forked from bartvdbraak/blender
2.5
Background picture used bad scissor/viewport code, causing bad drawing on tool region.
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6d5f824518
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@ -1421,7 +1421,8 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d)
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glaDefine2DArea(&ar->winrct);
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// glaDefine2DArea(&ar->winrct);
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ED_region_pixelspace(ar);
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glEnable(GL_BLEND);
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