forked from bartvdbraak/blender
Fix compilation of game engine in ubuntu
This commit is contained in:
parent
bfe63bbfc4
commit
98cbde91d2
@ -268,7 +268,7 @@ void BL_ArmatureObject::LoadConstraints(KX_BlenderSceneConverter* converter)
|
||||
// get the persistent pose structure
|
||||
bPoseChannel* pchan;
|
||||
bConstraint* pcon;
|
||||
bConstraintTypeInfo* cti;
|
||||
const bConstraintTypeInfo* cti;
|
||||
Object* blendtarget;
|
||||
KX_GameObject* gametarget;
|
||||
KX_GameObject* gamesubtarget;
|
||||
|
Loading…
Reference in New Issue
Block a user