OSX: complety remove the cocoa options, definitions and conditionals now

This commit is contained in:
Jens Verwiebe 2013-11-05 15:37:59 +00:00
parent a7253add34
commit 78d8a14174
6 changed files with 35 additions and 69 deletions

@ -380,7 +380,6 @@ if(APPLE)
add_definitions("-DMACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
option(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
option(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF)
option(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
if(CMAKE_OSX_ARCHITECTURES MATCHES x86_64)
@ -1612,47 +1611,40 @@ elseif(APPLE)
set(PLATFORM_LINKLIBS stdc++)
endif()
if(WITH_COCOA)
set(PLATFORM_CFLAGS "-pipe -funsigned-char -DGHOST_COCOA")
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
if(USE_QTKIT)
set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
if(CMAKE_OSX_ARCHITECTURES MATCHES i386)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
# libSDL still needs 32bit carbon quicktime
endif()
elseif(WITH_CODEC_QUICKTIME)
set(PLATFORM_CFLAGS "-pipe -funsigned-char")
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
if(USE_QTKIT)
set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
if(CMAKE_OSX_ARCHITECTURES MATCHES i386)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
# libSDL still needs 32bit carbon quicktime
endif()
elseif(WITH_CODEC_QUICKTIME)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
endif()
# XXX - SOME MAC DEV PLEASE TEST WITH THE SDK INSTALLED!
# ALSO SHOULD BE MOVED INTO OWN MODULE WHEN FUNCTIONAL
if(WITH_INPUT_NDOF)
# This thread it *should* work and check the framework - campbell
# http://www.cmake.org/pipermail/cmake/2005-December/007740.html
find_library(3DCONNEXION_CLIENT_FRAMEWORK
NAMES 3DconnexionClient
)
if(NOT 3DCONNEXION_CLIENT_FRAMEWORK)
set(WITH_INPUT_NDOF OFF)
endif()
# XXX - SOME MAC DEV PLEASE TEST WITH THE SDK INSTALLED!
# ALSO SHOULD BE MOVED INTO OWN MODULE WHEN FUNCTIONAL
if(WITH_INPUT_NDOF)
# This thread it *should* work and check the framework - campbell
# http://www.cmake.org/pipermail/cmake/2005-December/007740.html
find_library(3DCONNEXION_CLIENT_FRAMEWORK
NAMES 3DconnexionClient
)
if(NOT 3DCONNEXION_CLIENT_FRAMEWORK)
set(WITH_INPUT_NDOF OFF)
endif()
if(WITH_INPUT_NDOF)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -F/Library/Frameworks -weak_framework 3DconnexionClient")
set(NDOF_INCLUDE_DIRS /Library/Frameworks/3DconnexionClient.framework/Headers )
endif()
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -F/Library/Frameworks -weak_framework 3DconnexionClient")
set(NDOF_INCLUDE_DIRS /Library/Frameworks/3DconnexionClient.framework/Headers )
endif()
endif()
if(WITH_JACK)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -F/Library/Frameworks -weak_framework jackmp")
endif()
else()
set(PLATFORM_CFLAGS "-pipe -funsigned-char")
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
set(WITH_INPUT_NDOF OFF) # unsupported
endif()
if(WITH_PYTHON_MODULE OR WITH_PYTHON_FRAMEWORK)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/Python")# force cmake to link right framework

@ -342,9 +342,6 @@ if env['WITH_BF_OPENMP'] == 1:
else:
env.Append(CCFLAGS=['-fopenmp'])
if env['WITH_GHOST_COCOA'] == True:
env.Append(CPPFLAGS=['-DGHOST_COCOA'])
if env['USE_QTKIT'] == True:
env.Append(CPPFLAGS=['-DUSE_QTKIT'])

