forked from bartvdbraak/blender
UI Particles: Minor tweaks to labels
* Capitalize 'Orientation Axis' and 'Multiply Mass with Size' * Rename 'Scaling' to 'Radius Scale'
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@ -664,7 +664,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, Panel):
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if part.physics_type != 'NO':
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col = col.column()
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col.prop(part, "mass")
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col.prop(part, "use_multiply_size_mass", text="Multiply mass with size")
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col.prop(part, "use_multiply_size_mass", text="Multiply Mass with Size")
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if part.physics_type == 'FLUID':
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fluid = part.fluid
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@ -2107,7 +2107,7 @@ class PARTICLE_PT_hair_shape(ParticleButtonsPanel, Panel):
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col.prop(part, "tip_radius", text="Tip")
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col = layout.column()
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col.prop(part, "radius_scale", text="Radius Scaling")
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col.prop(part, "radius_scale")
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col.prop(part, "use_close_tip")
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@ -2265,7 +2265,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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RNA_def_property_enum_sdna(prop, NULL, "rotmode");
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_enum_items(prop, rot_mode_items);
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RNA_def_property_ui_text(prop, "Orientation axis",
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RNA_def_property_ui_text(prop, "Orientation Axis",
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"Particle orientation axis (does not affect Explode modifier's results)");
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RNA_def_property_update(prop, 0, "rna_Particle_reset");
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@ -3211,7 +3211,7 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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RNA_def_property_float_sdna(prop, NULL, "rad_scale");
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RNA_def_property_range(prop, 0.0f, FLT_MAX);
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RNA_def_property_ui_range(prop, 0.0f, 10.0f, 0.1, 2);
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RNA_def_property_ui_text(prop, "Scaling", "Multiplier of radius properties");
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RNA_def_property_ui_text(prop, "Radius Scale", "Multiplier of radius properties");
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RNA_def_property_update(prop, 0, "rna_Particle_redo"); /* TODO: Only need to tell the render engine to update. */
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}
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