blender/intern/itasc/MovingFrame.hpp
Luca Rood 1c4c288727 Pass EvaluationContext argument everywhere
Note that some little parts of code have been dissabled because eval_ctx
was not available there. This should be resolved once DerivedMesh is
replaced.
2017-07-21 14:47:26 +02:00

50 lines
1.2 KiB
C++

/*
* MovingFrame.h
*
* Created on: Feb 10, 2009
* Author: benoitbolsee
*/
#ifndef MOVINGFRAME_HPP_
#define MOVINGFRAME_HPP_
#include "UncontrolledObject.hpp"
#include <vector>
struct EvaluationContext;
namespace iTaSC{
typedef bool (*MovingFrameCallback)(struct EvaluationContext *eval_ctx, const Timestamp& timestamp, const Frame& _current, Frame& _next, void *param);
class MovingFrame: public UncontrolledObject {
public:
MovingFrame(const Frame& frame=F_identity);
virtual ~MovingFrame();
bool setFrame(const Frame& frame);
bool setCallback(MovingFrameCallback _function, void* _param);
virtual void updateCoordinates(struct EvaluationContext *eval_ctx, const Timestamp& timestamp);
virtual void updateKinematics(const Timestamp& timestamp);
virtual void pushCache(const Timestamp& timestamp);
virtual void initCache(Cache *_cache);
virtual bool finalize();
protected:
virtual void updateJacobian();
private:
void pushInternalFrame(CacheTS timestamp);
bool popInternalFrame(CacheTS timestamp);
MovingFrameCallback m_function;
void* m_param;
Frame m_nextPose;
Twist m_velocity;
int m_poseCCh; // cache channel for pose
unsigned int m_poseCTs;
};
}
#endif /* MOVINGFRAME_H_ */