fix 2dfilter problem on AMD64, Patches item #13626

This commit is contained in:
Hamed Zaghaghi 2008-06-06 01:28:51 +00:00
parent 49abcc980c
commit 6ffadbfb10

@ -166,7 +166,8 @@ void RAS_2DFilterManager::StartShaderProgram(unsigned int shaderprogram)
GLint uniformLoc;
bgl::blUseProgramObjectARB(shaderprogram);
uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_RenderedTexture");
glActiveTexture(GL_TEXTURE0);
bgl::blActiveTextureARB(GL_TEXTURE0);
//glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, texname);
if (uniformLoc != -1)