forked from bartvdbraak/blender
Pass EvaluationContext argument everywhere
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
This commit is contained in:
parent
9edb7e49d7
commit
1c4c288727
@ -325,14 +325,14 @@ static bool ObtainCacheParticleVcol(Mesh *mesh,
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return true;
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}
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static void set_resolution(BL::Object *b_ob, BL::Scene *scene, bool render)
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static void set_resolution(BL::Object *b_ob, BL::Scene *scene, BL::SceneLayer *sl, bool render)
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{
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BL::Object::modifiers_iterator b_mod;
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for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
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if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && ((b_mod->show_viewport()) || (b_mod->show_render()))) {
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BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
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BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
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b_psys.set_resolution(*scene, *b_ob, (render)? 2: 1);
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b_psys.set_resolution(*scene, *sl, *b_ob, (render)? 2: 1);
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}
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}
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}
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@ -912,7 +912,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
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ParticleCurveData CData;
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if(!preview)
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set_resolution(&b_ob, &b_scene, true);
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set_resolution(&b_ob, &b_scene, &b_scene_layer, true);
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ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, !preview);
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@ -1057,7 +1057,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
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}
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if(!preview)
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set_resolution(&b_ob, &b_scene, false);
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set_resolution(&b_ob, &b_scene, &b_scene_layer, false);
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mesh->compute_bounds();
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}
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@ -1053,6 +1053,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
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BL::Mesh b_mesh = object_to_mesh(b_data,
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b_ob,
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b_scene,
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b_scene_layer,
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true,
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!preview,
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need_undeformed,
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@ -1184,6 +1185,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
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b_mesh = object_to_mesh(b_data,
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b_ob,
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b_scene,
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b_scene_layer,
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true,
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!preview,
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false,
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@ -60,6 +60,7 @@ BlenderSession::BlenderSession(BL::RenderEngine& b_engine,
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b_render(b_engine.render()),
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b_depsgraph(b_depsgraph),
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b_scene(b_scene),
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b_scene_layer(b_engine.scene_layer()),
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b_v3d(PointerRNA_NULL),
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b_rv3d(PointerRNA_NULL),
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python_thread_state(NULL)
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@ -89,6 +90,7 @@ BlenderSession::BlenderSession(BL::RenderEngine& b_engine,
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b_render(b_scene.render()),
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b_depsgraph(b_depsgraph),
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b_scene(b_scene),
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b_scene_layer(b_engine.scene_layer()),
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b_v3d(b_v3d),
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b_rv3d(b_rv3d),
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width(width),
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@ -1301,7 +1303,7 @@ bool BlenderSession::builtin_image_float_pixels(const string &builtin_name,
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BL::ShaderNodeTexPointDensity b_point_density_node(b_node);
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int length;
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int settings = background ? 1 : 0; /* 1 - render settings, 0 - vewport settings. */
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b_point_density_node.calc_point_density(b_scene, settings, &length, &pixels);
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b_point_density_node.calc_point_density(b_scene, b_scene_layer, settings, &length, &pixels);
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}
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}
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@ -108,6 +108,7 @@ public:
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BL::RenderSettings b_render;
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BL::Depsgraph b_depsgraph;
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BL::Scene b_scene;
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BL::SceneLayer b_scene_layer;
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BL::SpaceView3D b_v3d;
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BL::RegionView3D b_rv3d;
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string b_rlay_name;
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@ -243,6 +243,7 @@ static ShaderNode *add_node(Scene *scene,
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BL::RenderEngine& b_engine,
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BL::BlendData& b_data,
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BL::Scene& b_scene,
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BL::SceneLayer b_scene_layer,
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const bool background,
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ShaderGraph *graph,
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BL::ShaderNodeTree& b_ntree,
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@ -839,7 +840,7 @@ static ShaderNode *add_node(Scene *scene,
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/* TODO(sergey): Use more proper update flag. */
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if(true) {
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b_point_density_node.cache_point_density(b_scene, settings);
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b_point_density_node.cache_point_density(b_scene, b_scene_layer, settings);
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scene->image_manager->tag_reload_image(
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point_density->filename.string(),
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point_density->builtin_data,
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@ -857,7 +858,7 @@ static ShaderNode *add_node(Scene *scene,
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BL::Object b_ob(b_point_density_node.object());
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if(b_ob) {
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float3 loc, size;
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point_density_texture_space(b_scene,
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point_density_texture_space(b_scene, b_scene_layer,
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b_point_density_node,
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settings,
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loc,
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@ -954,6 +955,7 @@ static void add_nodes(Scene *scene,
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BL::RenderEngine& b_engine,
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BL::BlendData& b_data,
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BL::Scene& b_scene,
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BL::SceneLayer& b_scene_layer,
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const bool background,
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ShaderGraph *graph,
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BL::ShaderNodeTree& b_ntree,
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@ -1044,6 +1046,7 @@ static void add_nodes(Scene *scene,
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b_engine,
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b_data,
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b_scene,
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b_scene_layer,
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background,
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graph,
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b_group_ntree,
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@ -1093,6 +1096,7 @@ static void add_nodes(Scene *scene,
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b_engine,
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b_data,
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b_scene,
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b_scene_layer,
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background,
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graph,
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b_ntree,
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@ -1156,6 +1160,7 @@ static void add_nodes(Scene *scene,
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BL::RenderEngine& b_engine,
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BL::BlendData& b_data,
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BL::Scene& b_scene,
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BL::SceneLayer& b_scene_layer,
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const bool background,
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ShaderGraph *graph,
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BL::ShaderNodeTree& b_ntree)
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@ -1165,6 +1170,7 @@ static void add_nodes(Scene *scene,
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b_engine,
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b_data,
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b_scene,
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b_scene_layer,
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background,
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graph,
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b_ntree,
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@ -1203,7 +1209,7 @@ void BlenderSync::sync_materials(bool update_all)
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if(b_mat->use_nodes() && b_mat->node_tree()) {
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BL::ShaderNodeTree b_ntree(b_mat->node_tree());
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add_nodes(scene, b_engine, b_data, b_scene, !preview, graph, b_ntree);
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add_nodes(scene, b_engine, b_data, b_scene, b_scene_layer, !preview, graph, b_ntree);
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}
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else {
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DiffuseBsdfNode *diffuse = new DiffuseBsdfNode();
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@ -1274,7 +1280,7 @@ void BlenderSync::sync_world(bool update_all)
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if(b_world && b_world.use_nodes() && b_world.node_tree()) {
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BL::ShaderNodeTree b_ntree(b_world.node_tree());
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add_nodes(scene, b_engine, b_data, b_scene, !preview, graph, b_ntree);
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add_nodes(scene, b_engine, b_data, b_scene, b_scene_layer, !preview, graph, b_ntree);
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/* volume */
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PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles");
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@ -1369,7 +1375,7 @@ void BlenderSync::sync_lamps(bool update_all)
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BL::ShaderNodeTree b_ntree(b_lamp->node_tree());
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add_nodes(scene, b_engine, b_data, b_scene, !preview, graph, b_ntree);
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add_nodes(scene, b_engine, b_data, b_scene, b_scene_layer, !preview, graph, b_ntree);
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}
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else {
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float strength = 1.0f;
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@ -54,6 +54,7 @@ BlenderSync::BlenderSync(BL::RenderEngine& b_engine,
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b_data(b_data),
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b_depsgraph(b_depsgraph),
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b_scene(b_scene),
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b_scene_layer(b_engine.scene_layer()),
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shader_map(&scene->shaders),
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object_map(&scene->objects),
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mesh_map(&scene->meshes),
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@ -43,6 +43,7 @@ class Mesh;
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class Object;
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class ParticleSystem;
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class Scene;
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class SceneLayer;
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class Shader;
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class ShaderGraph;
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class ShaderNode;
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@ -165,6 +166,7 @@ private:
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BL::BlendData b_data;
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BL::Depsgraph b_depsgraph;
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BL::Scene b_scene;
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BL::SceneLayer b_scene_layer;
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id_map<void*, Shader> shader_map;
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id_map<ObjectKey, Object> object_map;
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@ -34,7 +34,7 @@ void density_texture_space_invert(float3& loc,
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} /* namespace */
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void point_density_texture_space(BL::Scene& b_scene,
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void point_density_texture_space(BL::Scene& b_scene, BL::SceneLayer& b_scene_layer,
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BL::ShaderNodeTexPointDensity& b_point_density_node,
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int settings,
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float3& loc,
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@ -48,6 +48,7 @@ void point_density_texture_space(BL::Scene& b_scene,
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}
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float3 min, max;
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b_point_density_node.calc_point_density_minmax(b_scene,
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b_scene_layer,
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settings,
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&min[0],
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&max[0]);
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@ -22,7 +22,7 @@
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CCL_NAMESPACE_BEGIN
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void point_density_texture_space(BL::Scene& b_scene,
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void point_density_texture_space(BL::Scene& b_scene, BL::SceneLayer& b_scene_layer,
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BL::ShaderNodeTexPointDensity& b_point_density_node,
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const int settings,
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float3& loc,
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@ -46,6 +46,7 @@ void python_thread_state_restore(void **python_thread_state);
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static inline BL::Mesh object_to_mesh(BL::BlendData& data,
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BL::Object& object,
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BL::Scene& scene,
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BL::SceneLayer scene_layer,
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bool apply_modifiers,
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bool render,
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bool calc_undeformed,
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@ -64,7 +65,7 @@ static inline BL::Mesh object_to_mesh(BL::BlendData& data,
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subsurf_mod.show_viewport(false);
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}
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BL::Mesh me = data.meshes.new_from_object(scene, object, apply_modifiers, (render)? 2: 1, false, calc_undeformed);
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BL::Mesh me = data.meshes.new_from_object(scene, scene_layer, object, apply_modifiers, (render)? 2: 1, false, calc_undeformed);
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if(subdivision_type != Mesh::SUBDIVISION_NONE) {
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BL::Modifier subsurf_mod = object.modifiers[object.modifiers.length()-1];
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@ -21,7 +21,7 @@ public:
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int addFrame(const std::string& name, const Frame& frame);
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virtual void updateCoordinates(const Timestamp& timestamp) {};
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virtual void updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp) {};
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virtual int addEndEffector(const std::string& name);
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virtual bool finalize();
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virtual const Frame& getPose(const unsigned int frameIndex);
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@ -90,7 +90,7 @@ bool MovingFrame::setCallback(MovingFrameCallback _function, void* _param)
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return true;
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}
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void MovingFrame::updateCoordinates(const Timestamp& timestamp)
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void MovingFrame::updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp)
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{
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// don't compute the velocity during substepping, it is assumed constant.
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if (!timestamp.substep) {
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@ -98,7 +98,7 @@ void MovingFrame::updateCoordinates(const Timestamp& timestamp)
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if (!timestamp.reiterate) {
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cacheAvail = popInternalFrame(timestamp.cacheTimestamp);
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if (m_function)
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(*m_function)(timestamp, m_internalPose, m_nextPose, m_param);
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(*m_function)(eval_ctx, timestamp, m_internalPose, m_nextPose, m_param);
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}
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// only compute velocity if we have a previous pose
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if (cacheAvail && timestamp.interpolate) {
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@ -11,10 +11,11 @@
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#include "UncontrolledObject.hpp"
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#include <vector>
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struct EvaluationContext;
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namespace iTaSC{
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typedef bool (*MovingFrameCallback)(const Timestamp& timestamp, const Frame& _current, Frame& _next, void *param);
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typedef bool (*MovingFrameCallback)(struct EvaluationContext *eval_ctx, const Timestamp& timestamp, const Frame& _current, Frame& _next, void *param);
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class MovingFrame: public UncontrolledObject {
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public:
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@ -24,7 +25,7 @@ public:
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bool setFrame(const Frame& frame);
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bool setCallback(MovingFrameCallback _function, void* _param);
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virtual void updateCoordinates(const Timestamp& timestamp);
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virtual void updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp);
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virtual void updateKinematics(const Timestamp& timestamp);
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virtual void pushCache(const Timestamp& timestamp);
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virtual void initCache(Cache *_cache);
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@ -257,7 +257,7 @@ bool Scene::getConstraintPose(ConstraintSet* constraint, void *_param, KDL::Fram
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return true;
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}
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bool Scene::update(double timestamp, double timestep, unsigned int numsubstep, bool reiterate, bool cache, bool interpolate)
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bool Scene::update(struct EvaluationContext *eval_ctx, double timestamp, double timestep, unsigned int numsubstep, bool reiterate, bool cache, bool interpolate)
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{
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// we must have valid timestep and timestamp
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if (timestamp < KDL::epsilon || timestep < 0.0)
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@ -316,7 +316,7 @@ bool Scene::update(double timestamp, double timestep, unsigned int numsubstep, b
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}
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}
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if (os->object->getType()==Object::UnControlled && ((UncontrolledObject*)os->object)->getNrOfCoordinates() != 0) {
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((UncontrolledObject*)(os->object))->updateCoordinates(ts);
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((UncontrolledObject*)(os->object))->updateCoordinates(eval_ctx, ts);
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if (!ts.substep) {
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// velocity of uncontrolled object remains constant during substepping
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project(m_xdot,os->coordinaterange) = ((UncontrolledObject*)(os->object))->getXudot();
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@ -39,7 +39,7 @@ public:
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bool addSolver(Solver* _solver);
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bool addCache(Cache* _cache);
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bool initialize();
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bool update(double timestamp, double timestep, unsigned int numsubstep=1, bool reiterate=false, bool cache=true, bool interpolate=true);
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bool update(struct EvaluationContext *eval_ctx, double timestamp, double timestep, unsigned int numsubstep=1, bool reiterate=false, bool cache=true, bool interpolate=true);
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bool setParam(SceneParam paramId, double value);
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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@ -11,6 +11,9 @@
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#include "eigen_types.hpp"
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#include "Object.hpp"
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struct EvaluationContext;
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namespace iTaSC{
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class UncontrolledObject: public Object {
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@ -26,7 +29,7 @@ public:
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virtual void initialize(unsigned int _nu, unsigned int _nf);
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virtual const e_matrix& getJu(unsigned int frameIndex) const;
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virtual const e_vector& getXudot() const {return m_xudot;}
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virtual void updateCoordinates(const Timestamp& timestamp)=0;
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virtual void updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp)=0;
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virtual const unsigned int getNrOfCoordinates(){return m_nu;};
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virtual const unsigned int getNrOfFrames(){return m_nf;};
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@ -16,7 +16,7 @@ public:
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WorldObject();
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virtual ~WorldObject();
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virtual void updateCoordinates(const Timestamp& timestamp) {};
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virtual void updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp) {};
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virtual void updateKinematics(const Timestamp& timestamp) {};
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virtual void pushCache(const Timestamp& timestamp) {};
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virtual void initCache(Cache *_cache) {};
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@ -49,12 +49,13 @@ using Alembic::AbcGeom::kWrapExisting;
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/* ************************************************************************** */
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AbcCameraWriter::AbcCameraWriter(Scene *scene,
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AbcCameraWriter::AbcCameraWriter(EvaluationContext *eval_ctx,
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Scene *scene,
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Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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ExportSettings &settings)
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: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
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: AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
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{
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OCamera camera(parent->alembicXform(), m_name, m_time_sampling);
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m_camera_schema = camera.getSchema();
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@ -35,7 +35,8 @@ class AbcCameraWriter : public AbcObjectWriter {
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Alembic::AbcGeom::OFloatProperty m_eye_separation;
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public:
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AbcCameraWriter(Scene *scene,
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AbcCameraWriter(EvaluationContext *eval_ctx,
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Scene *scene,
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Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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@ -71,12 +71,13 @@ using Alembic::AbcGeom::OV2fGeomParam;
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/* ************************************************************************** */
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AbcCurveWriter::AbcCurveWriter(Scene *scene,
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AbcCurveWriter::AbcCurveWriter(EvaluationContext *eval_ctx,
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Scene *scene,
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Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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ExportSettings &settings)
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: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
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: AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
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{
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OCurves curves(parent->alembicXform(), m_name, m_time_sampling);
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m_schema = curves.getSchema();
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@ -36,7 +36,8 @@ class AbcCurveWriter : public AbcObjectWriter {
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Alembic::AbcGeom::OCurvesSchema::Sample m_sample;
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public:
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AbcCurveWriter(Scene *scene,
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AbcCurveWriter(EvaluationContext *eval_ctx,
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Scene *scene,
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Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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@ -163,11 +163,12 @@ static bool export_object(const ExportSettings * const settings, const Base * co
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/* ************************************************************************** */
|
||||
|
||||
AbcExporter::AbcExporter(Scene *scene, const char *filename, ExportSettings &settings)
|
||||
AbcExporter::AbcExporter(EvaluationContext *eval_ctx, Scene *scene, const char *filename, ExportSettings &settings)
|
||||
: m_settings(settings)
|
||||
, m_filename(filename)
|
||||
, m_trans_sampling_index(0)
|
||||
, m_shape_sampling_index(0)
|
||||
, m_eval_ctx(eval_ctx)
|
||||
, m_scene(scene)
|
||||
, m_writer(NULL)
|
||||
{}
|
||||
@ -383,7 +384,7 @@ void AbcExporter::exploreTransform(EvaluationContext *eval_ctx, Base *ob_base, O
|
||||
}
|
||||
|
||||
if (object_type_is_exportable(ob)) {
|
||||
createTransformWriter(ob, parent, dupliObParent);
|
||||
createTransformWriter(eval_ctx, ob, parent, dupliObParent);
|
||||
}
|
||||
|
||||
ListBase *lb = object_duplilist(eval_ctx, m_scene, ob);
|
||||
@ -415,7 +416,7 @@ void AbcExporter::exploreTransform(EvaluationContext *eval_ctx, Base *ob_base, O
|
||||
free_object_duplilist(lb);
|
||||
}
|
||||
|
||||
AbcTransformWriter * AbcExporter::createTransformWriter(Object *ob, Object *parent, Object *dupliObParent)
|
||||
AbcTransformWriter * AbcExporter::createTransformWriter(EvaluationContext *eval_ctx, Object *ob, Object *parent, Object *dupliObParent)
|
||||
{
|
||||
/* An object should not be its own parent, or we'll get infinite loops. */
|
||||
BLI_assert(ob != parent);
|
||||
@ -450,29 +451,29 @@ AbcTransformWriter * AbcExporter::createTransformWriter(Object *ob, Object *pare
|
||||
* return the parent's AbcTransformWriter pointer. */
|
||||
if (parent->parent) {
|
||||
if (parent == dupliObParent) {
|
||||
parent_writer = createTransformWriter(parent, parent->parent, NULL);
|
||||
parent_writer = createTransformWriter(eval_ctx, parent, parent->parent, NULL);
|
||||
}
|
||||
else {
|
||||
parent_writer = createTransformWriter(parent, parent->parent, dupliObParent);
|
||||
parent_writer = createTransformWriter(eval_ctx, parent, parent->parent, dupliObParent);
|
||||
}
|
||||
}
|
||||
else if (parent == dupliObParent) {
|
||||
if (dupliObParent->parent == NULL) {
|
||||
parent_writer = createTransformWriter(parent, NULL, NULL);
|
||||
parent_writer = createTransformWriter(eval_ctx, parent, NULL, NULL);
|
||||
}
|
||||
else {
|
||||
parent_writer = createTransformWriter(parent, dupliObParent->parent, dupliObParent->parent);
|
||||
parent_writer = createTransformWriter(eval_ctx, parent, dupliObParent->parent, dupliObParent->parent);
|
||||
}
|
||||
}
|
||||
else {
|
||||
parent_writer = createTransformWriter(parent, dupliObParent, dupliObParent);
|
||||
parent_writer = createTransformWriter(eval_ctx, parent, dupliObParent, dupliObParent);
|
||||
}
|
||||
|
||||
BLI_assert(parent_writer);
|
||||
alembic_parent = parent_writer->alembicXform();
|
||||
}
|
||||
|
||||
my_writer = new AbcTransformWriter(ob, alembic_parent, parent_writer,
|
||||
my_writer = new AbcTransformWriter(eval_ctx, ob, alembic_parent, parent_writer,
|
||||
m_trans_sampling_index, m_settings);
|
||||
|
||||
/* When flattening, the matrix of the dupliobject has to be added. */
|
||||
@ -540,10 +541,10 @@ void AbcExporter::createParticleSystemsWriters(Object *ob, AbcTransformWriter *x
|
||||
|
||||
if (m_settings.export_hair && psys->part->type == PART_HAIR) {
|
||||
m_settings.export_child_hairs = true;
|
||||
m_shapes.push_back(new AbcHairWriter(m_scene, ob, xform, m_shape_sampling_index, m_settings, psys));
|
||||
m_shapes.push_back(new AbcHairWriter(m_eval_ctx, m_scene, ob, xform, m_shape_sampling_index, m_settings, psys));
|
||||
}
|
||||
else if (m_settings.export_particles && psys->part->type == PART_EMITTER) {
