00:00
|
|
|
if lamp.shape == 'SQUARE':
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "shadow_ray_samples_x", text="Samples")
|
2009-10-31 19:31:45 +00:00
|
|
|
elif lamp.shape == 'RECTANGLE':
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "shadow_ray_samples_x", text="Samples X")
|
|
|
|
col.prop(lamp, "shadow_ray_samples_y", text="Samples Y")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
if lamp.shadow_ray_sampling_method == 'ADAPTIVE_QMC':
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "shadow_adaptive_threshold", text="Threshold")
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-12 21:44:35 +00:00
|
|
|
col = split.column()
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
elif lamp.shadow_ray_sampling_method == 'CONSTANT_JITTERED':
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-12 21:44:35 +00:00
|
|
|
col = split.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "umbra")
|
|
|
|
col.prop(lamp, "dither")
|
|
|
|
col.prop(lamp, "jitter")
|
2009-11-12 21:44:35 +00:00
|
|
|
else:
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-12 21:44:35 +00:00
|
|
|
col = split.column()
|
2009-11-14 13:35:44 +00:00
|
|
|
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
elif lamp.shadow_method == 'BUFFER_SHADOW':
|
|
|
|
col = layout.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.label(text="Buffer Type:")
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-23 00:27:30 +00:00
|
|
|
col.row().prop(lamp, "shadow_buffer_type", expand=True)
|
2009-11-12 21:44:35 +00:00
|
|
|
else:
|
2009-11-23 00:27:30 +00:00
|
|
|
col.row().prop(lamp, "shadow_buffer_type", text="")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
if lamp.shadow_buffer_type in ('REGULAR', 'HALFWAY', 'DEEP'):
|
|
|
|
split = layout.split()
|
|
|
|
|
|
|
|
col = split.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.label(text="Filter Type:")
|
|
|
|
col.prop(lamp, "shadow_filter_type", text="")
|
2009-10-31 19:31:45 +00:00
|
|
|
sub = col.column(align=True)
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "shadow_buffer_soft", text="Soft")
|
|
|
|
sub.prop(lamp, "shadow_buffer_bias", text="Bias")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-12 21:44:35 +00:00
|
|
|
col = split.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.label(text="Sample Buffers:")
|
|
|
|
col.prop(lamp, "shadow_sample_buffers", text="")
|
2009-10-31 19:31:45 +00:00
|
|
|
sub = col.column(align=True)
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "shadow_buffer_size", text="Size")
|
|
|
|
sub.prop(lamp, "shadow_buffer_samples", text="Samples")
|
2009-10-31 19:31:45 +00:00
|
|
|
if lamp.shadow_buffer_type == 'DEEP':
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "compression_threshold")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
elif lamp.shadow_buffer_type == 'IRREGULAR':
|
2009-11-23 00:27:30 +00:00
|
|
|
layout.prop(lamp, "shadow_buffer_bias", text="Bias")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
2009-11-12 21:44:35 +00:00
|
|
|
split = layout.split()
|
|
|
|
|
|
|
|
col = split.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "auto_clip_start", text="Autoclip Start")
|
2009-11-12 21:44:35 +00:00
|
|
|
sub = col.column()
|
2009-10-31 19:31:45 +00:00
|
|
|
sub.active = not lamp.auto_clip_start
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "shadow_buffer_clip_start", text="Clip Start")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-12 21:44:35 +00:00
|
|
|
col = split.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.prop(lamp, "auto_clip_end", text="Autoclip End")
|
2009-11-12 21:44:35 +00:00
|
|
|
sub = col.column()
|
2009-10-31 19:31:45 +00:00
|
|
|
sub.active = not lamp.auto_clip_end
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "shadow_buffer_clip_end", text=" Clip End")
|
2009-05-10 12:12:05 +00:00
|
|
|
|
2009-10-31 23:35:56 +00:00
|
|
|
|
2009-07-30 13:56:39 +00:00
|
|
|
class DATA_PT_area(DataButtonsPanel):
|
2009-10-31 19:31:45 +00:00
|
|
|
bl_label = "Area Shape"
|
2010-03-10 20:24:06 +00:00
|
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
def poll(self, context):
|
|
|
|
lamp = context.lamp
|
2010-03-10 20:24:06 +00:00
|
|
|
