fix for non Euler-XYZ rotations...

- Camera to 3D view didnt check for rotation order.
- Fly mode didnt check for rotation order.

added util functions.
- object_apply_mat4(ob, mat4); applies a 4x4 matrix to an objects loc,scale,rot (accounting for rotation modes)
- object_mat3_to_rot(ob, mat3, use_compat); apply a 3x3 matrix to the objects rotation, option to use a euler compatible with the existing euler.
This commit is contained in:
Campbell Barton 2009-12-19 10:27:23 +00:00
parent de7ffa1bac
commit 3e23f002b4
4 changed files with 38 additions and 16 deletions

@ -93,8 +93,10 @@ void disable_speed_curve(int val);
float bsystem_time(struct Scene *scene, struct Object *ob, float cfra, float ofs); float bsystem_time(struct Scene *scene, struct Object *ob, float cfra, float ofs);
void object_scale_to_mat3(struct Object *ob, float mat[][3]); void object_scale_to_mat3(struct Object *ob, float mat[][3]);
void object_rot_to_mat3(struct Object *ob, float mat[][3]); void object_rot_to_mat3(struct Object *ob, float mat[][3]);
void object_mat3_to_rot(struct Object *ob, float mat[][3], int use_compat);
void object_to_mat3(struct Object *ob, float mat[][3]); void object_to_mat3(struct Object *ob, float mat[][3]);
void object_to_mat4(struct Object *ob, float mat[][4]); void object_to_mat4(struct Object *ob, float mat[][4]);
void object_apply_mat4(struct Object *ob, float mat[][4]);
void set_no_parent_ipo(int val); void set_no_parent_ipo(int val);

@ -1618,6 +1618,32 @@ void object_rot_to_mat3(Object *ob, float mat[][3])
mul_m3_m3m3(mat, dmat, rmat); mul_m3_m3m3(mat, dmat, rmat);
} }
void object_mat3_to_rot(Object *ob, float mat[][3], int use_compat)
{
if (ob->rotmode == ROT_MODE_QUAT)
mat3_to_quat(ob->quat, mat);
else if (ob->rotmode == ROT_MODE_AXISANGLE)
mat3_to_axis_angle(ob->rotAxis, &ob->rotAngle, mat);
else {
if(use_compat) {
float eul[3];
VECCOPY(eul, ob->rot);
mat3_to_compatible_eulO(ob->rot, eul, ob->rotmode, mat);
}
else
mat3_to_eulO(ob->rot, ob->rotmode, mat);
}
}
void object_apply_mat4(Object *ob, float mat[][4])
{
float mat3[3][3];
VECCOPY(ob->loc, mat[3]);
mat4_to_size(ob->size, mat);
copy_m3_m4(mat3, mat);
object_mat3_to_rot(ob, mat3, 0);
}
void object_to_mat3(Object *ob, float mat[][3]) /* no parent */ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
{ {
float smat[3][3]; float smat[3][3];

@ -555,17 +555,7 @@ static int visual_transform_apply_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
where_is_object(scene, ob); where_is_object(scene, ob);
object_apply_mat4(ob, ob->obmat);
VECCOPY(ob->loc, ob->obmat[3]);
mat4_to_size(ob->size,ob->obmat);
if (ob->rotmode == ROT_MODE_QUAT)
mat4_to_quat(ob->quat, ob->obmat);
else if (ob->rotmode == ROT_MODE_AXISANGLE)
mat4_to_axis_angle(ob->rotAxis, &ob->rotAngle, ob->obmat);
else
mat4_to_eul(ob->rot,ob->obmat);
where_is_object(scene, ob); where_is_object(scene, ob);
change = 1; change = 1;

@ -395,6 +395,7 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot)
static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob) static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob)
{ {
float dvec[3]; float dvec[3];
float mat3[3][3];
dvec[0]= rv3d->dist*rv3d->viewinv[2][0]; dvec[0]= rv3d->dist*rv3d->viewinv[2][0];
dvec[1]= rv3d->dist*rv3d->viewinv[2][1]; dvec[1]= rv3d->dist*rv3d->viewinv[2][1];
@ -404,7 +405,10 @@ static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob)
sub_v3_v3v3(ob->loc, ob->loc, rv3d->ofs); sub_v3_v3v3(ob->loc, ob->loc, rv3d->ofs);
rv3d->viewquat[0]= -rv3d->viewquat[0]; rv3d->viewquat[0]= -rv3d->viewquat[0];
quat_to_eul( ob->rot,rv3d->viewquat); // quat_to_eul( ob->rot,rv3d->viewquat); // in 2.4x for xyz eulers only
quat_to_mat3(mat3, rv3d->viewquat);
object_mat3_to_rot(ob, mat3, 0);
rv3d->viewquat[0]= -rv3d->viewquat[0]; rv3d->viewquat[0]= -rv3d->viewquat[0];
ob->recalc= OB_RECALC_OB; ob->recalc= OB_RECALC_OB;
@ -1914,7 +1918,7 @@ typedef struct FlyInfo {
#define FLY_CANCEL 1 #define FLY_CANCEL 1
#define FLY_CONFIRM 2 #define FLY_CONFIRM 2
int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event) static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event)
{ {
float upvec[3]; // tmp float upvec[3]; // tmp
float mat[3][3]; float mat[3][3];
@ -2041,7 +2045,7 @@ static int flyEnd(bContext *C, FlyInfo *fly)
else if (fly->persp_backup==RV3D_CAMOB) { /* camera */ else if (fly->persp_backup==RV3D_CAMOB) { /* camera */
float mat3[3][3]; float mat3[3][3];
copy_m3_m4(mat3, v3d->camera->obmat); copy_m3_m4(mat3, v3d->camera->obmat);
mat3_to_compatible_eul( v3d->camera->rot, fly->rot_backup,mat3); object_mat3_to_rot(v3d->camera, mat3, TRUE);
DAG_id_flush_update(&v3d->camera->id, OB_RECALC_OB); DAG_id_flush_update(&v3d->camera->id, OB_RECALC_OB);
#if 0 //XXX2.5 #if 0 //XXX2.5
@ -2078,7 +2082,7 @@ static int flyEnd(bContext *C, FlyInfo *fly)
return OPERATOR_CANCELLED; return OPERATOR_CANCELLED;
} }
void flyEvent(FlyInfo *fly, wmEvent *event) static void flyEvent(FlyInfo *fly, wmEvent *event)
{ {
if (event->type == TIMER && event->customdata == fly->timer) { if (event->type == TIMER && event->customdata == fly->timer) {
fly->redraw = 1; fly->redraw = 1;
@ -2201,7 +2205,7 @@ void flyEvent(FlyInfo *fly, wmEvent *event)
} }
//int fly_exec(bContext *C, wmOperator *op) //int fly_exec(bContext *C, wmOperator *op)
int flyApply(FlyInfo *fly) static int flyApply(FlyInfo *fly)
{ {
/* /*
fly mode - Shift+F fly mode - Shift+F