|
||||
m_shapes.push_back(new AbcPointsWriter(m_scene, ob, xform, m_shape_sampling_index, m_settings, psys));
|
||||
m_shapes.push_back(new AbcPointsWriter(m_eval_ctx, m_scene, ob, xform, m_shape_sampling_index, m_settings, psys));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -583,7 +584,7 @@ void AbcExporter::createShapeWriter(Base *ob_base, Object *dupliObParent)
|
||||
return;
|
||||
}
|
||||
|
||||
m_shapes.push_back(new AbcMeshWriter(m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
m_shapes.push_back(new AbcMeshWriter(m_eval_ctx, m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
break;
|
||||
}
|
||||
case OB_SURF:
|
||||
@ -594,7 +595,7 @@ void AbcExporter::createShapeWriter(Base *ob_base, Object *dupliObParent)
|
||||
return;
|
||||
}
|
||||
|
||||
m_shapes.push_back(new AbcNurbsWriter(m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
m_shapes.push_back(new AbcNurbsWriter(m_eval_ctx, m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
break;
|
||||
}
|
||||
case OB_CURVE:
|
||||
@ -605,7 +606,7 @@ void AbcExporter::createShapeWriter(Base *ob_base, Object *dupliObParent)
|
||||
return;
|
||||
}
|
||||
|
||||
m_shapes.push_back(new AbcCurveWriter(m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
m_shapes.push_back(new AbcCurveWriter(m_eval_ctx, m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
break;
|
||||
}
|
||||
case OB_CAMERA:
|
||||
@ -613,7 +614,7 @@ void AbcExporter::createShapeWriter(Base *ob_base, Object *dupliObParent)
|
||||
Camera *cam = static_cast<Camera *>(ob->data);
|
||||
|
||||
if (cam->type == CAM_PERSP) {
|
||||
m_shapes.push_back(new AbcCameraWriter(m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
m_shapes.push_back(new AbcCameraWriter(m_eval_ctx, m_scene, ob, xform, m_shape_sampling_index, m_settings));
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -90,6 +90,7 @@ class AbcExporter {
|
||||
|
||||
unsigned int m_trans_sampling_index, m_shape_sampling_index;
|
||||
|
||||
EvaluationContext *m_eval_ctx;
|
||||
Scene *m_scene;
|
||||
|
||||
ArchiveWriter *m_writer;
|
||||
@ -101,7 +102,7 @@ class AbcExporter {
|
||||
std::vector<AbcObjectWriter *> m_shapes;
|
||||
|
||||
public:
|
||||
AbcExporter(Scene *scene, const char *filename, ExportSettings &settings);
|
||||
AbcExporter(EvaluationContext *eval_ctx, Scene *scene, const char *filename, ExportSettings &settings);
|
||||
~AbcExporter();
|
||||
|
||||
void operator()(Main *bmain, float &progress, bool &was_canceled);
|
||||
@ -116,7 +117,7 @@ private:
|
||||
Alembic::Abc::TimeSamplingPtr createTimeSampling(double step);
|
||||
|
||||
void createTransformWritersHierarchy(EvaluationContext *eval_ctx);
|
||||
AbcTransformWriter * createTransformWriter(Object *ob, Object *parent, Object *dupliObParent);
|
||||
AbcTransformWriter * createTransformWriter(EvaluationContext *eval_ctx, Object *ob, Object *parent, Object *dupliObParent);
|
||||
void exploreTransform(EvaluationContext *eval_ctx, Base *ob_base, Object *parent, Object *dupliObParent);
|
||||
void exploreObject(EvaluationContext *eval_ctx, Base *ob_base, Object *dupliObParent);
|
||||
void createShapeWriters(EvaluationContext *eval_ctx);
|
||||
|
@ -49,13 +49,14 @@ using Alembic::AbcGeom::OV2fGeomParam;
|
||||
|
||||
/* ************************************************************************** */
|
||||
|
||||
AbcHairWriter::AbcHairWriter(Scene *scene,
|
||||
AbcHairWriter::AbcHairWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
ExportSettings &settings,
|
||||
ParticleSystem *psys)
|
||||
: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
|
||||
: AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
|
||||
, m_uv_warning_shown(false)
|
||||
{
|
||||
m_psys = psys;
|
||||
@ -76,7 +77,7 @@ void AbcHairWriter::do_write()
|
||||
return;
|
||||
}
|
||||
|
||||
DerivedMesh *dm = mesh_create_derived_render(m_scene, m_object, CD_MASK_MESH);
|
||||
DerivedMesh *dm = mesh_create_derived_render(m_eval_ctx, m_scene, m_object, CD_MASK_MESH);
|
||||
DM_ensure_tessface(dm);
|
||||
|
||||
std::vector<Imath::V3f> verts;
|
||||
|
@ -40,7 +40,8 @@ class AbcHairWriter : public AbcObjectWriter {
|
||||
bool m_uv_warning_shown;
|
||||
|
||||
public:
|
||||
AbcHairWriter(Scene *scene,
|
||||
AbcHairWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
|
@ -286,12 +286,13 @@ static ModifierData *get_liquid_sim_modifier(Scene *scene, Object *ob)
|
||||
|
||||
/* ************************************************************************** */
|
||||
|
||||
AbcMeshWriter::AbcMeshWriter(Scene *scene,
|
||||
AbcMeshWriter::AbcMeshWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
ExportSettings &settings)
|
||||
: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
|
||||
: AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
|
||||
{
|
||||
m_is_animated = isAnimated();
|
||||
m_subsurf_mod = NULL;
|
||||
@ -519,7 +520,7 @@ DerivedMesh *AbcMeshWriter::getFinalMesh()
|
||||
m_subsurf_mod->mode |= eModifierMode_DisableTemporary;
|
||||
}
|
||||
|
||||
DerivedMesh *dm = mesh_create_derived_render(m_scene, m_object, CD_MASK_MESH);
|
||||
DerivedMesh *dm = mesh_create_derived_render(m_eval_ctx, m_scene, m_object, CD_MASK_MESH);
|
||||
|
||||
if (m_subsurf_mod) {
|
||||
m_subsurf_mod->mode &= ~eModifierMode_DisableTemporary;
|
||||
|
@ -50,7 +50,8 @@ class AbcMeshWriter : public AbcObjectWriter {
|
||||
bool m_is_subd;
|
||||
|
||||
public:
|
||||
AbcMeshWriter(Scene *scene,
|
||||
AbcMeshWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
|
@ -60,12 +60,13 @@ using Alembic::AbcGeom::ONuPatchSchema;
|
||||
|
||||
/* ************************************************************************** */
|
||||
|
||||
AbcNurbsWriter::AbcNurbsWriter(Scene *scene,
|
||||
AbcNurbsWriter::AbcNurbsWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
ExportSettings &settings)
|
||||
: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
|
||||
: AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
|
||||
{
|
||||
m_is_animated = isAnimated();
|
||||
|
||||
|
@ -32,7 +32,8 @@ class AbcNurbsWriter : public AbcObjectWriter {
|
||||
bool m_is_animated;
|
||||
|
||||
public:
|
||||
AbcNurbsWriter(Scene *scene,
|
||||
AbcNurbsWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
|
@ -58,13 +58,15 @@ using Alembic::AbcGeom::OStringProperty;
|
||||
|
||||
/* ************************************************************************** */
|
||||
|
||||
AbcObjectWriter::AbcObjectWriter(Scene *scene,
|
||||
AbcObjectWriter::AbcObjectWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
uint32_t time_sampling,
|
||||
ExportSettings &settings,
|
||||
AbcObjectWriter *parent)
|
||||
: m_object(ob)
|
||||
, m_settings(settings)
|
||||
, m_eval_ctx(eval_ctx)
|
||||
, m_scene(scene)
|
||||
, m_time_sampling(time_sampling)
|
||||
, m_first_frame(true)
|
||||
|
@ -44,6 +44,7 @@ protected:
|
||||
Object *m_object;
|
||||
ExportSettings &m_settings;
|
||||
|
||||
EvaluationContext *m_eval_ctx;
|
||||
Scene *m_scene;
|
||||
uint32_t m_time_sampling;
|
||||
|
||||
@ -56,7 +57,8 @@ protected:
|
||||
std::string m_name;
|
||||
|
||||
public:
|
||||
AbcObjectWriter(Scene *scene,
|
||||
AbcObjectWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
uint32_t time_sampling,
|
||||
ExportSettings &settings,
|
||||
|
@ -58,13 +58,14 @@ using Alembic::AbcGeom::OPointsSchema;
|
||||
|
||||
/* ************************************************************************** */
|
||||
|
||||
AbcPointsWriter::AbcPointsWriter(Scene *scene,
|
||||
AbcPointsWriter::AbcPointsWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
ExportSettings &settings,
|
||||
ParticleSystem *psys)
|
||||
: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
|
||||
: AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
|
||||
{
|
||||
m_psys = psys;
|
||||
|
||||
@ -86,6 +87,7 @@ void AbcPointsWriter::do_write()
|
||||
ParticleKey state;
|
||||
|
||||
ParticleSimulationData sim;
|
||||
sim.eval_ctx = m_eval_ctx;
|
||||
sim.scene = m_scene;
|
||||
sim.ob = m_object;
|
||||
sim.psys = m_psys;
|
||||
|
@ -38,7 +38,8 @@ class AbcPointsWriter : public AbcObjectWriter {
|
||||
ParticleSystem *m_psys;
|
||||
|
||||
public:
|
||||
AbcPointsWriter(Scene *scene,
|
||||
AbcPointsWriter(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
AbcTransformWriter *parent,
|
||||
uint32_t time_sampling,
|
||||
|
@ -57,12 +57,13 @@ static bool has_parent_camera(Object *ob)
|
||||
|
||||
/* ************************************************************************** */
|
||||
|
||||
AbcTransformWriter::AbcTransformWriter(Object *ob,
|
||||
AbcTransformWriter::AbcTransformWriter(EvaluationContext *eval_ctx,
|
||||
Object *ob,
|
||||
const OObject &abc_parent,
|
||||
AbcTransformWriter *parent,
|
||||
unsigned int time_sampling,
|
||||
ExportSettings &settings)
|
||||
: AbcObjectWriter(NULL, ob, time_sampling, settings, parent)
|
||||
: AbcObjectWriter(eval_ctx, NULL, ob, time_sampling, settings, parent)
|
||||
, m_proxy_from(NULL)
|
||||
{
|
||||
m_is_animated = hasAnimation(m_object);
|
||||
|
@ -44,7 +44,8 @@ public:
|
||||
Object *m_proxy_from;
|
||||
|
||||
public:
|
||||
AbcTransformWriter(Object *ob,
|
||||
AbcTransformWriter(EvaluationContext *eval_ctx,
|
||||
Object *ob,
|
||||
const Alembic::AbcGeom::OObject &abc_parent,
|
||||
AbcTransformWriter *parent,
|
||||
unsigned int time_sampling,
|
||||
|
@ -230,6 +230,7 @@ static void find_iobject(const IObject &object, IObject &ret,
|
||||
}
|
||||
|
||||
struct ExportJobData {
|
||||
EvaluationContext eval_ctx;
|
||||
Scene *scene;
|
||||
Main *bmain;
|
||||
|
||||
@ -262,7 +263,7 @@ static void export_startjob(void *customdata, short *stop, short *do_update, flo
|
||||
|
||||
try {
|
||||
Scene *scene = data->scene;
|
||||
AbcExporter exporter(scene, data->filename, data->settings);
|
||||
AbcExporter exporter(&data->eval_ctx, scene, data->filename, data->settings);
|
||||
|
||||
const int orig_frame = CFRA;
|
||||
|
||||
@ -310,6 +311,9 @@ bool ABC_export(
|
||||
bool as_background_job)
|
||||
{
|
||||
ExportJobData *job = static_cast<ExportJobData *>(MEM_mallocN(sizeof(ExportJobData), "ExportJobData"));
|
||||
|
||||
CTX_data_eval_ctx(C, &job->eval_ctx);
|
||||
|
||||
job->scene = scene;
|
||||
job->bmain = CTX_data_main(C);
|
||||
job->export_ok = false;
|
||||
|
@ -98,6 +98,7 @@ struct ColorBand;
|
||||
struct GPUVertexAttribs;
|
||||
struct GPUDrawObject;
|
||||
struct PBVH;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* number of sub-elements each mesh element has (for interpolation) */
|
||||
#define SUB_ELEMS_VERT 0
|
||||
@ -658,56 +659,56 @@ void mesh_get_mapped_verts_coords(DerivedMesh *dm, float (*r_cos)[3], const int
|
||||
|
||||
/* */
|
||||
DerivedMesh *mesh_get_derived_final(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
CustomDataMask dataMask);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, CustomDataMask dataMask);
|
||||
DerivedMesh *mesh_get_derived_deform(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
CustomDataMask dataMask);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, CustomDataMask dataMask);
|
||||
|
||||
DerivedMesh *mesh_create_derived_for_modifier(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
struct ModifierData *md, int build_shapekey_layers);
|
||||
|
||||
DerivedMesh *mesh_create_derived_render(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
CustomDataMask dataMask);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, CustomDataMask dataMask);
|
||||
|
||||
DerivedMesh *getEditDerivedBMesh(
|
||||
struct BMEditMesh *em, struct Object *ob, CustomDataMask data_mask,
|
||||
float (*vertexCos)[3]);
|
||||
|
||||
DerivedMesh *mesh_create_derived_index_render(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
CustomDataMask dataMask, int index);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, CustomDataMask dataMask, int index);
|
||||
|
||||
/* same as above but wont use render settings */
|
||||
DerivedMesh *mesh_create_derived(struct Mesh *me, float (*vertCos)[3]);
|
||||
DerivedMesh *mesh_create_derived_view(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
CustomDataMask dataMask);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, CustomDataMask dataMask);
|
||||
DerivedMesh *mesh_create_derived_no_deform(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
float (*vertCos)[3],
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask);
|
||||
DerivedMesh *mesh_create_derived_no_deform_render(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
float (*vertCos)[3],
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask);
|
||||
/* for gameengine */
|
||||
DerivedMesh *mesh_create_derived_no_virtual(
|
||||
struct Scene *scene, struct Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
float (*vertCos)[3], CustomDataMask dataMask);
|
||||
DerivedMesh *mesh_create_derived_physics(
|
||||
struct Scene *scene, struct Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask);
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
float (*vertCos)[3], CustomDataMask dataMask);
|
||||
|
||||
DerivedMesh *editbmesh_get_derived_base(
|
||||
struct Object *ob, struct BMEditMesh *em, CustomDataMask data_mask);
|
||||
DerivedMesh *editbmesh_get_derived_cage(
|
||||
struct Scene *scene, struct Object *,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *,
|
||||
struct BMEditMesh *em, CustomDataMask dataMask);
|
||||
DerivedMesh *editbmesh_get_derived_cage_and_final(
|
||||
struct Scene *scene, struct Object *,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *,
|
||||
struct BMEditMesh *em, CustomDataMask dataMask,
|
||||
DerivedMesh **r_final);
|
||||
|
||||
@ -716,7 +717,7 @@ DerivedMesh *object_get_derived_final(struct Object *ob, const bool for_render);
|
||||
float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *r_numVerts))[3];
|
||||
bool editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
|
||||
void makeDerivedMesh(
|
||||
struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
|
||||
CustomDataMask dataMask, const bool build_shapekey_layers);
|
||||
|
||||
void weight_to_rgb(float r_rgb[3], const float weight);
|
||||
|
@ -41,6 +41,7 @@ struct bAnimVizSettings;
|
||||
struct bMotionPath;
|
||||
struct bPoseChannel;
|
||||
struct ReportList;
|
||||
struct bContext;
|
||||
|
||||
/* ---------------------------------------------------- */
|
||||
/* Animation Visualization */
|
||||
@ -53,7 +54,7 @@ void animviz_free_motionpath(struct bMotionPath *mpath);
|
||||
struct bMotionPath *animviz_verify_motionpaths(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan);
|
||||
|
||||
void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets);
|
||||
void animviz_calc_motionpaths(struct Scene *scene, ListBase *targets);
|
||||
void animviz_calc_motionpaths(struct bContext *C, struct Scene *scene, ListBase *targets);
|
||||
|
||||
/* ---------------------------------------------------- */
|
||||
/* Curve Paths */
|
||||
@ -80,7 +81,7 @@ typedef struct DupliApplyData {
|
||||
DupliExtraData *extra;
|
||||
} DupliApplyData;
|
||||
|
||||
DupliApplyData *duplilist_apply(struct Object *ob, struct Scene *scene, struct ListBase *duplilist);
|
||||
DupliApplyData *duplilist_apply(struct EvaluationContext *eval_ctx, struct Object *ob, struct Scene *scene, struct ListBase *duplilist);
|
||||
void duplilist_restore(struct ListBase *duplilist, DupliApplyData *apply_data);
|
||||
void duplilist_free_apply_data(DupliApplyData *apply_data);
|
||||
|
||||
|
@ -35,6 +35,7 @@
|
||||
|
||||
struct bPose;
|
||||
struct Bone;
|
||||
struct EvaluationContext;
|
||||
struct GHash;
|
||||
struct Main;
|
||||
struct bArmature;
|
||||
@ -98,8 +99,8 @@ void BKE_armature_where_is(struct bArmature *arm);
|
||||
void BKE_armature_where_is_bone(struct Bone *bone, struct Bone *prevbone, const bool use_recursion);
|
||||
void BKE_pose_clear_pointers(struct bPose *pose);
|
||||
void BKE_pose_rebuild(struct Object *ob, struct bArmature *arm);
|
||||
void BKE_pose_where_is(struct Scene *scene, struct Object *ob);
|
||||
void BKE_pose_where_is_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra);
|
||||
void BKE_pose_where_is(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
|
||||
void BKE_pose_where_is_bone(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra);
|
||||
void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan);
|
||||
|
||||
/* get_objectspace_bone_matrix has to be removed still */
|
||||
@ -116,7 +117,7 @@ void BKE_armature_loc_pose_to_bone(struct bPoseChannel *pchan, const float inloc
|
||||
void BKE_armature_mat_bone_to_pose(struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]);
|
||||
void BKE_armature_mat_pose_to_delta(float delta_mat[4][4], float pose_mat[4][4], float arm_mat[4][4]);
|
||||
|
||||
void BKE_armature_mat_pose_to_bone_ex(struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]);
|
||||
void BKE_armature_mat_pose_to_bone_ex(struct EvaluationContext *eval_ctx, struct Object *ob, struct bPoseChannel *pchan, float inmat[4][4], float outmat[4][4]);
|
||||
|
||||
void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[3][3], bool use_compat);
|
||||
void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[4][4], bool use_comat);
|
||||
@ -154,7 +155,6 @@ void b_bone_spline_setup(struct bPoseChannel *pchan, int rest, Mat4 result_array
|
||||
struct bKinematicConstraint;
|
||||
struct bPose;
|
||||
struct bSplineIKConstraint;
|
||||
struct EvaluationContext;
|
||||
|
||||
struct bPoseChannel *BKE_armature_ik_solver_find_root(
|
||||
struct bPoseChannel *pchan,
|
||||
@ -164,7 +164,7 @@ struct bPoseChannel *BKE_armature_splineik_solver_find_root(
|
||||
struct bSplineIKConstraint *data);
|
||||
|
||||
void BKE_pose_splineik_init_tree(struct Scene *scene, struct Object *ob, float ctime);
|
||||
void BKE_splineik_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime);
|
||||
void BKE_splineik_execute_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime);
|
||||
|
||||
void BKE_pose_eval_init(struct EvaluationContext *eval_ctx,
|
||||
struct Scene *scene,
|
||||
|
@ -41,6 +41,7 @@ struct MFace;
|
||||
struct DerivedMesh;
|
||||
struct ClothModifierData;
|
||||
struct CollisionModifierData;
|
||||
struct EvaluationContext;
|
||||
|
||||
#define DO_INLINE MALWAYS_INLINE
|
||||
|
||||
@ -226,7 +227,7 @@ void cloth_free_contacts(ColliderContacts *collider_contacts, int totcolliders);
|
||||
void cloth_free_modifier_extern (struct ClothModifierData *clmd );
|
||||
void cloth_free_modifier (struct ClothModifierData *clmd );
|
||||
void cloth_init (struct ClothModifierData *clmd );
|
||||
void clothModifier_do (struct ClothModifierData *clmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]);
|
||||
void clothModifier_do (struct ClothModifierData *clmd, struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3]);
|
||||
|
||||
int cloth_uses_vgroup(struct ClothModifierData *clmd);
|
||||
|
||||
|
@ -40,6 +40,7 @@ struct ListBase;
|
||||
struct Object;
|
||||
struct Scene;
|
||||
struct bPoseChannel;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
#ifdef __cplusplus
|
||||
@ -102,7 +103,7 @@ typedef struct bConstraintTypeInfo {
|
||||
|
||||
/* evaluation */
|
||||
/* set the ct->matrix for the given constraint target (at the given ctime) */
|
||||
void (*get_target_matrix)(struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime);
|
||||
void (*get_target_matrix)(struct EvaluationContext *eval_ctx, struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime);
|
||||
/* evaluate the constraint for the given time */
|
||||
void (*evaluate_constraint)(struct bConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
|
||||
} bConstraintTypeInfo;
|
||||
@ -146,9 +147,10 @@ void BKE_constraints_clear_evalob(struct bConstraintOb *cob);
|
||||
void BKE_constraint_mat_convertspace(
|
||||
struct Object *ob, struct bPoseChannel *pchan, float mat[4][4], short from, short to, const bool keep_scale);
|
||||
|
||||
void BKE_constraint_target_matrix_get(struct Scene *scene, struct bConstraint *con, int n, short ownertype, void *ownerdata, float mat[4][4], float ctime);
|
||||
void BKE_constraint_targets_for_solving_get(struct bConstraint *con, struct bConstraintOb *ob, struct ListBase *targets, float ctime);
|
||||
void BKE_constraints_solve(struct ListBase *conlist, struct bConstraintOb *cob, float ctime);
|
||||
void BKE_constraint_target_matrix_get(struct EvaluationContext *eval_ctx, struct Scene *scene, struct bConstraint *con,
|
||||
int n, short ownertype, void *ownerdata, float mat[4][4], float ctime);
|
||||
void BKE_constraint_targets_for_solving_get(struct EvaluationContext *eval_ctx, struct bConstraint *con, struct bConstraintOb *ob, struct ListBase *targets, float ctime);
|
||||
void BKE_constraints_solve(struct EvaluationContext *eval_ctx, struct ListBase *conlist, struct bConstraintOb *cob, float ctime);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -73,6 +73,7 @@ struct SpaceText;
|
||||
struct SpaceImage;
|
||||
struct SpaceClip;
|
||||
struct ID;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* Structs */
|
||||
|
||||
@ -308,6 +309,8 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
|
||||
|
||||
struct Depsgraph *CTX_data_depsgraph(const bContext *C);
|
||||
|
||||
void CTX_data_eval_ctx(const bContext *C, struct EvaluationContext *eval_ctx);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@ -38,23 +38,24 @@ struct Scene;
|
||||
struct Object;
|
||||
struct BMEditMesh;
|
||||
struct Mesh;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* crazyspace.c */
|
||||
float (*BKE_crazyspace_get_mapped_editverts(
|
||||
struct Scene *scene, struct Object *obedit))[3];
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *obedit))[3];
|
||||
void BKE_crazyspace_set_quats_editmesh(
|
||||
struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
|
||||
const bool use_select);
|
||||
void BKE_crazyspace_set_quats_mesh(
|
||||
struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
|
||||
int BKE_crazyspace_get_first_deform_matrices_editbmesh(
|
||||
struct Scene *, struct Object *, struct BMEditMesh *em,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *, struct Object *, struct BMEditMesh *em,
|
||||
float (**deformmats)[3][3], float (**deformcos)[3]);
|
||||
int BKE_sculpt_get_first_deform_matrices(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
float (**deformmats)[3][3], float (**deformcos)[3]);
|
||||
void BKE_crazyspace_build_sculpt(
|
||||
struct Scene *scene, struct Object *ob,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
float (**deformmats)[3][3], float (**deformcos)[3]);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -36,6 +36,7 @@
|
||||
struct BezTriple;
|
||||
struct Curve;
|
||||
struct EditNurb;
|
||||
struct EvaluationContext;
|
||||
struct GHash;
|
||||
struct ListBase;
|
||||
struct Main;
|
||||
@ -121,12 +122,12 @@ void BKE_curve_editNurb_keyIndex_free(struct GHash **keyindex);
|
||||
void BKE_curve_editNurb_free(struct Curve *cu);
|
||||
struct ListBase *BKE_curve_editNurbs_get(struct Curve *cu);
|
||||
|
||||
float *BKE_curve_make_orco(struct Scene *scene, struct Object *ob, int *r_numVerts);
|
||||
float *BKE_curve_make_orco(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, int *r_numVerts);
|
||||
float *BKE_curve_surf_make_orco(struct Object *ob);
|
||||
|
||||
void BKE_curve_bevelList_free(struct ListBase *bev);
|
||||
void BKE_curve_bevelList_make(struct Object *ob, struct ListBase *nurbs, bool for_render);
|
||||
void BKE_curve_bevel_make(struct Scene *scene, struct Object *ob, struct ListBase *disp,
|
||||
void BKE_curve_bevel_make(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *disp,
|
||||
const bool for_render, const bool use_render_resolution);
|
||||
|
||||
void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
|
||||
@ -212,8 +213,6 @@ void BKE_nurb_handles_test(struct Nurb *nu, const bool use_handles);
|
||||
|
||||
/* **** Depsgraph evaluation **** */
|
||||
|
||||
struct EvaluationContext;
|
||||
|
||||
void BKE_curve_eval_geometry(struct EvaluationContext *eval_ctx,
|
||||
struct Curve *curve);
|
||||
|
||||
|
@ -42,6 +42,7 @@ struct Object;
|
||||
struct Scene;
|
||||
struct SpaceTransform;
|
||||
struct ReportList;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* Warning, those def are stored in files (TransferData modifier), *DO NOT* modify those values. */
|
||||
enum {
|
||||
@ -129,11 +130,12 @@ enum {
|
||||
};
|
||||
|
||||
void BKE_object_data_transfer_layout(
|
||||
struct Scene *scene, struct Object *ob_src, struct Object *ob_dst, const int data_types, const bool use_delete,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob_src,
|
||||
struct Object *ob_dst, const int data_types, const bool use_delete,
|
||||
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX]);
|
||||
|
||||
bool BKE_object_data_transfer_mesh(
|
||||
struct Scene *scene,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob_src, struct Object *ob_dst, const int data_types, const bool use_create,
|
||||
const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode,
|
||||
struct SpaceTransform *space_transform, const bool auto_transform,
|
||||
@ -142,7 +144,7 @@ bool BKE_object_data_transfer_mesh(
|
||||
const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup,
|
||||
struct ReportList *reports);
|
||||
bool BKE_object_data_transfer_dm(
|
||||
struct Scene *scene,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob_src, struct Object *ob_dst, struct DerivedMesh *dm_dst,
|
||||
const int data_types, bool use_create,
|
||||
const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode,
|
||||
|
@ -86,22 +86,22 @@ void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface, int *to
|
||||
void BKE_displist_free(struct ListBase *lb);
|
||||
bool BKE_displist_has_faces(struct ListBase *lb);
|
||||
|
||||
void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **r_dm_final,
|
||||
const bool for_render, const bool for_orco, const bool use_render_resolution);
|
||||
void BKE_displist_make_curveTypes(struct Scene *scene, struct Object *ob, const bool for_orco);
|
||||
void BKE_displist_make_curveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **r_dm_final,
|
||||
const bool for_orco, const bool use_render_resolution);
|
||||
void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
|
||||
void BKE_displist_make_surf(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase,
|
||||
struct DerivedMesh **r_dm_final, const bool for_render, const bool for_orco, const bool use_render_resolution);
|
||||
void BKE_displist_make_curveTypes(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, const bool for_orco);
|
||||
void BKE_displist_make_curveTypes_forRender(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase,
|
||||
struct DerivedMesh **r_dm_final, const bool for_orco, const bool use_render_resolution);
|
||||
void BKE_displist_make_curveTypes_forOrco(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
|
||||
void BKE_displist_make_mball(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
|
||||
void BKE_displist_make_mball_forRender(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
|
||||
|
||||
bool BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4);
|
||||
void BKE_displist_fill(struct ListBase *dispbase, struct ListBase *to, const float normal_proj[3], const bool flipnormal);
|
||||
|
||||
float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot);
|
||||
float BKE_displist_calc_taper(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *taperobj, int cur, int tot);
|
||||
|
||||
/* add Orco layer to the displist object which has got derived mesh and return orco */
|
||||
float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *dm_final,
|
||||
float *BKE_displist_make_orco(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm_final,
|
||||
const bool for_render, const bool use_render_resolution);
|
||||
|
||||
void BKE_displist_minmax(struct ListBase *dispbase, float min[3], float max[3]);
|
||||
|
@ -29,6 +29,7 @@
|
||||
|
||||
struct Scene;
|
||||
struct SceneLayer;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* Actual surface point */
|
||||
typedef struct PaintSurfaceData {
|
||||
@ -61,8 +62,8 @@ typedef struct PaintWavePoint {
|
||||
short state;
|
||||
} PaintWavePoint;
|
||||
|
||||
struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct Scene *scene,
|
||||
struct SceneLayer *sl, struct Object *ob, struct DerivedMesh *dm);
|
||||
struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct EvaluationContext *eval_ctx, struct Scene *scene,
|
||||
struct Object *ob, struct DerivedMesh *dm);
|
||||
void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd);
|
||||
void dynamicPaint_Modifier_copy(struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd);
|
||||
|
||||
@ -85,7 +86,7 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings
|
||||
|
||||
/* image sequence baking */
|
||||
int dynamicPaint_createUVSurface(struct Scene *scene, struct DynamicPaintSurface *surface, float *progress, short *do_update);
|
||||
int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct Scene *scene, struct SceneLayer *sl, struct Object *cObject, int frame);
|
||||
int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *cObject, int frame);
|
||||
void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char *filename, short output_layer);
|
||||
|
||||
/* PaintPoint state */
|
||||
|
@ -40,6 +40,7 @@ struct Mesh;
|
||||
struct Scene;
|
||||
struct DerivedMesh;
|
||||
struct MeshStatVis;
|
||||
struct EvaluationContext;
|
||||
|
||||
/**
|
||||
* This structure is used for mesh edit-mode.
|
||||
@ -98,6 +99,6 @@ float (*BKE_editmesh_vertexCos_get_orco(BMEditMesh *em, int *r_numVerts))[3]
|
||||
void BKE_editmesh_statvis_calc(BMEditMesh *em, struct DerivedMesh *dm,
|
||||
const struct MeshStatVis *statvis);
|
||||
|
||||
float (*BKE_editmesh_vertexCos_get(struct BMEditMesh *em, struct Scene *scene, int *r_numVerts))[3];
|
||||
float (*BKE_editmesh_vertexCos_get(struct EvaluationContext *eval_ctx, struct BMEditMesh *em, struct Scene *scene, int *r_numVerts))[3];
|
||||
|
||||
#endif /* __BKE_EDITMESH_H__ */
|
||||
|
@ -44,6 +44,7 @@ struct Group;
|
||||
struct ParticleSimulationData;
|
||||
struct ParticleData;
|
||||
struct ParticleKey;
|
||||
struct EvaluationContext;
|
||||
|
||||
struct EffectorWeights *BKE_add_effector_weights(struct Group *group);
|
||||
struct PartDeflect *object_add_collision_fields(int type);
|
||||
@ -93,6 +94,7 @@ typedef struct EffectorData {
|
||||
typedef struct EffectorCache {
|
||||
struct EffectorCache *next, *prev;
|
||||
|
||||
struct EvaluationContext *eval_ctx;
|
||||
struct Scene *scene;
|
||||
struct Object *ob;
|
||||
struct ParticleSystem *psys;
|
||||
@ -110,9 +112,10 @@ typedef struct EffectorCache {
|
||||
} EffectorCache;
|
||||
|
||||
void free_partdeflect(struct PartDeflect *pd);
|
||||
struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights, bool for_simulation);
|
||||
struct ListBase *pdInitEffectors(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src,
|
||||
struct EffectorWeights *weights, bool for_simulation);
|
||||
void pdEndEffectors(struct ListBase **effectors);
|
||||
void pdPrecalculateEffectors(struct ListBase *effectors);
|
||||
void pdPrecalculateEffectors(struct EvaluationContext *eval_ctx, struct ListBase *effectors);
|
||||
void pdDoEffectors(struct ListBase *effectors, struct ListBase *colliders, struct EffectorWeights *weights, struct EffectedPoint *point, float *force, float *impulse);
|
||||
|
||||
void pd_point_from_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, struct EffectedPoint *point);
|
||||
|
@ -36,10 +36,11 @@ struct Object;
|
||||
struct Scene;
|
||||
struct FluidsimSettings;
|
||||
struct MVert;
|
||||
struct EvaluationContext;
|
||||
|
||||
/* old interface */
|
||||
|
||||
void initElbeemMesh(struct Scene *scene, struct Object *ob,
|
||||
void initElbeemMesh(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
int *numVertices, float **vertices,
|
||||
int *numTriangles, int **triangles,
|
||||
int useGlobalCoords, int modifierIndex);
|
||||
|
@ -43,6 +43,7 @@ struct Scene;
|
||||
struct DerivedMesh;
|
||||
struct BPoint;
|
||||
struct MDeformVert;
|
||||
struct EvaluationContext;
|
||||
|
||||
void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb);
|
||||
void BKE_lattice_init(struct Lattice *lt);
|
||||
@ -60,10 +61,10 @@ void end_latt_deform(struct LatticeDeformData *lattice_deform_data);
|
||||
bool object_deform_mball(struct Object *ob, struct ListBase *dispbase);
|
||||
void outside_lattice(struct Lattice *lt);
|
||||
|
||||
void curve_deform_verts(struct Scene *scene, struct Object *cuOb, struct Object *target,
|
||||
void curve_deform_verts(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *cuOb, struct Object *target,
|
||||
struct DerivedMesh *dm, float (*vertexCos)[3],
|
||||
int numVerts, const char *vgroup, short defaxis);
|
||||
void curve_deform_vector(struct Scene *scene, struct Object *cuOb, struct Object *target,
|
||||
void curve_deform_vector(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *cuOb, struct Object *target,
|
||||
float orco[3], float vec[3], float mat[3][3], int no_rot_axis);
|
||||
|
||||
void lattice_deform_verts(struct Object *laOb, struct Object *target,
|
||||
@ -76,7 +77,7 @@ void armature_deform_verts(struct Object *armOb, struct Object *target,
|
||||
|
||||
float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3];
|
||||
void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]);
|
||||
void BKE_lattice_modifiers_calc(struct Scene *scene, struct Object *ob);
|
||||
void BKE_lattice_modifiers_calc(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
|
||||
|
||||
struct MDeformVert *BKE_lattice_deform_verts_get(struct Object *lattice);
|
||||
struct BPoint *BKE_lattice_active_point_get(struct Lattice *lt);
|
||||
|
@ -35,6 +35,7 @@ struct ID;
|
||||
struct BMeshCreateParams;
|
||||
struct BoundBox;
|
||||
struct EdgeHash;
|
||||
struct EvaluationContext;
|
||||
struct ListBase;
|
||||
struct LinkNode;
|
||||
struct BLI_Stack;
|
||||
@ -117,7 +118,7 @@ void BKE_mesh_from_nurbs_displist(
|
||||
struct Object *ob, struct ListBase *dispbase, const bool use_orco_uv, const char *obdata_name);
|
||||
void BKE_mesh_from_nurbs(struct Object *ob);
|
||||
void BKE_mesh_to_curve_nurblist(struct DerivedMesh *dm, struct ListBase *nurblist, const int edge_users_test);
|
||||
void BKE_mesh_to_curve(struct Scene *scene, struct Object *ob);
|
||||
void BKE_mesh_to_curve(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
|
||||
void BKE_mesh_material_index_remove(struct Mesh *me, short index);
|
||||
void BKE_mesh_material_index_clear(struct Mesh *me);
|
||||
void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len);
|
||||
@ -138,7 +139,7 @@ float (*BKE_mesh_vertexCos_get(const struct Mesh *me, int *r_numVerts))[3];
|
||||
|
||||
void BKE_mesh_split_faces(struct Mesh *mesh, bool free_loop_normals);
|
||||
|
||||
struct Mesh *BKE_mesh_new_from_object(struct Main *bmain, struct Scene *sce, struct Object *ob,
|
||||
struct Mesh *BKE_mesh_new_from_object(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, struct Object *ob,
|
||||
int apply_modifiers, int settings, int calc_tessface, int calc_undeformed);
|
||||
|
||||
/* vertex level transformations & checks (no derived mesh) */
|
||||
@ -399,8 +400,6 @@ void BKE_mesh_calc_edges(struct Mesh *mesh, bool update, const bool select);
|
||||
|
||||
/* **** Depsgraph evaluation **** */
|
||||
|
||||
struct EvaluationContext;
|
||||
|
||||
void BKE_mesh_eval_geometry(struct EvaluationContext *eval_ctx,
|
||||
struct Mesh *mesh);
|
||||
|
||||
|
@ -36,6 +36,7 @@ struct ID;
|
||||
struct DerivedMesh;
|
||||
struct DagForest;
|
||||
struct DagNode;
|
||||
struct EvaluationContext;
|
||||
struct Object;
|
||||
struct Scene;
|
||||
struct SceneLayer;
|
||||
@ -158,25 +159,27 @@ typedef struct ModifierTypeInfo {
|
||||
* the object it can obtain it from the derivedData argument if non-NULL,
|
||||
* and otherwise the ob argument.