engine = context.scene.render.engine
|
|
|
|
return (lamp and lamp.type == 'AREA') and (engine in self.COMPAT_ENGINES)
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
def draw(self, context):
|
|
|
|
layout = self.layout
|
|
|
|
|
|
|
|
lamp = context.lamp
|
|
|
|
|
|
|
|
split = layout.split()
|
|
|
|
|
|
|
|
col = split.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
col.row().prop(lamp, "shape", expand=True)
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
sub = col.column(align=True)
|
|
|
|
if (lamp.shape == 'SQUARE'):
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "size")
|
2009-10-31 19:31:45 +00:00
|
|
|
elif (lamp.shape == 'RECTANGLE'):
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "size", text="Size X")
|
|
|
|
sub.prop(lamp, "size_y", text="Size Y")
|
2009-07-30 13:56:39 +00:00
|
|
|
|
2009-10-31 23:35:56 +00:00
|
|
|
|
2009-05-08 21:52:57 +00:00
|
|
|
class DATA_PT_spot(DataButtonsPanel):
|
2009-10-31 19:31:45 +00:00
|
|
|
bl_label = "Spot Shape"
|
2010-03-10 20:24:06 +00:00
|
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
def poll(self, context):
|
|
|
|
lamp = context.lamp
|
2010-03-10 20:24:06 +00:00
|
|
|
engine = context.scene.render.engine
|
|
|
|
return (lamp and lamp.type == 'SPOT') and (engine in self.COMPAT_ENGINES)
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
def draw(self, context):
|
|
|
|
layout = self.layout
|
|
|
|
|
|
|
|
lamp = context.lamp
|
2009-11-19 13:26:51 +00:00
|
|
|
wide_ui = context.region.width > narrowui
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
split = layout.split()
|
|
|
|
|
|
|
|
col = split.column()
|
|
|
|
sub = col.column()
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "spot_size", text="Size")
|
|
|
|
sub.prop(lamp, "spot_blend", text="Blend", slider=True)
|
|
|
|
col.prop(lamp, "square")
|
2010-01-25 14:47:32 +00:00
|
|
|
col.prop(lamp, "show_cone")
|
2009-10-31 19:31:45 +00:00
|
|
|
|
2009-11-19 13:26:51 +00:00
|
|
|
if wide_ui:
|
2009-11-12 21:44:35 +00:00
|
|
|
col = split.column()
|
|
|
|
else:
|
2009-11-23 00:27:30 +00:00
|
|
|
col.separator()
|
|
|
|
col.prop(lamp, "halo")
|
2009-10-31 19:31:45 +00:00
|
|
|
sub = col.column(align=True)
|
|
|
|
sub.active = lamp.halo
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "halo_intensity", text="Intensity")
|
2009-10-31 19:31:45 +00:00
|
|
|
if lamp.shadow_method == 'BUFFER_SHADOW':
|
2009-11-23 00:27:30 +00:00
|
|
|
sub.prop(lamp, "halo_step", text="Step")
|
2009-05-08 18:17:57 +00:00
|
|
|
|
2009-10-31 23:35:56 +00:00
|
|
|
|
2009-06-03 00:17:35 +00:00
|
|
|
class DATA_PT_falloff_curve(DataButtonsPanel):
|
2009-10-31 19:31:45 +00:00
|
|
|
bl_label = "Falloff Curve"
|
|
|
|
bl_default_closed = True
|
2010-03-10 20:24:06 +00:00
|
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
|
2009-10-31 19:31:45 +00:00
|
|
|
|
|
|
|
def poll(self, context):
|
|
|
|
lamp = context.lamp
|
2010-03-10 20:24:06 +00:00
|
|
|
engine = context.scene.render.engine
|
2009-06-03 00:17:35 +00:00
|
|
|
|
2010-03-10 20:24:06 +00:00
|
|
|
return (lamp and lamp.type in ('POINT', 'SPOT') and lamp.falloff_type == 'CUSTOM_CURVE') and (engine in self.COMPAT_ENGINES)
|
2009-06-03 00:17:35 +00:00
|
|
|
|
2009-10-31 19:31:45 +00:00
|
|
|
def draw(self, context):
|
|
|
|
lamp = context.lamp
|
2009-06-03 00:17:35 +00:00
|
|
|
|
2009-10-31 19:31:45 +00:00
|
|
|
self.layout.template_curve_mapping(lamp, "falloff_curve")
|
2009-06-03 00:17:35 +00:00
|
|
|
|
2010-01-08 08:54:41 +00:00
|
|
|
|
2010-02-14 11:21:21 +00:00
|
|
|
classes = [
|
|
|
|
LAMP_MT_sunsky_presets,
|
|
|
|
|
|
|
|
DATA_PT_context_lamp,
|
|
|
|
DATA_PT_preview,
|
|
|
|
DATA_PT_lamp,
|
|
|
|
DATA_PT_falloff_curve,
|
|
|
|
DATA_PT_area,
|
|
|
|
DATA_PT_spot,
|
|
|
|
DATA_PT_shadow,
|
|
|
|
DATA_PT_sunsky,
|
|
|
|
|
|
|
|
DATA_PT_custom_props_lamp]
|
|
|
|
|
|
|
|
|
|
|
|
def register():
|
|
|
|
register = bpy.types.register
|
|
|
|
for cls in classes:
|
|
|
|
register(cls)
|
|
|
|
|
2010-02-22 23:32:58 +00:00
|
|
|
|
2010-02-14 11:21:21 +00:00
|
|
|
def unregister():
|
|
|
|
unregister = bpy.types.unregister
|
|
|
|
for cls in classes:
|
|
|
|
unregister(cls)
|
2010-02-16 09:55:07 +00:00
|
|
|
|
|
|
|
if __name__ == "__main__":
|
|
|
|
register()
|