Render API: add self.report() function for RenderEngine, for reporting warnings and errors.

This commit is contained in:
Brecht Van Lommel 2011-05-17 15:20:12 +00:00
parent 8da594c861
commit 0a1223c87e
9 changed files with 53 additions and 15 deletions

@ -446,11 +446,15 @@ static int screen_render_exec(bContext *C, wmOperator *op)
since sequence rendering can call that recursively... (peter) */
seq_stripelem_cache_cleanup();
RE_SetReports(re, op->reports);
if(is_animation)
RE_BlenderAnim(re, mainp, scene, camera_override, lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, op->reports);
RE_BlenderAnim(re, mainp, scene, camera_override, lay, scene->r.sfra, scene->r.efra, scene->r.frame_step);
else
RE_BlenderFrame(re, mainp, scene, NULL, camera_override, lay, scene->r.cfra, is_write_still);
RE_SetReports(re, NULL);
// no redraw needed, we leave state as we entered it
ED_update_for_newframe(mainp, scene, CTX_wm_screen(C), 1);
@ -591,10 +595,14 @@ static void render_startjob(void *rjv, short *stop, short *do_update, float *pro
rj->do_update= do_update;
rj->progress= progress;
RE_SetReports(rj->re, rj->reports);
if(rj->anim)
RE_BlenderAnim(rj->re, rj->main, rj->scene, rj->camera_override, rj->lay, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step, rj->reports);
RE_BlenderAnim(rj->re, rj->main, rj->scene, rj->camera_override, rj->lay, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step);
else
RE_BlenderFrame(rj->re, rj->main, rj->scene, rj->srl, rj->camera_override, rj->lay, rj->scene->r.cfra, rj->write_still);
RE_SetReports(rj->re, NULL);
}
static void render_endjob(void *rjv)

@ -43,6 +43,8 @@
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_icons.h"

@ -32,6 +32,7 @@
#include "DNA_scene_types.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "rna_internal.h"
@ -373,6 +374,12 @@ static void rna_def_render_engine(BlenderRNA *brna)
prop= RNA_def_string(func, "info", "", 0, "Info", "");
RNA_def_property_flag(prop, PROP_REQUIRED);
func= RNA_def_function(srna, "report", "RE_engine_report");
prop= RNA_def_enum_flag(func, "type", wm_report_items, 0, "Type", "");
RNA_def_property_flag(prop, PROP_REQUIRED);
prop= RNA_def_string(func, "message", "", 0, "Report Message", "");
RNA_def_property_flag(prop, PROP_REQUIRED);
/* registration */
RNA_define_verify_sdna(0);

@ -99,6 +99,7 @@ LIBEXPORT void RE_engine_end_result(RenderEngine *engine, struct RenderResult *r
LIBEXPORT int RE_engine_test_break(RenderEngine *engine);
LIBEXPORT void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
LIBEXPORT void RE_engine_report(RenderEngine *engine, int type, const char *msg);
int RE_engine_render(struct Render *re, int do_all);

@ -214,7 +214,10 @@ void RE_TileProcessor(struct Render *re);
/* only RE_NewRender() needed, main Blender render calls */
void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct SceneRenderLayer *srl, struct Object *camera_override, unsigned int lay, int frame, const short write_still);
void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, unsigned int lay, int sfra, int efra, int tfra, struct ReportList *reports);
void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, unsigned int lay, int sfra, int efra, int tfra);
/* error reporting */
void RE_SetReports(struct Render *re, struct ReportList *reports);
/* main preview render call */
void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene);

@ -60,6 +60,7 @@ struct RenderBuckets;
struct ObjectInstanceRen;
struct RayObject;
struct RayFace;
struct ReportList;
struct Main;
#define TABLEINITSIZE 1024
@ -256,6 +257,8 @@ struct Render
void *erh;
RenderStats i;
struct ReportList *reports;
};
/* ------------------------------------------------------------------------- */

@ -209,6 +209,11 @@ void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char
re->i.statstr= NULL;
}
void RE_engine_report(RenderEngine *engine, int type, const char *msg)
{
BKE_report(engine->re->reports, type, msg);
}
/* Render */
int RE_engine_render(Render *re, int do_all)