|
||||
*/
|
||||
void (*deformVerts)(struct ModifierData *md, struct Object *ob,
|
||||
struct DerivedMesh *derivedData,
|
||||
void (*deformVerts)(struct ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct DerivedMesh *derivedData,
|
||||
float (*vertexCos)[3], int numVerts,
|
||||
ModifierApplyFlag flag);
|
||||
|
||||
/* Like deformMatricesEM but called from object mode (for supporting modifiers in sculpt mode) */
|
||||
void (*deformMatrices)(struct ModifierData *md, struct Object *ob,
|
||||
struct DerivedMesh *derivedData,
|
||||
void (*deformMatrices)(struct ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct DerivedMesh *derivedData,
|
||||
float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
|
||||
|
||||
/* Like deformVerts but called during editmode (for supporting modifiers)
|
||||
*/
|
||||
void (*deformVertsEM)(struct ModifierData *md, struct Object *ob,
|
||||
struct BMEditMesh *editData, struct DerivedMesh *derivedData,
|
||||
void (*deformVertsEM)(struct ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct BMEditMesh *editData,
|
||||
struct DerivedMesh *derivedData,
|
||||
float (*vertexCos)[3], int numVerts);
|
||||
|
||||
/* Set deform matrix per vertex for crazyspace correction */
|
||||
void (*deformMatricesEM)(struct ModifierData *md, struct Object *ob,
|
||||
struct BMEditMesh *editData, struct DerivedMesh *derivedData,
|
||||
void (*deformMatricesEM)(struct ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct BMEditMesh *editData,
|
||||
struct DerivedMesh *derivedData,
|
||||
float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
|
||||
|
||||
/********************* Non-deform modifier functions *********************/
|
||||
@ -200,8 +203,8 @@ typedef struct ModifierTypeInfo {
|
||||
* The modifier may reuse the derivedData argument (i.e. return it in
|
||||
* modified form), but must not release it.
|
||||
*/
|
||||
struct DerivedMesh *(*applyModifier)(struct ModifierData *md, struct Object *ob,
|
||||
struct DerivedMesh *derivedData,
|
||||
struct DerivedMesh *(*applyModifier)(struct ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct DerivedMesh *derivedData,
|
||||
ModifierApplyFlag flag);
|
||||
|
||||
/* Like applyModifier but called during editmode (for supporting
|
||||
@ -211,10 +214,9 @@ typedef struct ModifierTypeInfo {
|
||||
* are expected from editmode objects. The same qualifications regarding
|
||||
* derivedData apply as for applyModifier.
|
||||
*/
|
||||
struct DerivedMesh *(*applyModifierEM)(struct ModifierData *md, struct Object *ob,
|
||||
struct BMEditMesh *editData,
|
||||
struct DerivedMesh *derivedData,
|
||||
ModifierApplyFlag flag);
|
||||
struct DerivedMesh *(*applyModifierEM)(struct ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct BMEditMesh *editData,
|
||||
struct DerivedMesh *derivedData, ModifierApplyFlag flag);
|
||||
|
||||
|
||||
/********************* Optional functions *********************/
|
||||
@ -417,24 +419,24 @@ const char *modifier_path_relbase(struct Object *ob);
|
||||
/* wrappers for modifier callbacks */
|
||||
|
||||
struct DerivedMesh *modwrap_applyModifier(
|
||||
ModifierData *md, struct Object *ob,
|
||||
struct DerivedMesh *dm,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct DerivedMesh *dm,
|
||||
ModifierApplyFlag flag);
|
||||
|
||||
struct DerivedMesh *modwrap_applyModifierEM(
|
||||
ModifierData *md, struct Object *ob,
|
||||
struct BMEditMesh *em,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct BMEditMesh *em,
|
||||
struct DerivedMesh *dm,
|
||||
ModifierApplyFlag flag);
|
||||
|
||||
void modwrap_deformVerts(
|
||||
ModifierData *md, struct Object *ob,
|
||||
struct DerivedMesh *dm,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
struct Object *ob, struct DerivedMesh *dm,
|
||||
float (*vertexCos)[3], int numVerts,
|
||||
ModifierApplyFlag flag);
|
||||
|
||||
void modwrap_deformVertsEM(
|
||||
ModifierData *md, struct Object *ob,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx, struct Object *ob,
|
||||
struct BMEditMesh *em, struct DerivedMesh *dm,
|
||||
float (*vertexCos)[3], int numVerts);
|
||||
|
||||
|
@ -34,6 +34,7 @@
|
||||
|
||||
enum MultiresModifiedFlags;
|
||||
struct DerivedMesh;
|
||||
struct EvaluationContext;
|
||||
struct MDisps;
|
||||
struct Mesh;
|
||||
struct ModifierData;
|
||||
@ -80,18 +81,18 @@ struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
|
||||
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
|
||||
struct ModifierData *lastmd);
|
||||
struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
|
||||
struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
struct DerivedMesh *get_multires_dm(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
struct Object *ob);
|
||||
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
|
||||
void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Object *ob);
|
||||
void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple);
|
||||
void multiresModifier_sync_levels_ex(
|
||||
struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
|
||||
int multiresModifier_reshape(struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
int multiresModifier_reshape(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
struct Object *dst, struct Object *src);
|
||||
int multiresModifier_reshapeFromDM(struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
int multiresModifier_reshapeFromDM(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
struct Object *ob, struct DerivedMesh *srcdm);
|
||||
int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
int multiresModifier_reshapeFromDeformMod(struct EvaluationContext *eval_ctx, struct Scene *scene, struct MultiresModifierData *mmd,
|
||||
struct Object *ob, struct ModifierData *md);
|
||||
|
||||
void multires_stitch_grids(struct Object *);
|
||||
@ -109,8 +110,8 @@ void multires_free(struct Multires *mr);
|
||||
void multires_load_old(struct Object *ob, struct Mesh *me);
|
||||
void multires_load_old_250(struct Mesh *);
|
||||
|
||||
void multiresModifier_scale_disp(struct Scene *scene, struct Object *ob);
|
||||
void multiresModifier_prepare_join(struct Scene *scene, struct Object *ob, struct Object *to_ob);
|
||||
void multiresModifier_scale_disp(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
|
||||
void multiresModifier_prepare_join(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct Object *to_ob);
|
||||
|
||||
int multires_mdisp_corners(struct MDisps *s);
|
||||
|
||||
|
@ -51,7 +51,7 @@ struct HookModifierData;
|
||||
struct ModifierData;
|
||||
|
||||
void BKE_object_workob_clear(struct Object *workob);
|
||||
void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob);
|
||||
void BKE_object_workob_calc_parent(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct Object *workob);
|
||||
|
||||
void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src);
|
||||
struct SoftBody *copy_softbody(const struct SoftBody *sb, bool copy_caches);
|
||||
@ -126,11 +126,12 @@ void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
|
||||
bool BKE_object_pose_context_check(struct Object *ob);
|
||||
struct Object *BKE_object_pose_armature_get(struct Object *ob);
|
||||
|
||||
void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, struct Object *par, float parentmat[4][4]);
|
||||
void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob);
|
||||
void BKE_object_where_is_calc_ex(struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
|
||||
void BKE_object_where_is_calc_time(struct Scene *scene, struct Object *ob, float ctime);
|
||||
void BKE_object_where_is_calc_time_ex(struct Scene *scene, struct Object *ob, float ctime,
|
||||
void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob,
|
||||
struct Object *par, float parentmat[4][4]);
|
||||
void BKE_object_where_is_calc(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
|
||||
void BKE_object_where_is_calc_ex(struct EvaluationContext *eval_ctx, struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
|
||||
void BKE_object_where_is_calc_time(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime);
|
||||
void BKE_object_where_is_calc_time_ex(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime,
|
||||
struct RigidBodyWorld *rbw, float r_originmat[3][3]);
|
||||
void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float obmat[4][4]);
|
||||
|
||||
@ -261,9 +262,8 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
|
||||
|
||||
bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
|
||||
|
||||
bool BKE_object_modifier_update_subframe(struct Scene *scene, struct Object *ob, bool update_mesh,
|
||||
int parent_recursion, float frame,
|
||||
int type);
|
||||
bool BKE_object_modifier_update_subframe(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
bool update_mesh, int parent_recursion, float frame, int type);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -58,6 +58,7 @@ struct StrokeCache;
|
||||
struct Tex;
|
||||
struct ImagePool;
|
||||
struct UnifiedPaintSettings;
|
||||
struct EvaluationContext;
|
||||
|
||||
enum OverlayFlags;
|
||||
|
||||
@ -208,7 +209,7 @@ void BKE_sculptsession_free(struct Object *ob);
|
||||
void BKE_sculptsession_free_deformMats(struct SculptSession *ss);
|
||||
void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
|
||||
void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
|
||||
void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,
|
||||
void BKE_sculpt_update_mesh_elements(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Sculpt *sd, struct Object *ob,
|
||||
bool need_pmap, bool need_mask);
|
||||
struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob);
|
||||
int BKE_sculpt_mask_layers_ensure(struct Object *ob,
|
||||
|
@ -62,6 +62,7 @@ struct RNG;
|
||||
struct BVHTreeRay;
|
||||
struct BVHTreeRayHit;
|
||||
struct EdgeHash;
|
||||
struct EvaluationContext;
|
||||
|
||||
#define PARTICLE_COLLISION_MAX_COLLISIONS 10
|
||||
|
||||
@ -77,6 +78,7 @@ struct EdgeHash;
|
||||
|
||||
/* common stuff that many particle functions need */
|
||||
typedef struct ParticleSimulationData {
|
||||
struct EvaluationContext *eval_ctx;
|
||||
struct Scene *scene;
|
||||
struct Object *ob;
|
||||
struct ParticleSystem *psys;
|
||||
@ -332,9 +334,9 @@ void psys_reset(struct ParticleSystem *psys, int mode);
|
||||
void psys_find_parents(struct ParticleSimulationData *sim, const bool use_render_params);
|
||||
|
||||
void psys_cache_paths(struct ParticleSimulationData *sim, float cfra, const bool use_render_params);
|
||||
void psys_cache_edit_paths(struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra, const bool use_render_params);
|
||||
void psys_cache_edit_paths(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra, const bool use_render_params);
|
||||
void psys_cache_child_paths(struct ParticleSimulationData *sim, float cfra, const bool editupdate, const bool use_render_params);
|
||||
int do_guides(struct ParticleSettings *part, struct ListBase *effectors, ParticleKey *state, int pa_num, float time);
|
||||
int do_guides(struct EvaluationContext *eval_ctx, struct ParticleSettings *part, struct ListBase *effectors, ParticleKey *state, int pa_num, float time);
|
||||
void precalc_guides(struct ParticleSimulationData *sim, struct ListBase *effectors);
|
||||
float psys_get_timestep(struct ParticleSimulationData *sim);
|
||||
float psys_get_child_time(struct ParticleSystem *psys, struct ChildParticle *cpa, float cfra, float *birthtime, float *dietime);
|
||||
@ -366,7 +368,7 @@ void psys_tasks_create(struct ParticleThreadContext *ctx, int startpart, int end
|
||||
void psys_tasks_free(struct ParticleTask *tasks, int numtasks);
|
||||
|
||||
void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]);
|
||||
void psys_apply_hair_lattice(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
|
||||
void psys_apply_hair_lattice(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
|
||||
|
||||
/* particle_system.c */
|
||||
struct ParticleSystem *psys_get_target_system(struct Object *ob, struct ParticleTarget *pt);
|
||||
@ -381,7 +383,7 @@ void psys_check_boid_data(struct ParticleSystem *psys);
|
||||
|
||||
void psys_get_birth_coords(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, float dtime, float cfra);
|
||||
|
||||
void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, const bool use_render_params);
|
||||
void particle_system_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, const bool use_render_params);
|
||||
|
||||
/* Callback format for performing operations on ID-pointers for particle systems */
|
||||
typedef void (*ParticleSystemIDFunc)(struct ParticleSystem *psys, struct ID **idpoin, void *userdata, int cb_flag);
|
||||
|
@ -37,6 +37,7 @@
|
||||
struct RigidBodyWorld;
|
||||
struct RigidBodyOb;
|
||||
|
||||
struct EvaluationContext;
|
||||
struct Scene;
|
||||
struct Object;
|
||||
|
||||
@ -99,14 +100,12 @@ void BKE_rigidbody_aftertrans_update(struct Object *ob, float loc[3], float rot[
|
||||
void BKE_rigidbody_sync_transforms(struct RigidBodyWorld *rbw, struct Object *ob, float ctime);
|
||||
bool BKE_rigidbody_check_sim_running(struct RigidBodyWorld *rbw, float ctime);
|
||||
void BKE_rigidbody_cache_reset(struct RigidBodyWorld *rbw);
|
||||
void BKE_rigidbody_rebuild_world(struct Scene *scene, float ctime);
|
||||
void BKE_rigidbody_do_simulation(struct Scene *scene, float ctime);
|
||||
void BKE_rigidbody_rebuild_world(struct EvaluationContext *eval_ctx, struct Scene *scene, float ctime);
|
||||
void BKE_rigidbody_do_simulation(struct EvaluationContext *eval_ctx, struct Scene *scene, float ctime);
|
||||
|
||||
/* -------------------- */
|
||||
/* Depsgraph evaluation */
|
||||
|
||||
struct EvaluationContext;
|
||||
|
||||
void BKE_rigidbody_rebuild_sim(struct EvaluationContext *eval_ctx,
|
||||
struct Scene *scene);
|
||||
|
||||
|
@ -421,7 +421,7 @@ struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seq
|
||||
|
||||
/* view3d draw callback, run when not in background view */
|
||||
typedef struct ImBuf *(*SequencerDrawView)(
|
||||
struct Scene *, struct SceneLayer *sl, struct Object *, int, int,
|
||||
struct EvaluationContext *eval_ctx, struct Scene *, struct SceneLayer *sl, struct Object *, int, int,
|
||||
unsigned int, int, bool, bool, bool,
|
||||
int, int, bool, const char *,
|
||||
struct GPUFX *, struct GPUOffScreen *, char[256]);
|
||||
|
@ -35,7 +35,9 @@
|
||||
|
||||
typedef float (*bresenham_callback)(float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
|
||||
|
||||
struct DerivedMesh *smokeModifier_do(struct SmokeModifierData *smd, struct Scene *scene, struct SceneLayer *sl, struct Object *ob, struct DerivedMesh *dm);
|
||||
struct DerivedMesh *smokeModifier_do(struct SmokeModifierData *smd, struct EvaluationContext *eval_ctx,
|
||||
struct Scene *scene,
|
||||
struct Object *ob, struct DerivedMesh *dm);
|
||||
|
||||
void smoke_reallocate_fluid(struct SmokeDomainSettings *sds, float dx, int res[3], int free_old);
|
||||
void smoke_reallocate_highres_fluid(struct SmokeDomainSettings *sds, float dx, int res[3], int free_old);
|
||||
|
@ -34,6 +34,7 @@
|
||||
struct Object;
|
||||
struct Scene;
|
||||
struct SoftBody;
|
||||
struct EvaluationContext;
|
||||
|
||||
typedef struct BodyPoint {
|
||||
float origS[3], origE[3], origT[3], pos[3], vec[3], force[3];
|
||||
@ -59,7 +60,7 @@ extern void sbFree(struct SoftBody *sb);
|
||||
extern void sbFreeSimulation(struct SoftBody *sb);
|
||||
|
||||
/* do one simul step, reading and writing vertex locs from given array */
|
||||
extern void sbObjectStep(struct Scene *scene, struct SceneLayer *sl, struct Object *ob,
|
||||
extern void sbObjectStep(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
float framnr, float (*vertexCos)[3], int numVerts);
|
||||
|
||||
/* makes totally fresh start situation, resets time */
|
||||
|
@ -47,6 +47,7 @@ struct MovieDistortion;
|
||||
struct Camera;
|
||||
struct Object;
|
||||
struct Scene;
|
||||
struct EvaluationContext;
|
||||
struct rcti;
|
||||
|
||||
/* **** Common functions **** */
|
||||
|
@ -1126,7 +1126,7 @@ DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_for_modifier(
|
||||
Scene *scene, Object *ob,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
|
||||
ModifierData *md, int build_shapekey_layers)
|
||||
{
|
||||
Mesh *me = ob->data;
|
||||
@ -1152,7 +1152,7 @@ DerivedMesh *mesh_create_derived_for_modifier(
|
||||
int numVerts;
|
||||
float (*deformedVerts)[3] = BKE_mesh_vertexCos_get(me, &numVerts);
|
||||
|
||||
modwrap_deformVerts(md, ob, NULL, deformedVerts, numVerts, 0);
|
||||
modwrap_deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, 0);
|
||||
dm = mesh_create_derived(me, deformedVerts);
|
||||
|
||||
if (build_shapekey_layers)
|
||||
@ -1166,7 +1166,7 @@ DerivedMesh *mesh_create_derived_for_modifier(
|
||||
if (build_shapekey_layers)
|
||||
add_shapekey_layers(tdm, me, ob);
|
||||
|
||||
dm = modwrap_applyModifier(md, ob, tdm, 0);
|
||||
dm = modwrap_applyModifier(md, eval_ctx, ob, tdm, 0);
|
||||
ASSERT_IS_VALID_DM(dm);
|
||||
|
||||
if (tdm != dm) tdm->release(tdm);
|
||||
@ -1732,7 +1732,7 @@ static void dm_ensure_display_normals(DerivedMesh *dm)
|
||||
* - apply deform modifiers and input vertexco
|
||||
*/
|
||||
static void mesh_calc_modifiers(
|
||||
Scene *scene, Object *ob, float (*inputVertexCos)[3],
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (*inputVertexCos)[3],
|
||||
const bool useRenderParams, int useDeform,
|
||||
const bool need_mapping, CustomDataMask dataMask,
|
||||
const int index, const bool useCache, const bool build_shapekey_layers,
|
||||
@ -1843,7 +1843,7 @@ static void mesh_calc_modifiers(
|
||||
if (!deformedVerts)
|
||||
deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
|
||||
|
||||
modwrap_deformVerts(md, ob, NULL, deformedVerts, numVerts, deform_app_flags);
|
||||
modwrap_deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, deform_app_flags);
|
||||
}
|
||||
else {
|
||||
break;
|
||||
@ -1984,7 +1984,7 @@ static void mesh_calc_modifiers(
|
||||
}
|
||||
}
|
||||
|
||||
modwrap_deformVerts(md, ob, dm, deformedVerts, numVerts, deform_app_flags);
|
||||
modwrap_deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, deform_app_flags);
|
||||
}
|
||||
else {
|
||||
DerivedMesh *ndm;
|
||||
@ -2059,7 +2059,7 @@ static void mesh_calc_modifiers(
|
||||
}
|
||||
}
|
||||
|
||||
ndm = modwrap_applyModifier(md, ob, dm, app_flags);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, app_flags);
|
||||
ASSERT_IS_VALID_DM(ndm);
|
||||
|
||||
if (ndm) {
|
||||
@ -2086,7 +2086,7 @@ static void mesh_calc_modifiers(
|
||||
(mti->requiredDataMask ?
|
||||
mti->requiredDataMask(ob, md) : 0));
|
||||
|
||||
ndm = modwrap_applyModifier(md, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
|
||||
ASSERT_IS_VALID_DM(ndm);
|
||||
|
||||
if (ndm) {
|
||||
@ -2104,7 +2104,7 @@ static void mesh_calc_modifiers(
|
||||
nextmask &= ~CD_MASK_CLOTH_ORCO;
|
||||
DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX);
|
||||
|
||||
ndm = modwrap_applyModifier(md, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, clothorcodm, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO);
|
||||
ASSERT_IS_VALID_DM(ndm);
|
||||
|
||||
if (ndm) {
|
||||
@ -2288,8 +2288,8 @@ bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *
|
||||
}
|
||||
|
||||
static void editbmesh_calc_modifiers(
|
||||
Scene *scene, Object *ob, BMEditMesh *em,
|
||||
CustomDataMask dataMask,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
|
||||
BMEditMesh *em, CustomDataMask dataMask,
|
||||
/* return args */
|
||||
DerivedMesh **r_cage, DerivedMesh **r_final)
|
||||
{
|
||||
@ -2376,9 +2376,9 @@ static void editbmesh_calc_modifiers(
|
||||
}
|
||||
|
||||
if (mti->deformVertsEM)
|
||||
modwrap_deformVertsEM(md, ob, em, dm, deformedVerts, numVerts);
|
||||
modwrap_deformVertsEM(md, eval_ctx, ob, em, dm, deformedVerts, numVerts);
|
||||
else
|
||||
modwrap_deformVerts(md, ob, dm, deformedVerts, numVerts, 0);
|
||||
modwrap_deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, 0);
|
||||
}
|
||||
else {
|
||||
DerivedMesh *ndm;
|
||||
@ -2423,10 +2423,10 @@ static void editbmesh_calc_modifiers(
|
||||
DM_set_only_copy(orcodm, mask | CD_MASK_ORIGINDEX);
|
||||
|
||||
if (mti->applyModifierEM) {
|
||||
ndm = modwrap_applyModifierEM(md, ob, em, orcodm, MOD_APPLY_ORCO);
|
||||
ndm = modwrap_applyModifierEM(md, eval_ctx, ob, em, orcodm, MOD_APPLY_ORCO);
|
||||
}
|
||||
else {
|
||||
ndm = modwrap_applyModifier(md, ob, orcodm, MOD_APPLY_ORCO);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, MOD_APPLY_ORCO);
|
||||
}
|
||||
ASSERT_IS_VALID_DM(ndm);
|
||||
|
||||
@ -2451,9 +2451,9 @@ static void editbmesh_calc_modifiers(
|
||||
}
|
||||
|
||||
if (mti->applyModifierEM)
|
||||
ndm = modwrap_applyModifierEM(md, ob, em, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
|
||||
ndm = modwrap_applyModifierEM(md, eval_ctx, ob, em, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
|
||||
else
|
||||
ndm = modwrap_applyModifier(md, ob, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, MOD_APPLY_USECACHE | MOD_APPLY_ALLOW_GPU);
|
||||
ASSERT_IS_VALID_DM(ndm);
|
||||
|
||||
if (ndm) {
|
||||
@ -2618,7 +2618,7 @@ static bool calc_modifiers_skip_orco(Scene *scene,
|
||||
#endif
|
||||
|
||||
static void mesh_build_data(
|
||||
Scene *scene, Object *ob, CustomDataMask dataMask,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask,
|
||||
const bool build_shapekey_layers, const bool need_mapping)
|
||||
{
|
||||
BLI_assert(ob->type == OB_MESH);
|
||||
@ -2633,7 +2633,7 @@ static void mesh_build_data(
|
||||
#endif
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers,
|
||||
eval_ctx, scene, ob, NULL, false, 1, need_mapping, dataMask, -1, true, build_shapekey_layers,
|
||||
true,
|
||||
&ob->derivedDeform, &ob->derivedFinal);
|
||||
|
||||
@ -2648,13 +2648,13 @@ static void mesh_build_data(
|
||||
/* create PBVH immediately (would be created on the fly too,
|
||||
* but this avoids waiting on first stroke) */
|
||||
|
||||
BKE_sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, false, false);
|
||||
BKE_sculpt_update_mesh_elements(eval_ctx, scene, scene->toolsettings->sculpt, ob, false, false);
|
||||
}
|
||||
|
||||
BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS));
|
||||
}
|
||||
|
||||
static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
|
||||
static void editbmesh_build_data(struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
|
||||
{
|
||||
BKE_object_free_derived_caches(obedit);
|
||||
BKE_object_sculpt_modifiers_changed(obedit);
|
||||
@ -2668,7 +2668,7 @@ static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, C
|
||||
#endif
|
||||
|
||||
editbmesh_calc_modifiers(
|
||||
scene, obedit, em, dataMask,
|
||||
eval_ctx, scene, obedit, em, dataMask,
|
||||
&em->derivedCage, &em->derivedFinal);
|
||||
|
||||
DM_set_object_boundbox(obedit, em->derivedFinal);
|
||||
@ -2721,23 +2721,23 @@ static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, bool *
|
||||
}
|
||||
|
||||
void makeDerivedMesh(
|
||||
Scene *scene, Object *ob, BMEditMesh *em,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, BMEditMesh *em,
|
||||
CustomDataMask dataMask, const bool build_shapekey_layers)
|
||||
{
|
||||
bool need_mapping;
|
||||
dataMask |= object_get_datamask(scene, ob, &need_mapping);
|
||||
|
||||
if (em) {
|
||||
editbmesh_build_data(scene, ob, em, dataMask);
|
||||
editbmesh_build_data(eval_ctx, scene, ob, em, dataMask);
|
||||
}
|
||||
else {
|
||||
mesh_build_data(scene, ob, dataMask, build_shapekey_layers, need_mapping);
|
||||
mesh_build_data(eval_ctx, scene, ob, dataMask, build_shapekey_layers, need_mapping);
|
||||
}
|
||||
}
|
||||
|
||||
/***/
|
||||
|
||||
DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dataMask)
|
||||
DerivedMesh *mesh_get_derived_final(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask)
|
||||
{
|
||||
/* if there's no derived mesh or the last data mask used doesn't include
|
||||
* the data we need, rebuild the derived mesh
|
||||
@ -2749,14 +2749,14 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat
|
||||
((dataMask & ob->lastDataMask) != dataMask) ||
|
||||
(need_mapping != ob->lastNeedMapping))
|
||||
{
|
||||
mesh_build_data(scene, ob, dataMask, false, need_mapping);
|
||||
mesh_build_data(eval_ctx, scene, ob, dataMask, false, need_mapping);
|
||||
}
|
||||
|
||||
if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
|
||||
return ob->derivedFinal;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask dataMask)
|
||||
DerivedMesh *mesh_get_derived_deform(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask)
|
||||
{
|
||||
/* if there's no derived mesh or the last data mask used doesn't include
|
||||
* the data we need, rebuild the derived mesh
|
||||
@ -2769,37 +2769,37 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
|
||||
((dataMask & ob->lastDataMask) != dataMask) ||
|
||||
(need_mapping != ob->lastNeedMapping))
|
||||
{
|
||||
mesh_build_data(scene, ob, dataMask, false, need_mapping);
|
||||
mesh_build_data(eval_ctx, scene, ob, dataMask, false, need_mapping);
|
||||
}
|
||||
|
||||
return ob->derivedDeform;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask dataMask)
|
||||
DerivedMesh *mesh_create_derived_render(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, NULL, true, 1, false, dataMask, -1, false, false, false,
|
||||
eval_ctx, scene, ob, NULL, true, 1, false, dataMask, -1, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
return final;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_index_render(Scene *scene, Object *ob, CustomDataMask dataMask, int index)
|
||||
DerivedMesh *mesh_create_derived_index_render(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, CustomDataMask dataMask, int index)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, NULL, true, 1, false, dataMask, index, false, false, false,
|
||||
eval_ctx, scene, ob, NULL, true, 1, false, dataMask, index, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
return final;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_view(
|
||||
Scene *scene, Object *ob,
|
||||
CustomDataMask dataMask)
|
||||
struct EvaluationContext *eval_ctx, Scene *scene,
|
||||
Object *ob, CustomDataMask dataMask)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
@ -2810,7 +2810,7 @@ DerivedMesh *mesh_create_derived_view(
|
||||
ob->transflag |= OB_NO_PSYS_UPDATE;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, NULL, false, 1, false, dataMask, -1, false, false, false,
|
||||
eval_ctx, scene, ob, NULL, false, 1, false, dataMask, -1, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
ob->transflag &= ~OB_NO_PSYS_UPDATE;
|
||||
@ -2819,53 +2819,53 @@ DerivedMesh *mesh_create_derived_view(
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_no_deform(
|
||||
Scene *scene, Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask)
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
|
||||
float (*vertCos)[3], CustomDataMask dataMask)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, vertCos, false, 0, false, dataMask, -1, false, false, false,
|
||||
eval_ctx, scene, ob, vertCos, false, 0, false, dataMask, -1, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
return final;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_no_virtual(
|
||||
Scene *scene, Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask)
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
|
||||
float (*vertCos)[3], CustomDataMask dataMask)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, vertCos, false, -1, false, dataMask, -1, false, false, false,
|
||||
eval_ctx, scene, ob, vertCos, false, -1, false, dataMask, -1, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
return final;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_physics(
|
||||
Scene *scene, Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask)
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob,
|
||||
float (*vertCos)[3], CustomDataMask dataMask)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, vertCos, false, -1, true, dataMask, -1, false, false, false,
|
||||
eval_ctx, scene, ob, vertCos, false, -1, true, dataMask, -1, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
return final;
|
||||
}
|
||||
|
||||
DerivedMesh *mesh_create_derived_no_deform_render(
|
||||
Scene *scene, Object *ob,
|
||||
float (*vertCos)[3],
|
||||
struct EvaluationContext *eval_ctx, Scene *scene,
|
||||
Object *ob, float (*vertCos)[3],
|
||||
CustomDataMask dataMask)
|
||||
{
|
||||
DerivedMesh *final;
|
||||
|
||||
mesh_calc_modifiers(
|
||||
scene, ob, vertCos, true, 0, false, dataMask, -1, false, false, false,
|
||||
eval_ctx, scene, ob, vertCos, true, 0, false, dataMask, -1, false, false, false,
|
||||
NULL, &final);
|
||||
|
||||
return final;
|
||||
@ -2874,7 +2874,7 @@ DerivedMesh *mesh_create_derived_no_deform_render(
|
||||
/***/
|
||||
|
||||
DerivedMesh *editbmesh_get_derived_cage_and_final(
|
||||
Scene *scene, Object *obedit, BMEditMesh *em,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em,
|
||||
CustomDataMask dataMask,
|
||||
/* return args */
|
||||
DerivedMesh **r_final)
|
||||
@ -2887,7 +2887,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(
|
||||
if (!em->derivedCage ||
|
||||
(em->lastDataMask & dataMask) != dataMask)
|
||||
{
|
||||
editbmesh_build_data(scene, obedit, em, dataMask);
|
||||
editbmesh_build_data(eval_ctx, scene, obedit, em, dataMask);
|
||||
}
|
||||
|
||||
*r_final = em->derivedFinal;
|
||||
@ -2895,7 +2895,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(
|
||||
return em->derivedCage;
|
||||
}
|
||||
|
||||
DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
|
||||
DerivedMesh *editbmesh_get_derived_cage(struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
|
||||
{
|
||||
/* if there's no derived mesh or the last data mask used doesn't include
|
||||
* the data we need, rebuild the derived mesh
|
||||
@ -2905,7 +2905,7 @@ DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh
|
||||
if (!em->derivedCage ||
|
||||
(em->lastDataMask & dataMask) != dataMask)
|
||||
{
|
||||
editbmesh_build_data(scene, obedit, em, dataMask);
|
||||
editbmesh_build_data(eval_ctx, scene, obedit, em, dataMask);
|
||||
}
|
||||
|
||||
return em->derivedCage;
|
||||
|
@ -43,6 +43,7 @@
|
||||
#include "DNA_key_types.h"
|
||||
#include "DNA_scene_types.h"
|
||||
|
||||
#include "BKE_context.h"
|
||||
#include "BKE_curve.h"
|
||||
#include "BKE_global.h"
|
||||
#include "BKE_key.h"
|
||||
@ -282,10 +283,11 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets)
|
||||
*/
|
||||
|
||||
/* tweak the object ordering to trick depsgraph into making MotionPath calculations run faster */
|
||||
static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets)
|
||||
static void motionpaths_calc_optimise_depsgraph(bContext *C, Scene *scene, ListBase *targets)
|
||||
{
|
||||
BaseLegacy *base, *baseNext;
|
||||
MPathTarget *mpt;
|
||||
Main *bmain = CTX_data_main(C);
|
||||
|
||||
/* make sure our temp-tag isn't already in use */
|
||||
for (base = scene->base.first; base; base = base->next)
|
||||
@ -309,7 +311,7 @@ static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets)
|
||||
}
|
||||
|
||||
/* "brew me a list that's sorted a bit faster now depsy" */
|
||||
DEG_scene_relations_rebuild(G.main, scene);
|
||||
DEG_scene_relations_rebuild(bmain, scene);
|
||||
}
|
||||
|
||||
/* update scene for current frame */
|
||||
@ -373,7 +375,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
|
||||
* - recalc: whether we need to
|
||||
*/
|
||||
/* TODO: include reports pointer? */
|
||||
void animviz_calc_motionpaths(Scene *scene, ListBase *targets)
|
||||
void animviz_calc_motionpaths(bContext *C, Scene *scene, ListBase *targets)
|
||||
{
|
||||
MPathTarget *mpt;
|
||||
int sfra, efra;
|
||||
@ -399,7 +401,7 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets)
|
||||
|
||||
/* optimize the depsgraph for faster updates */
|
||||
/* TODO: whether this is used should depend on some setting for the level of optimizations used */
|
||||
motionpaths_calc_optimise_depsgraph(scene, targets);
|
||||
motionpaths_calc_optimise_depsgraph(C, scene, targets);
|
||||
|
||||
/* calculate path over requested range */
|
||||
for (CFRA = sfra; CFRA <= efra; CFRA++) {
|
||||
|
@ -1445,13 +1445,13 @@ void BKE_armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], fl
|
||||
copy_v3_v3(outloc, nLocMat[3]);
|
||||
}
|
||||
|
||||
void BKE_armature_mat_pose_to_bone_ex(Object *ob, bPoseChannel *pchan, float inmat[4][4], float outmat[4][4])
|
||||
void BKE_armature_mat_pose_to_bone_ex(struct EvaluationContext *eval_ctx, Object *ob, bPoseChannel *pchan, float inmat[4][4], float outmat[4][4])
|
||||
{
|
||||
bPoseChannel work_pchan = *pchan;
|
||||
|
||||
/* recalculate pose matrix with only parent transformations,
|
||||
* bone loc/sca/rot is ignored, scene and frame are not used. */
|
||||
BKE_pose_where_is_bone(NULL, ob, &work_pchan, 0.0f, false);
|
||||
BKE_pose_where_is_bone(eval_ctx, NULL, ob, &work_pchan, 0.0f, false);
|
||||
|
||||
/* find the matrix, need to remove the bone transforms first so this is
|
||||
* calculated as a matrix to set rather then a difference ontop of whats
|
||||
@ -2178,7 +2178,7 @@ void BKE_pose_where_is_bone_tail(bPoseChannel *pchan)
|
||||
/* pchan is validated, as having bone and parent pointer
|
||||
* 'do_extra': when zero skips loc/size/rot, constraints and strip modifiers.
