Fix compilation of game engine in ubuntu

This commit is contained in:
Antony Riakiotakis 2015-03-30 13:06:54 +02:00
parent bfe63bbfc4
commit 98cbde91d2

@ -268,7 +268,7 @@ void BL_ArmatureObject::LoadConstraints(KX_BlenderSceneConverter* converter)
// get the persistent pose structure
bPoseChannel* pchan;
bConstraint* pcon;
bConstraintTypeInfo* cti;
const bConstraintTypeInfo* cti;
Object* blendtarget;
KX_GameObject* gametarget;
KX_GameObject* gamesubtarget;