forked from bartvdbraak/blender
Bugfix [#32939] Fluid sim reversed on X and Y with animated Control object
Bug was introduced in r48531 by accident since fluid control object abuse a variable for another flag which got reset.
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@ -574,7 +574,8 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
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fsmesh.channelScale = NULL;
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fsmesh.channelScale = NULL;
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/* Override user settings, only noslip is supported here! */
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/* Override user settings, only noslip is supported here! */
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fsmesh.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP;
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if (fsmesh.type != OB_FLUIDSIM_CONTROL)
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fsmesh.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP;
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}
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}
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elbeemAddMesh(&fsmesh);
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elbeemAddMesh(&fsmesh);
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