|
||||
*/
|
||||
void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, bool do_extra)
|
||||
void BKE_pose_where_is_bone(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, bool do_extra)
|
||||
{
|
||||
/* This gives a chan_mat with actions (ipos) results. */
|
||||
if (do_extra)
|
||||
@ -2217,7 +2217,7 @@ void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float
|
||||
cob = BKE_constraints_make_evalob(scene, ob, pchan, CONSTRAINT_OBTYPE_BONE);
|
||||
|
||||
/* Solve PoseChannel's Constraints */
|
||||
BKE_constraints_solve(&pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
|
||||
BKE_constraints_solve(eval_ctx, &pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
|
||||
|
||||
/* cleanup after Constraint Solving
|
||||
* - applies matrix back to pchan, and frees temporary struct used
|
||||
@ -2239,7 +2239,7 @@ void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float
|
||||
|
||||
/* This only reads anim data from channels, and writes to channels */
|
||||
/* This is the only function adding poses */
|
||||
void BKE_pose_where_is(Scene *scene, Object *ob)
|
||||
void BKE_pose_where_is(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
{
|
||||
bArmature *arm;
|
||||
Bone *bone;
|
||||
@ -2278,7 +2278,7 @@ void BKE_pose_where_is(Scene *scene, Object *ob)
|
||||
}
|
||||
|
||||
/* 2a. construct the IK tree (standard IK) */
|
||||
BIK_initialize_tree(scene, ob, ctime);
|
||||
BIK_initialize_tree(eval_ctx, scene, ob, ctime);
|
||||
|
||||
/* 2b. construct the Spline IK trees
|
||||
* - this is not integrated as an IK plugin, since it should be able
|
||||
@ -2290,15 +2290,15 @@ void BKE_pose_where_is(Scene *scene, Object *ob)
|
||||
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
|
||||
/* 4a. if we find an IK root, we handle it separated */
|
||||
if (pchan->flag & POSE_IKTREE) {
|
||||
BIK_execute_tree(scene, ob, pchan, ctime);
|
||||
BIK_execute_tree(eval_ctx, scene, ob, pchan, ctime);
|
||||
}
|
||||
/* 4b. if we find a Spline IK root, we handle it separated too */
|
||||
else if (pchan->flag & POSE_IKSPLINE) {
|
||||
BKE_splineik_execute_tree(scene, ob, pchan, ctime);
|
||||
BKE_splineik_execute_tree(eval_ctx, scene, ob, pchan, ctime);
|
||||
}
|
||||
/* 5. otherwise just call the normal solver */
|
||||
else if (!(pchan->flag & POSE_DONE)) {
|
||||
BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
|
||||
BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
|
||||
}
|
||||
}
|
||||
/* 6. release the IK tree */
|
||||
|
@ -113,9 +113,11 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
|
||||
* currently for paths to work it needs to go through the bevlist/displist system (ton)
|
||||
*/
|
||||
|
||||
/* TODO: Make sure this doesn't crash. */
|
||||
#if 0
|
||||
/* only happens on reload file, but violates depsgraph still... fix! */
|
||||
if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
|
||||
BKE_displist_make_curveTypes(scene, ikData->tar, 0);
|
||||
BKE_displist_make_curveTypes(eval_ctx, scene, ikData->tar, 0);
|
||||
|
||||
/* path building may fail in EditMode after removing verts [#33268]*/
|
||||
if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
|
||||
@ -123,6 +125,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/* find the root bone and the chain of bones from the root to the tip
|
||||
@ -261,7 +264,7 @@ static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime))
|
||||
/* ----------- */
|
||||
|
||||
/* Evaluate spline IK for a given bone */
|
||||
static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
|
||||
static void splineik_evaluate_bone(struct EvaluationContext *eval_ctx, tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
|
||||
int index, float ctime)
|
||||
{
|
||||
bSplineIKConstraint *ikData = tree->ikData;
|
||||
@ -269,7 +272,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
|
||||
float splineVec[3], scaleFac, radius = 1.0f;
|
||||
|
||||
/* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
|
||||
BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
|
||||
BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
|
||||
|
||||
copy_v3_v3(poseHead, pchan->pose_head);
|
||||
copy_v3_v3(poseTail, pchan->pose_tail);
|
||||
@ -511,7 +514,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
|
||||
}
|
||||
|
||||
/* Evaluate the chain starting from the nominated bone */
|
||||
static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
|
||||
static void splineik_execute_tree(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
|
||||
{
|
||||
tSplineIK_Tree *tree;
|
||||
|
||||
@ -525,7 +528,7 @@ static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_
|
||||
*/
|
||||
for (i = tree->chainlen - 1; i >= 0; i--) {
|
||||
bPoseChannel *pchan = tree->chain[i];
|
||||
splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime);
|
||||
splineik_evaluate_bone(eval_ctx, tree, scene, ob, pchan, i, ctime);
|
||||
}
|
||||
|
||||
/* free the tree info specific to SplineIK trees now */
|
||||
@ -544,14 +547,14 @@ void BKE_pose_splineik_init_tree(Scene *scene, Object *ob, float ctime)
|
||||
splineik_init_tree(scene, ob, ctime);
|
||||
}
|
||||
|
||||
void BKE_splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
|
||||
void BKE_splineik_execute_tree(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
|
||||
{
|
||||
splineik_execute_tree(scene, ob, pchan_root, ctime);
|
||||
splineik_execute_tree(eval_ctx, scene, ob, pchan_root, ctime);
|
||||
}
|
||||
|
||||
/* *************** Depsgraph evaluation callbacks ************ */
|
||||
|
||||
void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_pose_eval_init(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
bPose *pose)
|
||||
@ -576,7 +579,7 @@ void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
}
|
||||
|
||||
/* 2a. construct the IK tree (standard IK) */
|
||||
BIK_initialize_tree(scene, ob, ctime);
|
||||
BIK_initialize_tree(eval_ctx, scene, ob, ctime);
|
||||
|
||||
/* 2b. construct the Spline IK trees
|
||||
* - this is not integrated as an IK plugin, since it should be able
|
||||
@ -585,7 +588,7 @@ void BKE_pose_eval_init(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
BKE_pose_splineik_init_tree(scene, ob, ctime);
|
||||
}
|
||||
|
||||
void BKE_pose_eval_bone(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_pose_eval_bone(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
bPoseChannel *pchan)
|
||||
@ -613,14 +616,14 @@ void BKE_pose_eval_bone(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
if ((pchan->flag & POSE_DONE) == 0) {
|
||||
/* TODO(sergey): Use time source node for time. */
|
||||
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
|
||||
BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
|
||||
BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_pose_constraints_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_pose_constraints_evaluate(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
bPoseChannel *pchan)
|
||||
@ -636,7 +639,7 @@ void BKE_pose_constraints_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
else {
|
||||
if ((pchan->flag & POSE_DONE) == 0) {
|
||||
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
|
||||
BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
|
||||
BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -652,24 +655,24 @@ void BKE_pose_bone_done(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_pose_iktree_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_pose_iktree_evaluate(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
bPoseChannel *rootchan)
|
||||
{
|
||||
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
|
||||
DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
|
||||
BIK_execute_tree(scene, ob, rootchan, ctime);
|
||||
BIK_execute_tree(eval_ctx, scene, ob, rootchan, ctime);
|
||||
}
|
||||
|
||||
void BKE_pose_splineik_evaluate(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_pose_splineik_evaluate(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob,
|
||||
bPoseChannel *rootchan)
|
||||
{
|
||||
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
|
||||
DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
|
||||
BKE_splineik_execute_tree(scene, ob, rootchan, ctime);
|
||||
BKE_splineik_execute_tree(eval_ctx, scene, ob, rootchan, ctime);
|
||||
}
|
||||
|
||||
void BKE_pose_eval_flush(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
|
@ -132,6 +132,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
|
||||
if (eff == NULL && gabr->ob) {
|
||||
memset(&temp_eff, 0, sizeof(EffectorCache));
|
||||
temp_eff.ob = gabr->ob;
|
||||
temp_eff.eval_ctx = bbd->sim->eval_ctx;
|
||||
temp_eff.scene = bbd->sim->scene;
|
||||
eff = &temp_eff;
|
||||
get_effector_data(eff, &efd, &epoint, 0);
|
||||
|
@ -345,7 +345,7 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
|
||||
static int do_step_cloth(struct EvaluationContext *eval_ctx, Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
|
||||
{
|
||||
ClothVertex *verts = NULL;
|
||||
Cloth *cloth;
|
||||
@ -370,7 +370,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
|
||||
mul_m4_v3(ob->obmat, verts->xconst);
|
||||
}
|
||||
|
||||
effectors = pdInitEffectors(clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
|
||||
effectors = pdInitEffectors(eval_ctx, clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
|
||||
|
||||
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH )
|
||||
cloth_update_verts ( ob, clmd, result );
|
||||
@ -400,7 +400,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
|
||||
/************************************************
|
||||
* clothModifier_do - main simulation function
|
||||
************************************************/
|
||||
void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
|
||||
void clothModifier_do(ClothModifierData *clmd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
|
||||
{
|
||||
PointCache *cache;
|
||||
PTCacheID pid;
|
||||
@ -489,7 +489,7 @@ void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, Derived
|
||||
/* do simulation */
|
||||
BKE_ptcache_validate(cache, framenr);
|
||||
|
||||
if (!do_step_cloth(ob, clmd, dm, framenr)) {
|
||||
if (!do_step_cloth(eval_ctx, ob, clmd, dm, framenr)) {
|
||||
BKE_ptcache_invalidate(cache);
|
||||
}
|
||||
else
|
||||
|
@ -689,7 +689,7 @@ static bConstraintTypeInfo CTI_CONSTRNAME = {
|
||||
/* This function should be used for the get_target_matrix member of all
|
||||
* constraints that are not picky about what happens to their target matrix.
|
||||
*/
|
||||
static void default_get_tarmat(bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void default_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
if (VALID_CONS_TARGET(ct))
|
||||
constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->flag, con->headtail);
|
||||
@ -1155,7 +1155,7 @@ static void kinematic_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
|
||||
}
|
||||
}
|
||||
|
||||
static void kinematic_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void kinematic_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
bKinematicConstraint *data = con->data;
|
||||
|
||||
@ -1242,7 +1242,7 @@ static void followpath_flush_tars(bConstraint *con, ListBase *list, bool no_copy
|
||||
}
|
||||
}
|
||||
|
||||
static void followpath_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void followpath_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
bFollowPathConstraint *data = con->data;
|
||||
|
||||
@ -1259,7 +1259,7 @@ static void followpath_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstra
|
||||
|
||||
#ifdef CYCLIC_DEPENDENCY_WORKAROUND
|
||||
if (ct->tar->curve_cache == NULL) {
|
||||
BKE_displist_make_curveTypes(cob->scene, ct->tar, false);
|
||||
BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false);
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -2024,7 +2024,7 @@ static void pycon_id_looper(bConstraint *con, ConstraintIDFunc func, void *userd
|
||||
}
|
||||
|
||||
/* Whether this approach is maintained remains to be seen (aligorith) */
|
||||
static void pycon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void pycon_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
#ifdef WITH_PYTHON
|
||||
bPythonConstraint *data = con->data;
|
||||
@ -2035,7 +2035,7 @@ static void pycon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTa
|
||||
/* special exception for curves - depsgraph issues */
|
||||
if (ct->tar->type == OB_CURVE) {
|
||||
if (ct->tar->curve_cache == NULL) {
|
||||
BKE_displist_make_curveTypes(cob->scene, ct->tar, false);
|
||||
BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -2142,7 +2142,7 @@ static void actcon_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
|
||||
}
|
||||
}
|
||||
|
||||
static void actcon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void actcon_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
bActionConstraint *data = con->data;
|
||||
|
||||
@ -3131,12 +3131,12 @@ static void clampto_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
|
||||
}
|
||||
}
|
||||
|
||||
static void clampto_get_tarmat(bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void clampto_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
#ifdef CYCLIC_DEPENDENCY_WORKAROUND
|
||||
if (VALID_CONS_TARGET(ct)) {
|
||||
if (ct->tar->curve_cache == NULL) {
|
||||
BKE_displist_make_curveTypes(cob->scene, ct->tar, false);
|
||||
BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -3474,7 +3474,7 @@ static void shrinkwrap_flush_tars(bConstraint *con, ListBase *list, bool no_copy
|
||||
}
|
||||
|
||||
|
||||
static void shrinkwrap_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void shrinkwrap_get_tarmat(struct EvaluationContext *UNUSED(eval_ctx), bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data;
|
||||
|
||||
@ -3806,12 +3806,12 @@ static void splineik_flush_tars(bConstraint *con, ListBase *list, bool no_copy)
|
||||
}
|
||||
}
|
||||
|
||||
static void splineik_get_tarmat(bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
static void splineik_get_tarmat(struct EvaluationContext *eval_ctx, bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime))
|
||||
{
|
||||
#ifdef CYCLIC_DEPENDENCY_WORKAROUND
|
||||
if (VALID_CONS_TARGET(ct)) {
|
||||
if (ct->tar->curve_cache == NULL) {
|
||||
BKE_displist_make_curveTypes(cob->scene, ct->tar, false);
|
||||
BKE_displist_make_curveTypes(eval_ctx, cob->scene, ct->tar, false);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@ -4858,7 +4858,7 @@ bool BKE_constraints_proxylocked_owner(Object *ob, bPoseChannel *pchan)
|
||||
* None of the actual calculations of the matrices should be done here! Also, this function is
|
||||
* not to be used by any new constraints, particularly any that have multiple targets.
|
||||
*/
|
||||
void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime)
|
||||
void BKE_constraint_target_matrix_get(struct EvaluationContext *eval_ctx, Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime)
|
||||
{
|
||||
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
|
||||
ListBase targets = {NULL, NULL};
|
||||
@ -4909,7 +4909,7 @@ void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index,
|
||||
|
||||
if (ct) {
|
||||
if (cti->get_target_matrix)
|
||||
cti->get_target_matrix(con, cob, ct, ctime);
|
||||
cti->get_target_matrix(eval_ctx, con, cob, ct, ctime);
|
||||
copy_m4_m4(mat, ct->matrix);
|
||||
}
|
||||
|
||||
@ -4925,7 +4925,7 @@ void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index,
|
||||
}
|
||||
|
||||
/* Get the list of targets required for solving a constraint */
|
||||
void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
|
||||
void BKE_constraint_targets_for_solving_get(struct EvaluationContext *eval_ctx, bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
|
||||
{
|
||||
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
|
||||
|
||||
@ -4943,7 +4943,7 @@ void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob
|
||||
*/
|
||||
if (cti->get_target_matrix) {
|
||||
for (ct = targets->first; ct; ct = ct->next)
|
||||
cti->get_target_matrix(con, cob, ct, ctime);
|
||||
cti->get_target_matrix(eval_ctx, con, cob, ct, ctime);
|
||||
}
|
||||
else {
|
||||
for (ct = targets->first; ct; ct = ct->next)
|
||||
@ -4960,7 +4960,7 @@ void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob
|
||||
* BKE_constraints_make_evalob and BKE_constraints_clear_evalob should be called before and
|
||||
* after running this function, to sort out cob
|
||||
*/
|
||||
void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime)
|
||||
void BKE_constraints_solve(struct EvaluationContext *eval_ctx, ListBase *conlist, bConstraintOb *cob, float ctime)
|
||||
{
|
||||
bConstraint *con;
|
||||
float oldmat[4][4];
|
||||
@ -4995,7 +4995,7 @@ void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime)
|
||||
BKE_constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, CONSTRAINT_SPACE_WORLD, con->ownspace, false);
|
||||
|
||||
/* prepare targets for constraint solving */
|
||||
BKE_constraint_targets_for_solving_get(con, cob, &targets, ctime);
|
||||
BKE_constraint_targets_for_solving_get(eval_ctx, con, cob, &targets, ctime);
|
||||
|
||||
/* Solve the constraint and put result in cob->matrix */
|
||||
cti->evaluate_constraint(con, cob, &targets);
|
||||
|
@ -1229,3 +1229,11 @@ Depsgraph *CTX_data_depsgraph(const bContext *C)
|
||||
SceneLayer *scene_layer = CTX_data_scene_layer(C);
|
||||
return BKE_scene_get_depsgraph(scene, scene_layer);
|
||||
}
|
||||
|
||||
void CTX_data_eval_ctx(const bContext *C, EvaluationContext *eval_ctx)
|
||||
{
|
||||
BLI_assert(C);
|
||||
|
||||
*eval_ctx = *CTX_data_main(C)->eval_ctx;
|
||||
eval_ctx->scene_layer = CTX_data_scene_layer(C);
|
||||
}
|
||||
|
@ -99,7 +99,7 @@ static int modifiers_disable_subsurf_temporary(Object *ob)
|
||||
}
|
||||
|
||||
/* disable subsurf temporal, get mapped cos, and enable it */
|
||||
float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
|
||||
float (*BKE_crazyspace_get_mapped_editverts(struct EvaluationContext *eval_ctx, Scene *scene, Object *obedit))[3]
|
||||
{
|
||||
Mesh *me = obedit->data;
|
||||
DerivedMesh *dm;
|
||||
@ -109,13 +109,13 @@ float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
|
||||
/* disable subsurf temporal, get mapped cos, and enable it */
|
||||
if (modifiers_disable_subsurf_temporary(obedit)) {
|
||||
/* need to make new derivemesh */
|
||||
makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false);
|
||||
makeDerivedMesh(eval_ctx, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false);
|
||||
}
|
||||
|
||||
/* now get the cage */
|
||||
vertexcos = MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map");
|
||||
|
||||
dm = editbmesh_get_derived_cage(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH);
|
||||
dm = editbmesh_get_derived_cage(eval_ctx, scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH);
|
||||
|
||||
mesh_get_mapped_verts_coords(dm, vertexcos, nverts);
|
||||
|
||||
@ -250,7 +250,7 @@ void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mapped
|
||||
|
||||
/** returns an array of deform matrices for crazyspace correction, and the
|
||||
* number of modifiers left */
|
||||
int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob, BMEditMesh *em,
|
||||
int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, BMEditMesh *em,
|
||||
float (**deformmats)[3][3], float (**deformcos)[3])
|
||||
{
|
||||
ModifierData *md;
|
||||
@ -290,7 +290,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob,
|
||||
unit_m3(defmats[a]);
|
||||
}
|
||||
|
||||
mti->deformMatricesEM(md, ob, em, dm, deformedVerts, defmats,
|
||||
mti->deformMatricesEM(md, eval_ctx, ob, em, dm, deformedVerts, defmats,
|
||||
numVerts);
|
||||
}
|
||||
else
|
||||
@ -310,7 +310,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob,
|
||||
return numleft;
|
||||
}
|
||||
|
||||
int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
|
||||
int BKE_sculpt_get_first_deform_matrices(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
|
||||
{
|
||||
ModifierData *md;
|
||||
DerivedMesh *dm;
|
||||
@ -346,7 +346,7 @@ int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**defo
|
||||
unit_m3(defmats[a]);
|
||||
}
|
||||
|
||||
if (mti->deformMatrices) mti->deformMatrices(md, ob, dm, deformedVerts, defmats, numVerts);
|
||||
if (mti->deformMatrices) mti->deformMatrices(md, eval_ctx, ob, dm, deformedVerts, defmats, numVerts);
|
||||
else break;
|
||||
}
|
||||
}
|
||||
@ -369,9 +369,9 @@ int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**defo
|
||||
return numleft;
|
||||
}
|
||||
|
||||
void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
|
||||
void BKE_crazyspace_build_sculpt(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
|
||||
{
|
||||
int totleft = BKE_sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos);
|
||||
int totleft = BKE_sculpt_get_first_deform_matrices(eval_ctx, scene, ob, deformmats, deformcos);
|
||||
|
||||
if (totleft) {
|
||||
/* there are deformation modifier which doesn't support deformation matrices
|
||||
@ -396,7 +396,7 @@ void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[
|
||||
if (mti->deformMatrices && !deformed)
|
||||
continue;
|
||||
|
||||
mti->deformVerts(md, ob, NULL, deformedVerts, me->totvert, 0);
|
||||
mti->deformVerts(md, eval_ctx, ob, NULL, deformedVerts, me->totvert, 0);
|
||||
deformed = 1;
|
||||
}
|
||||
}
|
||||
|
@ -1625,7 +1625,7 @@ float *BKE_curve_surf_make_orco(Object *ob)
|
||||
/* NOTE: This routine is tied to the order of vertex
|
||||
* built by displist and as passed to the renderer.
|
||||
*/
|
||||
float *BKE_curve_make_orco(Scene *scene, Object *ob, int *r_numVerts)
|
||||
float *BKE_curve_make_orco(EvaluationContext *eval_ctx, Scene *scene, Object *ob, int *r_numVerts)
|
||||
{
|
||||
Curve *cu = ob->data;
|
||||
DispList *dl;
|
||||
@ -1633,7 +1633,7 @@ float *BKE_curve_make_orco(Scene *scene, Object *ob, int *r_numVerts)
|
||||
float *fp, *coord_array;
|
||||
ListBase disp = {NULL, NULL};
|
||||
|
||||
BKE_displist_make_curveTypes_forOrco(scene, ob, &disp);
|
||||
BKE_displist_make_curveTypes_forOrco(eval_ctx, scene, ob, &disp);
|
||||
|
||||
numVerts = 0;
|
||||
for (dl = disp.first; dl; dl = dl->next) {
|
||||
@ -1724,7 +1724,7 @@ float *BKE_curve_make_orco(Scene *scene, Object *ob, int *r_numVerts)
|
||||
|
||||
/* ***************** BEVEL ****************** */
|
||||
|
||||
void BKE_curve_bevel_make(Scene *scene, Object *ob, ListBase *disp,
|
||||
void BKE_curve_bevel_make(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *disp,
|
||||
const bool for_render, const bool use_render_resolution)
|
||||
{
|
||||
DispList *dl, *dlnew;
|
||||
@ -1749,7 +1749,7 @@ void BKE_curve_bevel_make(Scene *scene, Object *ob, ListBase *disp,
|
||||
facy = cu->bevobj->size[1];
|
||||
|
||||
if (for_render) {
|
||||
BKE_displist_make_curveTypes_forRender(scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution);
|
||||
BKE_displist_make_curveTypes_forRender(eval_ctx, scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution);
|
||||
dl = bevdisp.first;
|
||||
}
|
||||
else if (cu->bevobj->curve_cache) {
|
||||
@ -4706,4 +4706,4 @@ void BKE_curve_batch_cache_free(Curve *cu)
|
||||
if (cu->batch_cache) {
|
||||
BKE_curve_batch_cache_free_cb(cu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1010,7 +1010,7 @@ static bool data_transfer_layersmapping_generate(
|
||||
* to get (as much as possible) exact copy of source data layout.