@ -138,7 +138,6 @@ def validate_arguments(args, bc):
'WITHOUT_BF_PYTHON_INSTALL', 'WITHOUT_BF_PYTHON_UNPACK', 'WITH_BF_PYTHON_INSTALL_NUMPY',
'WITHOUT_BF_OVERWRITE_INSTALL',
'WITH_BF_OPENMP', 'BF_OPENMP', 'BF_OPENMP_LIBPATH', 'WITH_BF_STATICOPENMP', 'BF_OPENMP_STATIC_STATIC',
'WITH_GHOST_COCOA',
'WITH_GHOST_SDL',
'WITH_GHOST_XDND',
'WITH_X11_XINPUT',
@ -424,7 +423,6 @@ def read_opts(env, cfg, args):
('BF_OPENMP', 'Base path to OpenMP (used when cross-compiling with older versions of WinGW)', ''),
('BF_OPENMP_INC', 'Path to OpenMP includes (used when cross-compiling with older versions of WinGW)', ''),
('BF_OPENMP_LIBPATH', 'Path to OpenMP libraries (used when cross-compiling with older versions of WinGW)', ''),
(BoolVariable('WITH_GHOST_COCOA', 'Use Cocoa-framework if true', True)),
(BoolVariable('WITH_GHOST_SDL', 'Enable building blender against SDL for windowing rather then the native APIs', False)),
(BoolVariable('WITH_X11_XINPUT', 'Enable X11 Xinput (tablet support and unicode input)', True)),
(BoolVariable('WITH_X11_XF86VMODE', 'Enable X11 video mode switching', True)),

@ -58,8 +58,5 @@ priorities = [200,235]
defs=['WITH_QUICKTIME']
if env['WITH_GHOST_COCOA']:
defs.append('GHOST_COCOA')
env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities, cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++') # always use default-Apple-gcc for objC language, gnu-compilers do not support it fully yet
else:
env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities)
env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities, cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++') # always use default-Apple-gcc for objC language, gnu-compilers do not support it fully yet

@ -890,7 +890,7 @@ static int ED_operator_setqtcodec(bContext *C)
return G.have_quicktime != FALSE;
}
#if defined(__APPLE__) && defined(GHOST_COCOA)
#if defined(__APPLE__)
/* Need to set up a Cocoa NSAutoReleasePool to avoid memory leak
* And it must be done in an objC file, so use a GHOST_SystemCocoa.mm function for that */
extern int cocoa_request_qtcodec_settings_exec(bContext *C, wmOperator *op);
@ -910,7 +910,7 @@ void SCENE_OT_render_data_set_quicktime_codec(wmOperatorType *ot)
ot->idname = "SCENE_OT_render_data_set_quicktime_codec";
/* api callbacks */
#if defined(__APPLE__) && defined(GHOST_COCOA)
#if defined(__APPLE__)
ot->exec = cocoa_request_qtcodec_settings_exec;
#else
ot->exec = request_qtcodec_settings_exec;

@ -133,10 +133,6 @@ static void wm_window_check_position(rcti *rect)
wm_get_screensize(&width, &height);
#if defined(__APPLE__) && !defined(GHOST_COCOA)
height -= 70;
#endif
if (rect->xmin < 0) {
rect->xmax -= rect->xmin;
rect->xmin = 0;
@ -338,12 +334,6 @@ void wm_window_title(wmWindowManager *wm, wmWindow *win)
* in case of OS application terminate request (e.g. OS Shortcut Alt+F4, Cmd+Q, (...), or session end) */
GHOST_SetWindowModifiedState(win->ghostwin, (GHOST_TUns8) !wm->file_saved);
#if defined(__APPLE__) && !defined(GHOST_COCOA)
if (wm->file_saved)
GHOST_SetWindowState(win->ghostwin, GHOST_kWindowStateUnModified);
else
GHOST_SetWindowState(win->ghostwin, GHOST_kWindowStateModified);
#endif
}
}
@ -428,20 +418,12 @@ void wm_window_add_ghostwindows(wmWindowManager *wm)
if (wm_init_state.size_x == 0) {
wm_get_screensize(&wm_init_state.size_x, &wm_init_state.size_y);
#if defined(__APPLE__) && !defined(GHOST_COCOA)
/* Cocoa provides functions to get correct max window size */
{
extern void wm_set_apple_prefsize(int, int); /* wm_apple.c */
wm_set_apple_prefsize(wm_init_state.size_x, wm_init_state.size_y);
}
#else
/* note!, this isnt quite correct, active screen maybe offset 1000s if PX,
* we'd need a wm_get_screensize like function that gives offset,
* in practice the window manager will likely move to the correct monitor */
wm_init_state.start_x = 0;
wm_init_state.start_y = 0;
#endif
/* note!, this isnt quite correct, active screen maybe offset 1000s if PX,
* we'd need a wm_get_screensize like function that gives offset,
* in practice the window manager will likely move to the correct monitor */
wm_init_state.start_x = 0;
wm_init_state.start_y = 0;
#if !defined(__APPLE__) && !defined(WIN32) /* X11 */
/* X11, start maximized but use default sane size */