@ -128,7 +128,7 @@ Render R;
/* ********* alloc and free ******** */
static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, ReportList *reports, const char *name_override);
static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, const char *name_override);
static volatile int g_break= 0;
static int thread_break(void *UNUSED(arg))
@ -2911,6 +2911,11 @@ static int render_initialize_from_main(Render *re, Main *bmain, Scene *scene, Sc
return 1;
}
void RE_SetReports(Render *re, ReportList *reports)
{
re->reports= reports;
}
/* general Blender frame render call */
void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *srl, Object *camera_override, unsigned int lay, int frame, const short write_still)
{
@ -2933,7 +2938,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype, scene->r.scemode & R_EXTENSION, FALSE);
/* reports only used for Movie */
do_write_image_or_movie(re, scene, NULL, NULL, name);
do_write_image_or_movie(re, scene, NULL, name);
}
}
}
@ -2942,7 +2947,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
G.rendering= 0;
}
static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, ReportList *reports, const char *name_override)
static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, const char *name_override)
{
char name[FILE_MAX];
RenderResult rres;
@ -2960,7 +2965,7 @@ static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, R
dofree = 1;
}
RE_ResultGet32(re, (unsigned int *)rres.rect32);
ok= mh->append_movie(&re->r, scene->r.cfra, rres.rect32, rres.rectx, rres.recty, reports);
ok= mh->append_movie(&re->r, scene->r.cfra, rres.rect32, rres.rectx, rres.recty, re->reports);
if(dofree) {
MEM_freeN(rres.rect32);
}
@ -3033,7 +3038,7 @@ static int do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh, R
}
/* saves images to disk */
void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_override, unsigned int lay, int sfra, int efra, int tfra, ReportList *reports)
void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_override, unsigned int lay, int sfra, int efra, int tfra)
{
bMovieHandle *mh= BKE_get_movie_handle(scene->r.imtype);
int cfrao= scene->r.cfra;
@ -3048,19 +3053,19 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
G.rendering= 1;
if(BKE_imtype_is_movie(scene->r.imtype))
if(!mh->start_movie(scene, &re->r, re->rectx, re->recty, reports))
if(!mh->start_movie(scene, &re->r, re->rectx, re->recty, re->reports))
G.afbreek= 1;
if (mh->get_next_frame) {
while (!(G.afbreek == 1)) {
int nf = mh->get_next_frame(&re->r, reports);
int nf = mh->get_next_frame(&re->r, re->reports);
if (nf >= 0 && nf >= scene->r.sfra && nf <= scene->r.efra) {
scene->r.cfra = re->r.cfra = nf;
do_render_all_options(re);
if(re->test_break(re->tbh) == 0) {
if(!do_write_image_or_movie(re, scene, mh, reports, NULL))
if(!do_write_image_or_movie(re, scene, mh, NULL))
G.afbreek= 1;
}
} else {
@ -3115,7 +3120,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri
if(re->test_break(re->tbh) == 0) {
if(!G.afbreek)
if(!do_write_image_or_movie(re, scene, mh, reports, NULL))
if(!do_write_image_or_movie(re, scene, mh, NULL))
G.afbreek= 1;
}
else

@ -782,7 +782,9 @@ static int render_frame(int argc, const char **argv, void *data)
frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame));
RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, frame, frame, scene->r.frame_step, &reports);
RE_SetReports(re, &reports);
RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, frame, frame, scene->r.frame_step);
RE_SetReports(re, NULL);
return 1;
} else {
printf("\nError: frame number must follow '-f / --render-frame'.\n");
@ -803,7 +805,9 @@ static int render_animation(int UNUSED(argc), const char **UNUSED(argv), void *d
Render *re= RE_NewRender(scene->id.name);
ReportList reports;
BKE_reports_init(&reports, RPT_PRINT);
RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports);
RE_SetReports(re, &reports);
RE_BlenderAnim(re, bmain, scene, NULL, scene->lay, scene->r.sfra, scene->r.efra, scene->r.frame_step);
RE_SetReports(re, NULL);
} else {
printf("\nError: no blend loaded. cannot use '-a'.\n");
}