|
||||
*/
|
||||
void BKE_object_data_transfer_layout(
|
||||
Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, const bool use_delete,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, const bool use_delete,
|
||||
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX])
|
||||
{
|
||||
DerivedMesh *dm_src;
|
||||
@ -1027,7 +1027,7 @@ void BKE_object_data_transfer_layout(
|
||||
|
||||
/* Get source DM.*/
|
||||
dm_src_mask |= BKE_object_data_transfer_dttypes_to_cdmask(data_types);
|
||||
dm_src = mesh_get_derived_final(scene, ob_src, dm_src_mask);
|
||||
dm_src = mesh_get_derived_final(eval_ctx, scene, ob_src, dm_src_mask);
|
||||
if (!dm_src) {
|
||||
return;
|
||||
}
|
||||
@ -1085,9 +1085,9 @@ void BKE_object_data_transfer_layout(
|
||||
}
|
||||
|
||||
bool BKE_object_data_transfer_dm(
|
||||
Scene *scene, Object *ob_src, Object *ob_dst, DerivedMesh *dm_dst, const int data_types, bool use_create,
|
||||
const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode,
|
||||
SpaceTransform *space_transform, const bool auto_transform,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, DerivedMesh *dm_dst,
|
||||
const int data_types, bool use_create, const int map_vert_mode, const int map_edge_mode,
|
||||
const int map_loop_mode, const int map_poly_mode, SpaceTransform *space_transform, const bool auto_transform,
|
||||
const float max_distance, const float ray_radius, const float islands_handling_precision,
|
||||
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
|
||||
const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup,
|
||||
@ -1149,7 +1149,7 @@ bool BKE_object_data_transfer_dm(
|
||||
* Also, we need to make a local copy of dm_src, otherwise we may end with concurrent creation
|
||||
* of data in it (multi-threaded evaluation of the modifier stack, see T46672).
|
||||
*/
|
||||
dm_src = dm_dst ? ob_src->derivedFinal : mesh_get_derived_final(scene, ob_src, dm_src_mask);
|
||||
dm_src = dm_dst ? ob_src->derivedFinal : mesh_get_derived_final(eval_ctx, scene, ob_src, dm_src_mask);
|
||||
if (!dm_src) {
|
||||
return changed;
|
||||
}
|
||||
@ -1457,16 +1457,16 @@ bool BKE_object_data_transfer_dm(
|
||||
}
|
||||
|
||||
bool BKE_object_data_transfer_mesh(
|
||||
Scene *scene, Object *ob_src, Object *ob_dst, const int data_types, const bool use_create,
|
||||
const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode,
|
||||
SpaceTransform *space_transform, const bool auto_transform,
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, Object *ob_dst, const int data_types,
|
||||
const bool use_create, const int map_vert_mode, const int map_edge_mode, const int map_loop_mode,
|
||||
const int map_poly_mode, SpaceTransform *space_transform, const bool auto_transform,
|
||||
const float max_distance, const float ray_radius, const float islands_handling_precision,
|
||||
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
|
||||
const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup,
|
||||
ReportList *reports)
|
||||
{
|
||||
return BKE_object_data_transfer_dm(
|
||||
scene, ob_src, ob_dst, NULL, data_types, use_create,
|
||||
eval_ctx, scene, ob_src, ob_dst, NULL, data_types, use_create,
|
||||
map_vert_mode, map_edge_mode, map_loop_mode, map_poly_mode,
|
||||
space_transform, auto_transform,
|
||||
max_distance, ray_radius, islands_handling_precision,
|
||||
|
@ -678,7 +678,7 @@ static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dis
|
||||
* - first point left, last point right
|
||||
* - based on subdivided points in original curve, not on points in taper curve (still)
|
||||
*/
|
||||
static float displist_calc_taper(Scene *scene, Object *taperobj, float fac)
|
||||
static float displist_calc_taper(EvaluationContext *eval_ctx, Scene *scene, Object *taperobj, float fac)
|
||||
{
|
||||
DispList *dl;
|
||||
|
||||
@ -687,7 +687,7 @@ static float displist_calc_taper(Scene *scene, Object *taperobj, float fac)
|
||||
|
||||
dl = taperobj->curve_cache ? taperobj->curve_cache->disp.first : NULL;
|
||||
if (dl == NULL) {
|
||||
BKE_displist_make_curveTypes(scene, taperobj, 0);
|
||||
BKE_displist_make_curveTypes(eval_ctx, scene, taperobj, 0);
|
||||
dl = taperobj->curve_cache->disp.first;
|
||||
}
|
||||
if (dl) {
|
||||
@ -718,11 +718,11 @@ static float displist_calc_taper(Scene *scene, Object *taperobj, float fac)
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
float BKE_displist_calc_taper(Scene *scene, Object *taperobj, int cur, int tot)
|
||||
float BKE_displist_calc_taper(EvaluationContext *eval_ctx, Scene *scene, Object *taperobj, int cur, int tot)
|
||||
{
|
||||
float fac = ((float)cur) / (float)(tot - 1);
|
||||
|
||||
return displist_calc_taper(scene, taperobj, fac);
|
||||
return displist_calc_taper(eval_ctx, scene, taperobj, fac);
|
||||
}
|
||||
|
||||
void BKE_displist_make_mball(EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
@ -798,7 +798,7 @@ static ModifierData *curve_get_tessellate_point(Scene *scene, Object *ob,
|
||||
return pretessellatePoint;
|
||||
}
|
||||
|
||||
static void curve_calc_modifiers_pre(Scene *scene, Object *ob, ListBase *nurb,
|
||||
static void curve_calc_modifiers_pre(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *nurb,
|
||||
const bool for_render, const bool use_render_resolution)
|
||||
{
|
||||
VirtualModifierData virtualModifierData;
|
||||
@ -856,7 +856,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, ListBase *nurb,
|
||||
deformedVerts = BKE_curve_nurbs_vertexCos_get(nurb, &numVerts);
|
||||
}
|
||||
|
||||
mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, app_flag);
|
||||
mti->deformVerts(md, eval_ctx, ob, NULL, deformedVerts, numVerts, app_flag);
|
||||
|
||||
if (md == pretessellatePoint)
|
||||
break;
|
||||
@ -908,7 +908,7 @@ static void displist_apply_allverts(ListBase *dispbase, float (*allverts)[3])
|
||||
}
|
||||
}
|
||||
|
||||
static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb,
|
||||
static void curve_calc_modifiers_post(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *nurb,
|
||||
ListBase *dispbase, DerivedMesh **r_dm_final,
|
||||
const bool for_render, const bool use_render_resolution)
|
||||
{
|
||||
@ -964,14 +964,14 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb,
|
||||
dm->getVertCos(dm, vertCos);
|
||||
}
|
||||
|
||||
mti->deformVerts(md, ob, dm, vertCos, totvert, appf);
|
||||
mti->deformVerts(md, eval_ctx, ob, dm, vertCos, totvert, appf);
|
||||
}
|
||||
else {
|
||||
if (!vertCos) {
|
||||
vertCos = displist_get_allverts(dispbase, &totvert);
|
||||
}
|
||||
|
||||
mti->deformVerts(md, ob, NULL, vertCos, totvert, appf);
|
||||
mti->deformVerts(md, eval_ctx, ob, NULL, vertCos, totvert, appf);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -1013,7 +1013,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb,
|
||||
if (useCache)
|
||||
appf |= MOD_APPLY_USECACHE;
|
||||
|
||||
ndm = modwrap_applyModifier(md, ob, dm, appf);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, dm, appf);
|
||||
|
||||
if (ndm) {
|
||||
/* Modifier returned a new derived mesh */
|
||||
@ -1090,13 +1090,13 @@ static void displist_surf_indices(DispList *dl)
|
||||
}
|
||||
}
|
||||
|
||||
static DerivedMesh *create_orco_dm(Scene *scene, Object *ob)
|
||||
static DerivedMesh *create_orco_dm(EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
{
|
||||
DerivedMesh *dm;
|
||||
ListBase disp = {NULL, NULL};
|
||||
|
||||
/* OrcoDM should be created from underformed disp lists */
|
||||
BKE_displist_make_curveTypes_forOrco(scene, ob, &disp);
|
||||
BKE_displist_make_curveTypes_forOrco(eval_ctx, scene, ob, &disp);
|
||||
dm = CDDM_from_curve_displist(ob, &disp);
|
||||
|
||||
BKE_displist_free(&disp);
|
||||
@ -1134,7 +1134,7 @@ static void add_orco_dm(Object *ob, DerivedMesh *dm, DerivedMesh *orcodm)
|
||||
DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, orco);
|
||||
}
|
||||
|
||||
static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
static void curve_calc_orcodm(EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
const bool for_render, const bool use_render_resolution)
|
||||
{
|
||||
/* this function represents logic of mesh's orcodm calculation
|
||||
@ -1172,7 +1172,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
* This means we can create ORCO DM in advance and assume it's
|
||||
* never NULL.
|
||||
*/
|
||||
orcodm = create_orco_dm(scene, ob);
|
||||
orcodm = create_orco_dm(eval_ctx, scene, ob);
|
||||
|
||||
for (; md; md = md->next) {
|
||||
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
||||
@ -1184,7 +1184,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
if (mti->type != eModifierTypeType_Constructive)
|
||||
continue;
|
||||
|
||||
ndm = modwrap_applyModifier(md, ob, orcodm, app_flag);
|
||||
ndm = modwrap_applyModifier(md, eval_ctx, ob, orcodm, app_flag);
|
||||
|
||||
if (ndm) {
|
||||
/* if the modifier returned a new dm, release the old one */
|
||||
@ -1201,7 +1201,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
orcodm->release(orcodm);
|
||||
}
|
||||
|
||||
void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
|
||||
void BKE_displist_make_surf(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase,
|
||||
DerivedMesh **r_dm_final,
|
||||
const bool for_render, const bool for_orco, const bool use_render_resolution)
|
||||
{
|
||||
@ -1220,7 +1220,7 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
|
||||
}
|
||||
|
||||
if (!for_orco)
|
||||
curve_calc_modifiers_pre(scene, ob, &nubase, for_render, use_render_resolution);
|
||||
curve_calc_modifiers_pre(eval_ctx, scene, ob, &nubase, for_render, use_render_resolution);
|
||||
|
||||
for (nu = nubase.first; nu; nu = nu->next) {
|
||||
if ((for_render || nu->hide == 0) && BKE_nurb_check_valid_uv(nu)) {
|
||||
@ -1287,7 +1287,7 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
|
||||
|
||||
if (!for_orco) {
|
||||
BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase);
|
||||
curve_calc_modifiers_post(scene, ob, &nubase, dispbase, r_dm_final,
|
||||
curve_calc_modifiers_post(eval_ctx, scene, ob, &nubase, dispbase, r_dm_final,
|
||||
for_render, use_render_resolution);
|
||||
}
|
||||
|
||||
@ -1513,7 +1513,7 @@ static void calc_bevfac_mapping(Curve *cu, BevList *bl, Nurb *nu,
|
||||
}
|
||||
}
|
||||
|
||||
static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispbase,
|
||||
static void do_makeDispListCurveTypes(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase,
|
||||
DerivedMesh **r_dm_final,
|
||||
const bool for_render, const bool for_orco, const bool use_render_resolution)
|
||||
{
|
||||
@ -1523,7 +1523,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
|
||||
if (!ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return;
|
||||
|
||||
if (ob->type == OB_SURF) {
|
||||
BKE_displist_make_surf(scene, ob, dispbase, r_dm_final, for_render, for_orco, use_render_resolution);
|
||||
BKE_displist_make_surf(eval_ctx, scene, ob, dispbase, r_dm_final, for_render, for_orco, use_render_resolution);
|
||||
}
|
||||
else if (ELEM(ob->type, OB_CURVE, OB_FONT)) {
|
||||
ListBase dlbev;
|
||||
@ -1548,12 +1548,12 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
|
||||
}
|
||||
|
||||
if (!for_orco)
|
||||
curve_calc_modifiers_pre(scene, ob, &nubase, for_render, use_render_resolution);
|
||||
curve_calc_modifiers_pre(eval_ctx, scene, ob, &nubase, for_render, use_render_resolution);
|
||||
|
||||
BKE_curve_bevelList_make(ob, &nubase, for_render != false);
|
||||
|
||||
/* If curve has no bevel will return nothing */
|
||||
BKE_curve_bevel_make(scene, ob, &dlbev, for_render, use_render_resolution);
|
||||
BKE_curve_bevel_make(eval_ctx, scene, ob, &dlbev, for_render, use_render_resolution);
|
||||
|
||||
/* no bevel or extrude, and no width correction? */
|
||||
if (!dlbev.first && cu->width == 1.0f) {
|
||||
@ -1688,7 +1688,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
|
||||
taper_fac -= (1.0f - lastblend) / len;
|
||||
}
|
||||
|
||||
fac = displist_calc_taper(scene, cu->taperobj, taper_fac);
|
||||
fac = displist_calc_taper(eval_ctx, scene, cu->taperobj, taper_fac);
|
||||
}
|
||||
|
||||
if (bevp->split_tag) {
|
||||
@ -1750,7 +1750,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
|
||||
|
||||
if (!for_orco) {
|
||||
BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase);
|
||||
curve_calc_modifiers_post(scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution);
|
||||
curve_calc_modifiers_post(eval_ctx, scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution);
|
||||
}
|
||||
|
||||
if (cu->flag & CU_DEFORM_FILL && !ob->derivedFinal) {
|
||||
@ -1761,7 +1761,7 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_displist_make_curveTypes(Scene *scene, Object *ob, const bool for_orco)
|
||||
void BKE_displist_make_curveTypes(EvaluationContext *eval_ctx, Scene *scene, Object *ob, const bool for_orco)
|
||||
{
|
||||
ListBase *dispbase;
|
||||
|
||||
@ -1779,12 +1779,12 @@ void BKE_displist_make_curveTypes(Scene *scene, Object *ob, const bool for_orco)
|
||||
|
||||
dispbase = &(ob->curve_cache->disp);
|
||||
|
||||
do_makeDispListCurveTypes(scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0);
|
||||
do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0);
|
||||
|
||||
boundbox_displist_object(ob);
|
||||
}
|
||||
|
||||
void BKE_displist_make_curveTypes_forRender(Scene *scene, Object *ob, ListBase *dispbase,
|
||||
void BKE_displist_make_curveTypes_forRender(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase,
|
||||
DerivedMesh **r_dm_final, const bool for_orco,
|
||||
const bool use_render_resolution)
|
||||
{
|
||||
@ -1792,20 +1792,20 @@ void BKE_displist_make_curveTypes_forRender(Scene *scene, Object *ob, ListBase *
|
||||
ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
|
||||
}
|
||||
|
||||
do_makeDispListCurveTypes(scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution);
|
||||
do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution);
|
||||
}
|
||||
|
||||
void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase)
|
||||
void BKE_displist_make_curveTypes_forOrco(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase)
|
||||
{
|
||||
if (ob->curve_cache == NULL) {
|
||||
ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
|
||||
}
|
||||
|
||||
do_makeDispListCurveTypes(scene, ob, dispbase, NULL, 1, 1, 1);
|
||||
do_makeDispListCurveTypes(eval_ctx, scene, ob, dispbase, NULL, 1, 1, 1);
|
||||
}
|
||||
|
||||
/* add Orco layer to the displist object which has got derived mesh and return orco */
|
||||
float *BKE_displist_make_orco(Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
float *BKE_displist_make_orco(EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
const bool for_render,
|
||||
const bool use_render_resolution)
|
||||
{
|
||||
@ -1815,7 +1815,7 @@ float *BKE_displist_make_orco(Scene *scene, Object *ob, DerivedMesh *dm_final,
|
||||
dm_final = ob->derivedFinal;
|
||||
|
||||
if (!dm_final->getVertDataArray(dm_final, CD_ORCO)) {
|
||||
curve_calc_orcodm(scene, ob, dm_final, for_render, use_render_resolution);
|
||||
curve_calc_orcodm(eval_ctx, scene, ob, dm_final, for_render, use_render_resolution);
|
||||
}
|
||||
|
||||
orco = dm_final->getVertDataArray(dm_final, CD_ORCO);
|
||||
|
@ -74,6 +74,8 @@
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_texture.h"
|
||||
|
||||
#include "DEG_depsgraph.h"
|
||||
|
||||
/* for image output */
|
||||
#include "IMB_imbuf_types.h"
|
||||
#include "IMB_imbuf.h"
|
||||
@ -1973,7 +1975,7 @@ static void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMe
|
||||
/*
|
||||
* Updates derived mesh copy and processes dynamic paint step / caches.
|
||||
*/
|
||||
static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm)
|
||||
static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm)
|
||||
{
|
||||
if (pmd->canvas) {
|
||||
DynamicPaintCanvasSettings *canvas = pmd->canvas;
|
||||
@ -2036,7 +2038,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
|
||||
else if (can_simulate) {
|
||||
/* calculate surface frame */
|
||||
canvas->flags |= MOD_DPAINT_BAKING;
|
||||
dynamicPaint_calculateFrame(surface, scene, sl, ob, current_frame);
|
||||
dynamicPaint_calculateFrame(surface, eval_ctx, scene, ob, current_frame);
|
||||
canvas->flags &= ~MOD_DPAINT_BAKING;
|
||||
|
||||
/* restore canvas derivedmesh if required */
|
||||
@ -2055,7 +2057,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
|
||||
}
|
||||
|
||||
/* Modifier call. Processes dynamic paint modifier step. */
|
||||
DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm)
|
||||
DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm)
|
||||
{
|
||||
if (pmd->canvas) {
|
||||
DerivedMesh *ret;
|
||||
@ -2064,7 +2066,7 @@ DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scen
|
||||
DM_ensure_looptri(dm);
|
||||
|
||||
/* Update canvas data for a new frame */
|
||||
dynamicPaint_frameUpdate(pmd, scene, sl, ob, dm);
|
||||
dynamicPaint_frameUpdate(pmd, eval_ctx, scene, ob, dm);
|
||||
|
||||
/* Return output mesh */
|
||||
ret = dynamicPaint_Modifier_apply(pmd, ob, dm);
|
||||
@ -2076,7 +2078,7 @@ DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scen
|
||||
DM_ensure_looptri(dm);
|
||||
|
||||
/* Update canvas data for a new frame */
|
||||
dynamicPaint_frameUpdate(pmd, scene, sl, ob, dm);
|
||||
dynamicPaint_frameUpdate(pmd, eval_ctx, scene, ob, dm);
|
||||
|
||||
/* Return output mesh */
|
||||
return dynamicPaint_Modifier_apply(pmd, ob, dm);
|
||||
@ -3582,7 +3584,7 @@ static void dynamic_paint_brush_velocity_compute_cb(void *userdata, const int i)
|
||||
}
|
||||
|
||||
static void dynamicPaint_brushMeshCalculateVelocity(
|
||||
Scene *scene, Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale)
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale)
|
||||
{
|
||||
float prev_obmat[4][4];
|
||||
DerivedMesh *dm_p, *dm_c;
|
||||
@ -3604,7 +3606,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
|
||||
scene->r.subframe = prev_sfra;
|
||||
|
||||
BKE_object_modifier_update_subframe(
|
||||
scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
dm_p = CDDM_copy(brush->dm);
|
||||
numOfVerts_p = dm_p->getNumVerts(dm_p);
|
||||
mvert_p = dm_p->getVertArray(dm_p);
|
||||
@ -3615,7 +3617,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
|
||||
scene->r.subframe = cur_sfra;
|
||||
|
||||
BKE_object_modifier_update_subframe(
|
||||
scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
dm_c = brush->dm;
|
||||
numOfVerts_c = dm_c->getNumVerts(dm_c);
|
||||
mvert_c = dm_p->getVertArray(dm_c);
|
||||
@ -3640,7 +3642,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
|
||||
}
|
||||
|
||||
/* calculate velocity for object center point */
|
||||
static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob, Vec3f *brushVel, float timescale)
|
||||
static void dynamicPaint_brushObjectCalculateVelocity(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Vec3f *brushVel, float timescale)
|
||||
{
|
||||
float prev_obmat[4][4];
|
||||
float cur_loc[3] = {0.0f}, prev_loc[3] = {0.0f};
|
||||
@ -3659,14 +3661,14 @@ static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob,
|
||||
scene->r.cfra = prev_fra;
|
||||
scene->r.subframe = prev_sfra;
|
||||
BKE_object_modifier_update_subframe(
|
||||
scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
eval_ctx, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
copy_m4_m4(prev_obmat, ob->obmat);
|
||||
|
||||
/* current frame dm */
|
||||
scene->r.cfra = cur_fra;
|
||||
scene->r.subframe = cur_sfra;
|
||||
BKE_object_modifier_update_subframe(
|
||||
scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
eval_ctx, scene, ob, false, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
|
||||
/* calculate speed */
|
||||
mul_m4_v3(prev_obmat, prev_loc);
|
||||
@ -4036,7 +4038,7 @@ static void dynamic_paint_paint_mesh_cell_point_cb_ex(
|
||||
}
|
||||
}
|
||||
|
||||
static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
|
||||
static int dynamicPaint_paintMesh(struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface,
|
||||
DynamicPaintBrushSettings *brush,
|
||||
Object *brushOb,
|
||||
BrushMaterials *bMats,
|
||||
@ -4052,7 +4054,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
|
||||
const MLoop *mloop = NULL;
|
||||
|
||||
if (brush->flags & MOD_DPAINT_USES_VELOCITY)
|
||||
dynamicPaint_brushMeshCalculateVelocity(scene, brushOb, brush, &brushVelocity, timescale);
|
||||
dynamicPaint_brushMeshCalculateVelocity(eval_ctx, scene, brushOb, brush, &brushVelocity, timescale);
|
||||
|
||||
if (!brush->dm)
|
||||
return 0;
|
||||
@ -4530,7 +4532,7 @@ static void dynamic_paint_paint_single_point_cb_ex(
|
||||
}
|
||||
|
||||
static int dynamicPaint_paintSinglePoint(
|
||||
DynamicPaintSurface *surface, float *pointCoord, DynamicPaintBrushSettings *brush,
|
||||
struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, float *pointCoord, DynamicPaintBrushSettings *brush,
|
||||
Object *brushOb, BrushMaterials *bMats, Scene *scene, float timescale)
|
||||
{
|
||||
PaintSurfaceData *sData = surface->data;
|
||||
@ -4538,7 +4540,7 @@ static int dynamicPaint_paintSinglePoint(
|
||||
Vec3f brushVel;
|
||||
|
||||
if (brush->flags & MOD_DPAINT_USES_VELOCITY)
|
||||
dynamicPaint_brushObjectCalculateVelocity(scene, brushOb, &brushVel, timescale);
|
||||
dynamicPaint_brushObjectCalculateVelocity(eval_ctx, scene, brushOb, &brushVel, timescale);
|
||||
|
||||
const MVert *mvert = brush->dm->getVertArray(brush->dm);
|
||||
|
||||
@ -4845,7 +4847,7 @@ static void dynamic_paint_prepare_effect_cb(void *userdata, const int index)
|
||||
}
|
||||
|
||||
static int dynamicPaint_prepareEffectStep(
|
||||
DynamicPaintSurface *surface, Scene *scene, Object *ob, float **force, float timescale)
|
||||
struct EvaluationContext *eval_ctx, DynamicPaintSurface *surface, Scene *scene, Object *ob, float **force, float timescale)
|
||||
{
|
||||
double average_force = 0.0f;
|
||||
float shrink_speed = 0.0f, spread_speed = 0.0f;
|
||||
@ -4856,7 +4858,7 @@ static int dynamicPaint_prepareEffectStep(
|
||||
|
||||
/* Init force data if required */
|
||||
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
|
||||
ListBase *effectors = pdInitEffectors(scene, ob, NULL, surface->effector_weights, true);
|
||||
ListBase *effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, surface->effector_weights, true);
|
||||
|
||||
/* allocate memory for force data (dir vector + strength) */
|
||||
*force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces");
|
||||
@ -5758,7 +5760,7 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, const Sce
|
||||
/*
|
||||
* Do Dynamic Paint step. Paints scene brush objects of current state/frame to the surface.
