forked from bartvdbraak/blender
Yet another windef.h compile fix for MinGW for game engine/video textures with ffmpeg. Looks like there is some redefinition of LONG , DWORD etc. Changing the order of inclusion resolves the issue.
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@ -39,8 +39,8 @@ http://www.gnu.org/copyleft/lesser.txt.
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#include <string>
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#include "Exception.h"
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#include "VideoFFmpeg.h"
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#include "Exception.h"
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// default framerate
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