my changes broke the "level" option for joystick keys being held between states

This commit is contained in:
Campbell Barton 2008-10-08 11:40:39 +00:00
parent 53e046157d
commit 75f458022e

@ -123,8 +123,8 @@ bool SCA_JoystickSensor::Evaluate(CValue* event)
numberof== m_axis -- max 2
*/
if (!js->IsTrigAxis()) /* No events from SDL? - dont bother */
return reset ? true : false;
if (!js->IsTrigAxis() && !reset) /* No events from SDL? - dont bother */
return false;
js->cSetPrecision(m_precision);
if (m_bAllEvents) {
@ -189,8 +189,8 @@ bool SCA_JoystickSensor::Evaluate(CValue* event)
/* what is what!
m_button = the actual button in question
*/
if (!js->IsTrigButton()) /* No events from SDL? - dont bother */
return reset ? true : false;
if (!js->IsTrigButton() && !reset) /* No events from SDL? - dont bother */
return false;
if(( m_bAllEvents && js->aAnyButtonPressIsPositive()) || (!m_bAllEvents && js->aButtonPressIsPositive(m_button))) {
m_istrig = 1;
@ -210,8 +210,8 @@ bool SCA_JoystickSensor::Evaluate(CValue* event)
direction= m_hatf -- max 12
*/
if (!js->IsTrigHat()) /* No events from SDL? - dont bother */
return reset ? true : false;
if (!js->IsTrigHat() && !reset) /* No events from SDL? - dont bother */
return false;
if(m_hat == 1){
if(js->aHatIsPositive(m_hatf)){