|
||||
*/
|
||||
static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, DynamicPaintSurface *surface, float timescale, float subframe)
|
||||
static int dynamicPaint_doStep(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DynamicPaintSurface *surface, float timescale, float subframe)
|
||||
{
|
||||
PaintSurfaceData *sData = surface->data;
|
||||
PaintBakeData *bData = sData->bData;
|
||||
@ -5782,6 +5784,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic
|
||||
GroupObject *go = NULL;
|
||||
Object *brushObj = NULL;
|
||||
ModifierData *md = NULL;
|
||||
SceneLayer *sl = eval_ctx->scene_layer;
|
||||
|
||||
/* backup current scene frame */
|
||||
int scene_frame = scene->r.cfra;
|
||||
@ -5836,7 +5839,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic
|
||||
/* update object data on this subframe */
|
||||
if (subframe) {
|
||||
scene_setSubframe(scene, subframe);
|
||||
BKE_object_modifier_update_subframe(scene, brushObj, true, SUBFRAME_RECURSION,
|
||||
BKE_object_modifier_update_subframe(eval_ctx, scene, brushObj, true, SUBFRAME_RECURSION,
|
||||
BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
}
|
||||
/* Prepare materials if required */
|
||||
@ -5855,11 +5858,11 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic
|
||||
}
|
||||
/* Object center distance: */
|
||||
if (brush->collision == MOD_DPAINT_COL_POINT && brushObj != ob) {
|
||||
dynamicPaint_paintSinglePoint(surface, brushObj->loc, brush, brushObj, &bMats, scene, timescale);
|
||||
dynamicPaint_paintSinglePoint(eval_ctx, surface, brushObj->loc, brush, brushObj, &bMats, scene, timescale);
|
||||
}
|
||||
/* Mesh volume/proximity: */
|
||||
else if (brushObj != ob) {
|
||||
dynamicPaint_paintMesh(surface, brush, brushObj, &bMats, scene, timescale);
|
||||
dynamicPaint_paintMesh(eval_ctx, surface, brush, brushObj, &bMats, scene, timescale);
|
||||
}
|
||||
|
||||
/* free temp material data */
|
||||
@ -5869,7 +5872,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic
|
||||
if (subframe) {
|
||||
scene->r.cfra = scene_frame;
|
||||
scene->r.subframe = scene_subframe;
|
||||
BKE_object_modifier_update_subframe(scene, brushObj, true, SUBFRAME_RECURSION,
|
||||
BKE_object_modifier_update_subframe(eval_ctx, scene, brushObj, true, SUBFRAME_RECURSION,
|
||||
BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
|
||||
}
|
||||
|
||||
@ -5904,7 +5907,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic
|
||||
return setError(canvas, N_("Not enough free memory"));
|
||||
|
||||
/* Prepare effects and get number of required steps */
|
||||
steps = dynamicPaint_prepareEffectStep(surface, scene, ob, &force, timescale);
|
||||
steps = dynamicPaint_prepareEffectStep(eval_ctx, surface, scene, ob, &force, timescale);
|
||||
for (s = 0; s < steps; s++) {
|
||||
dynamicPaint_doEffectStep(surface, force, prevPoint, timescale, (float)steps);
|
||||
}
|
||||
@ -5928,7 +5931,7 @@ static int dynamicPaint_doStep(Scene *scene, SceneLayer *sl, Object *ob, Dynamic
|
||||
/*
|
||||
* Calculate a single frame and included subframes for surface
|
||||
*/
|
||||
int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, Scene *scene, SceneLayer *sl, Object *cObject, int frame)
|
||||
int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, struct EvaluationContext *eval_ctx, Scene *scene, Object *cObject, int frame)
|
||||
{
|
||||
float timescale = 1.0f;
|
||||
|
||||
@ -5937,7 +5940,7 @@ int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, Scene *scene, Scen
|
||||
dynamicPaint_applySurfaceDisplace(surface, surface->canvas->dm);
|
||||
|
||||
/* update bake data */
|
||||
dynamicPaint_generateBakeData(surface, sl, cObject);
|
||||
dynamicPaint_generateBakeData(surface, eval_ctx->scene_layer, cObject);
|
||||
|
||||
/* don't do substeps for first frame */
|
||||
if (surface->substeps && (frame != surface->start_frame)) {
|
||||
@ -5946,10 +5949,10 @@ int dynamicPaint_calculateFrame(DynamicPaintSurface *surface, Scene *scene, Scen
|
||||
|
||||
for (st = 1; st <= surface->substeps; st++) {
|
||||
float subframe = ((float) st) / (surface->substeps + 1);
|
||||
if (!dynamicPaint_doStep(scene, sl, cObject, surface, timescale, subframe))
|
||||
if (!dynamicPaint_doStep(eval_ctx, scene, cObject, surface, timescale, subframe))
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return dynamicPaint_doStep(scene, sl, cObject, surface, timescale, 0.0f);
|
||||
return dynamicPaint_doStep(eval_ctx, scene, cObject, surface, timescale, 0.0f);
|
||||
}
|
||||
|
@ -2183,14 +2183,14 @@ static void cage_mapped_verts_callback(
|
||||
}
|
||||
}
|
||||
|
||||
float (*BKE_editmesh_vertexCos_get(BMEditMesh *em, Scene *scene, int *r_numVerts))[3]
|
||||
float (*BKE_editmesh_vertexCos_get(struct EvaluationContext *eval_ctx, BMEditMesh *em, Scene *scene, int *r_numVerts))[3]
|
||||
{
|
||||
DerivedMesh *cage, *final;
|
||||
BLI_bitmap *visit_bitmap;
|
||||
struct CageUserData data;
|
||||
float (*cos_cage)[3];
|
||||
|
||||
cage = editbmesh_get_derived_cage_and_final(scene, em->ob, em, CD_MASK_BAREMESH, &final);
|
||||
cage = editbmesh_get_derived_cage_and_final(eval_ctx, scene, em->ob, em, CD_MASK_BAREMESH, &final);
|
||||
cos_cage = MEM_callocN(sizeof(*cos_cage) * em->bm->totvert, "bmbvh cos_cage");
|
||||
|
||||
/* when initializing cage verts, we only want the first cage coordinate for each vertex,
|
||||
|
@ -72,6 +72,7 @@
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_smoke.h"
|
||||
|
||||
#include "DEG_depsgraph.h"
|
||||
|
||||
#include "RE_render_ext.h"
|
||||
#include "RE_shader_ext.h"
|
||||
@ -146,9 +147,10 @@ void free_partdeflect(PartDeflect *pd)
|
||||
MEM_freeN(pd);
|
||||
}
|
||||
|
||||
static EffectorCache *new_effector_cache(Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd)
|
||||
static EffectorCache *new_effector_cache(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys, PartDeflect *pd)
|
||||
{
|
||||
EffectorCache *eff = MEM_callocN(sizeof(EffectorCache), "EffectorCache");
|
||||
eff->eval_ctx = eval_ctx;
|
||||
eff->scene = scene;
|
||||
eff->ob = ob;
|
||||
eff->psys = psys;
|
||||
@ -156,7 +158,7 @@ static EffectorCache *new_effector_cache(Scene *scene, Object *ob, ParticleSyste
|
||||
eff->frame = -1;
|
||||
return eff;
|
||||
}
|
||||
static void add_object_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation)
|
||||
static void add_object_to_effectors(ListBase **effectors, struct EvaluationContext *eval_ctx, Scene *scene, EffectorWeights *weights, Object *ob, Object *ob_src, bool for_simulation)
|
||||
{
|
||||
EffectorCache *eff = NULL;
|
||||
|
||||
@ -174,14 +176,14 @@ static void add_object_to_effectors(ListBase **effectors, Scene *scene, Effector
|
||||
if (*effectors == NULL)
|
||||
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
|
||||
|
||||
eff = new_effector_cache(scene, ob, NULL, ob->pd);
|
||||
eff = new_effector_cache(eval_ctx, scene, ob, NULL, ob->pd);
|
||||
|
||||
/* make sure imat is up to date */
|
||||
invert_m4_m4(ob->imat, ob->obmat);
|
||||
|
||||
BLI_addtail(*effectors, eff);
|
||||
}
|
||||
static void add_particles_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src, bool for_simulation)
|
||||
static void add_particles_to_effectors(ListBase **effectors, struct EvaluationContext *eval_ctx, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src, bool for_simulation)
|
||||
{
|
||||
ParticleSettings *part= psys->part;
|
||||
|
||||
@ -195,25 +197,33 @@ static void add_particles_to_effectors(ListBase **effectors, Scene *scene, Effec
|
||||
if (*effectors == NULL)
|
||||
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
|
||||
|
||||
BLI_addtail(*effectors, new_effector_cache(scene, ob, psys, part->pd));
|
||||
BLI_addtail(*effectors, new_effector_cache(eval_ctx, scene, ob, psys, part->pd));
|
||||
}
|
||||
|
||||
if (part->pd2 && part->pd2->forcefield && (!for_simulation || weights->weight[part->pd2->forcefield] != 0.0f)) {
|
||||
if (*effectors == NULL)
|
||||
*effectors = MEM_callocN(sizeof(ListBase), "effectors list");
|
||||
|
||||
BLI_addtail(*effectors, new_effector_cache(scene, ob, psys, part->pd2));
|
||||
BLI_addtail(*effectors, new_effector_cache(eval_ctx, scene, ob, psys, part->pd2));
|
||||
}
|
||||
}
|
||||
|
||||
/* returns ListBase handle with objects taking part in the effecting */
|
||||
ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src,
|
||||
ListBase *pdInitEffectors(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob_src, ParticleSystem *psys_src,
|
||||
EffectorWeights *weights, bool for_simulation)
|
||||
{
|
||||
SceneLayer *sl = BKE_scene_layer_context_active_PLACEHOLDER(scene); /* Can't get sl from the calling modifiers yet */
|
||||
SceneLayer *sl;
|
||||
Base *base;
|
||||
unsigned int layer= ob_src->lay;
|
||||
ListBase *effectors = NULL;
|
||||
|
||||
/* eval_ctx is NULL during deg build */
|
||||
if (eval_ctx) {
|
||||
sl = eval_ctx->scene_layer;
|
||||
}
|
||||
else {
|
||||
sl = BKE_scene_layer_context_active_PLACEHOLDER(scene);
|
||||
}
|
||||
|
||||
if (weights->group) {
|
||||
GroupObject *go;
|
||||
@ -221,13 +231,13 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src
|
||||
for (go= weights->group->gobject.first; go; go= go->next) {
|
||||
if ( (go->ob->lay & layer) ) {
|
||||
if ( go->ob->pd && go->ob->pd->forcefield )
|
||||
add_object_to_effectors(&effectors, scene, weights, go->ob, ob_src, for_simulation);
|
||||
add_object_to_effectors(&effectors, eval_ctx, scene, weights, go->ob, ob_src, for_simulation);
|
||||
|
||||
if ( go->ob->particlesystem.first ) {
|
||||
ParticleSystem *psys= go->ob->particlesystem.first;
|
||||
|
||||
for ( ; psys; psys=psys->next )
|
||||
add_particles_to_effectors(&effectors, scene, weights, go->ob, psys, psys_src, for_simulation);
|
||||
add_particles_to_effectors(&effectors, eval_ctx, scene, weights, go->ob, psys, psys_src, for_simulation);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -235,19 +245,19 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src
|
||||
else {
|
||||
for (base = FIRSTBASE_NEW; base; base = base->next) {
|
||||
if ( base->object->pd && base->object->pd->forcefield )
|
||||
add_object_to_effectors(&effectors, scene, weights, base->object, ob_src, for_simulation);
|
||||
add_object_to_effectors(&effectors, eval_ctx, scene, weights, base->object, ob_src, for_simulation);
|
||||
|
||||
if ( base->object->particlesystem.first ) {
|
||||
ParticleSystem *psys= base->object->particlesystem.first;
|
||||
|
||||
for ( ; psys; psys=psys->next )
|
||||
add_particles_to_effectors(&effectors, scene, weights, base->object, psys, psys_src, for_simulation);
|
||||
add_particles_to_effectors(&effectors, eval_ctx, scene, weights, base->object, psys, psys_src, for_simulation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (for_simulation)
|
||||
pdPrecalculateEffectors(effectors);
|
||||
pdPrecalculateEffectors(eval_ctx, effectors);
|
||||
|
||||
return effectors;
|
||||
}
|
||||
@ -268,7 +278,7 @@ void pdEndEffectors(ListBase **effectors)
|
||||
}
|
||||
}
|
||||
|
||||
static void precalculate_effector(EffectorCache *eff)
|
||||
static void precalculate_effector(struct EvaluationContext *eval_ctx, EffectorCache *eff)
|
||||
{
|
||||
unsigned int cfra = (unsigned int)(eff->scene->r.cfra >= 0 ? eff->scene->r.cfra : -eff->scene->r.cfra);
|
||||
if (!eff->pd->rng)
|
||||
@ -280,7 +290,7 @@ static void precalculate_effector(EffectorCache *eff)
|
||||
Curve *cu= eff->ob->data;
|
||||
if (cu->flag & CU_PATH) {
|
||||
if (eff->ob->curve_cache == NULL || eff->ob->curve_cache->path==NULL || eff->ob->curve_cache->path->data==NULL)
|
||||
BKE_displist_make_curveTypes(eff->scene, eff->ob, 0);
|
||||
BKE_displist_make_curveTypes(eval_ctx, eff->scene, eff->ob, 0);
|
||||
|
||||
if (eff->ob->curve_cache->path && eff->ob->curve_cache->path->data) {
|
||||
where_on_path(eff->ob, 0.0, eff->guide_loc, eff->guide_dir, NULL, &eff->guide_radius, NULL);
|
||||
@ -301,19 +311,19 @@ static void precalculate_effector(EffectorCache *eff)
|
||||
if (eff->ob) {
|
||||
float old_vel[3];
|
||||
|
||||
BKE_object_where_is_calc_time(eff->scene, eff->ob, cfra - 1.0f);
|
||||
BKE_object_where_is_calc_time(eval_ctx, eff->scene, eff->ob, cfra - 1.0f);
|
||||
copy_v3_v3(old_vel, eff->ob->obmat[3]);
|
||||
BKE_object_where_is_calc_time(eff->scene, eff->ob, cfra);
|
||||
BKE_object_where_is_calc_time(eval_ctx, eff->scene, eff->ob, cfra);
|
||||
sub_v3_v3v3(eff->velocity, eff->ob->obmat[3], old_vel);
|
||||
}
|
||||
}
|
||||
|
||||
void pdPrecalculateEffectors(ListBase *effectors)
|
||||
void pdPrecalculateEffectors(struct EvaluationContext *eval_ctx, ListBase *effectors)
|
||||
{
|
||||
if (effectors) {
|
||||
EffectorCache *eff = effectors->first;
|
||||
for (; eff; eff=eff->next)
|
||||
precalculate_effector(eff);
|
||||
precalculate_effector(eval_ctx, eff);
|
||||
}
|
||||
}
|
||||
|
||||
@ -612,6 +622,7 @@ int get_effector_data(EffectorCache *eff, EffectorData *efd, EffectedPoint *poin
|
||||
}
|
||||
else {
|
||||
ParticleSimulationData sim= {NULL};
|
||||
sim.eval_ctx = eff->eval_ctx;
|
||||
sim.scene= eff->scene;
|
||||
sim.ob= eff->ob;
|
||||
sim.psys= eff->psys;
|
||||
|
@ -65,7 +65,7 @@
|
||||
// file handling
|
||||
//-------------------------------------------------------------------------------
|
||||
|
||||
void initElbeemMesh(struct Scene *scene, struct Object *ob,
|
||||
void initElbeemMesh(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
|
||||
int *numVertices, float **vertices,
|
||||
int *numTriangles, int **triangles,
|
||||
int useGlobalCoords, int modifierIndex)
|
||||
@ -78,7 +78,7 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
|
||||
float *verts;
|
||||
int *tris;
|
||||
|
||||
dm = mesh_create_derived_index_render(scene, ob, CD_MASK_BAREMESH, modifierIndex);
|
||||
dm = mesh_create_derived_index_render(eval_ctx, scene, ob, CD_MASK_BAREMESH, modifierIndex);
|
||||
|
||||
DM_ensure_looptri(dm);
|
||||
|
||||
|
@ -596,7 +596,7 @@ static bool where_on_path_deform(Object *ob, float ctime, float vec[4], float di
|
||||
/* co: local coord, result local too */
|
||||
/* returns quaternion for rotation, using cd->no_rot_axis */
|
||||
/* axis is using another define!!! */
|
||||
static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
|
||||
static bool calc_curve_deform(struct EvaluationContext *eval_ctx, Scene *scene, Object *par, float co[3],
|
||||
const short axis, CurveDeform *cd, float r_quat[4])
|
||||
{
|
||||
Curve *cu = par->data;
|
||||
@ -607,7 +607,7 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
|
||||
/* to be sure, mostly after file load, also cyclic dependencies */
|
||||
#ifdef CYCLIC_DEPENDENCY_WORKAROUND
|
||||
if (par->curve_cache == NULL) {
|
||||
BKE_displist_make_curveTypes(scene, par, false);
|
||||
BKE_displist_make_curveTypes(eval_ctx, scene, par, false);
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -700,7 +700,7 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
|
||||
}
|
||||
|
||||
void curve_deform_verts(
|
||||
Scene *scene, Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3],
|
||||
struct EvaluationContext *eval_ctx, Scene *scene, Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3],
|
||||
int numVerts, const char *vgroup, short defaxis)
|
||||
{
|
||||
Curve *cu;
|
||||
@ -759,7 +759,7 @@ void curve_deform_verts(
|
||||
if (weight > 0.0f) {
|
||||
mul_m4_v3(cd.curvespace, vertexCos[a]);
|
||||
copy_v3_v3(vec, vertexCos[a]);
|
||||
calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL);
|
||||
calc_curve_deform(eval_ctx, scene, cuOb, vec, defaxis, &cd, NULL);
|
||||
interp_v3_v3v3(vertexCos[a], vertexCos[a], vec, weight);
|
||||
mul_m4_v3(cd.objectspace, vertexCos[a]);
|
||||
}
|
||||
@ -782,7 +782,7 @@ void curve_deform_verts(
|
||||
if (weight > 0.0f) {
|
||||
/* already in 'cd.curvespace', prev for loop */
|
||||
copy_v3_v3(vec, vertexCos[a]);
|
||||
calc_curve_deform(scene, cuOb, vec, defaxis, &cd, NULL);
|
||||
calc_curve_deform(eval_ctx, scene, cuOb, vec, defaxis, &cd, NULL);
|
||||
interp_v3_v3v3(vertexCos[a], vertexCos[a], vec, weight);
|
||||
mul_m4_v3(cd.objectspace, vertexCos[a]);
|
||||
}
|
||||
@ -793,7 +793,7 @@ void curve_deform_verts(
|
||||
if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
|
||||
for (a = 0; a < numVerts; a++) {
|
||||
mul_m4_v3(cd.curvespace, vertexCos[a]);
|
||||
calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL);
|
||||
calc_curve_deform(eval_ctx, scene, cuOb, vertexCos[a], defaxis, &cd, NULL);
|
||||
mul_m4_v3(cd.objectspace, vertexCos[a]);
|
||||
}
|
||||
}
|
||||
@ -808,7 +808,7 @@ void curve_deform_verts(
|
||||
|
||||
for (a = 0; a < numVerts; a++) {
|
||||
/* already in 'cd.curvespace', prev for loop */
|
||||
calc_curve_deform(scene, cuOb, vertexCos[a], defaxis, &cd, NULL);
|
||||
calc_curve_deform(eval_ctx, scene, cuOb, vertexCos[a], defaxis, &cd, NULL);
|
||||
mul_m4_v3(cd.objectspace, vertexCos[a]);
|
||||
}
|
||||
}
|
||||
@ -818,7 +818,7 @@ void curve_deform_verts(
|
||||
/* input vec and orco = local coord in armature space */
|
||||
/* orco is original not-animated or deformed reference point */
|
||||
/* result written in vec and mat */
|
||||
void curve_deform_vector(Scene *scene, Object *cuOb, Object *target,
|
||||
void curve_deform_vector(struct EvaluationContext *eval_ctx, Scene *scene, Object *cuOb, Object *target,
|
||||
float orco[3], float vec[3], float mat[3][3], int no_rot_axis)
|
||||
{
|
||||
CurveDeform cd;
|
||||
@ -837,7 +837,7 @@ void curve_deform_vector(Scene *scene, Object *cuOb, Object *target,
|
||||
|
||||
mul_m4_v3(cd.curvespace, vec);
|
||||
|
||||
if (calc_curve_deform(scene, cuOb, vec, target->trackflag, &cd, quat)) {
|
||||
if (calc_curve_deform(eval_ctx, scene, cuOb, vec, target->trackflag, &cd, quat)) {
|
||||
float qmat[3][3];
|
||||
|
||||
quat_to_mat3(qmat, quat);
|
||||
@ -1027,7 +1027,7 @@ void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3])
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_lattice_modifiers_calc(Scene *scene, Object *ob)
|
||||
void BKE_lattice_modifiers_calc(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
{
|
||||
Lattice *lt = ob->data;
|
||||
VirtualModifierData virtualModifierData;
|
||||
@ -1054,7 +1054,7 @@ void BKE_lattice_modifiers_calc(Scene *scene, Object *ob)
|
||||
if (mti->type != eModifierTypeType_OnlyDeform) continue;
|
||||
|
||||
if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob, &numVerts);
|
||||
mti->deformVerts(md, ob, NULL, vertexCos, numVerts, 0);
|
||||
mti->deformVerts(md, eval_ctx, ob, NULL, vertexCos, numVerts, 0);
|
||||
}
|
||||
|
||||
/* always displist to make this work like derivedmesh */
|
||||
@ -1248,4 +1248,4 @@ void BKE_lattice_batch_cache_free(Lattice *lt)
|
||||
if (lt->batch_cache) {
|
||||
BKE_lattice_batch_cache_free_cb(lt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1628,10 +1628,10 @@ void BKE_mesh_to_curve_nurblist(DerivedMesh *dm, ListBase *nurblist, const int e
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_mesh_to_curve(Scene *scene, Object *ob)
|
||||
void BKE_mesh_to_curve(EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
{
|
||||
/* make new mesh data from the original copy */
|
||||
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_MESH);
|
||||
DerivedMesh *dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_MESH);
|
||||
ListBase nurblist = {NULL, NULL};
|
||||
bool needsFree = false;
|
||||
|
||||
@ -2466,7 +2466,7 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals)
|
||||
|
||||
/* settings: 1 - preview, 2 - render */
|
||||
Mesh *BKE_mesh_new_from_object(
|
||||
Main *bmain, Scene *sce, Object *ob,
|
||||
EvaluationContext *eval_ctx, Main *bmain, Scene *sce, Object *ob,
|
||||
int apply_modifiers, int settings, int calc_tessface, int calc_undeformed)
|
||||
{
|
||||
Mesh *tmpmesh;
|
||||
@ -2518,7 +2518,7 @@ Mesh *BKE_mesh_new_from_object(
|
||||
copycu->editnurb = tmpcu->editnurb;
|
||||
|
||||
/* get updated display list, and convert to a mesh */
|
||||
BKE_displist_make_curveTypes_forRender(sce, tmpobj, &dispbase, &derivedFinal, false, render);
|
||||
BKE_displist_make_curveTypes_forRender(eval_ctx, sce, tmpobj, &dispbase, &derivedFinal, false, render);
|
||||
|
||||
copycu->editfont = NULL;
|
||||
copycu->editnurb = NULL;
|
||||
@ -2569,13 +2569,7 @@ Mesh *BKE_mesh_new_from_object(
|
||||
|
||||
if (render) {
|
||||
ListBase disp = {NULL, NULL};
|
||||
/* TODO(sergey): This is gonna to work for until EvaluationContext
|
||||
* only contains for_render flag. As soon as CoW is
|
||||
* implemented, this is to be rethinked.
|
||||
*/
|
||||
EvaluationContext eval_ctx;
|
||||
DEG_evaluation_context_init(&eval_ctx, DAG_EVAL_RENDER);
|
||||
BKE_displist_make_mball_forRender(&eval_ctx, sce, ob, &disp);
|
||||
BKE_displist_make_mball_forRender(eval_ctx, sce, ob, &disp);
|
||||
BKE_mesh_from_metaball(&disp, tmpmesh);
|
||||
BKE_displist_free(&disp);
|
||||
}
|
||||
@ -2614,9 +2608,9 @@ Mesh *BKE_mesh_new_from_object(
|
||||
|
||||
/* Write the display mesh into the dummy mesh */
|
||||
if (render)
|
||||
dm = mesh_create_derived_render(sce, ob, mask);
|
||||
dm = mesh_create_derived_render(eval_ctx, sce, ob, mask);
|
||||
else
|
||||
dm = mesh_create_derived_view(sce, ob, mask);
|
||||
dm = mesh_create_derived_view(eval_ctx, sce, ob, mask);
|
||||
|
||||
tmpmesh = BKE_mesh_add(bmain, ((ID *)ob->data)->name + 2);
|
||||
DM_to_mesh(dm, tmpmesh, ob, mask, true);
|
||||
@ -2733,4 +2727,4 @@ void BKE_mesh_batch_cache_free(Mesh *me)
|
||||
if (me->batch_cache) {
|
||||
BKE_mesh_batch_cache_free_cb(me);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -732,8 +732,8 @@ void modifier_path_init(char *path, int path_maxlen, const char *name)
|
||||
/* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */
|
||||
|
||||
struct DerivedMesh *modwrap_applyModifier(
|
||||
ModifierData *md, Object *ob,
|
||||
struct DerivedMesh *dm,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
Object *ob, struct DerivedMesh *dm,
|
||||
ModifierApplyFlag flag)
|
||||
{
|
||||
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
||||
@ -742,12 +742,12 @@ struct DerivedMesh *modwrap_applyModifier(
|
||||
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
|
||||
DM_ensure_normals(dm);
|
||||
}
|
||||
return mti->applyModifier(md, ob, dm, flag);
|
||||
return mti->applyModifier(md, eval_ctx, ob, dm, flag);
|
||||
}
|
||||
|
||||
struct DerivedMesh *modwrap_applyModifierEM(
|
||||
ModifierData *md, Object *ob,
|
||||
struct BMEditMesh *em,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
Object *ob, struct BMEditMesh *em,
|
||||
DerivedMesh *dm,
|
||||
ModifierApplyFlag flag)
|
||||
{
|
||||
@ -757,12 +757,12 @@ struct DerivedMesh *modwrap_applyModifierEM(
|
||||
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
|
||||
DM_ensure_normals(dm);
|
||||
}
|
||||
return mti->applyModifierEM(md, ob, em, dm, flag);
|
||||
return mti->applyModifierEM(md, eval_ctx, ob, em, dm, flag);
|
||||
}
|
||||
|
||||
void modwrap_deformVerts(
|
||||
ModifierData *md, Object *ob,
|
||||
DerivedMesh *dm,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx,
|
||||
Object *ob, DerivedMesh *dm,
|
||||
float (*vertexCos)[3], int numVerts,
|
||||
ModifierApplyFlag flag)
|
||||
{
|
||||
@ -772,11 +772,11 @@ void modwrap_deformVerts(
|
||||
if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
|
||||
DM_ensure_normals(dm);
|
||||
}
|
||||
mti->deformVerts(md, ob, dm, vertexCos, numVerts, flag);
|
||||
mti->deformVerts(md, eval_ctx, ob, dm, vertexCos, numVerts, flag);
|
||||
}
|
||||
|
||||
void modwrap_deformVertsEM(
|
||||
ModifierData *md, Object *ob,
|
||||
ModifierData *md, struct EvaluationContext *eval_ctx, Object *ob,
|
||||
struct BMEditMesh *em, DerivedMesh *dm,
|
||||
float (*vertexCos)[3], int numVerts)
|
||||
{
|
||||
@ -786,6 +786,6 @@ void modwrap_deformVertsEM(
|
||||
if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
|
||||
DM_ensure_normals(dm);
|
||||
}
|
||||
mti->deformVertsEM(md, ob, em, dm, vertexCos, numVerts);
|
||||
mti->deformVertsEM(md, eval_ctx, ob, em, dm, vertexCos, numVerts);
|
||||
}
|
||||
/* end modifier callback wrappers */
|
||||
|
@ -276,14 +276,14 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
|
||||
return mdisps;
|
||||
}
|
||||
|
||||
DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob)
|
||||
DerivedMesh *get_multires_dm(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *ob)
|
||||
{
|
||||
ModifierData *md = (ModifierData *)mmd;
|
||||
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
||||
DerivedMesh *tdm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
|
||||
DerivedMesh *tdm = mesh_get_derived_deform(eval_ctx, scene, ob, CD_MASK_BAREMESH);
|
||||
DerivedMesh *dm;
|
||||
|
||||
dm = mti->applyModifier(md, ob, tdm, MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY);
|
||||
dm = mti->applyModifier(md, eval_ctx, ob, tdm, MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY);
|
||||
if (dm == tdm) {
|
||||
dm = CDDM_copy(tdm);
|
||||
}
|
||||
@ -397,10 +397,10 @@ void multires_force_render_update(Object *ob)
|
||||
multires_force_update(ob);
|
||||
}
|
||||
|
||||
int multiresModifier_reshapeFromDM(Scene *scene, MultiresModifierData *mmd,
|
||||
int multiresModifier_reshapeFromDM(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd,
|
||||
Object *ob, DerivedMesh *srcdm)
|
||||
{
|
||||
DerivedMesh *mrdm = get_multires_dm(scene, mmd, ob);
|
||||
DerivedMesh *mrdm = get_multires_dm(eval_ctx, scene, mmd, ob);
|
||||
|
||||
if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) {
|
||||
multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm));
|
||||
@ -419,13 +419,13 @@ int multiresModifier_reshapeFromDM(Scene *scene, MultiresModifierData *mmd,
|
||||
}
|
||||
|
||||
/* Returns 1 on success, 0 if the src's totvert doesn't match */
|
||||
int multiresModifier_reshape(Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src)
|
||||
int multiresModifier_reshape(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src)
|
||||
{
|
||||
DerivedMesh *srcdm = mesh_get_derived_final(scene, src, CD_MASK_BAREMESH);
|
||||
return multiresModifier_reshapeFromDM(scene, mmd, dst, srcdm);
|
||||
DerivedMesh *srcdm = mesh_get_derived_final(eval_ctx, scene, src, CD_MASK_BAREMESH);
|
||||
return multiresModifier_reshapeFromDM(eval_ctx, scene, mmd, dst, srcdm);
|
||||
}
|
||||
|
||||
int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mmd,
|
||||
int multiresModifier_reshapeFromDeformMod(struct EvaluationContext *eval_ctx, Scene *scene, MultiresModifierData *mmd,
|
||||
Object *ob, ModifierData *md)
|
||||
{
|
||||
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
||||
@ -437,12 +437,12 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
|
||||
return 0;
|
||||
|
||||
/* Create DerivedMesh for deformation modifier */
|
||||
dm = get_multires_dm(scene, mmd, ob);
|
||||
dm = get_multires_dm(eval_ctx, scene, mmd, ob);
|
||||
numVerts = dm->getNumVerts(dm);
|
||||
deformedVerts = MEM_mallocN(sizeof(float[3]) * numVerts, "multiresReshape_deformVerts");
|
||||
|
||||
dm->getVertCos(dm, deformedVerts);
|
||||
mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0);
|
||||
mti->deformVerts(md, eval_ctx, ob, dm, deformedVerts, numVerts, 0);
|
||||
|
||||
ndm = CDDM_copy(dm);
|
||||
CDDM_apply_vert_coords(ndm, deformedVerts);
|
||||
@ -451,7 +451,7 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
|
||||
dm->release(dm);
|
||||
|
||||
/* Reshaping */
|
||||
result = multiresModifier_reshapeFromDM(scene, mmd, ob, ndm);
|
||||
result = multiresModifier_reshapeFromDM(eval_ctx, scene, mmd, ob, ndm);
|
||||
|
||||
/* Cleanup */
|
||||
ndm->release(ndm);
|
||||
@ -2174,7 +2174,7 @@ static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst)
|
||||
}
|
||||
}
|
||||
|
||||
static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
|
||||
static void multires_apply_smat(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float smat[3][3])
|
||||
{
|
||||
DerivedMesh *dm = NULL, *cddm = NULL, *subdm = NULL;
|
||||
CCGElem **gridData, **subGridData;
|
||||
@ -2199,10 +2199,10 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
|
||||
high_mmd.lvl = high_mmd.totlvl;
|
||||
|
||||
/* unscaled multires with applied displacement */
|
||||
subdm = get_multires_dm(scene, &high_mmd, ob);
|
||||
subdm = get_multires_dm(eval_ctx, scene, &high_mmd, ob);
|
||||
|
||||
/* prepare scaled CDDM to create ccgDN */
|
||||
cddm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
|
||||
cddm = mesh_get_derived_deform(eval_ctx, scene, ob, CD_MASK_BAREMESH);
|
||||
|
||||
totvert = cddm->getNumVerts(cddm);
|
||||
vertCos = MEM_mallocN(sizeof(*vertCos) * totvert, "multiresScale vertCos");
|
||||
@ -2276,17 +2276,17 @@ int multires_mdisp_corners(MDisps *s)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void multiresModifier_scale_disp(Scene *scene, Object *ob)
|
||||
void multiresModifier_scale_disp(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
{
|
||||
float smat[3][3];
|
||||
|
||||
/* object's scale matrix */
|
||||
BKE_object_scale_to_mat3(ob, smat);
|
||||
|
||||
multires_apply_smat(scene, ob, smat);
|
||||
multires_apply_smat(eval_ctx, scene, ob, smat);
|
||||
}
|
||||
|
||||
void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob)
|
||||
void multiresModifier_prepare_join(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *to_ob)
|
||||
{
|
||||
float smat[3][3], tmat[3][3], mat[3][3];
|
||||
multires_sync_levels(scene, to_ob, ob);
|
||||
@ -2297,7 +2297,7 @@ void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob)
|
||||
BKE_object_scale_to_mat3(ob, smat);
|
||||
mul_m3_m3m3(mat, smat, tmat);
|
||||
|
||||
multires_apply_smat(scene, ob, mat);
|
||||
multires_apply_smat(eval_ctx, scene, ob, mat);
|
||||
}
|
||||
|
||||
/* update multires data after topology changing */
|
||||
|
@ -1709,13 +1709,16 @@ static bool ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
|
||||
Curve *cu = par->data;
|
||||
float vec[4], dir[3], quat[4], radius, ctime;
|
||||
|
||||
/* TODO: Make sure this doesn't crash. */
|
||||
#if 0
|
||||
/* only happens on reload file, but violates depsgraph still... fix! */
|
||||
if (par->curve_cache == NULL) {
|
||||
if (scene == NULL) {
|
||||
return false;
|
||||
}
|
||||
BKE_displist_make_curveTypes(scene, par, 0);
|
||||
BKE_displist_make_curveTypes(eval_ctx, scene, par, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (par->curve_cache->path == NULL) {
|
||||
return false;
|
||||
@ -2096,7 +2099,7 @@ static bool where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat
|
||||
}
|
||||
|
||||
/* note, scene is the active scene while actual_scene is the scene the object resides in */
|
||||
void BKE_object_where_is_calc_time_ex(Scene *scene, Object *ob, float ctime,
|
||||
void BKE_object_where_is_calc_time_ex(EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime,
|
||||
RigidBodyWorld *rbw, float r_originmat[3][3])
|
||||
{
|
||||
if (ob == NULL) return;
|
||||
@ -2132,7 +2135,7 @@ void BKE_object_where_is_calc_time_ex(Scene *scene, Object *ob, float ctime,
|
||||
if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
|
||||
bConstraintOb *cob;
|
||||
cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
|
||||
BKE_constraints_solve(&ob->constraints, cob, ctime);
|
||||
BKE_constraints_solve(eval_ctx, &ob->constraints, cob, ctime);
|
||||
BKE_constraints_clear_evalob(cob);
|
||||
}
|
||||
|
||||
@ -2141,9 +2144,9 @@ void BKE_object_where_is_calc_time_ex(Scene *scene, Object *ob, float ctime,
|
||||
else ob->transflag &= ~OB_NEG_SCALE;
|
||||
}
|
||||
|
||||
void BKE_object_where_is_calc_time(Scene *scene, Object *ob, float ctime)
|
||||
void BKE_object_where_is_calc_time(EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime)
|
||||
{
|
||||
BKE_object_where_is_calc_time_ex(scene, ob, ctime, NULL, NULL);
|
||||
BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, ctime, NULL, NULL);
|
||||
}
|
||||
|
||||
/* get object transformation matrix without recalculating dependencies and
|
||||
@ -2168,17 +2171,17 @@ void BKE_object_where_is_calc_mat4(Scene *scene, Object *ob, float obmat[4][4])
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_object_where_is_calc_ex(Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
|
||||
void BKE_object_where_is_calc_ex(EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
|
||||
{
|
||||
BKE_object_where_is_calc_time_ex(scene, ob, BKE_scene_frame_get(scene), rbw, r_originmat);
|
||||
BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, BKE_scene_frame_get(scene), rbw, r_originmat);
|
||||
}
|
||||
void BKE_object_where_is_calc(Scene *scene, Object *ob)
|
||||
void BKE_object_where_is_calc(EvaluationContext *eval_ctx, Scene *scene, Object *ob)
|
||||
{
|
||||
BKE_object_where_is_calc_time_ex(scene, ob, BKE_scene_frame_get(scene), NULL, NULL);
|
||||
BKE_object_where_is_calc_time_ex(eval_ctx, scene, ob, BKE_scene_frame_get(scene), NULL, NULL);
|
||||
}
|
||||
|
||||
/* for calculation of the inverse parent transform, only used for editor */
|
||||
void BKE_object_workob_calc_parent(Scene *scene, Object *ob, Object *workob)
|
||||
void BKE_object_workob_calc_parent(EvaluationContext *eval_ctx, Scene *scene, Object *ob, Object *workob)
|
||||
{
|
||||
BKE_object_workob_clear(workob);
|
||||
|
||||
@ -2200,7 +2203,7 @@ void BKE_object_workob_calc_parent(Scene *scene, Object *ob, Object *workob)
|
||||
|
||||
BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr));
|
||||
|
||||
BKE_object_where_is_calc(scene, workob);
|
||||
BKE_object_where_is_calc(eval_ctx, scene, workob);
|
||||
}
|
||||
|
||||
/* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
|
||||
@ -2679,7 +2682,7 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
|
||||
copy_m4_m4(ob->obmat, ob->proxy_from->obmat);
|
||||
}
|
||||
else
|
||||
BKE_object_where_is_calc_ex(scene, rbw, ob, NULL);
|
||||
BKE_object_where_is_calc_ex(eval_ctx, scene, rbw, ob, NULL);
|
||||
}
|
||||
|
||||
if (ob->recalc & OB_RECALC_DATA) {
|
||||
@ -3625,7 +3628,7 @@ static void object_cacheIgnoreClear(Object *ob, int state)
|
||||
/* Note: this function should eventually be replaced by depsgraph functionality.
