forked from bartvdbraak/blender
2.5 Scene Buttons:
* Replaced Render Layer Dot Icons with X ones. Patch by William Reynish.
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42e2796a51
@ -89,19 +89,19 @@ class RENDER_PT_layers(RenderButtonsPanel):
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col.itemR(rl, "pass_diffuse")
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row = col.row()
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row.itemR(rl, "pass_specular")
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row.itemR(rl, "pass_specular_exclude", text="", icon="ICON_DOT")
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row.itemR(rl, "pass_specular_exclude", text="", icon="ICON_X")
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row = col.row()
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row.itemR(rl, "pass_shadow")
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row.itemR(rl, "pass_shadow_exclude", text="", icon="ICON_DOT")
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row.itemR(rl, "pass_shadow_exclude", text="", icon="ICON_X")
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row = col.row()
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row.itemR(rl, "pass_ao")
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row.itemR(rl, "pass_ao_exclude", text="", icon="ICON_DOT")
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row.itemR(rl, "pass_ao_exclude", text="", icon="ICON_X")
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row = col.row()
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row.itemR(rl, "pass_reflection")
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row.itemR(rl, "pass_reflection_exclude", text="", icon="ICON_DOT")
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row.itemR(rl, "pass_reflection_exclude", text="", icon="ICON_X")
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row = col.row()
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row.itemR(rl, "pass_refraction")
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row.itemR(rl, "pass_refraction_exclude", text="", icon="ICON_DOT")
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row.itemR(rl, "pass_refraction_exclude", text="", icon="ICON_X")
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class RENDER_PT_shading(RenderButtonsPanel):
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__label__ = "Shading"
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