|
||||
* Avoid calling this in new code unless there is a very good reason for it!
|
||||
*/
|
||||
bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_mesh,
|
||||
bool BKE_object_modifier_update_subframe(EvaluationContext *eval_ctx, Scene *scene, Object *ob, bool update_mesh,
|
||||
int parent_recursion, float frame,
|
||||
int type)
|
||||
{
|
||||
@ -3650,8 +3653,8 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m
|
||||
if (parent_recursion) {
|
||||
int recursion = parent_recursion - 1;
|
||||
bool no_update = false;
|
||||
if (ob->parent) no_update |= BKE_object_modifier_update_subframe(scene, ob->parent, 0, recursion, frame, type);
|
||||
if (ob->track) no_update |= BKE_object_modifier_update_subframe(scene, ob->track, 0, recursion, frame, type);
|
||||
if (ob->parent) no_update |= BKE_object_modifier_update_subframe(eval_ctx, scene, ob->parent, 0, recursion, frame, type);
|
||||
if (ob->track) no_update |= BKE_object_modifier_update_subframe(eval_ctx, scene, ob->track, 0, recursion, frame, type);
|
||||
|
||||
/* skip subframe if object is parented
|
||||
* to vertex of a dynamic paint canvas */
|
||||
@ -3668,7 +3671,7 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m
|
||||
cti->get_constraint_targets(con, &targets);
|
||||
for (ct = targets.first; ct; ct = ct->next) {
|
||||
if (ct->tar)
|
||||
BKE_object_modifier_update_subframe(scene, ct->tar, 0, recursion, frame, type);
|
||||
BKE_object_modifier_update_subframe(eval_ctx, scene, ct->tar, 0, recursion, frame, type);
|
||||
}
|
||||
/* free temp targets */
|
||||
if (cti->flush_constraint_targets)
|
||||
@ -3688,7 +3691,7 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m
|
||||
object_cacheIgnoreClear(ob, 0);
|
||||
}
|
||||
else
|
||||
BKE_object_where_is_calc_time(scene, ob, frame);
|
||||
BKE_object_where_is_calc_time(eval_ctx, scene, ob, frame);
|
||||
|
||||
/* for curve following objects, parented curve has to be updated too */
|
||||
if (ob->type == OB_CURVE) {
|
||||
@ -3699,7 +3702,7 @@ bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool update_m
|
||||
if (ob->type == OB_ARMATURE) {
|
||||
bArmature *arm = ob->data;
|
||||
BKE_animsys_evaluate_animdata(scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
|
||||
BKE_pose_where_is(scene, ob);
|
||||
BKE_pose_where_is(eval_ctx, scene, ob);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -397,7 +397,7 @@ static void make_duplis_frames(const DupliContext *ctx)
|
||||
* However, this has always been the way that this worked (i.e. pre 2.5), so I guess that it'll be fine!
|
||||
*/
|
||||
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */
|
||||
BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra);
|
||||
BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra);
|
||||
|
||||
make_dupli(ctx, ob, ob->obmat, scene->r.cfra, false, false);
|
||||
}
|
||||
@ -411,7 +411,7 @@ static void make_duplis_frames(const DupliContext *ctx)
|
||||
scene->r.cfra = cfrao;
|
||||
|
||||
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */
|
||||
BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra);
|
||||
BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, (float)scene->r.cfra);
|
||||
|
||||
/* but, to make sure unkeyed object transforms are still sane,
|
||||
* let's copy object's original data back over
|
||||
@ -546,13 +546,13 @@ static void make_duplis_verts(const DupliContext *ctx)
|
||||
CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO : CD_MASK_BAREMESH);
|
||||
|
||||
if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) {
|
||||
vdd.dm = mesh_create_derived_render(scene, parent, dm_mask);
|
||||
vdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask);
|
||||
}
|
||||
else if (em) {
|
||||
vdd.dm = editbmesh_get_derived_cage(scene, parent, em, dm_mask);
|
||||
vdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask);
|
||||
}
|
||||
else {
|
||||
vdd.dm = mesh_get_derived_final(scene, parent, dm_mask);
|
||||
vdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask);
|
||||
}
|
||||
vdd.edit_btmesh = me->edit_btmesh;
|
||||
|
||||
@ -814,13 +814,13 @@ static void make_duplis_faces(const DupliContext *ctx)
|
||||
CustomDataMask dm_mask = (use_texcoords ? CD_MASK_BAREMESH | CD_MASK_ORCO | CD_MASK_MLOOPUV : CD_MASK_BAREMESH);
|
||||
|
||||
if (ctx->eval_ctx->mode == DAG_EVAL_RENDER) {
|
||||
fdd.dm = mesh_create_derived_render(scene, parent, dm_mask);
|
||||
fdd.dm = mesh_create_derived_render(ctx->eval_ctx, scene, parent, dm_mask);
|
||||
}
|
||||
else if (em) {
|
||||
fdd.dm = editbmesh_get_derived_cage(scene, parent, em, dm_mask);
|
||||
fdd.dm = editbmesh_get_derived_cage(ctx->eval_ctx, scene, parent, em, dm_mask);
|
||||
}
|
||||
else {
|
||||
fdd.dm = mesh_get_derived_final(scene, parent, dm_mask);
|
||||
fdd.dm = mesh_get_derived_final(ctx->eval_ctx, scene, parent, dm_mask);
|
||||
}
|
||||
|
||||
if (use_texcoords) {
|
||||
@ -898,6 +898,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
|
||||
|
||||
if ((psys->renderdata || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
|
||||
ParticleSimulationData sim = {NULL};
|
||||
sim.eval_ctx = ctx->eval_ctx;
|
||||
sim.scene = scene;
|
||||
sim.ob = par;
|
||||
sim.psys = psys;
|
||||
@ -1079,7 +1080,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
|
||||
}
|
||||
else {
|
||||
/* to give ipos in object correct offset */
|
||||
BKE_object_where_is_calc_time(scene, ob, ctime - pa_time);
|
||||
BKE_object_where_is_calc_time(ctx->eval_ctx, scene, ob, ctime - pa_time);
|
||||
|
||||
copy_v3_v3(vec, obmat[3]);
|
||||
obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f;
|
||||
@ -1271,7 +1272,7 @@ int count_duplilist(Object *ob)
|
||||
return 1;
|
||||
}
|
||||
|
||||
DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist)
|
||||
DupliApplyData *duplilist_apply(EvaluationContext *eval_ctx, Object *ob, Scene *scene, ListBase *duplilist)
|
||||
{
|
||||
DupliApplyData *apply_data = NULL;
|
||||
int num_objects = BLI_listbase_count(duplilist);
|
||||
@ -1287,7 +1288,7 @@ DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist)
|
||||
for (dob = duplilist->first, i = 0; dob; dob = dob->next, ++i) {
|
||||
/* make sure derivedmesh is calculated once, before drawing */
|
||||
if (scene && !(dob->ob->transflag & OB_DUPLICALCDERIVED) && dob->ob->type == OB_MESH) {
|
||||
mesh_get_derived_final(scene, dob->ob, scene->customdata_mask);
|
||||
mesh_get_derived_final(eval_ctx, scene, dob->ob, scene->customdata_mask);
|
||||
dob->ob->transflag |= OB_DUPLICALCDERIVED;
|
||||
}
|
||||
}
|
||||
|
@ -113,7 +113,7 @@ void BKE_object_eval_parent(EvaluationContext *UNUSED(eval_ctx),
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_object_eval_constraints(EvaluationContext *eval_ctx,
|
||||
Scene *scene,
|
||||
Object *ob)
|
||||
{
|
||||
@ -132,7 +132,7 @@ void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx),
|
||||
*
|
||||
*/
|
||||
cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
|
||||
BKE_constraints_solve(&ob->constraints, cob, ctime);
|
||||
BKE_constraints_solve(eval_ctx, &ob->constraints, cob, ctime);
|
||||
BKE_constraints_clear_evalob(cob);
|
||||
}
|
||||
|
||||
@ -184,10 +184,10 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
|
||||
}
|
||||
#endif
|
||||
if (em) {
|
||||
makeDerivedMesh(scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */
|
||||
makeDerivedMesh(eval_ctx, scene, ob, em, data_mask, false); /* was CD_MASK_BAREMESH */
|
||||
}
|
||||
else {
|
||||
makeDerivedMesh(scene, ob, NULL, data_mask, false);
|
||||
makeDerivedMesh(eval_ctx, scene, ob, NULL, data_mask, false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -199,7 +199,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
|
||||
}
|
||||
}
|
||||
else {
|
||||
BKE_pose_where_is(scene, ob);
|
||||
BKE_pose_where_is(eval_ctx, scene, ob);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -210,11 +210,11 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
|
||||
case OB_CURVE:
|
||||
case OB_SURF:
|
||||
case OB_FONT:
|
||||
BKE_displist_make_curveTypes(scene, ob, 0);
|
||||
BKE_displist_make_curveTypes(eval_ctx, scene, ob, 0);
|
||||
break;
|
||||
|
||||
case OB_LATTICE:
|
||||
BKE_lattice_modifiers_calc(scene, ob);
|
||||
BKE_lattice_modifiers_calc(eval_ctx, scene, ob);
|
||||
break;
|
||||
|
||||
case OB_EMPTY:
|
||||
@ -267,7 +267,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
|
||||
ob->transflag |= OB_DUPLIPARTS;
|
||||
}
|
||||
|
||||
particle_system_update(scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER));
|
||||
particle_system_update(eval_ctx, scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER));
|
||||
psys = psys->next;
|
||||
}
|
||||
else if (psys->flag & PSYS_DELETE) {
|
||||
@ -285,7 +285,7 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
|
||||
* the derivedmesh must be created before init_render_mesh,
|
||||
* since object_duplilist does dupliparticles before that */
|
||||
CustomDataMask data_mask = CD_MASK_BAREMESH | CD_MASK_MFACE | CD_MASK_MTFACE | CD_MASK_MCOL;
|
||||
dm = mesh_create_derived_render(scene, ob, data_mask);
|
||||
dm = mesh_create_derived_render(eval_ctx, scene, ob, data_mask);
|
||||
dm->release(dm);
|
||||
|
||||
for (psys = ob->particlesystem.first; psys; psys = psys->next)
|
||||
|
@ -823,7 +823,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
|
||||
/**
|
||||
* \param need_mask So the DerivedMesh thats returned has mask data
|
||||
*/
|
||||
void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
|
||||
void BKE_sculpt_update_mesh_elements(EvaluationContext *eval_ctx, Scene *scene, Sculpt *sd, Object *ob,
|
||||
bool need_pmap, bool need_mask)
|
||||
{
|
||||
DerivedMesh *dm;
|
||||
@ -860,7 +860,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
|
||||
|
||||
ss->kb = (mmd == NULL) ? BKE_keyblock_from_object(ob) : NULL;
|
||||
|
||||
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
|
||||
dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH);
|
||||
|
||||
if (mmd) {
|
||||
ss->multires = mmd;
|
||||
@ -893,7 +893,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
|
||||
|
||||
ss->orig_cos = (ss->kb) ? BKE_keyblock_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL);
|
||||
|
||||
BKE_crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos);
|
||||
BKE_crazyspace_build_sculpt(eval_ctx, scene, ob, &ss->deform_imats, &ss->deform_cos);
|
||||
BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos);
|
||||
|
||||
for (a = 0; a < me->totvert; ++a) {
|
||||
|
@ -1845,7 +1845,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
|
||||
}
|
||||
}
|
||||
|
||||
int do_guides(ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time)
|
||||
int do_guides(EvaluationContext *eval_ctx, ParticleSettings *part, ListBase *effectors, ParticleKey *state, int index, float time)
|
||||
{
|
||||
CurveMapping *clumpcurve = (part->child_flag & PART_CHILD_USE_CLUMP_CURVE) ? part->clumpcurve : NULL;
|
||||
CurveMapping *roughcurve = (part->child_flag & PART_CHILD_USE_ROUGH_CURVE) ? part->roughcurve : NULL;
|
||||
@ -1908,7 +1908,7 @@ int do_guides(ParticleSettings *part, ListBase *effectors, ParticleKey *state, i
|
||||
|
||||
/* curve taper */
|
||||
if (cu->taperobj)
|
||||
mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100));
|
||||
mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eval_ctx, eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100));
|
||||
|
||||
else { /* curve size*/
|
||||
if (cu->flag & CU_PATH_RADIUS) {
|
||||
@ -2709,7 +2709,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
|
||||
if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT) == 0) {
|
||||
for (k = 0, ca = cache[p]; k <= segments; k++, ca++)
|
||||
/* ca is safe to cast, since only co and vel are used */
|
||||
do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments);
|
||||
do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments);
|
||||
}
|
||||
|
||||
/* lattices have to be calculated separately to avoid mixups between effector calculations */
|
||||
@ -2757,7 +2757,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
|
||||
if (vg_length)
|
||||
MEM_freeN(vg_length);
|
||||
}
|
||||
void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
|
||||
void psys_cache_edit_paths(EvaluationContext *eval_ctx, Scene *scene, Object *ob, PTCacheEdit *edit, float cfra, const bool use_render_params)
|
||||
{
|
||||
ParticleCacheKey *ca, **cache = edit->pathcache;
|
||||
ParticleEditSettings *pset = &scene->toolsettings->particle;
|
||||
@ -2948,6 +2948,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf
|
||||
|
||||
if (psys) {
|
||||
ParticleSimulationData sim = {0};
|
||||
sim.eval_ctx = eval_ctx;
|
||||
sim.scene = scene;
|
||||
sim.ob = ob;
|
||||
sim.psys = psys;
|
||||
@ -3779,7 +3780,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
|
||||
mul_mat3_m4_v3(hairmat, state->vel);
|
||||
|
||||
if (sim->psys->effectors && (part->flag & PART_CHILD_GUIDE) == 0) {
|
||||
do_guides(sim->psys->part, sim->psys->effectors, state, p, state->time);
|
||||
do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, state, p, state->time);
|
||||
/* TODO: proper velocity handling */
|
||||
}
|
||||
|
||||
@ -4306,9 +4307,10 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
|
||||
madd_v3_v3fl(center, yvec, bb->offset[1]);
|
||||
}
|
||||
|
||||
void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
|
||||
void psys_apply_hair_lattice(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys)
|
||||
{
|
||||
ParticleSimulationData sim = {0};
|
||||
sim.eval_ctx = eval_ctx;
|
||||
sim.scene = scene;
|
||||
sim.ob = ob;
|
||||
sim.psys = psys;
|
||||
|
@ -702,7 +702,7 @@ void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
|
||||
|
||||
if (part->flag & PART_CHILD_EFFECT)
|
||||
/* state is safe to cast, since only co and vel are used */
|
||||
guided = do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)state, cpa->parent, t);
|
||||
guided = do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, (ParticleKey *)state, cpa->parent, t);
|
||||
|
||||
if (guided == 0) {
|
||||
float orco_offset[3];
|
||||
|
@ -980,14 +980,14 @@ void psys_get_birth_coords(ParticleSimulationData *sim, ParticleData *pa, Partic
|
||||
}
|
||||
|
||||
/* recursively evaluate emitter parent anim at cfra */
|
||||
static void evaluate_emitter_anim(Scene *scene, Object *ob, float cfra)
|
||||
static void evaluate_emitter_anim(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float cfra)
|
||||
{
|
||||
if (ob->parent)
|
||||
evaluate_emitter_anim(scene, ob->parent, cfra);
|
||||
evaluate_emitter_anim(eval_ctx, scene, ob->parent, cfra);
|
||||
|
||||
/* we have to force RECALC_ANIM here since where_is_objec_time only does drivers */
|
||||
BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, cfra, ADT_RECALC_ANIM);
|
||||
BKE_object_where_is_calc_time(scene, ob, cfra);
|
||||
BKE_object_where_is_calc_time(eval_ctx, scene, ob, cfra);
|
||||
}
|
||||
|
||||
/* sets particle to the emitter surface with initial velocity & rotation */
|
||||
@ -1001,7 +1001,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
|
||||
|
||||
/* get precise emitter matrix if particle is born */
|
||||
if (part->type != PART_HAIR && dtime > 0.f && pa->time < cfra && pa->time >= sim->psys->cfra) {
|
||||
evaluate_emitter_anim(sim->scene, sim->ob, pa->time);
|
||||
evaluate_emitter_anim(sim->eval_ctx, sim->scene, sim->ob, pa->time);
|
||||
|
||||
psys->flag |= PSYS_OB_ANIM_RESTORE;
|
||||
}
|
||||
@ -1133,7 +1133,8 @@ static void set_keyed_keys(ParticleSimulationData *sim)
|
||||
int totpart = psys->totpart, k, totkeys = psys->totkeyed;
|
||||
int keyed_flag = 0;
|
||||
|
||||
ksim.scene= sim->scene;
|
||||
ksim.eval_ctx = sim->eval_ctx;
|
||||
ksim.scene = sim->scene;
|
||||
|
||||
/* no proper targets so let's clear and bail out */
|
||||
if (psys->totkeyed==0) {
|
||||
@ -1294,7 +1295,7 @@ void psys_update_particle_tree(ParticleSystem *psys, float cfra)
|
||||
static void psys_update_effectors(ParticleSimulationData *sim)
|
||||
{
|
||||
pdEndEffectors(&sim->psys->effectors);
|
||||
sim->psys->effectors = pdInitEffectors(sim->scene, sim->ob, sim->psys,
|
||||
sim->psys->effectors = pdInitEffectors(sim->eval_ctx, sim->scene, sim->ob, sim->psys,
|
||||
sim->psys->part->effector_weights, true);
|
||||
precalc_guides(sim, sim->psys->effectors);
|
||||
}
|
||||
@ -2115,7 +2116,7 @@ static void basic_integrate(ParticleSimulationData *sim, int p, float dfra, floa
|
||||
tkey.time=pa->state.time;
|
||||
|
||||
if (part->type != PART_HAIR) {
|
||||
if (do_guides(sim->psys->part, sim->psys->effectors, &tkey, p, time)) {
|
||||
if (do_guides(sim->eval_ctx, sim->psys->part, sim->psys->effectors, &tkey, p, time)) {
|
||||
copy_v3_v3(pa->state.co,tkey.co);
|
||||
/* guides don't produce valid velocity */
|
||||
sub_v3_v3v3(pa->state.vel, tkey.co, pa->prev_state.co);
|
||||
@ -3191,7 +3192,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
|
||||
psys->hair_out_dm = CDDM_copy(psys->hair_in_dm);
|
||||
psys->hair_out_dm->getVertCos(psys->hair_out_dm, deformedVerts);
|
||||
|
||||
clothModifier_do(psys->clmd, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts);
|
||||
clothModifier_do(psys->clmd, sim->eval_ctx, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts);
|
||||
|
||||
CDDM_apply_vert_coords(psys->hair_out_dm, deformedVerts);
|
||||
|
||||
@ -4151,7 +4152,7 @@ static int hair_needs_recalc(ParticleSystem *psys)
|
||||
|
||||
/* main particle update call, checks that things are ok on the large scale and
|
||||
* then advances in to actual particle calculations depending on particle type */
|
||||
void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params)
|
||||
void particle_system_update(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, ParticleSystem *psys, const bool use_render_params)
|
||||
{
|
||||
ParticleSimulationData sim= {0};
|
||||
ParticleSettings *part = psys->part;
|
||||
@ -4165,10 +4166,11 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, cons
|
||||
|
||||
cfra= BKE_scene_frame_get(scene);
|
||||
|
||||
sim.scene= scene;
|
||||
sim.ob= ob;
|
||||
sim.psys= psys;
|
||||
sim.psmd= psys_get_modifier(ob, psys);
|
||||
sim.eval_ctx = eval_ctx;
|
||||
sim.scene = scene;
|
||||
sim.ob = ob;
|
||||
sim.psys = psys;
|
||||
sim.psmd = psys_get_modifier(ob, psys);
|
||||
|
||||
/* system was already updated from modifier stack */
|
||||
if (sim.psmd->flag & eParticleSystemFlag_psys_updated) {
|
||||
@ -4311,7 +4313,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys, cons
|
||||
|
||||
/* make sure emitter is left at correct time (particle emission can change this) */
|
||||
if (psys->flag & PSYS_OB_ANIM_RESTORE) {
|
||||
evaluate_emitter_anim(scene, ob, cfra);
|
||||
evaluate_emitter_anim(eval_ctx, scene, ob, cfra);
|
||||
psys->flag &= ~PSYS_OB_ANIM_RESTORE;
|
||||
}
|
||||
|
||||
|
@ -1226,7 +1226,7 @@ static void rigidbody_update_sim_world(Scene *scene, RigidBodyWorld *rbw)
|
||||
rigidbody_update_ob_array(rbw);
|
||||
}
|
||||
|
||||
static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo)
|
||||
static void rigidbody_update_sim_ob(struct EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, Object *ob, RigidBodyOb *rbo)
|
||||
{
|
||||
float loc[3];
|
||||
float rot[4];
|
||||
@ -1274,7 +1274,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o
|
||||
ListBase *effectors;
|
||||
|
||||
/* get effectors present in the group specified by effector_weights */
|
||||
effectors = pdInitEffectors(scene, ob, NULL, effector_weights, true);
|
||||
effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, effector_weights, true);
|
||||
if (effectors) {
|
||||
float eff_force[3] = {0.0f, 0.0f, 0.0f};
|
||||
float eff_loc[3], eff_vel[3];
|
||||
@ -1315,7 +1315,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o
|
||||
*
|
||||
* \param rebuild Rebuild entire simulation
|
||||
*/
|
||||
static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool rebuild)
|
||||
static void rigidbody_update_simulation(struct EvaluationContext *eval_ctx, Scene *scene, RigidBodyWorld *rbw, bool rebuild)
|
||||
{
|
||||
GroupObject *go;
|
||||
|
||||
@ -1352,7 +1352,7 @@ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool
|
||||
/* validate that we've got valid object set up here... */
|
||||
RigidBodyOb *rbo = ob->rigidbody_object;
|
||||
/* update transformation matrix of the object so we don't get a frame of lag for simple animations */
|
||||
BKE_object_where_is_calc(scene, ob);
|
||||
BKE_object_where_is_calc(eval_ctx, scene, ob);
|
||||
|
||||
if (rbo == NULL) {
|
||||
/* Since this object is included in the sim group but doesn't have
|
||||
@ -1386,7 +1386,7 @@ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool
|
||||
}
|
||||
|
||||
/* update simulation object... */
|
||||
rigidbody_update_sim_ob(scene, rbw, ob, rbo);
|
||||
rigidbody_update_sim_ob(eval_ctx, scene, rbw, ob, rbo);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1400,7 +1400,7 @@ static void rigidbody_update_simulation(Scene *scene, RigidBodyWorld *rbw, bool
|
||||
/* validate that we've got valid object set up here... */
|
||||
RigidBodyCon *rbc = ob->rigidbody_constraint;
|
||||
/* update transformation matrix of the object so we don't get a frame of lag for simple animations */
|
||||
BKE_object_where_is_calc(scene, ob);
|
||||
BKE_object_where_is_calc(eval_ctx, scene, ob);
|
||||
|
||||
if (rbc == NULL) {
|
||||
/* Since this object is included in the group but doesn't have
|
||||
@ -1559,7 +1559,7 @@ void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw)
|
||||
|
||||
/* Rebuild rigid body world */
|
||||
/* NOTE: this needs to be called before frame update to work correctly */
|
||||
void BKE_rigidbody_rebuild_world(Scene *scene, float ctime)
|
||||
void BKE_rigidbody_rebuild_world(struct EvaluationContext *eval_ctx, Scene *scene, float ctime)
|
||||
{
|
||||
RigidBodyWorld *rbw = scene->rigidbody_world;
|
||||
PointCache *cache;
|
||||
@ -1578,7 +1578,7 @@ void BKE_rigidbody_rebuild_world(Scene *scene, float ctime)
|
||||
if (ctime == startframe + 1 && rbw->ltime == startframe) {
|
||||
if (cache->flag & PTCACHE_OUTDATED) {
|
||||
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
|
||||
rigidbody_update_simulation(scene, rbw, true);
|
||||
rigidbody_update_simulation(eval_ctx, scene, rbw, true);
|
||||
BKE_ptcache_validate(cache, (int)ctime);
|
||||
cache->last_exact = 0;
|
||||
cache->flag &= ~PTCACHE_REDO_NEEDED;
|
||||
@ -1587,7 +1587,7 @@ void BKE_rigidbody_rebuild_world(Scene *scene, float ctime)
|
||||
}
|
||||
|
||||
/* Run RigidBody simulation for the specified physics world */
|
||||
void BKE_rigidbody_do_simulation(Scene *scene, float ctime)
|
||||
void BKE_rigidbody_do_simulation(struct EvaluationContext *eval_ctx, Scene *scene, float ctime)
|
||||
{
|
||||
float timestep;
|
||||
RigidBodyWorld *rbw = scene->rigidbody_world;
|
||||
@ -1631,7 +1631,7 @@ void BKE_rigidbody_do_simulation(Scene *scene, float ctime)
|
||||
}
|
||||
|
||||
/* update and validate simulation */
|
||||
rigidbody_update_simulation(scene, rbw, false);
|
||||
rigidbody_update_simulation(eval_ctx, scene, rbw, false);
|
||||
|
||||
/* calculate how much time elapsed since last step in seconds */
|
||||
timestep = 1.0f / (float)FPS * (ctime - rbw->ltime) * rbw->time_scale;
|
||||
@ -1687,7 +1687,7 @@ void BKE_rigidbody_do_simulation(Scene *scene, float ctime) {}
|
||||
/* -------------------- */
|
||||
/* Depsgraph evaluation */
|
||||
|
||||
void BKE_rigidbody_rebuild_sim(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_rigidbody_rebuild_sim(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene)
|
||||
{
|
||||
float ctime = BKE_scene_frame_get(scene);
|
||||
@ -1698,11 +1698,11 @@ void BKE_rigidbody_rebuild_sim(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
|
||||
/* rebuild sim data (i.e. after resetting to start of timeline) */
|
||||
if (BKE_scene_check_rigidbody_active(scene)) {
|
||||
BKE_rigidbody_rebuild_world(scene, ctime);
|
||||
BKE_rigidbody_rebuild_world(eval_ctx, scene, ctime);
|
||||
}
|
||||
}
|
||||
|
||||
void BKE_rigidbody_eval_simulation(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
void BKE_rigidbody_eval_simulation(struct EvaluationContext *eval_ctx,
|
||||
Scene *scene)
|
||||
{
|
||||
float ctime = BKE_scene_frame_get(scene);
|
||||
@ -1713,7 +1713,7 @@ void BKE_rigidbody_eval_simulation(struct EvaluationContext *UNUSED(eval_ctx),
|
||||
|
||||
/* evaluate rigidbody sim */
|
||||
if (BKE_scene_check_rigidbody_active(scene)) {
|
||||
BKE_rigidbody_do_simulation(scene, ctime);
|
||||
BKE_rigidbody_do_simulation(eval_ctx, scene, ctime);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3306,7 +3306,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
|
||||
BKE_scene_update_for_newframe(context->eval_ctx, context->bmain, scene);
|
||||
ibuf = sequencer_view3d_cb(
|
||||
/* set for OpenGL render (NULL when scrubbing) */
|
||||
scene, BKE_scene_layer_from_scene_get(scene), camera, width, height, IB_rect,
|
||||
context->eval_ctx, scene, BKE_scene_layer_from_scene_get(scene), camera, width, height, IB_rect,
|
||||
context->scene->r.seq_prev_type,
|
||||
(context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
|
||||
use_gpencil, use_background, scene->r.alphamode,
|
||||
|
@ -83,6 +83,8 @@
|
||||
#include "BKE_smoke.h"
|
||||
#include "BKE_texture.h"
|
||||
|
||||
#include "DEG_depsgraph.h"
|
||||
|
||||
#include "RE_shader_ext.h"
|
||||
|
||||
#include "GPU_glew.h"
|
||||
@ -2071,7 +2073,7 @@ BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value
|
||||
}
|
||||
}
|
||||
|
||||
static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt)
|
||||
static void update_flowsfluids(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeDomainSettings *sds, float dt)
|
||||
{
|
||||
Object **flowobjs = NULL;
|
||||
EmissionMap *emaps = NULL;
|
||||
@ -2178,7 +2180,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
|
||||
else { /* MOD_SMOKE_FLOW_SOURCE_MESH */
|
||||
/* update flow object frame */
|
||||
BLI_mutex_lock(&object_update_lock);
|
||||
BKE_object_modifier_update_subframe(scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke);
|
||||
BKE_object_modifier_update_subframe(eval_ctx, scene, collob, true, 5, BKE_scene_frame_get(scene), eModifierType_Smoke);
|
||||
BLI_mutex_unlock(&object_update_lock);
|
||||
|
||||
/* apply flow */
|
||||
@ -2487,12 +2489,12 @@ static void update_effectors_task_cb(void *userdata, const int x)
|
||||
}
|
||||
}
|
||||
|
||||
static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt))
|
||||
static void update_effectors(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeDomainSettings *sds, float UNUSED(dt))
|
||||
{
|
||||
ListBase *effectors;
|
||||
/* make sure smoke flow influence is 0.0f */
|
||||
sds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f;
|
||||
effectors = pdInitEffectors(scene, ob, NULL, sds->effector_weights, true);
|
||||
effectors = pdInitEffectors(eval_ctx, scene, ob, NULL, sds->effector_weights, true);
|
||||
|
||||
if (effectors) {
|
||||
// precalculate wind forces
|
||||
@ -2516,7 +2518,7 @@ static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds,
|
||||
pdEndEffectors(&effectors);
|
||||
}
|
||||
|
||||
static void step(Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *domain_dm, float fps)
|
||||
static void step(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *domain_dm, float fps)
|
||||
{
|
||||
SmokeDomainSettings *sds = smd->domain;
|
||||
/* stability values copied from wturbulence.cpp */
|
||||
@ -2586,11 +2588,11 @@ static void step(Scene *scene, Object *ob, SmokeModifierData *smd, DerivedMesh *
|
||||
for (substep = 0; substep < totalSubsteps; substep++)
|
||||
{
|
||||
// calc animated obstacle velocities
|
||||
update_flowsfluids(scene, ob, sds, dtSubdiv);
|
||||
update_flowsfluids(eval_ctx, scene, ob, sds, dtSubdiv);
|
||||
update_obstacles(scene, ob, sds, dtSubdiv, substep, totalSubsteps);
|
||||
|
||||
if (sds->total_cells > 1) {
|
||||
update_effectors(scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt
|
||||
update_effectors(eval_ctx, scene, ob, sds, dtSubdiv); // DG TODO? problem --> uses forces instead of velocity, need to check how they need to be changed with variable dt
|
||||
smoke_step(sds->fluid, gravity, dtSubdiv);
|
||||
}
|
||||
}
|
||||
@ -2683,7 +2685,7 @@ static DerivedMesh *createDomainGeometry(SmokeDomainSettings *sds, Object *ob)
|
||||
return result;
|
||||
}
|
||||
|
||||
static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm)
|
||||
static void smokeModifier_process(SmokeModifierData *smd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm)
|
||||
{
|
||||
if ((smd->type & MOD_SMOKE_TYPE_FLOW))
|
||||
{
|
||||
@ -2806,11 +2808,11 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, SceneLay
|
||||
|
||||
}
|
||||
|
||||
step(scene, ob, smd, dm, scene->r.frs_sec / scene->r.frs_sec_base);
|
||||
step(eval_ctx, scene, ob, smd, dm, scene->r.frs_sec / scene->r.frs_sec_base);
|
||||
}
|
||||
|
||||
// create shadows before writing cache so they get stored
|
||||
smoke_calc_transparency(sds, sl);
|
||||
smoke_calc_transparency(sds, eval_ctx->scene_layer);
|
||||
|
||||
if (sds->wt && sds->total_cells > 1) {
|
||||
smoke_turbulence_step(sds->wt, sds->fluid);
|
||||
@ -2827,13 +2829,13 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, SceneLay
|
||||
}
|
||||
}
|
||||
|
||||
struct DerivedMesh *smokeModifier_do(SmokeModifierData *smd, Scene *scene, SceneLayer *sl, Object *ob, DerivedMesh *dm)
|
||||
struct DerivedMesh *smokeModifier_do(SmokeModifierData *smd, struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, DerivedMesh *dm)
|
||||
{
|
||||
/* lock so preview render does not read smoke data while it gets modified */
|
||||
if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
|
||||
BLI_rw_mutex_lock(smd->domain->fluid_mutex, THREAD_LOCK_WRITE);
|
||||
|
||||
smokeModifier_process(smd, scene, sl, ob, dm);
|
||||
smokeModifier_process(smd, eval_ctx, scene, ob, dm);
|
||||
|
||||
if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
|
||||
BLI_rw_mutex_unlock(smd->domain->fluid_mutex);
|
||||
|
@ -81,6 +81,8 @@ variables on the UI for now
|
||||
#include "BKE_mesh.h"
|
||||
#include "BKE_scene.h"
|
||||
|
||||
#include "DEG_depsgraph.h"
|
||||
|
||||
#include "PIL_time.h"
|
||||
|
||||
/* callbacks for errors and interrupts and some goo */
|
||||
@ -1544,12 +1546,12 @@ static void _scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow,
|
||||
}
|
||||
|
||||
|
||||
static void scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow)
|
||||
static void scan_for_ext_spring_forces(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float timenow)
|
||||
{
|
||||
SoftBody *sb = ob->soft;
|
||||
ListBase *do_effector = NULL;
|
||||
|
||||
do_effector = pdInitEffectors(scene, ob, NULL, sb->effector_weights, true);
|
||||
do_effector = pdInitEffectors(eval_ctx, scene, ob, NULL, sb->effector_weights, true);
|
||||
_scan_for_ext_spring_forces(scene, ob, timenow, 0, sb->totspring, do_effector);
|
||||
pdEndEffectors(&do_effector);
|
||||
}
|
||||
@ -1561,7 +1563,7 @@ static void *exec_scan_for_ext_spring_forces(void *data)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void)))
|
||||
static void sb_sfesf_threads_run(struct EvaluationContext *eval_ctx, Scene *scene, struct Object *ob, float timenow, int totsprings, int *UNUSED(ptr_to_break_func(void)))
|
||||
{
|
||||
ListBase *do_effector = NULL;
|
||||
ListBase threads;
|
||||
@ -1569,7 +1571,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,
|
||||
int i, totthread, left, dec;
|
||||
int lowsprings =100; /* wild guess .. may increase with better thread management 'above' or even be UI option sb->spawn_cf_threads_nopts */
|
||||
|
||||
do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights, true);
|
||||
do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, ob->soft->effector_weights, true);
|
||||
|
||||
/* figure the number of threads while preventing pretty pointless threading overhead */
|
||||
totthread= BKE_scene_num_threads(scene);
|
||||
@ -2233,7 +2235,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t
|
||||
MEM_freeN(sb_threads);
|
||||
}
|
||||
|
||||
static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, float forcetime, float timenow)
|
||||
static void softbody_calc_forcesEx(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float forcetime, float timenow)
|
||||
{
|
||||
/* rule we never alter free variables :bp->vec bp->pos in here !
|
||||
* this will ruin adaptive stepsize AKA heun! (BM)
|
||||
@ -2249,7 +2251,7 @@ static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, flo
|
||||
/* gravity = sb->grav * sb_grav_force_scale(ob); */ /* UNUSED */
|
||||
|
||||
/* check conditions for various options */
|
||||
do_deflector= query_external_colliders(sl, sb->collision_group);
|
||||
do_deflector= query_external_colliders(eval_ctx->scene_layer, sb->collision_group);
|
||||
/* do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF)); */ /* UNUSED */
|
||||
do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
|
||||
do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
|
||||
@ -2258,10 +2260,10 @@ static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, flo
|
||||
/* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */
|
||||
|
||||
if (do_springcollision || do_aero)
|
||||
sb_sfesf_threads_run(scene, ob, timenow, sb->totspring, NULL);
|
||||
sb_sfesf_threads_run(eval_ctx, scene, ob, timenow, sb->totspring, NULL);
|
||||
|
||||
/* after spring scan because it uses Effoctors too */
|
||||
do_effector= pdInitEffectors(scene, ob, NULL, sb->effector_weights, true);
|
||||
do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, sb->effector_weights, true);
|
||||
|
||||
if (do_deflector) {
|
||||
float defforce[3];
|
||||
@ -2278,11 +2280,11 @@ static void softbody_calc_forcesEx(Scene *scene, SceneLayer *sl, Object *ob, flo
|
||||
}
|
||||
|
||||
|
||||
static void softbody_calc_forces(Scene *scene, SceneLayer *sl, Object *ob, float forcetime, float timenow)
|
||||
static void softbody_calc_forces(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float forcetime, float timenow)
|
||||
{
|
||||
/* redirection to the new threaded Version */
|
||||
if (!(G.debug_value & 0x10)) { // 16
|
||||
softbody_calc_forcesEx(scene, sl, ob, forcetime, timenow);
|
||||
softbody_calc_forcesEx(eval_ctx, scene, ob, forcetime, timenow);
|
||||
return;
|
||||
}
|
||||
else {
|
||||
@ -2313,7 +2315,7 @@ static void softbody_calc_forces(Scene *scene, SceneLayer *sl, Object *ob, float
|
||||
}
|
||||
|
||||
/* check conditions for various options */
|
||||
do_deflector= query_external_colliders(sl, sb->collision_group);
|
||||
do_deflector= query_external_colliders(eval_ctx->scene_layer, sb->collision_group);
|
||||
do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
|
||||
do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
|
||||
do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
|
||||
@ -2321,9 +2323,9 @@ static void softbody_calc_forces(Scene *scene, SceneLayer *sl, Object *ob, float
|
||||
iks = 1.0f/(1.0f-sb->inspring)-1.0f ;/* inner spring constants function */
|
||||
/* bproot= sb->bpoint; */ /* need this for proper spring addressing */ /* UNUSED */
|
||||
|
||||
if (do_springcollision || do_aero) scan_for_ext_spring_forces(scene, ob, timenow);
|
||||
if (do_springcollision || do_aero) scan_for_ext_spring_forces(eval_ctx, scene, ob, timenow);
|
||||
/* after spring scan because it uses Effoctors too */
|
||||
do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights, true);
|
||||
do_effector= pdInitEffectors(eval_ctx, scene, ob, NULL, ob->soft->effector_weights, true);
|
||||
|
||||
if (do_deflector) {
|
||||
float defforce[3];
|
||||
@ -3510,7 +3512,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
|
||||
}
|
||||
}
|
||||
|
||||
static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb, float dtime)
|
||||
static void softbody_step(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, SoftBody *sb, float dtime)
|
||||
{
|
||||
/* the simulator */
|
||||
float forcetime;
|
||||
@ -3524,11 +3526,11 @@ static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb
|
||||
*/
|
||||
if (dtime < 0 || dtime > 10.5f) return;
|
||||
|
||||
ccd_update_deflector_hash(sl, sb->collision_group, ob, sb->scratch->colliderhash);
|
||||
ccd_update_deflector_hash(eval_ctx->scene_layer, sb->collision_group, ob, sb->scratch->colliderhash);
|
||||
|
||||
if (sb->scratch->needstobuildcollider) {
|
||||
if (query_external_colliders(sl, sb->collision_group)) {
|
||||
ccd_build_deflector_hash(sl, sb->collision_group, ob, sb->scratch->colliderhash);
|
||||
if (query_external_colliders(eval_ctx->scene_layer, sb->collision_group)) {
|
||||
ccd_build_deflector_hash(eval_ctx->scene_layer, sb->collision_group, ob, sb->scratch->colliderhash);
|
||||
}
|
||||
sb->scratch->needstobuildcollider=0;
|
||||
}
|
||||
@ -3558,12 +3560,12 @@ static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb
|
||||
|
||||
sb->scratch->flag &= ~SBF_DOFUZZY;
|
||||
/* do predictive euler step */
|
||||
softbody_calc_forces(scene, sl, ob, forcetime, timedone/dtime);
|
||||
softbody_calc_forces(eval_ctx, scene, ob, forcetime, timedone/dtime);
|
||||
|
||||
softbody_apply_forces(ob, forcetime, 1, NULL, mid_flags);
|
||||
|
||||
/* crop new slope values to do averaged slope step */
|
||||
softbody_calc_forces(scene, sl, ob, forcetime, timedone/dtime);
|
||||
softbody_calc_forces(eval_ctx, scene, ob, forcetime, timedone/dtime);
|
||||
|
||||
softbody_apply_forces(ob, forcetime, 2, &err, mid_flags);
|
||||
softbody_apply_goalsnap(ob);
|
||||
@ -3644,7 +3646,7 @@ static void softbody_step(Scene *scene, SceneLayer *sl, Object *ob, SoftBody *sb
|
||||
}
|
||||
|
||||
/* simulates one step. framenr is in frames */
|
||||
void sbObjectStep(Scene *scene, SceneLayer *sl, Object *ob, float cfra, float (*vertexCos)[3], int numVerts)
|
||||
void sbObjectStep(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], int numVerts)
|
||||
{
|
||||
SoftBody *sb= ob->soft;
|
||||
PointCache *cache;
|
||||
@ -3759,7 +3761,7 @@ void sbObjectStep(Scene *scene, SceneLayer *sl, Object *ob, float cfra, float (*
|
||||
dtime = framedelta*timescale;
|
||||
|
||||
/* do simulation */
|
||||
softbody_step(scene, sl, ob, sb, dtime);
|
||||
softbody_step(eval_ctx, scene, ob, sb, dtime);
|
||||
|
||||
softbody_to_object(ob, vertexCos, numVerts, 0);
|
||||
|
||||
|
@ -62,8 +62,8 @@ ArmatureExporter::ArmatureExporter(COLLADASW::StreamWriter *sw, const ExportSett
|
||||
}
|
||||
|
||||
// write bone nodes
|
||||
void ArmatureExporter::add_armature_bones(Object *ob_arm, Scene *sce,
|
||||
SceneExporter *se,
|
||||
void ArmatureExporter::add_armature_bones(EvaluationContext *eval_ctx, Object *ob_arm,
|
||||
Scene *sce, SceneExporter *se,
|
||||
std::list<Object *>& child_objects)
|
||||
{
|
||||
// write bone nodes
|
||||
@ -77,7 +77,7 @@ void ArmatureExporter::add_armature_bones(Object *ob_arm, Scene *sce,
|
||||
for (Bone *bone = (Bone *)armature->bonebase.first; bone; bone = bone->next) {
|
||||
// start from root bones
|
||||
if (!bone->parent)
|
||||
add_bone_node(bone, ob_arm, sce, se, child_objects);
|
||||
add_bone_node(eval_ctx, bone, ob_arm, sce, se, child_objects);
|
||||
}
|
||||
|
||||
if (!is_edited) {
|
||||
@ -157,7 +157,7 @@ void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<O
|
||||
#endif
|
||||
|
||||
// parent_mat is armature-space
|
||||
void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
|
||||
void ArmatureExporter::add_bone_node(EvaluationContext *eval_ctx, Bone *bone, Object *ob_arm, Scene *sce,
|
||||
SceneExporter *se,
|
||||
std::list<Object *>& child_objects)
|
||||
{
|
||||
@ -231,7 +231,7 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
|
||||
mul_m4_m4m4((*i)->parentinv, temp, (*i)->parentinv);
|
||||
}
|
||||
|
||||
se->writeNodes(*i, sce);
|
||||
se->writeNodes(eval_ctx, *i, sce);
|
||||
|
||||
copy_m4_m4((*i)->parentinv, backup_parinv);
|
||||
child_objects.erase(i++);
|
||||
@ -240,13 +240,13 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
|
||||
}
|
||||
|
||||
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
|
||||
add_bone_node(child, ob_arm, sce, se, child_objects);
|
||||
add_bone_node(eval_ctx, child, ob_arm, sce, se, child_objects);
|
||||
}
|
||||
node.end();
|
||||
}
|
||||
else {
|
||||
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
|
||||
add_bone_node(child, ob_arm, sce, se, child_objects);
|
||||
add_bone_node(eval_ctx, child, ob_arm, sce, se, child_objects);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ public:
|
||||
ArmatureExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings);
|
||||
|
||||
// write bone nodes
|
||||
void add_armature_bones(Object *ob_arm, Scene *sce, SceneExporter *se,
|
||||
void add_armature_bones(struct EvaluationContext *eval_ctx, Object *ob_arm, Scene *sce, SceneExporter *se,
|
||||
std::list<Object *>& child_objects);
|
||||
|
||||
bool add_instance_controller(Object *ob);
|
||||
@ -85,7 +85,7 @@ private:
|
||||
|
||||
// Scene, SceneExporter and the list of child_objects
|
||||
// are required for writing bone parented objects
|
||||
void add_bone_node(Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se,
|
||||
void add_bone_node(struct EvaluationContext *eval_ctx, Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se,
|
||||
std::list<Object *>& child_objects);
|
||||
|
||||
void add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node& node);
|
||||
|
@ -179,7 +179,7 @@ static COLLADABU::NativeString make_temp_filepath(const char *name, const char *
|
||||
// COLLADA allows this through multiple <channel>s in <animation>.
|
||||
// For this to work, we need to know objects that use a certain action.
|
||||
|
||||
int DocumentExporter::exportCurrentScene(Scene *sce)
|
||||
int DocumentExporter::exportCurrentScene(EvaluationContext *eval_ctx, Scene *sce)
|
||||
{
|
||||
PointerRNA sceneptr, unit_settings;
|
||||
PropertyRNA *system; /* unused , *scale; */
|
||||
@ -316,7 +316,7 @@ int DocumentExporter::exportCurrentScene(Scene *sce)
|
||||
se.setExportTransformationType(this->export_settings->export_transformation_type);
|
||||
}
|
||||
|
||||
se.exportScene(sce);
|
||||
se.exportScene(eval_ctx, sce);
|
||||
|
||||
// <scene>
|
||||
std::string scene_name(translate_id(id_name(sce)));
|
||||
|
@ -39,7 +39,7 @@ class DocumentExporter
|
||||
{
|
||||
public:
|
||||
DocumentExporter(const ExportSettings *export_settings);
|
||||
int exportCurrentScene(Scene *sce);
|
||||
int exportCurrentScene(struct EvaluationContext *eval_ctx, Scene *sce);
|
||||
void exportScenes(const char *filename);
|
||||
private:
|
||||
const ExportSettings *export_settings;
|
||||
|
@ -43,17 +43,17 @@ void SceneExporter::setExportTransformationType(BC_export_transformation_type tr
|
||||
this->transformation_type = transformation_type;
|
||||
}
|
||||
|
||||
void SceneExporter::exportScene(Scene *sce)
|
||||
void SceneExporter::exportScene(EvaluationContext *eval_ctx, Scene *sce)
|
||||
{
|
||||
// <library_visual_scenes> <visual_scene>
|
||||
std::string id_naming = id_name(sce);
|
||||
openVisualScene(translate_id(id_naming), id_naming);
|
||||
exportHierarchy(sce);
|
||||
exportHierarchy(eval_ctx, sce);
|
||||
closeVisualScene();
|
||||
closeLibrary();
|
||||
}
|
||||
|
||||
void SceneExporter::exportHierarchy(Scene *sce)
|
||||
void SceneExporter::exportHierarchy(EvaluationContext *eval_ctx, Scene *sce)
|
||||
{
|
||||
LinkNode *node;
|
||||
std::vector<Object *> base_objects;
|
||||
@ -85,13 +85,13 @@ void SceneExporter::exportHierarchy(Scene *sce)
|
||||
Object *ob = base_objects[index];
|
||||
if (bc_is_marked(ob)) {
|
||||
bc_remove_mark(ob);
|
||||
writeNodes(ob, sce);
|
||||
writeNodes(eval_ctx, ob, sce);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SceneExporter::writeNodes(Object *ob, Scene *sce)
|
||||
void SceneExporter::writeNodes(EvaluationContext *eval_ctx, Object *ob, Scene *sce)
|
||||
{
|
||||
// Add associated armature first if available
|
||||
bool armature_exported = false;
|
||||
@ -100,7 +100,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
|
||||
armature_exported = bc_is_in_Export_set(this->export_settings->export_set, ob_arm);
|
||||
if (armature_exported && bc_is_marked(ob_arm)) {
|
||||
bc_remove_mark(ob_arm);
|
||||
writeNodes(ob_arm, sce);
|
||||
writeNodes(eval_ctx, ob_arm, sce);
|
||||
armature_exported = true;
|
||||
}
|
||||
}
|
||||
@ -159,7 +159,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
|
||||
|
||||
// <instance_controller>
|
||||
else if (ob->type == OB_ARMATURE) {
|
||||
arm_exporter->add_armature_bones(ob, sce, this, child_objects);
|
||||
arm_exporter->add_armature_bones(eval_ctx, ob, sce, this, child_objects);
|
||||
}
|
||||
|
||||
// <instance_camera>
|
||||
@ -237,7 +237,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
|
||||
for (std::list<Object *>::iterator i = child_objects.begin(); i != child_objects.end(); ++i) {
|
||||
if (bc_is_marked(*i)) {
|
||||
bc_remove_mark(*i);
|
||||
writeNodes(*i, sce);
|
||||
writeNodes(*i, eval_ctx, sce);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -96,15 +96,15 @@ class SceneExporter: COLLADASW::LibraryVisualScenes, protected TransformWriter,
|
||||
{
|
||||
public:
|
||||
SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm, const ExportSettings *export_settings);
|
||||
void exportScene(Scene *sce);
|
||||
void exportScene(struct EvaluationContext *eval_ctx, Scene *sce);
|
||||
void setExportTransformationType(BC_export_transformation_type transformation_type);
|
||||
|
||||
private:
|
||||
BC_export_transformation_type transformation_type;
|
||||
// required for writeNodes() for bone-parented objects
|
||||
friend class ArmatureExporter;
|
||||
void exportHierarchy(Scene *sce);
|
||||
void writeNodes(Object *ob, Scene *sce);
|
||||
void exportHierarchy(struct EvaluationContext *eval_ctx, Scene *sce);
|
||||
void writeNodes(struct EvaluationContext *eval_ctx, Object *ob, Scene *sce);
|
||||
|
||||
ArmatureExporter *arm_exporter;
|
||||
const ExportSettings *export_settings;
|
||||
|
@ -226,6 +226,9 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::map<COLLADAFW::Unique
|
||||
{
|
||||
Main *bmain = CTX_data_main(C);
|
||||
Scene *scene = CTX_data_scene(C);
|
||||
EvaluationContext eval_ctx;
|
||||
|
||||
CTX_data_eval_ctx(C, &eval_ctx);
|
||||
|
||||
ModifierData *md = ED_object_modifier_add(NULL, bmain, scene, ob, NULL, eModifierType_Armature);
|
||||
ArmatureModifierData *amd = (ArmatureModifierData *)md;
|
||||
@ -247,7 +250,7 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::map<COLLADAFW::Unique
|
||||
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
|
||||
#endif
|
||||
copy_m4_m4(ob->obmat, bind_shape_matrix);
|
||||
BKE_object_apply_mat4(ob, ob->obmat, 0, 0);
|
||||
BKE_object_apply_mat4(&eval_ctx, ob, ob->obmat, 0, 0);
|
||||
|
||||
amd->deformflag = ARM_DEF_VGROUP;
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user